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    Synopsis:

    Avatar attempts to rest on the first night, and reflects on what has happened on the nautiloid. JLatino: Look at cinematic context for mocap direction


  • 19.
    Narrator
    : *Falling into your trance should have been as easy as breathing, yet peace eludes you.*, REALLY_ELFREALLY_ELF, REALLY_ASTARION = False
    • 201.
      Narrator
      : *You recall a wild wood, touched only by the Tel'Quessir. The world around you breathes and blossoms.*, REALLY_WOODELFREALLY_ELF, REALLY_ASTARION = False
    • 201.
      Narrator
      : *You picture the Feywild in its colourful glory, the joy of all seasons flourishing at once.*, REALLY_HIGHELFREALLY_ELF, REALLY_ASTARION = False
      • 25.
        Narrator
        : *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*REALLY_ELF, REALLY_ASTARION = False
        • 239.
          Narrator
          : *Your head is about to burst. The memory consumes your mind, corrupting the trance.*REALLY_ELF, REALLY_ASTARION = False
          • 219. Player: You have walked your dreams countless times before. Will this memory to pass.REALLY_ELF, REALLY_ASTARION = FalseRoll (Wisdom, ) vs 5 (0)
            • 262. [RollResult] True
              • 96.
                Narrator
                : *The flames cool, dispelled as the image you know emerges again: nature's sublime majesty.*, REALLY_WOODELFREALLY_ELF, REALLY_ASTARION = False
              • 96.
                Narrator
                : *The flames cool, dispelled as the image you know emerges again: wild, glorious magic.*REALLY_ELF, REALLY_ASTARION = False
                • 302.
                  Narrator
                  : *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*REALLY_ELF, REALLY_ASTARION = False
                  • 180.
                    Narrator
                    : *Every night that passes is another night the monster inside you grows.*REALLY_ELF, REALLY_ASTARION = False
                    End
            • 35. [Jump] Jump to Node 4 (1)
          • 134. Player: Refuse to break. Anything can be endured in the trance.REALLY_ELF, REALLY_ASTARION = FalseRoll (Constitution, ) vs 5 (0)
            • 18. [RollResult] True
              • 150.
                Narrator
                : *The flames fall away, a mere illusion. You are one with the forest again, sitting at peace.*, REALLY_WOODELFREALLY_ELF, REALLY_ASTARION = False
              • 150.
                Narrator
                : *The flames fall away, a mere illusion. You are one with the Feywild again, agleam in revelry.*, REALLY_HIGHELFREALLY_ELF, REALLY_ASTARION = False
                • Link to Node 302
            • 4. [RollResult] False
              • 272.
                Narrator
                : *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*REALLY_ELF, REALLY_ASTARION = False
                • 222.
                  Narrator
                  : *Agony bursts behind your eyes, and the whole world goes dark.*devnoteREALLY_ELF, REALLY_ASTARION = False
                  End
          • 208. Player: Let the pain claim you.REALLY_ELF, REALLY_ASTARION = False
            • Link to Node 272
  • 37.
    Narrator
    : *You seek rest, but an active mind refuses you.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
    • 129.
      Narrator
      : *Your mission should be your focus: finding a githyanki crèche, using a zaith'isk device to silence the ghaik parasite.*REALLY_LAEZEL
      • 0.
        Narrator
        : *Instead, recent memories overwhelm you: the kith'raki attacking the nautiloid; warring demons and devils; the twitching ghaik tadpole.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
        • 252.
          Narrator
          : *Your head twinges. Is it the tadpole, you wonder? Had you imagined it - or were you soon to turn?*NARRATION, REALLY_LAEZELREALLY_LAEZEL
          • 247. Player: Meditate on your teachings.Roll (Constitution, ) vs 10 (0)
            • 17. [RollResult] True
              • 116.
                Narrator
                : *'Suffering is not a curse, but a gift'. So Kith'rak Urlon had taught you.*devnoteNARRATION, REALLY_LAEZELREALLY_LAEZEL
                • 111.
                  Narrator
                  : *You will take this chance to overcome and ascend. Even the kith'raki will bow to you.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                  • 168.
                    Narrator
                    : *Your thoughts turn to courage; a deep sleep soon follows.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                    End
            • 254. [RollResult] False
              • 182.
                Narrator
                : *No exercise had prepared you for such extraordinary circumstances.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                • 227. [Jump] Jump to Node 300 (1)
          • 36. Player: Imagine yourself beheading the very ghaik that had infected you.Roll (Constitution, ) vs 10 (0)
            • 256. [RollResult] True
              • 158.
                Narrator
                : *You can almost feel its thick skull in your grasp, almost smell its silver blood clogging the air.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                • 206.
                  Narrator
                  : *You offer the head to Vlaakith, your queen. She hands you a sword of silver in return.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                  • Link to Node 168
            • 310. [RollResult] False
              • 5.
