Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    The druid Halsin appears at the player's camp and offers to help them find a cure for their tadpoles - a journey that will take them to a dangerous new region.
    (This dialog will play as a fallback Halsin is intended to join the player's camp in the event of a Grove lockdown or if the player murders the grove/attack on den is auto-completed.)



  • 163.
    Halsin
    : A fine camp you have here. Certainly an improvement on that filthy cage the goblins had me in.GLO_Halsin_Event_WillJoinAtCamp
    • 115. [Jump] Jump to Node 222 (2)
  • 222.
    Halsin
    : A fine camp you have here. My apologies for showing up unannounced.
    • 97.
      Halsin
      : My thanks again, for all you did. With the grove safe, I am free to turn to other matters.DEN_Lockdown_State_Active = False, GLO_Halsin_State_WillSkipGrove
      • Link to Node 81
    • 173.
      Halsin
      : I owe you a debt for seeing to the goblins' leaders. Now I'm here to pay that debt.GOB_WolfPens_State_HalsinIntroHappened, GOB_State_LeadersAreDead
      • Link to Node 81
    • 86.
      Halsin
      : I heard how you saved the grove; it wouldn't be right for me to let you leave without expressing my gratitude.DEN_AttackOnDen_State_DenVictory, GOB_WolfPens_State_HalsinIntroHappened
      • 81.
        Halsin
        : I wish to come with you, help solve this problem that's plaguing you. It's the least I can do.
        • 28. [Alias] GLO_Halsin_Knows_MoonriseBriefing
          • Alias to Node 22
          • 37.
            Halsin
            : The path is now clear - we have to get to Moonrise Towers. Do you remember what I told you? About getting there?GLO_Halsin_Quest_GoToMoonrise
            • 209. Player: I remember. To Moonrise Towers, then.
              • 40.
                Halsin
                : Indeed, and may the Oak Father watch over us on our journey. We will speak soon, I'm sure.
                End
            • 111. Player: Remind me.
              • 125.
                Halsin
                : There is a terrible curse surrounding Moonrise Towers - a shadow curse that drains away all light and life.
                • 93.
                  Halsin
                  : Few can resist it without dying or transforming into shadow beings. You can try to journey overland if you wish, but I strongly advise you go under.
                  • 20.
                    Halsin
                    : There is a tunnel leading from the temple of Selûne right down into the Underdark and beyond. The entrance is hidden somewhere in the ruins.
                    • 94.
                      Halsin
                      : I believe if you find this entrance, you'll discover a route that leads to Moonrise Towers, bypassing the worst of the shadow curse.
                      • 198.
                        Halsin
                        : Aradin and his lot were looking for the same entrance - they sought an artefact called the Nightsong that was supposed to be housed somewhere down there.
                        • 23. [Jump] Jump to Node 36 (1)
                        • 174. [Jump] Jump to Node 248 (1)
                        • 232. [Jump] Jump to Node 161 (1)
                        • 42. Player: Seems it's high time we got on our way.
                          • 190. [Jump] Jump to Node 40 (1)
        • 22.
          Halsin
          : I will join you, help you with that which plagues you. The illithid curse is a blight to all nature.GLO_Halsin_Knows_MoonriseBriefing = FalseGLO_Halsin_Knows_MoonriseBriefing
          • 166.
            Halsin
            : There is hope... but it isn't found here, at my hands - at least not yet.
            • 30.
              Halsin
              : There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.
              • 223. Player: You promised you'd do something about my infection.GOB_WolfPens_HalsinBear_HasMet
                • 172.
                  Halsin
                  : Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.
                  • 46.
                    Halsin
                    : It's the source of this magic, and where the cultists send their captives - to be infected. They're building an army. Innocents go in, True Souls come out.GLO_Halsin_Quest_GoToMoonrise
                    • 245.
                      Halsin
                      : Find whoever's behind the parasites and the magic. If we can understand it, then perhaps we can cure it - provided you survive long enough.
                      • 132.
