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Synopsis:
Astartion starts the dialog lying on his bedroll, looking up at the stars. He's somewhat pensive, reflective, thinking that he might lose the ability to walk in the sun - even if it means ultimately saving his life. He gets up and is complImentary towards us, but he gets uncomfortably close and his compliments have a hungry feel to them. Really he's thinking that later tonight he'll come back and drink our blood. He excuses himself, but he's sure that tonight's the night he's going to feed.
58. : Do you mind? I was rather enjoying my view of the ceiling.devnoteCAMP_Global_State_Night3Com = False, CAMP_WLDMAIN_State_InRegion = FalseCAMP_Global_State_Night3Com
- Link to Node 35
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38. Player: ...Why?
47. : It's something of a novelty. I'm usually quite busy at night, but now I'm just lying here and thinking.
6. Player: Pardon, I didn't mean to disturb such important work.
9. : I'll forgive you. I'm mostly just thinking anyway.
17. [Jump]
Jump to Node 31 (2)
74. : It's quite a sight.CAMP_Global_State_Night3Com = FalseCAMP_Global_State_Night3Com
25. : The stars, I mean. I could take or leave your chin.
35. Player: You seem more relaxed.
32. : I am. I've been thinking.
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65. Player: Am I disturbing you?
31. : No, just thinking.
63. : Reflecting on what tomorrow might bring, when we find the druid.DEN_Apprentice_Quest_FindHalsin
43. : Will he know how to bring the worm under control? Will this little adventure of ours be over?
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5. : Reflecting on what tomorrow might bring, when we meet this goblin priestess.DEN_CapturedGoblin_Knows_Priestess
2. : Will she know how to bring the worm under control? Will this little adventure of ours be over?
28. Player: It doesn't have to be. We can still travel together.
7. [Visual State]
78. : Good! I don't want you to run off just yet.devnote
8. Player: Probably. Once the worm is gone, I'm going my own way.
81. [Visual State]
68. : A pity. A great pity.devnote
76. [Visual State]
62. : You're quite the ally, after all. Traversing Avernus. Surviving the crash. Surviving everything that's followed...<br>
82. Player: What? Will you miss me?
19. [Visual State]
18. : Ha! Why not?devnote
13. : You've been to the Hells and back. Survived the crash. Survived everything that's followed.
22. [Visual State]
59. : I'm not normally impressed by people of your stature, but you're stronger than I gave you credit for.,
REALLY_DWARF,
REALLY_GNOME,
REALLY_HALFLINGdevnote
59. : I'm not easily impressed by people, but you're stronger than I gave you credit for.devnote
11. Player: We hardly know each other...NIGHT_Ceremorphosis2 = False, NIGHT_Ceremorphosis1 = False
61. : You have your charms... more than you think.
0. Player: [PassiveRoll]
Roll (Wisdom, Insight) vs 7 (0)
79. [RollResult] True
51. : *The smile on his pretty lips is a touch too composed, a bit too perfect. He may not mean a word he says.*
15. Player: Watch yourself, Astarion.
71. : Oh, you're no fun.
1. [Jump]
Jump to Node 36 (1)
4. Player: Perhaps we should get to know one another better...
42. [Jump]
Jump to Node 12 (1)
53. [Jump]
Jump to Node 24 (1)
10. [RollResult] False
50. [Jump]
Jump to Node 51 (2)
55. Player: I thought you didn't like me.
48. Player: True. I am pretty impressive.
29. : Aren't you just...
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23. Player: I'm just trying to survive. Like you.
26. : Yes, we're more similar than I thought...
57. Player: Are you feeling all right?
80. : Hmm? Oh, I was leagues away. I just need to...
14. : ...get some air. Clear my head.
75. : I'll see you later, I'm sure. Sleep tight.devnoteEnd
27. Player: You can stop staring.
33. : Was I? I just...
56. : ...I just need to get some air. Clear my head.
39. Player: Just don't try to bite me again. It won't go well for you.ORI_Astarion_Knows_Vampireness
34. : Heavens forbid. I've learned my lesson. I just...
44. Player: Turn and walk away.
36. : Sleep tight. I'll see you later, I'm sure.devnoteEnd
16. Player: I have many talents. If you want to explore them...
12. : A delicious thought, but...
70. Player: But? What are you waiting for?
52. : The right moment...
30. : ...I'm sorry, I - I need to clear my head.
20. [Jump]
Jump to Node 75 (1)
60. Player: I'm joking. Relax.
72. : Hmm? Yes! Of course, me too.
64. : I think I'll just - just clear my head.
67. Player: Just keep your eyes away from my neck.ORI_Astarion_Knows_Vampireness
41. [Jump]
Jump to Node 34 (1)
66. Player: A waste of time. Leave.
73. [Jump]
Jump to Node 36 (1)
24. Player: You're too close.
45. : Of course. Terribly sorry.devnote
49. : I was just going anyway. I need to clear my head.devnote
21. : I'm sure I'll see you when I get back. Sleep tight.devnoteEnd
54. : Reflecting on what tomorrow might bring, when we arrive at this gith crèche.DEN_ThingLikeMe_Event_ToldAboutCreche
37. : Will we find out how to bring the worm under control? Will this little adventure of ours be over?
- Link to Node 28
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46. : Reflecting on what tomorrow might bring, when we get to this hag's teahouse.GLO_Hag_Knows_ToldHagTadpole, GLO_Hag_Knows_Teahouse
69. : Reflecting on what tomorrow might bring.DEN_CapturedGoblin_Knows_Priestess = False, DEN_ThingLikeMe_Event_ToldAboutCreche = False, DEN_Apprentice_Quest_FindHalsin = False
83. Player: They are beautiful tonight.
40. : I can see the stars from Baldur's Gate, of course, but not with such clarity. It got me thinking.
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77. : You know, I've been thinking.CAMP_Global_State_Night3Com2f40b469-81de-5579-a303-7f644385f959_SpokeToOThers
84. [Jump]
Jump to Node 31 (2)