                Narrator
                : *Agitation overcomes imagination. Like it or not, the ghaik has bested you this day.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                • 300.
                  Narrator
                  : *You fall into fitful sleep, your dreams dominated by the blood-lakes of Hell and snarling ghaik.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                  End
          • 283. Player: Shut your mind to all thought.Roll (Constitution, ) vs 10 (0)
            • 109. [RollResult] True
              • 131.
                Narrator
                : *You drive away all fears, and give yourself to the darkness. A deep sleep soon follows.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                End
            • 156. [RollResult] False
              • 257.
                Narrator
                : *There is no conquering the agitation. Like it or not, mind flayers have bested you this day.*NARRATION, REALLY_LAEZELREALLY_LAEZEL
                • Link to Node 300
  • 53. Player: I did it. After ten long years in the Hells, I'm fucking free.devnoteNARRATION, REALLY_KARLACHREALLY_KARLACH
    • 232. Player: Finally. Finally.
      • 2. Player: The air smells so much better here. And the breeze, and the trees, and the everything of it all. I could die now, and that'd be all right.NARRATION, REALLY_KARLACHREALLY_KARLACH
        • 65. Player: [PassiveRoll] Roll (Wisdom, Insight) vs 10 (0)
          • 282. [RollResult] True
            • 226.
              Narrator
              : *You can't hide it, even from yourself: you are deeply unsettled by that thing in your brain, and you haven't a clue how to cure it.*a236eddc-e296-e38a-cf0c-2e95802c45e3_CAMP_FirstNight_AvD_PostEA_KarlachInsightPass
              • 178. Player: I'll figure something out. I always do.a236eddc-e296-e38a-cf0c-2e95802c45e3_CAMP_FirstNight_AvD_PostEA_KarlachInsightPass
                • 112. Player: Right. Always. Right?NARRATION, REALLY_KARLACHREALLY_KARLACH
                  • 250. Player: Right.
                    • 171. Player: Right.devnoteNARRATION, REALLY_KARLACHREALLY_KARLACH
                      End
                  • 294. Player: Uh, there was that one time with the three-tusked orthon...
                    • 88. Player: Will you leave that alone? It was five years ago, and the scar's almost healed.NARRATION, REALLY_KARLACHREALLY_KARLACH
                      • 197. [Jump] Jump to Node 93 (1)
                  • 305. Player: I maintain an impenetrable silence.
                    • 93. Player: How do I turn you off? Oh wait, I know.devnoteNARRATION, REALLY_KARLACHREALLY_KARLACH
                      End
              • 43. Player: While I'm at it, I better find a way to turn down this inferno blazing in my heart.
                • 273. Player: Dammon seems to've made a good start. I ought to keep him close.NARRATION, REALLY_KARLACHDEN_Weaponsmith_HasMet, REALLY_KARLACH
                  • 48. [Visual State]
                    • 293. Player: Really close. And then, next time he leans in to listen to my heart, I take his chin in my hand and I lift his face to meet mine and I - stop it, brain! This isn't the time! Is it? NARRATION, REALLY_KARLACHREALLY_KARLACH
                      • 15. Player: Isn't it?
                        • 221. Player: No. Yes. No. Ugh!NARRATION, REALLY_KARLACHREALLY_KARLACH
                          • 63. [Jump] Jump to Node 93 (1)
                      • 245. Player: It is.
                        • 115. Player: So I take his chin in my hand and I lift his face to meet mine and his face softens, like he's seeing me for the first time. 'Karlach...' he says, straightening.NARRATION, REALLY_KARLACHREALLY_KARLACH
                          • 210. Player: He puts his hand over mine, steps closer to me. Hand on my waist now as he leans in and kisses me so softly, like he's savouring each sensation.NARRATION, REALLY_KARLACHREALLY_KARLACH
                            • 264. Player: His hand moves lower, and he pulls me even closer toward him. I'm all nerves now, all starry, as my head explodes, showering him with skull fragments to reveal a mass of tentacles - OH GODS!NARRATION, REALLY_KARLACHREALLY_KARLACH
                              • 174. Player: OH GODS!
                                • 30. Player: Retreat. Abort. Go back. Ugh - why?NARRATION, REALLY_KARLACHREALLY_KARLACH
                                  • 119. [Jump] Jump to Node 93 (1)
                              • 11. Player: Good night.
                                • 126. Player: Good riddance.NARRATION, REALLY_KARLACHREALLY_KARLACH
                                  End
                              • 265. Player: I hate this.
                                • 183. Player: Don't you have enough to worry about? Go to sleep for fuck's sake.NARRATION, REALLY_KARLACHREALLY_KARLACH
                                  • 76. [Jump] Jump to Node 93 (1)
                      • 24. Player: It isn't.