                        Halsin
                        : Luckily, you have time - this magic has slowed your ceremorphosis to a crawl. I just can't fathom why someone would do that.
                        • 0.
                          Halsin
                          : [TagAnswer]
                          • 53.
                            Wyll
                            : At last, a cure is in reach. To the Towers, then, where the moonlight will lend way to a new dawn.REALLY_WYLL
                            • Link to Node 72
                          • 12.
                            Lae'zel
                            : These tadpoles obey one master. If the ghaik have united in a single Creed, my Queen is in danger.REALLY_LAEZEL
                            • 107.
                              Lae'zel
                              : Once we are cleansed, we infiltrate Moonrise Towers. Should there be ghaik, we snatch their heads, one by one.
                              • Link to Node 72
                          • 146.
                            Gale
                            : This is sobering news indeed, but there's no use crying over spilt milk. If this is our only option, to Moonrise Towers we go.REALLY_GALE
                            • Link to Node 72
                          • 4.
                            Karlach
                            : We get a cure and the chance to hit these arseholes where they live? Sounds good to me.REALLY_KARLACH
                            • 72.
                              Halsin
                              : [TagAnswer]
                              • 67. Player: Moonrise Towers? What is that place?
                                • 119.
                                  Halsin
                                  : An ancient citadel, abandoned for years - and for very good reason - until these cultists took it over.
                                  • 44. [Jump] Jump to Node 35 (2)
                                  • 61. [Jump] Jump to Node 195 (1)
                              • 195. Player: What's so dangerous?GLO_Halsin_Knows_ShadowCurse = FalseGLO_Halsin_Knows_ShadowCurse
                                • 224.
                                  Halsin
                                  : Apart from facing legions of Absolute followers? The whole region is shrouded in a curse - a shadow curse.
                                  • 242.
                                    Halsin
                                    : For years now, this curse has consumed all light and life. It spits out only darkness and despair.
                                    • 35.
                                      Halsin
                                      : Few survive long - those who do are transformed by the curse. It is not a place to venture into lightly.
                                      • 231. Player: There's no time to spare, then - to Moonrise Towers.GLO_Halsin_Knows_ShadowCurse = FalseGLO_Halsin_Knows_ShadowCurse
                                        • 247.
                                          Halsin
                                          : Wait, please. There's more. The whole region around Moonrise is shrouded in a curse - a shadow curse.<br>
                                          • 143. [Jump] Jump to Node 242 (1)
                                      • 142. Player: Doesn't sound like I've much choice - I need to get to Moonrise, curse or not.GLO_Halsin_Knows_ShadowCurse
                                        • 138.
                                          Halsin
                                          : You're half right - you have to get to Moonrise, but you still have a choice of how to get there.
                                          • Link to Node 88
                                      • 155. Player: What do you suggest?GLO_Halsin_Knows_ShadowCurse
                                        • Link to Node 88
                                      • 68. Player: The Absolute's forces can tolerate such a place?GLO_Halsin_Knows_ShadowCurse
                                        • 64.
                                          Halsin
                                          : So it seems, though I don't know how. You will have to choose your approach carefully.
                                          • 88.
                                            Halsin
                                            : You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.
                                            • 18.
                                              Halsin
                                              : You could also go under. There is a tunnel somewhere in the ruined temple of Selûne. It leads to Moonrise Towers through the Underdark.CAMP_Halsin_Knows_AboutSharranTunnel, HalsinToldPath
                                              • 110.
                                                Halsin
                                                : Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.devnoteGLO_Halsin_Knows_DarkJusticiars, ORI_Shadowheart_Event_DarkJusticiarHint
                                                • 153. Player: [TagAnswer] ORI_Inclusion_ShadowHeart
                                                  • 15.
                                                    Shadowheart
                                                    : Dark Justiciars? I must see for myself.ShadowHeart_InParty_Knows_SharWorshipperShadowheart_InParty_InterestInDarkJusticiars
                                                    • 219. Player: [TagAnswer] ORI_Inclusion_End_ShadowHeart
                                                      • 158.
