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Synopsis:
Shadowheart is back in her 'home city' but doesn't really remember much of it. With the player's help/tag reactivity (baldurian inside info etc), they discuss a future they could have together. Forget the obstacles ahead for a while and dream of what post-victory life might be like (foreshadow romance fate)
How to trigger:
1. Have shadowheart as partner
2. Be in act 3
3. Be on enemy of shar path
4. Go to camp
31. : Since we arrived in the city, I can't help but feel a little... anxious. But I'm not sure I know why.devnote
34. Player: How can I help?
10. : I don't think it's what happens if we fail that concerns me - we'll be beyond our worries at that point. I think what bothers me is what happens if we succeed...devnote
6. : I've never been able to write my own future. I wouldn't even know where to begin. devnote
15. Player: It doesn't have to be a daunting prospect. Just dream about what you'd like.
20. : I'd like to find somewhere peaceful, with my parents close by. Away from the city, perhaps.devnoteORI_Shadowheart_State_RejectShar_SavedParents
18. Player: Go on...
23. : I'd like room for animals. Lots of them - all shapes and sizes, so long as they appreciate a warm fire and more affection than they know what to do with.devnote
21. Player: Don't stop now. What else?
1. : I want to grow flowers. I want to be surrounded by colours, every day. I'm tired of darkness.devnote
5. Player: Anything else?
4. : What more could I need? If I had all that, and I had you... that's more of a life that I ever dared to dream of.devnoteCAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselvesEnd
29. : Yes... I want to share it all with you, if you're willing.devnoteCAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves = FalseCAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves
27. Player: Of course I'm willing.
0. : Then sounds like I have everything I need - more of life than I'd ever imagined possible, without Shar.devnoteEnd
22. Player: Let's see how we fare. Perhaps I'll get a better offer.
28. : A better offer? You're lucky you're handsome and that I know you're joking.,
MALEdevnoteEnd
28. : A better offer? You're lucky you're pretty and that I know you're joking.,
FEMALEdevnoteEnd
28. : A better offer? You're lucky you're dashing and that I know you're joking.devnoteEnd
2. [Jump]
Jump to Node 24 (1)
38. [Jump]
Jump to Node 24 (1)
24. Player: And what about me?CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves
7. : I was going to save the best until last, but to put your mind at ease - yes. I want to share everything that lies ahead of me with you. If you're willing, of course.devnote
17. [Jump]
Jump to Node 29 (2)
13. Player: There's nothing wrong with the city. You grew up here.
39. : I did... after I was abducted. Perhaps if we survive all of this, a fresh start would be for the best.devnote
3. Player: Fair. What else do you have in mind?
12. [Jump]
Jump to Node 23 (1)
26. Player: Is there room for me in this fresh start?CAMP_Shadowheart_CRD_SharedFuture_State_PlayerAsksAboutThemselves
9. [Jump]
Jump to Node 24 (2)
40. [Alias]
ORI_Shadowheart_State_Shar_SavedParents
- Alias to Node 20
- Link to Node 25
37. : I'd like to find somewhere peaceful. Somewhere I can feel close to my parents' spirits. Away from the city, perhaps.devnoteORI_Shadowheart_State_RejectShar_KilledParents
32. : Well, I want to save my parents, of course. Take them away, far from Shar's influence. Someplace peaceful - away from the city, perhaps.devnoteCAMP_Shadowheart_State_HadNightsongMeeting
19. : I think I'd like to put Shar behind me, and find somewhere peaceful. Away from the city, perhaps.devnote
25. [Jump]
Jump to Node 20 (2)
36. Player: Start at the beginning. Imagine it's the day after we defeat Absolute. What then?
35. [Jump]
Jump to Node 15 (2)
11. Player: Well, we've plenty to be anxious about. The tadpoles, the armies of the Absolute...
33. : Thank you. Now I have plenty of specifics to worry about. That wasn't what I meant, though...devnote
30. Player: I know, just teasing. Tell me what's on your mind.
8. Player: That's not even all - there's the githyanki to consider, whatever Raphael is cooking up, the refugee crisis...
14. : Please stop reminding me of things to worry about. I'd like to get some sleep tonight.devnote
16. [Jump]
Jump to Node 10 (1)