                        • 236. Player: Not now, anyway. Right? Right.NARRATION, REALLY_KARLACHREALLY_KARLACH
                          • 299. [Jump] Jump to Node 93 (1)
                • 230. Player: Fucking Zariel. Mutilated me before I even knew what was happening. But I'll have this bloody heart out. Or turned off. Or whatever.NARRATION, REALLY_KARLACHDEN_Weaponsmith_HasMet = False, REALLY_KARLACH
                  • 212. Player: Then I'm horizontalling my way around Baldur's Gate, from halfling poet to goliath berserker, until the gods themselves step in.NARRATION, REALLY_KARLACHREALLY_KARLACH
                    • 106. [Visual State]
                      • 155. Player: Better not to go there. Plenty of time to fantasise about the future once I'm sure I've got a future.
                        • 266. [Jump] Jump to Node 93 (1)
                      • 157. Player: O-ho yes. Let's paint a picture. A halfling, a barbarian, and Karlach...
                        • 133. Player: Sweet silver-tongued halfling perched on my lap - I'll have one hand up her skirt, she'll have one down my top, when there's a knock at the door.NARRATION, REALLY_KARLACHREALLY_KARLACH
                          • 260. Player: He doesn't wait for my reply - it's... Logus... and all ten feet of him are back from the hunt. He steadies a brace of rabbits against the wall and sees us tangled up when - wait! No! Brain! This isn't the time... is it?NARRATION, REALLY_KARLACHREALLY_KARLACH
                            • 169. Player: Isn't it?
                              • 72. [Jump] Jump to Node 221 (1)
                            • 176. Player: It is.
                              • 181. Player: Logus saunters over to me and...Liza. We startle. Didn't know he'd be back so soon. 'Let's move this to the bedroom, he grumbles.' NARRATION, REALLY_KARLACHREALLY_KARLACH
                                • 149. Player: Liza nods. I smile. I hoist her into my arms, use my free arm to pull Logus in closer. I kiss his neck, slowly, as my face suddenly blows out and my six writhing tentacles latch around his - OH GODS!NARRATION, REALLY_KARLACHREALLY_KARLACH
                                  • 29. [Jump] Jump to Node 264 (2)
                            • 14. Player: It isn't.
                              • 175. [Jump] Jump to Node 236 (1)
                      • 113. Player: What if the gods aren't even real?
                        • 258. [Jump] Jump to Node 183 (1)
              • 233. Player: I've got a lot of living to do from here on out. Better rest up.
                • 9. Player: Yes. Rest. Sleep. Peace. Ugh, I don't want to sleep! I want to be alive!NARRATION, REALLY_KARLACHREALLY_KARLACH
                  • 128. Player: Can't wait to eat some roasted chicken. Stand on a sea cliff. Touch someone - oh gods! Touch!NARRATION, REALLY_KARLACHREALLY_KARLACH
                    • 249. Player: Do not go there, Karlach. Not unless you want to burn this camp down.NARRATION, REALLY_KARLACHREALLY_KARLACH
                      • 108. [Jump] Jump to Node 93 (1)
          • 259. [RollResult] False
            • 57. [Jump] Jump to Node 226 (2)
    • 253. Player: Not quite. Got a mind flayer tadpole in the head to worry about, don't we?
      • 103. Player: A minor inconvenience. I'll find a way to get it removed.NARRATION, REALLY_KARLACHREALLY_KARLACH
        • Link to Node 65
    • 66. Player: I'm never going back. Not for anything, not ever.
      • 23. Player: Fuck no I'm not. I've suffered enough for five Karlachs - and I've had enough.NARRATION, REALLY_KARLACHREALLY_KARLACH
        • Link to Node 65
  • 97.
    Narrator
    : *Rest eludes you as you stare at the wrong side of the stars.*REALLY_GITHYANKI
    • 86.
      Narrator
      : *The ghaik larva is curled up in your skull, no doubt pleased with itself.*REALLY_LAEZEL = False, REALLY_GITHYANKI
      • 151.
        Narrator
        : *Without a cure, you cannot restore your honour before your queen, Vlaakith.*REALLY_LAEZEL = False, REALLY_GITHYANKI
        • 27. Player: Contemplate peace. Death can be sought in battle if purification is too far.REALLY_LAEZEL = False, REALLY_GITHYANKIRoll (Wisdom, ) vs 5 (0)
          • 148. [RollResult] True
            • 205.
              Narrator
              : *You picture a silver blade cleaving through ghaik and their thralls, one after another.*REALLY_LAEZEL = False, REALLY_GITHYANKI
              • 101.
                Narrator
                : *Every cut is meditation. It reshapes the world to Vlaakith's will.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                • 213.
                  Narrator
                  : *Sleep comes as you count the fields of the dead, soon to grow.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                  End
          • 198. [RollResult] False
            • 78.
              Narrator
              : *Every day this abomination is in your head, you put others at risk.*REALLY_LAEZEL = False, REALLY_GITHYANKI
              • 203.