                                                        Halsin
                                                        : Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.
                                                        • 179.
                                                          Halsin
                                                          : From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.
                                                          • 191.
                                                            Halsin
                                                            : If you can find this place, I'll wager it will reveal a path to Moonrise Towers, bypassing the worst of the shadow curse.GLO_Absolute_Knows_MoonriseTowers
                                                            • 80. Player: I already found the place you're talking about - it's called Grymforge.devnoteGLO_Halsin_Knows_AboutGrymforge = False, GLO_DuergarCamp_EverEnteredBefore
                                                              • 244.
                                                                Halsin
                                                                : You've already been? Impressive. You'll make me redundant at this rate. What did you find?devnote
                                                                • 38. Player: I found an elevator - but it leads right into the shadow curse.devnoteUND_ElevatorToScl_Used
                                                                  • 211.
                                                                    Halsin
                                                                    : That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.
                                                                    • Link to Node 217
                                                                • 178. Player: Absolute followers - but that's about all.devnoteUND_ElevatorToScl_Used = False
                                                                  • 60.
                                                                    Halsin
                                                                    : Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.
                                                                    • Link to Node 217
                                                                • 246. Player: Danger. Are you sure that's the best way to Moonrise?
                                                                  • 79.
                                                                    Halsin
                                                                    : I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.
                                                                    • Link to Node 217
                                                                • 199. Player: I've got more exploring to do.
                                                                  • 39.
                                                                    Halsin
                                                                    : Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.
                                                                    • 217.
                                                                      Halsin
                                                                      : It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.devnoteGLO_Halsin_Knows_AboutGrymforge
                                                                      • 182. [Jump] Jump to Node 55 (1)
                                                            • 36. Player: I found the hidden entrance in the temple of Selûne - the way is clear.GOB_TempleAccess_Event_PuzzleSolved
                                                              • 185.
                                                                Halsin
                                                                : Already...? If only I'd gone with you instead of Aradin.
                                                            • 248. Player: I've already found a way into the Underdark. I can pick up the trail from there.GLO_Underdark_EverEnteredBefore, GOB_TempleAccess_Event_PuzzleSolved = False
                                                              • Link to Node 185
                                                            • 161. Player: So how do I find this underground route?GLO_Underdark_EverEnteredBefore = False, GOB_TempleAccess_Event_PuzzleSolved = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                              • 154.
                                                                Halsin
                                                                : You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in the temple of Selûne.2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                • 202.
                                                                  Halsin
                                                                  : One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.DEN_AdventurersQuest_Knows_LeaderMap = FalseDEN_AdventurersQuest_Knows_LeaderMap
                                                            • 215. Player: I don't want to risk getting lost in the Underdark - I'll journey overland.REALLY_UNDERDARK = FalseGLO_Halsin_Event_PreferOverlandRoute
                                                              • 116.
                                                                Halsin
                                                                : You may reconsider once you see the effects of the curse for yourself.
                                                                • 55.
                                                                  Halsin
                                                                  : I would like to join your camp, if you'll allow me. I can offer my skills, my counsel.
                                                                  • 137.
                                                                    Halsin
                                                                    : I've long sought to return to Moonrise Towers - unfinished business. It seems our fates have aligned.
                                                                    • 210. Player: How do I find this passage through the Underdark? GLO_Halsin_Event_PreferUnderdarkRoute, 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                      • Link to Node 212
                                                                    • 1. Player: Say I decide to try this Underdark route after all - how do I get started?GLO_Halsin_Event_PreferOverlandRoute, 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                      • 212. [Alias] 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                        • Alias to Node 154
                                                                    • 194. Player: Let's go, then.
                                                                      • 62.
                                                                        Halsin
                                                                        : I advise you start in the temple of Selûne - if you find the Dark Justiciars' hidden entrance, it could lead you all the way to Moonrise.2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                        • 126. [Alias] DEN_AdventurersQuest_Knows_LeaderMap = FalseDEN_AdventurersQuest_Knows_LeaderMap
                                                                          • Alias to Node 202
                                                                          • 218.
