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Synopsis:
IMPROTANT: If players help the cub in this dialog, it becomes the permamement camp follower.
In SwA, the owlbear cub speaks in short staccato 'sentences.' He's vicious and feral - but scared. He's slightly injured, and playing it up more than it is, and he's distrustful of the player at first. If the player helps him, he becomes excited and runs off to hunt. In the next night, he returns with a dead bird.
The owlbear has appeared in camp for a second night. The player has previously spared the cub after killing its mother, and saved it from a cruel game run by the goblins in their camp.
He reacts much more suspiciously of the player if they antagonised him in their first encounter.
How to trigger:
Repro steps:
1. Start the game
2. loadlevel WLD_Main_A
3. oe qnight NIGHT_OwlbearCub2_5cc6fbd5-0b70-4fb5-a29c-9b7ed9e39fcc
4. End the day and go to camp
5. Go to sleep, the dialog will start
2. [TagCinematic]
devnote
67. [Visual State]
11. : Blood... hurts...devnotePETPAL
38. Player: You're hurt. Let me see.Roll (Charisma, Persuasion) vs 5 (0)['Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
12. [RollResult] True
78. : Look. Cut!devnoteCAMP_OwlbearCub_State_Friend
15. [Jump]
Jump to Node 105 (2)
121. [RollResult] False
46. : No! Bite!devnote
132. Player: I can help you. Just stay calm.Roll (Charisma, Persuasion) vs 10 (0)
82. [RollResult] True
106. : Help? Cut. Hurt!devnoteCAMP_OwlbearCub_State_Friend
22. [Jump]
Jump to Node 28 (1)
95. [RollResult] False
49. : Trick! Liar! devnote
8. : Run. HIDE!devnoteCAMP_OwlbearCub_State_Friend = FalseEnd
131. Player: Let me see, or the leg will fall off and I'll eat it for dinner.Roll (Charisma, Deception) vs 5 (0)
- Link to Node 93
109. [RollResult] True
108. : Eat? No! No hurt! Help!devnoteCAMP_OwlbearCub_State_Friend
44. [Jump]
Jump to Node 28 (1)
112. Player: Behave, or you'll end up like mother.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 15 (0)
80. [RollResult] True
101. : Mother? No! No hurt! Help!devnoteCAMP_OwlbearCub_State_Friend
33. [Jump]
Jump to Node 28 (1)
130. [RollResult] False
76. [Jump]
Jump to Node 103 (1)
3. Player: SHOW ME.,
BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 15 (1)
3. Player: Show. Me. Now.BARBARIANRoll (Charisma, Intimidation) vs 15 (1)
93. [RollResult] False
103. : Bite. KILL!devnoteCAMP_OwlbearCub_Event_Fight, CAMP_OwlbearCub_State_Friend = False, TemporaryHostilityAfterDialogEnd
10. [RollResult] True
63. : Loud! No hurt! Help!devnote
30. [Jump]
Jump to Node 20 (1)
56. Player: Leave him alone.CAMP_OwlbearCub_State_Friend = FalseEnd
117. Player: Get out of here. Go!['Astarion -1', 'Karlach -1']
113. [Jump]
Jump to Node 8 (1)
66. Player: Attack.CAMP_OwlbearCub_Event_Fight, CAMP_OwlbearCub_State_Friend = False, TemporaryHostilityAfterDialog['Shadowheart -1', 'Wyll -1']End
111. Player: Leave.CAMP_OwlbearCub_State_Friend = FalseEnd
84. : Hurt. Cut!devnoteCAMP_OwlbearCub_State_Friend, PETPAL
28. [Alias]
- Alias to Node 20
36. : [TagCinematic]
devnote
43. Player: Let me take a look.['Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
105. : Careful! Hurts!devnote
70. Player: Hold still. I'll make it better.Roll (Wisdom, Medicine) vs 5 (0)
24. [RollResult] True
5. [Alias]
CAMP_OwlbearCub_State_Friend
- Alias to Node 98
61. : Good! No hurt!devnote
27. Player: How did this happen?c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls = False
37. : Teeth. Claws. Bigger!devnotec5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls
73. Player: You fought something bigger than you? Why?c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls
102. : Strong. Fight! Win!devnote
100. Player: Take on something closer to your own size next time.
120. : Too big... Wait! devnote
48. Player: And? Did you kill any?
18. : Kill? No...devnote
96. : Strong! Show you!devnote
1. : [TagAnswer]
CAMP_OwlbearCub_State_BecameCampFollower
89. Player: Brilliant. Now we'll never be rid of it.devnoteAVATAR = False, REALLY_LAEZELEnd
128. Player: The little beast's quite charming once you get accustomed to the smell of rotting flesh.devnoteAVATAR = False, REALLY_SHADOWHEARTEnd
59. Player: I love him so much.devnoteREALLY_KARLACH, AVATAR = FalseEnd
58. Player: Adorable. Let me know when it brings you something fresh.devnoteAVATAR = False, REALLY_ASTARIONEnd
124. Player: Cute. 'Til it grows up and gnaws your arm off, at least.devnoteAVATAR = False, REALLY_WYLLEnd
71. Player: You do realise these things grow, do you not? Teeth and talons first.devnoteAVATAR = False, REALLY_GALEEnd
45. : Friend. Nice. No bite!devnotePETPALEnd
122. : *The creature coos happily - he feels safe.*devnotec5f0f16f-40c1-59ea-d58a-fef906962eec_AnimalHandlingSuccessEnd
65. : *Coo!*devnoteSFX_OnlyEnd
64. Player: Gods. Not even fully grown and you're already trouble.
47. : Not trouble! Show you!devnoteCAMP_OwlbearCub_State_BecameCampFollowerEnd
115. Player: Go on, then. You're all better.
7. : Come back. Strong. Show you!devnoteCAMP_OwlbearCub_State_BecameCampFollowerEnd
50. [RollResult] False
125. : Back! Hurt me!devnoteCAMP_OwlbearCub_State_Friend = FalseEnd
35. Player: It's barely a scratch. You'll be fine.Roll (Charisma, Persuasion) vs 5 (0)
39. [RollResult] True
104. : Good? Strong!devnote
72. [Jump]
Jump to Node 61 (2)
90. [RollResult] False
26. : Liar! Hurt me!devnote
123. : Run. Hide!devnoteCAMP_OwlbearCub_State_Friend = FalseEnd
107. Player: Come here. I'll clean it for you.Roll (Wisdom, Survival) vs 5 (0)
94. [RollResult] True
129. [Alias]
CAMP_OwlbearCub_State_Friend
- Alias to Node 41
17. [Jump]
Jump to Node 61 (1)
57. [RollResult] False
54. [Jump]
Jump to Node 125 (1)
79. Player: Leave him be.CAMP_OwlbearCub_State_Friend = FalseEnd
127. Player: I want you out of my camp.['Astarion -1', 'Karlach -1']
62. : Mean! Run!CAMP_OwlbearCub_State_Friend = FalseEnd
25. Player: Attack him.CAMP_OwlbearCub_Event_Fight, CAMP_OwlbearCub_State_Friend = False, TemporaryHostilityAfterDialog['Shadowheart -1', 'Wyll -1']End
51. [Visual State]
34. : *Hoo-hoo.*devnoteSFX_OnlyCAMP_OwlbearCub_State_Friend
20. : *The cub holds out his leg, revealing a ragged wound.*devnoteNARRATION
110. : [TagCinematic]
devnote
40. Player: Inspect his wound.c5f0f16f-40c1-59ea-d58a-fef906962eec_KnowsGnolls = FalseRoll (Intelligence, Nature) vs 10 (0)['Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']