                Narrator
                : *There is no peace in that truth, only an unease that steals away any chance of sleep.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                End
        • 309. Player: Rage fills you. Turn the feeling to higher purpose.REALLY_LAEZEL = False, REALLY_GITHYANKIRoll (Wisdom, ) vs 5 (0)
          • 60. [RollResult] True
            • 89.
              Narrator
              : *Every abomination would be gutted and burned to ash.*REALLY_LAEZEL = False, REALLY_GITHYANKI
              • 223.
                Narrator
                : *Your anger is clarifying, pure and bright. It burns away all doubt.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                • 7.
                  Narrator
                  : *As the fire settles, tension bleeds from your body.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                  • 189.
                    Narrator
                    : *Tomorrow, you will fight harder than ever before.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                    End
          • 179. [RollResult] False
            • 214.
              Narrator
              : *You have been enslaved like your ancestors! Rage sparks to hatred.*REALLY_LAEZEL = False, REALLY_GITHYANKI
              • 91.
                Narrator
                : *It burns relentlessly, like a red dragon's breath scorching you from the inside out.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                • 38.
                  Narrator
                  : *Stripped raw and restless, you find no peace that night.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                  End
        • 231. Player: Shame claws at you like rot. Are you a failure?REALLY_LAEZEL = False, REALLY_GITHYANKIRoll (Intelligence, ) vs 5 (0)
          • 92. [RollResult] True
            • 217.
              Narrator
              : *No. You would only be a failure if you stop fighting.*REALLY_LAEZEL = False, REALLY_GITHYANKI
              • 274.
                Narrator
                : *Your honour can be restored before Vlaakith. It would be restored.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                • 58.
                  Narrator
                  : *Resolve strengthened, you fall into a deep slumber.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                  End
          • 84. [RollResult] False
            • 224.
              Narrator
              : *You have prepared all your life to fight the ghaik. You dream of presenting one of their vile heads to Vlaakith in Tu'narath!*REALLY_LAEZEL = False, REALLY_GITHYANKI
              • 191.
                Narrator
                : *How were you caught off-guard on the nautiloid? What was the crucial mistake?*REALLY_LAEZEL = False, REALLY_GITHYANKI
                • 170.
                  Narrator
                  : *Without answers, you lay haunted for the rest of the night.*REALLY_LAEZEL = False, REALLY_GITHYANKI
                  End
  • 177.
    Narrator
    : *As you writhe with sickly dreams, a deep dread floods you.*devnoteREALLY_DARK_URGE
    • 45.
      Narrator
      : *Though you have a tadpole, you know your broken mind is not like the others who bear the worm.*
      • 21.
        Narrator
        : *A few scraps of the past come back to you now and then, but you can never quite tell where the knowledge comes from.*
        • 54.
          Narrator
          : *Inexplicable violent yearnings overwhelm all other thoughts. Who could you possibly be, to be their vessel?*
          • 308. Player: Think upon your heritage - is there truth hidden there?
            • 235.
              Narrator
              : *The ancestral knowledge of your dragon-clan is diluted amid the liquid hate in your blood.*DRAGONBORN
              • Link to Node 185
            • 100.
              Narrator
              : *Images of the Underdark's famed torments sometimes flicker in your head, but your place amongst your kin seems long-lost.*REALLY_UNDERDARK
              • Link to Node 185
            • 10.
              Narrator
              : *Do you feel jolly? Aren't you meant to feel jolly? You don't make a very good gnome.*GNOME
              • 185.
                Narrator
                : *It must have been a very long time since you were among your kind.*
                • 61.
                  Narrator
                  : *When you try to think of a home your mind twists itself back to indulge in the delights of the day.*
                  • 164. [Jump] Jump to Node 75 (1)
            • 132.
              Narrator
              : *You have been fighting since birth, such as Vlaakith preaches, but you feel little connection to any crèche. Barely a call to your queen.*GITHYANKI
              • Link to Node 185
            • 121.
              Narrator
              : *The comforts of the mine, a simple life, somehow you doubt you led. They don't call to you.*DWARF
              • Link to Node 185
            • 79.
              Narrator
              : *The magma of Hell's knowledge sometimes bubbles up in your brain's crater, but never reaches a true fire.*TIEFLING
              • Link to Node 185
            • 237.
              Narrator
              : *Your kinsfolk are found everywhere, aren't they? It doesn't narrow much down.*
              • Link to Node 61
          • 312. Player: Contemplate your craft - why do you have the skills you do?
            • 94.
              Narrator
              : *The oath you awoke with is some faded instinct. What does it even stand for?*PALADIN
              • Link to Node 98
            • 62.
              Narrator
              : *Nature provides some soft comforts, but your draw to it is only some faded instinct.*DRUID
              • Link to Node 98
            • 31.
              Narrator
              : *The call to song is a hollow joy. You are more suited to death's dirge.*BARD
              • Link to Node 98
            • 127.