                                                                            Halsin
                                                                            : May Silvanus guide us.
                                                                            End
                                                                    • 238. Player: You want to go to Moonrise yourself? Why?2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness = FalseCAMP_Halsin_Knows_ShadowCurseMotivation, 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness
                                                                      • 175.
                                                                        Halsin
                                                                        : Those illithid creatures threaten the natural order - it's my duty to do what I can to stop them.
                                                                        • 7.
                                                                          Halsin
                                                                          : There's also the shadow curse - it's an affront and must be cleansed.
                                                                          • 127.
                                                                            Halsin
                                                                            : I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.
                                                                            • 151.
                                                                              Halsin
                                                                              : I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.
                                                                              • 237.
                                                                                Halsin
                                                                                : If I can join you and get close to Moonrise, perhaps I can lift this curse, same as you may find a cure for your infection.
                                                                    • 181. Player: Is that why you went with Aradin? You thought he might find this route to Moonrise?CAMP_Halsin_Knows_ShadowCurseMotivation
                                                                      • 201.
                                                                        Halsin
                                                                        : Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
                                                                        • 43.
                                                                          Halsin
                                                                          : But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.
                                                                          • 10.
                                                                            Halsin
                                                                            : One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.DEN_AdventurersQuest_Knows_LeaderMap = False
                                                                            • 160.
                                                                              Halsin
                                                                              : A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.DEN_AdventurersQuest_Knows_LeaderMap = FalseDEN_AdventurersQuest_Knows_LeaderMap
                                                                    • 89. Player: What about the grove?DEN_Lockdown_State_Active = False, CAMP_Halsin_Knows_SuccessorFirstDruid = False, DEN_AttackOnDen_State_DenVictoryCAMP_Halsin_Knows_SuccessorFirstDruid
                                                                      • 32.
                                                                        Halsin
                                                                        : It's lost to me. Perhaps in time I can open it up to the world again, but for now, I must help you.DEN_Lockdown_State_Active
                                                                      • 90.
                                                                        Halsin
                                                                        : I've chosen a successor as First Druid - Francesca of the High Forest. A bird's already been dispatched to summon her.
                                                                        • 71. Player: First and only Druid. What will Francesca even do here?DEN_DruidAttack_State_PrepAfterDeathOfDruids
                                                                          • 41.
                                                                            Halsin
                                                                            : She can tend to the grove, help it heal. In time, others will join. Perhaps some day I can return.
                                                                            • 70. [Jump] Jump to Node 2 (1)
                                                                        • 184. Player: Who?
                                                                          • 112.
                                                                            Halsin
                                                                            : A fellow druid. I can count on her to tend to the grove in my absence. Help it heal.DEN_DruidAttack_State_PrepAfterDeathOfDruids
                                                                            • Link to Node 70
                                                                          • 187.
                                                                            Halsin
                                                                            : Precisely! Who indeed? You do not know, and neither do any of the others.devnoteDEN_DruidAttack_State_PrepAfterDeathOfDruids = False
                                                                            • Link to Node 140
                                                                        • 240. Player: There's nobody in the grove you'd choose?DEN_ShadowDruid_State_RathIsPermaDefeated, DEN_Apprentice_State_Dead, DEN_DruidAttack_State_PrepAfterDeathOfDruids = False, DEN_ShadowDruid_State_KaghaIsDead
                                                                          • 206.
                                                                            Halsin
                                                                            : No. At least, not right now.
                                                                            • Link to Node 140
                                                                        • 113. Player: What about one of the others? Rath, perhaps?DEN_ShadowDruid_State_RathIsPermaDefeated = False
                                                                          • 196.
                                                                            Halsin
                                                                            : Rath has promise, but he has a ways to go yet. He wasn't able to stop Kagha by himself. The grove needs experience and a strong hand.
