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Synopsis:
After giving Astarion the Tome of Thayan Necromancy, he begins to study it at camp to learn its secrets. He's frustrated by the voices of the spirits contained within the book, which are stopping him from accessing the secrets he's sure it contains. If he pushes the spirits too far, they'll respond with force - tearing at him with spectral hands. As you discuss the book with Astarion, his tone is on edge - nearly obsessive about discovering what's in the book. He won't part with it, even if he can't read it right now.
22. : Come on, come on. What are you hiding?devnoteAVATAR = False
21. : Can you summon the dead? Bring them back? Can you - ugh, can you shut up and let me read?devnote
16. Player: I didn't say anything.
28. : What? No - not you.
76. : I was just perusing this little find and - WILL YOU SHUT UP?!devnote
77. [Visual State]
48. : Forgive me. This book reads you more than you read it.devnote
75. Player: What do you mean?
41. : I mean it plays with your mind. There are secrets here, but the book has spirits. They fight you every step of the way.
2. Player: Sounds dangerous. Maybe you should leave it alone.
19. : No, there's something in here. But the voices - the spirits in the book won't let me see it.
78. [Visual State]
62. : I almost reached the end before they drove me out. And drove me all but mad.FOR_DangerousBook_State_BookFinished
12. : I got deep into the pages of this book before they drove me out. And almost drove me mad.FOR_DangerousBook_State_SecondPageRead
58. : Now every time I open it, the voices surge back into my mind. I can't reason with them - they exist to protect that book.
9. Player: Gale would take it off your hands.ORI_Gale_Knows_NeedsMagicItems, REALLY_GALE = False['Astarion -1']
35. : No! He's not eating this one. It's too valuable.
6. Player: It's powerful magic, not to be toyed with. I could take it off your hands.REALLY_GALE['Astarion -1']
51. : No! You're not eating this one. It's too valuable.ORI_Gale_Knows_NeedsMagicItems
67. : Generous, but I'd prefer to keep it. It may be rather valuable.ORI_Gale_Knows_NeedsMagicItems = False
30. Player: What secrets?
56. : I don't know. That's the point - they're secret.devnote
70. Player: Is there anything we can do?
14. : Maybe. Maybe not. It's hard to know what's lurking in here.
71. : Someone went through a lot of trouble to protect this tome. It has to be something more than a book of cantrips.devnote
42. : Still, I doubt this will help us with our parasites. Maybe it's better to put it aside for now.devnote
72. [Visual State]
38. Player: Yes, best to focus on what's urgent.
24. : Indeed. As long as the spirits remember their mission, the book is a lost cause.
53. : And I should rest. This has all been a lot.devnoteEnd
11. Player: Keep at it. Maybe you'll figure out a way.
25. : As long as those spirits remember their mission, I doubt it. Keeping the book safe is all they know.
32. : But still, we live in hope. Figuratively speaking.End
10. Player: What are you hoping to find in there anyway?
65. : It's a book of necromancy, full of secrets about controlling the dead, returning the dead to life, and who knows what else.
46. : Whatever's in here, it might give me an edge over Cazador. Or free me from him entirely.ORI_Astarion_Knows_CazadorMaster
5. : Although I can't make any progress as long as those spirits remember their mission. It seems to be all they know.
36. : Still. If nothing else, maybe I can beat Cazador to death with it.End
60. : Whatever's in here, it might give me an edge over my old master Cazador. Or free me from him entirely.ORI_Astarion_Knows_CazadorMaster = FalseORI_Astarion_Knows_CazadorMaster
47. Player: I could hold on to it if you like?
49. : Trust me, the spirits won't be any kinder to you. As long as they remember their duty to protect this book, no one's getting in.
26. : Anyway, I'd rather keep it where I can see it. Its time will come, I'm sure.End
52. Player: Then stop reading it!['Astarion -1']
73. : No! There's something in here - I know it.
0. Player: Then steel your mind and destroy them. Simple.REALLY_GITHYANKI['Astarion -1']
7. : I wouldn't be trying to reason with them if 'murder' was an option, would I?devnote
17. : They're too strong for that. They must be hiding something good.
40. Player: It sounds like you need an exorcism.CLERIC
43. : Perhaps. But would that damage the tome itself?
18. Player: Probably. It's a tome of necromancy, after all.
23. : I can't risk it. There's something valuable in here.
63. Player: I've no idea.
34. : Thank you, very helpful. But I can't risk it. There's something valuable in here.devnote
33. : I only read one page before their maddening whispers drove me away.FOR_DangerousBook_State_FirstPageRead
27. : I barely opened it when they started whispering from the shadows.FOR_DangerousBook_State_BookFinished = False, FOR_DangerousBook_State_FirstPageRead = False, FOR_DangerousBook_State_SecondPageRead = False
66. Player: Give it to me, then.
50. : I can't. I feel a connection with it, but the spirits within fight me at every step.
55. Player: Need some help?
59. : What? No. I - I'm fine.devnote
31. Player: Stay silent.
4. : No, I won't kill them! Well, maybe Wyll...devnoteORI_Wyll_State_IsInParty, REALLY_WYLL = False
15. : No, I won't kill them! Well, maybe Shadowheart...devnoteORI_ShadowHeart_State_IsInParty, REALLY_SHADOWHEART = False
64. : No, I won't kill them! Well, maybe the gith...devnoteORI_Laezel_State_IsInParty, REALLY_LAEZEL = False
3. : No, I won't kill them! Well, maybe Gale...devnoteORI_Gale_State_IsInParty, REALLY_GALE = False
69. : I can't. I won't. Now - stop!devnote
54. [Visual State]
13. : Let. Me. Go! Ah... Hello.devnote
1. Player: Good book?
45. : A unique read, certainly. A tome of necromancy, guarded by spirits.
29. Player: What in the hells was that?
20. : I'm not sure. A dance with death, maybe.
37. : This is a powerful book of necromancy, but it's guarded by spirits.
74. Player: You're not killing anyone in this party.
61. : Of course I'm not. It's just - it gets to you.devnote
39. : No, I won't kill them! Well, maybe the tiefling...devnoteORI_Karlach_State_IsInParty, REALLY_KARLACH = False
57. : No - stop it - I won't kill them!devnote
44. Player: Leave.
8. : Just tell me what I need to know. Tell me your secrets.devnoteEnd