              Narrator
              : *All your education, your knack for your spells is only present as some distant instinct.*WIZARD
              • Link to Node 98
            • 120.
              Narrator
              : *The rages in your heart arise as an ancient instinct - your skill in the fray is but a long-lost muscle memory.*BARBARIAN
              • Link to Node 98
            • 186.
              Narrator
              : *Though you know how to call to order, hold a line and wield a blade, you are doing so out of habit and a forgotten instinct.*FIGHTER
              • Link to Node 98
            • 70.
              Narrator
              : *The worship of your God feels an ancient fool's errand you are only following out of habit. When you call to the skies, there is no answer.*CLERIC
              • Link to Node 98
            • 238.
              Narrator
              : *You are fortunate your sorceries come from your instincts and not your mangled head.*SORCERER
              • Link to Node 98
            • 6.
              Narrator
              : *Whatever deal you made with your patron still stands, but they are in your magics, not in your mind.*WARLOCK
              • 98.
                Narrator
                : *The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm.*
                • 52. [Jump] Jump to Node 75 (1)
            • 118.
              Narrator
              : *For a monk, you do hyperventilate an awful lot.*MONK
              • Link to Node 98
            • 277.
              Narrator
              : *The frost of the mountain, the sand of the beach, the mulch of the swamp. There are hints of the trails left. But they are far away.*RANGER
              • Link to Node 98
            • 161.
              Narrator
              : *A friend of daggers all your skills match those of a hot-blooded killer.*ROGUE
              • 142. [Jump] Jump to Node 75 (1)
          • 284. Player: Probe your mind - what thoughts stand out the most?
            • Link to Node 75
          • 275. Player: The answer is simple: you must be Death himself., MALE
          • 275. Player: The answer is simple: you must be Death herself., FEMALE
          • 275. Player: The answer is simple: you must be Death itself.
            • 136.
              Narrator
              : *There are many, many more kills ahead of you. That is you. A killer.*
              • 75.
                Narrator
                : *You recall waking up hearing the pounding war drum of blood.*
                • 42.
                  Narrator
                  : *How much you treasured the sight of the first corpse you touched.*ORI_DarkUrge_LootedCorpse
                  • 44.
                    Narrator
                    : *The adorable flying squirrel.*ORI_DarkUrge_State_KilledSquirrel
                    • 207.
                      Narrator
                      : *The crack of that guard's twice-broken legs.*ORI_DarkUrge_TieflingGuard5_BrokeLegs
                      • 311.
                        Narrator
                        : *The delicacy of the jay's severed wings.*ORI_DarkUrge_State_WoundedBird_PulledWings
                        • 135.
                          Narrator
                          : *The waggling stump you left of that wizard's arm...*ORI_DarkUrge_State_HackedGale
                          • 188. Player: Swear to resist these sick Urges, whatever the cost.
                            • 16.
                              Narrator
                              : *There must be a way through this red fog.*
                              • 225. [Jump] Jump to Node 82 (1)
                          • 278. Player: Lean deeper into your foul imaginations.
                            • 192.
                              Narrator
                              : *Your body feels aroused imagining a broken twisted neck, and a thrill thinking of a trailing intestine.*
                              • 71.
                                Narrator
                                : *As these images flood your mind, you fall soundly asleep like a babe in arms.*devnote
                                • 211.
                                  Narrator
                                  : *Blood. Blood. Blood. Blood. Blood.*
                                  End
                          • 202. Player: Wonder - why are these memories so beautiful?
                            • 290.
                              Narrator
                              : *How cruel your old life must have been. What could have happened to make you forget?*
                              • Link to Node 82
                          • 276. Player: Fret - there is worse in your head than a tadpole.
                            • 41.
                              Narrator
                              : *Instinct tells you, you must protect yourself from you. Discover yourself, before it is too late.*
                              • 82.
                                Narrator
                                : *As you fall asleep, you are a shivering and shaking mess.*devnote
                                • Link to Node 211
          • 154. Player: The answer is bleak: you were once someone awful.
            • 162.
              Narrator
              : *Once. But now?*
              • Link to Node 75
  • 241.
    Narrator
    : *Gazing up at the night sky, you try to will yourself to sleep.*NARRATIONREALLY_SHADOWHEART
    • 292.
      Narrator
      : *Useless - you can't stop thinking of Shar's sacred mission.*NARRATIONREALLY_SHADOWHEART
      • 267.
        Narrator
        : *Protect the artefact. Find your contact in Baldur's Gate. Fulfil Shar's command.*NARRATIONREALLY_SHADOWHEART
        • 117. Player: Reach for the artefact, hidden among your belongings.
          • 269.
            Narrator
            : *Its weight reassures you. Shar's will and your destiny, right in your grasp.*NARRATIONREALLY_SHADOWHEART
            • 173.
              Narrator
              : *So many brothers and sisters sacrificed for it. Only you remain.*NARRATIONREALLY_SHADOWHEART
              • 187.