                                                                            • Link to Node 140
                                                                        • 25. Player: Couldn't Nettie take over?DEN_Apprentice_State_Dead = False
                                                                          • 63.
                                                                            Halsin
                                                                            : I need her to stay focused on her training - the grove will need a skilled healer in my absence.
                                                                            • Link to Node 140
                                                                        • 21. Player: I'll trust your judgement.DEN_DruidAttack_State_PrepAfterDeathOfDruids = False
                                                                          • 19.
                                                                            Halsin
                                                                            : I'm glad you approve - I do not truly care if you approve, but I am glad.
                                                                            • 140.
                                                                              Halsin
                                                                              : The grove needs to move beyond the mistakes of the past. What it needs is an unknown quantity; an outsider who can enforce the Oak Father's teachings without bias.
                                                                              • 133.
                                                                                Halsin
                                                                                : This is why I chose Francesca. She will restore simplicity and purity to the grove in my absence.
                                                                                • 66. Player: Very shrewd of you.
                                                                                  • 189.
                                                                                    Halsin
                                                                                    : Contrary to how some think of us, we druids can play politics when necessary.
                                                                                    • Link to Node 2
                                                                                    • Link to Node 204
                                                                                • 139. Player: Won't this cause resentment?
                                                                                  • 152.
                                                                                    Halsin
                                                                                    : Resentment will spring up like mushrooms no matter what I do. You cannot please everyone and you'd be a fool to try.
                                                                                    • 2.
                                                                                      Halsin
                                                                                      : Now, we've quite the journey ahead. Best get started.2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                                      End
                                                                                    • 204. [Alias]
                                                                                      • Alias to Node 2
                                                                                      • Link to Node 124
                                                                                • 130. Player: Sounds like the grove will be in good hands, then. We should get going.
                                                                                  • 82.
                                                                                    Halsin
                                                                                    : Indeed. We've quite the journey ahead of us.2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                                    End
                                                                                  • 84. [Alias]
                                                                                    • Alias to Node 82
                                                                                    • 124. [Alias] 2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HiddenEntranceInSeluneTemple
                                                                                      • Alias to Node 62
                                                                                      • 48. [Alias] DEN_AdventurersQuest_Knows_LeaderMap = FalseDEN_AdventurersQuest_Knows_LeaderMap
                                                                                        End
                                                                                        • Alias to Node 202
                                                                                • 51. Player: You mentioned you had unfinished business in Moonrise Towers - what did you mean?2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_UnfinishedBusiness
                                                                                  • 96. [Jump] Jump to Node 238 (2)
                                                                    • 176. Player: What about the grove?DEN_Lockdown_State_Active = False, CAMP_Halsin_Knows_SuccessorFirstDruid = False, DEN_AttackOnDen_State_DenVictory = False, GOB_State_LeadersAreDeadCAMP_Halsin_Knows_SuccessorFirstDruid
                                                                      • Link to Node 32
                                                                      • Link to Node 90
                                                                    • 59. Player: What about the grove?DEN_Lockdown_State_Active
                                                                      • 135. [Alias] DEN_Lockdown_State_Active
                                                                        • Alias to Node 32
                                                            • 92. Player: I never thought I'd say this, but it sounds like the Underdark is the safer route.REALLY_UNDERDARK = FalseGLO_Halsin_Event_PreferUnderdarkRoute
                                                              • 134.
                                                                Halsin
                                                                : Anything is preferable to risking the shadow curse.
                                                                • Link to Node 55
                                                            • 207. Player: What would you do?
                                                              • 58.
                                                                Halsin
                                                                : The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.
                                                            • 50. Player: This shadow curse - does it affect Shar worshippers?REALLY_SHADOWHEART
                                                              • 203.
                                                                Halsin
                                                                : I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.
                                                            • 3. Player: Are these Sharrans still to be found?, CLERIC_SHAR, PALADIN_SHAR, REALLY_SHADOWHEART
                                                              • 87.
                                                                Halsin
                                                                : As bones, perhaps. But their hidden structures might still remain.
                                                            • 159. Player: I know the Underdark - it's lethal. I'll travel overland.REALLY_UNDERDARKGLO_Halsin_Event_PreferOverlandRoute
                                                              • 188. [Jump] Jump to Node 116 (1)
                                                            • 103. Player: The Underdark's my home. Better to take that route than risk this curse.REALLY_UNDERDARKGLO_Halsin_Event_PreferUnderdarkRoute
                                                              • 220. [Jump] Jump to Node 134 (1)
                                                  • 65.
                                                    Shadowheart
                                                    : Sounds rather ingenious.Shadowheart_InParty_InterestInDarkJusticiars
                                                    • Link to Node 219
                                      • 180. Player: There must be other ways to cure myself - my kin have dealt with these parasites before., REALLY_GITHYANKIGLO_Halsin_Knows_ShadowCurse
                                      • 180. Player: I'm sure there must be other ways to cure myself.GLO_Halsin_Knows_ShadowCurse
                                        • 101.
                                          Halsin
                                          : By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise, in the end.
                                          • Link to Node 88
                                      • 144. Player: How are you so sure Moonrise is where I have to go?2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HalsinKnowsAboutMoonrise = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_HalsinKnowsAboutMoonrise
                                        • 77.
                                          Halsin
                                          : Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.
                              • 34. Player: I was expecting more from you than a lead towards some distant, dangerous prospect.
                                • 192.
                                  Halsin
                                  : I won't be held accountable just because you're naive enough to expect easy answers. Now allow me to continue.devnote
                                  • 149. [Jump] Jump to Node 119 (2)
                              • 216. Player: That's it? Just go to this place?
                                • 49.
                                  Halsin
                                  : What, were you expecting a spell? A potion? Or perhaps you thought I'd conduct a cack-handed operation on you right here.GLO_Volo_OperationFailed
                                  • 141. [Jump] Jump to Node 192 (1)
                                • 234.
                                  Halsin
                                  : What were you expecting? That I'd mumble a spell or whip out a potion?
                                  • Link to Node 141
                          • 200.
                            Astarion
                            : Finally, we're catching up on our puppet master. And the hunt ends at Moonrise Towers.REALLY_ASTARION
                            • Link to Node 72
                          • 109.
                            Shadowheart
                            : I suppose it was too much to hope we were going to be cured here and now. To Moonrise, then.REALLY_SHADOWHEART
                            • Link to Node 72
              • 241. Player: That doesn't sound much like hope to me. Can't you just help here and now?GOB_WolfPens_HalsinBear_HasMet = False
                • Link to Node 172
              • 208. Player: This magic isn't typical of ceremorphosis?
                • 213.
                  Halsin
                  : No, this is different. Altered. But I believe I know where answers can be found - Moonrise Towers.
                  • Link to Node 46
              • 78. Player: You learned all this from your studies?GLO_Halsin_Knows_StudiedTadpole
                • 186.
                  Halsin
                  : Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.
                  • Link to Node 122
              • 91. Player: How do you know all this?GLO_Halsin_Knows_StudiedTadpole = FalseGLO_Halsin_Knows_TadpoleResearch
                • 121.
                  Halsin
                  : A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.
                  • 122.
                    Halsin
                    : I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.
                    • 168. [Jump] Jump to Node 223 (1)
                    • 136. Player: Sympathies? Can't you help me?
                      • 193. [Jump] Jump to Node 241 (2)
                    • 76. Player: This magic you mentioned - it isn't normal for these parasites?
                      • 31. [Jump] Jump to Node 208 (2)
    • 156.
      Halsin
      : I have nowhere else to turn, it seems. I went to the grove, but... I cannot face what has happened there.GOB_WolfPens_State_HalsinIntroHappened
      • 117.
        Halsin
        : It is sealed off to me, to the whole world. Forever, perhaps.