                Narrator
                : *... you and the vile creature inside you. The mere thought of it makes you shiver.*NARRATIONREALLY_SHADOWHEART
                • 56.
                  Narrator
                  : *You have to rid yourself of the tadpole. Shar herself is counting on you.*NARRATIONREALLY_SHADOWHEART
                  • 220. Player: Shut your eyes.
                    • 216.
                      Narrator
                      : *If sleep won't come to you, at least darkness will.*NARRATIONREALLY_SHADOWHEART
                      End
                  • 165. [Jump] Jump to Node 289 (1)
                  • 55. [Jump] Jump to Node 243 (1)
        • 138. Player: Shut your eyes and silently thank Shar for the night's beauty.
          • 199.
            Narrator
            : *You hear only your own thoughts. Shar's presence won't come to you - why?*NARRATIONREALLY_SHADOWHEART
            • 33.
              Narrator
              : *You have fulfilled her will - retrieved the artefact for her. Everyone has perished but you.*NARRATIONREALLY_SHADOWHEART
              • 102.
                Narrator
                : *... you, and your parasite. You are tainted now. Imperfect.*NARRATIONREALLY_SHADOWHEART
                • 124.
                  Narrator
                  : *You have to rid yourself of the tadpole. Then Shar will come to you - honour you as you honour her.*NARRATIONREALLY_SHADOWHEART
                  • 1. Player: Squeeze your eyes tighter.
                    • 26. [Alias] REALLY_SHADOWHEART
                      End
                      • Alias to Node 216
                  • 289. Player: Pray to Shar. Her blessing will help you weather the trials ahead.
                    • 67.
                      Narrator
                      : *Only the sounds of the wilderness answer.*NARRATIONREALLY_SHADOWHEART
                      End
                  • 243. Player: Try to remember what came before the mission.
                    • 251.
                      Narrator
                      : *Your memories are foggy - as your mission requires them to be: Shar's secrets are precious.*NARRATIONREALLY_SHADOWHEART
                      • 105.
                        Narrator
                        : *As precious as sleep, and the night's oblivion.*REALLY_SHADOWHEART
                        End
        • 167. Player: Let your thoughts turn to the crash.
          • 49.
            Narrator
            : *The wreckage. The flames. The dead...*NARRATIONREALLY_SHADOWHEART
            • 172.
              Narrator
              : *... all nothing compared to what came before. Compared to the tadpole.*NARRATIONREALLY_SHADOWHEART
              • 228.
                Narrator
                : *It's still inside you. Does it watch the night sky even now, through your eyes?*NARRATIONREALLY_SHADOWHEART
                • 144.
                  Narrator
                  : *You have to get rid of it. You have to survive. You are the only one left to ensure Shar's glory.*NARRATIONREALLY_SHADOWHEART
                  • 255. [Jump] Jump to Node 56 (2)
  • 261.
    Narrator
    : *The dark is familiar, but not comforting. It is a struggle to sink into your trance, weaving together memory, ambition, and purpose.*, DROWELF
    • 8.
      Narrator
      : *You picture a cup, ancient and elven: priceless. Drinking from it honours the dead - those lost to Lolth's predation.*SELDARINEDROWELF
      • 153.
        Narrator
        : *Fire spills across your thoughts: dragon's breath. The tadpole slithers, twisting deeper into your skull.*
        • 190.
          Narrator
          : *Your head is about to burst. The memory consumes your mind, corrupting the trance.*<br>
          • 268. Player: You have walked your dreams countless times before. Will this memory to pass. Roll (Wisdom, ) vs 5 (0)
            • 130. [RollResult] True
              • 166.
                Narrator
                : *The flames cool, dispelled as the image you know emerges again: blood and darkness.*<br>
                • Link to Node 123
            • 279. [Jump] Jump to Node 304 (1)
          • 204. Player: Refuse to break. Anything can be endured in the trance.Roll (Constitution, ) vs 5 (0)
            • 39. [RollResult] True
              • 77.
                Narrator
                : *The fire fades, a meaningless distraction. You hold the cup again, ignoring the crack along its belly, and drink.*SELDARINEDROWELF
                • 123.
                  Narrator
                  : *As the trance stabilises, your breath deepens. Be it cure or cage, something must be done about the tadpole.*<br>
                  • 81.
                    Narrator
                    : *Every night that passes is another night the monster inside you grows.*<br>
                    End
              • 280.
                Narrator
                : *The flames fall away, a mere illusion. You sit the dark again, beside Lolth's majesty.*<br>LOLTHDROWELF
                • Link to Node 123
            • 304. [RollResult] False
              • 143.
                Narrator
                : *Hell surrounds you, flames licking at your body. The tadpole in your head convulses.*
                • 240.