        • 226. [Jump] Jump to Node 81 (1)
    • 102. [Alias]
      • Alias to Node 9
      • 105.
        Halsin
        : If you hadn't seen to the leaders of that goblin horde, the grove would be no more. I am in your debt.
        • 14. [Jump] Jump to Node 29 (2)
    • 9.
      Halsin
      : I am Halsin, First Druid of the Emerald Grove - and I owe you my thanks.GOB_State_LeadersAreDead
      • 29.
        Halsin
        : If you hadn't killed the leaders of that goblin horde, the grove would be no more. I am in your debt.
        • 243. [Jump] Jump to Node 227 (1)
        • 33. Player: You're welcome, I suppose.
          • 75.
            Halsin
            : Don't worry, I'm not here just to sing your praises. I believe I can help - with your tadpole.
            • 98. [Jump] Jump to Node 120 (1)
        • 11. [Jump] Jump to Node 131 (1)
    • 205.
      Halsin
      : I am Halsin, First Druid of the Emerald Grove - which you saved. Thank you.DEN_AttackOnDen_State_DenVictory
      • 145. [Jump] Jump to Node 29 (2)
    • 165.
      Halsin
      : I am Halsin, First Druid of the Emerald Grove.
      • 129.
        Halsin
        : Or I was, at least. I went there - the grove is sealed off to me, to the whole world.
        • 227. Player: First Druid? You sound like someone who could help with a problem I have...GLO_Halsin_Knows_IsMissing = False
          • 47.
            Halsin
            : I know. It's what brings me here.GOB_WolfPens_HalsinBear_HasMet
            • 120.
              Halsin
              : I sensed what was done to you from afar. Now let me confirm it; I need to know exactly what we're dealing with...
              • Link to Node 235
          • 52.
            Halsin
            : I know - your infection.GOB_WolfPens_HalsinBear_HasMet = False
            • Link to Node 120
        • 225. Player: I'm sorry about the grove.
          • 100.
            Halsin
            : Thank you. I will grieve when I can, but for now, I must find another way to serve nature - by helping you.
            • Link to Node 120
        • 131. Player: Forget about the grove. What are you doing here?
          • 228.
            Halsin
            : Looking for you, of course. We have work to do.GLO_Halsin_Knows_IsMissing
            • Link to Node 120
          • 236.
            Halsin
            : I'm here for you. I believe I can help with the parasite lurking within.GLO_Halsin_Knows_IsMissing = False
            • 239. Player: You know about my problem...?
              • 45.
                Halsin
                : All too well - I could even sense it from afar. Now let me confirm it; I need to know exactly what we're dealing with...
                • 235.
                  Narrator
                  : [TagCinematic] devnote
                  • 197.
                    Halsin
                    : Oak Father preserve you, child... You're infected, aren't you? The mind flayers' spawn.
                    • 56.
                      Halsin
                      : But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do...
                      • 108.
                        Halsin
                        : How is this possible...?
                        • 183. Player: I don't know.
                          • Link to Node 162
                        • 150. Player: I escaped from an illithid ship after being infected. Maybe the process was interrupted.GLO_Halsin_Event_RevealedNautiloidEscape = FalseGLO_Halsin_Event_RevealedNautiloidEscape
                          • 5.
                            Halsin
                            : Perhaps... but I wouldn't want to place all my faith in blind luck.
                            • 162.
                              Halsin
                              : I was right to seek you out. You're after a cure for this parasite.
                              • Link to Node 148
                        • 24. Player: I'm shielded from the worst of the parasite's magic.2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheus = False2f91518a-75e0-fd8c-d5d8-b38fc64aee5c_Orpheus
                          • 128.
                            Halsin
                            : That sounds... novel. What is it that protects you?
                            • 233. Player: You can see that I have free will - you don't need to know any more than that.
                              • 26.
                                Halsin
                                : I'd still be target practice for goblins if you hadn't come along. I think I can trust you.
                                • 74.
                                  Halsin
                                  : And I may be able to help you find a more definitive solution to your problem.
                                  • 73.
                                    Halsin
                                    : But I'm afraid it won't be easy, or quick.
                                    • 148.
                                      Halsin
                                      : There's a chokehold of magic, binding the creature to you. Any efforts to remove it would almost certainly kill you - or worse.GLO_Halsin_Knows_PlayerTadpoleCondition, GLO_Daisy_State_TriggerDaisyMissionStatement
                                      • 118. Player: 'Almost'? That means I still have a chance. One I intend to take.
                                        • 171.
                                          Halsin
                                          : Your resolve is most admirable. It'll serve you well for where you've to go - Moonrise Towers.
                                          • Link to Node 229
                                      • 221. Player: That doesn't sound much like hope to me. Can't you help?
                                        • 167.
                                          Halsin
                                          : Patience. I can't just snap my fingers... but I know where the solution almost certainly lies - Moonrise Towers.
                                          • Link to Node 229
                                      • 99. Player: This magic isn't typical of ceremorphosis?
                                        • 27.
                                          Halsin
                                          : No, this is different. Altered. But I believe I know where answers can be found - Moonrise Towers.
                                          • 229.
                                            Halsin
                                            : That place is where the cultists send their captives. Innocents go in, True Souls come out. It has to be the source of this magic.GLO_Absolute_Knows_MoonriseTowers, GLO_Halsin_Quest_GoToMoonrise
                                            • 170. Player: And you think I'll find a cure if I find this source at Moonrise?
                                              • 147.
                                                Halsin
                                                : Precisely. If we can understand just what this magic is, then perhaps we can rid you of this parasite.
                                                • 164.
                                                  Halsin
                                                  : It's immensely powerful, whatever it is - strong enough to slow ceremorphosis to a crawl. Luckily, that gives you more time.
                                                  • 69. [Jump] Jump to Node 132 (2)
                                            • 123. Player: That must be where the ship was taking me - before it crashed.GLO_Halsin_Event_RevealedNautiloidEscape
                                              • 95.
                                                Halsin
                                                : Be glad it did, or you'd be a True Soul by now. <br>
                                                • Link to Node 157
                                            • 114. Player: I wasn't taken to Moonrise - I was infected on a mind flayer ship, before it crashed.GLO_Halsin_Event_RevealedNautiloidEscape = FalseGLO_Halsin_Event_RevealedNautiloidEscape
                                              • 13.
                                                Halsin
                                                : And where do you suppose that ship was taking you? Moonrise, I'll wager. The journey differs, but the problem is the same.
                                                • 157.
                                                  Halsin
                                                  : If we can get to Moonrise and understand just what this magic is, then perhaps we can rid you of this parasite.
                                                  • Link to Node 164
                                      • 83. Player: You learned all this from your studies?GLO_Halsin_Knows_StudiedTadpole
                                        • 230.
                                          Halsin
                                          : Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.
                                          • Link to Node 6
                                      • 17. Player: How do you know all this?GLO_Halsin_Knows_StudiedTadpole = FalseGLO_Halsin_Knows_TadpoleResearch
                                        • 54.
                                          Halsin
                                          : A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.
                                          • 6.
                                            Halsin
                                            : I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.
                                            • 16. Player: Sympathies? Can't you help me?
                                              • 177. [Jump] Jump to Node 221 (2)
                                            • 85. Player: This magic you mentioned - it isn't normal for these parasites?
                                              • 104. [Jump] Jump to Node 99 (2)
                            • 57. Player: I'm not entirely sure - but I'll take all the help I can get.
                              • 214.
                                Halsin
                                : Hmm. Sometimes a mysterious cure is worse than the disease.
                                • 169.
                                  Halsin
                                  : I may be able to help you find a more definitive solution to your problem.
                                  • Link to Node 73
            • 8. Player: I don't know what you're talking about.
              • 106.
                Halsin
                : Don't be coy - I can sense the imbalance in you. Now let me confirm it, so I can be certain of what we're dealing with...
                • Link to Node 235