                  Narrator
                  : *Agony bursts behind your eyes, and the whole world goes dark.*<br>
                  End
          • 147. Player: Let the pain claim you.<br>REALLY_DROWELF
            • 13. [Jump] Jump to Node 143 (1)
    • 20.
      Narrator
      : *The vision in your mind is simple: a stone altar to Lolth, the knife upon it bloody with sacrifice.*<br>LOLTHDROWELF
      • Link to Node 153
  • 285.
    Narrator
    : *The deep dark should lull you to sleep, yet your eyes refuse to stay closed.*, REALLY_UNDERDARKREALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = False
  • 285.
    Narrator
    : *This is not the world you know. Rest feels impossible, no matter how heavy your eyes become.*, REALLY_PLANAR, REALLY_RAREREALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = False
  • 285.
    Narrator
    : *This is not a nest or haunt, any place of comfort. Closing your eyes only intensifies the unease.*, REALLY_BESTIALREALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = False
  • 285.
    Narrator
    : *A calm night is a mercy, yet your eyes refuse to stay closed.*REALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = False
    • 3.
      Narrator
      : *Every time they flicker shut, the tadpole seems to twitch behind them.*
      • 46.
        Narrator
        : *Dragons, gith, and the Hells themselves have come after you. Yet it is this creature that lingers in your skull.*
        • 184. Player: Focus. Finding a cure is all that matters.REALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = False
          • 83.
            Narrator
            : *And you will find it, no matter the cost.*
            • 288.
              Narrator
              : *Your life is your own. No wriggling tadpole is going to change that.*
              • 296.
                Narrator
                : *Sleep claims you, determination buoyed by gentle dreams.*
                End
        • 194. Player: You have to learn to control the tadpole. You sense it can grant you powers.REALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = False
          • 297.
            Narrator
            : *All you have to do is turn the tables - cage the creature before it cages you.*
            • 122.
              Narrator
              : *You wonder if it could hear these thoughts - if it knows you're planning a rebellion.*
              • 68.
                Narrator
                : *Let it listen. You will dream of all the ways to make this power your own.*
                End
        • 200. Player: Force the tadpole out of your mind. Think of home instead.REALLY_KARLACH = False, REALLY_UNDERDARK, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = FalseRoll (Intelligence, ) vs 5 (0)
          • 286. [RollResult] True
            • 271.
              Narrator
              : *You belong with dark stone and black iron. There is work to be done.*, REALLY_DUERGARDWARF
            • 271.
              Narrator
              : *You belong with your people, down in the dark that never fades.*, REALLY_DEEPGNOME
              • 139.
                Narrator
                : *Your people threw off the mind flayer's shackles before. Like your ancestors, you would endure.*, REALLY_DUERGARDWARF
              • 139.
                Narrator
                : *Your people have survived the drow, the duergar, and every monster the Underdark has to offer. A mind flayer is nothing.*, REALLY_DEEPGNOME
                • 28.
                  Narrator
                  : *Under the strange and open sky, sleep claims you.*
                  End
          • 281. [RollResult] False
            • 195.
              Narrator
              : *Yet the tadpole is in the dark too. Dozens of them, crawling towards you as a mind flayer held your skull in its psionic grip.*
              • 47.
                Narrator
                : *Disgust churns deep in your stomach, leaving you resigned to a night without sleep.*
                End
        • 73. Player: Force the tadpole out of your mind. Think of home instead.REALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, BALDURIAN, REALLY_ASTARION = FalseRoll (Intelligence, ) vs 5 (0)
          • 141. [RollResult] True
            • 34.
              Narrator
              : *Baldur's Gate feels almost like a dream, after everything that has happened to you.*
              • 50.
                Narrator
                : *Yet it is a dream of hope. You may be countless miles away, but it isn't an impossible journey.*
                • 59.
                  Narrator
                  : *You will see those gates again. That promise sinks deep into your heart as your eyes drift shut.*
                  End
          • 209. [RollResult] False
            • 104.
              Narrator
              : *Except all you can picture is citizens with their skulls splintering open, tentacles sprouting from broken mouths.*
              • 140.
                Narrator
                : *Their empty, alien eyes haunt you through a night of fitful sleep.*
                End
        • 146. Player: The tadpole influences you. Perhaps you might influence it in return...REALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_ELF = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_GITHYANKI = False, REALLY_ASTARION = FalseRoll (Wisdom, ) vs 5 (0)
          • 114. [RollResult] True
            • 303.
              Narrator
              : *You focus on that spot of pain from when it slipped behind your eye, to where it now lurks.*
              • 298.
                Narrator
                : *You cannot prod it, but you can make it clear that you are watching. What is there to fear when it is the one stuck inside you?*
                • 196.
                  Narrator
                  : *It is a minor victory, but enough to soothe you to sleep.*
                  End
          • 22. [RollResult] False
            • 193.
              Narrator
              : *The thought is punished by a spike of pain driven right between your eyes.*
              • 291.
                Narrator
                : *The agony refuses to fade until you collapse against your bedroll in a cold sweat.*
                End
  • 301.
    Narrator
    : *You try to rest, but your mind won't settle.*devnoteNARRATION, REALLY_ASTARIONREALLY_ASTARION
    • 307.
      Narrator
      : *Just yesterday you were seducing a young noble, luring him to your master's lair.*devnoteNARRATION, REALLY_ASTARION
      • 107.
        Narrator
        : *Today? You'd been kidnapped by mind flayers, chased through Hell by dragons, and thrown out of a burning ship.*NARRATION, REALLY_ASTARION
        • 137.
          Narrator
          : *And you felt the sun on your skin...*NARRATION, REALLY_ASTARION
          • 242.
            Narrator
            : *You should have burst into flames.*NARRATION, REALLY_ASTARION
            • 295. Player: Recall the light's comforting warmth. It's been an eternity.
              • 125.
                Narrator
                : *You wonder if your ability to walk in the sun is a side effect of the tadpole the mind flayer put in your eye. It must be?*NARRATION, REALLY_ASTARION
                • 32.
                  Narrator
                  : *All you know for sure is, given time, it will turn you into one of them.*NARRATION, REALLY_ASTARION
                  • 80.
                    Narrator
                    : *Getting rid of the tadpole will mean returning to the darkness. Unless...*NARRATION, REALLY_ASTARION
                    • 51.
                      Narrator
                      : *... unless you understand it. Master it. Which means finding an expert.*NARRATION, REALLY_ASTARION
                      • 74. Player: Focus on the problem - who would know the most about this?Roll (Wisdom, ) vs 10 (0)
                        • 40. [RollResult] True
                          • 229.
                            Narrator
                            : *You mentally shuffle through places likely to have an expert in mind flayers. Candlekeep? Neverwinter? Menzoberranzan? Baldur's Gate...*devnoteNARRATION, REALLY_ASTARION
                            • 159.
                              Narrator
                              : *Baldur's Gate is close to your master's coven, but also home to amazing scholars. Still, that's a problem for the morning.*devnoteNARRATION, REALLY_ASTARION
                              End
                        • 234. [RollResult] False
                          • 152.
                            Narrator
                            : *You try to focus, but all you can see are the menacing eyes of a mind flayer.*devnoteNARRATION, REALLY_ASTARION
                            • 218. [Jump] Jump to Node 246 (1)
                      • 248. Player: Roll over, push it all from your mind.Roll (Wisdom, ) vs 10 (0)
                        • 95. [RollResult] True
                          • 90.
                            Narrator
                            : *You think on the day. The sunshine. Being alive - more or less.*devnoteNARRATION, REALLY_ASTARION
                            • 85.
                              Narrator
                              : *Despite everything, you relax into peaceful meditation, satisfied with all that's happened. Perhaps you wouldn't sleep so well if you knew what was coming.*NARRATION, REALLY_ASTARION
                              End
                        • 215. [Jump] Jump to Node 234 (1)
                      • 110. Player: Close your eyes. Relax. Imagine dragging your old master into the sunlight.Roll (Intelligence, ) vs 5 (0)
                        • 145. [RollResult] True
                          • 64.
                            Narrator
                            : *You smile, meditating on the flames that engulf his cruel face.*devnoteNARRATION, REALLY_ASTARION
                            End
                        • 160. [RollResult] False
                          • 244.
                            Narrator
                            : *You close your eyes and try to focus on his delightful screams, but they quickly turn into your own. They only stop when tentacles burst from your mouth.*NARRATION, REALLY_ASTARION
                            • 246.
                              Narrator
                              : *You shudder, resigning yourself to whatever dark rest awaits you.*devnoteNARRATION, REALLY_ASTARION
                              End
            • 69. Player: Think about your master. He'll be furious you didn't bring him dinner.
              • 263.
                Narrator
                : *He'll believe you if you tell him what happened. But he won't forgive.*NARRATION, REALLY_ASTARION
                • 87.
                  Narrator
                  : *Of course - you might already be a mind flayer by the time you return to Cazador.*NARRATION, REALLY_ASTARION
                  • 163.
                    Narrator
                    : *You could try getting rid of the tadpole, but that probably means returning to the darkness. Unless...*NARRATION, REALLY_ASTARION
                    • Link to Node 51
            • 287. Player: Consider the tadpole. Can a vampire spawn even become a mind flayer?
              • 99.
                Narrator
                : *The worm in your head might not even have an appetite for undead meat.*NARRATION, REALLY_ASTARION
                • 270.
                  Narrator
                  : *Until you know more about the tadpole, you can't be sure how much danger you're in.*NARRATION, REALLY_ASTARION
                  • 12.
                    Narrator
                    : *You have to understand it. Master it. Which means you need to find an expert.*NARRATION, REALLY_ASTARION
                    • 306. [Jump] Jump to Node 51 (2)