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Synopsis:
To either the mockery or complete surprise of other gith, Lae’zel now is reconciling the fact she essentially has a relationship with the player going on. She might pretend that it isn’t, call it something else, furiously deny that it is anything like what the humans have… but call it what you will, the hallmarks are unmistakable, and she will eventually admit that she wants this more than anything else.
Player can put the idea of Laezel abandoning her duties after the Tadpole problem is over and running away together. This replaces her generic outcast ending with the romance ending. Player can still choose the Vlaakith or Orpheus ending at the end, but also have an option to choose the Romance enging.
How to trigger:
- queue NIGHT_Laezel_Romance3
- Long rest in Lower City and go to bed
30. [TagCinematic]
devnote
50. [Visual State]
43. : Get up. There's something you should see.
74. Player: Get out of the bed.
5. [TagCinematic]
devnote
32. [Visual State]
7. : I know it's early. But this couldn't wait.devnote
67. [Visual State]
11. [TagCinematic]
devnote
85. [Visual State]
52. : Watch.
83. [TagCinematic]
devnote
9. : I used to hate that sight. The glowing sky, the long shadows, the fading stars.
15. : I lived for the red of blood and the black of death. Now I see the colours between.
63. : Look at the sun. What do you see?ORI_Laezel_State_IsOnOrpheusPath
4. Player: Hope. Life. A future worth fighting for.
49. : Yes. And something else, too.
35. : Beauty.
89. : The dawn was my torment. Rustling leaves, agony. I couldn't wait to escape this place. Now, I revel in it. I revel in you.
21. : You showed me the betweens and beyonds. Between war and peace, beyond passion and obsession.
72. : Most importantly - you showed me freedom.
79. : There's more, but - but I don't know how to say it. I don't know what to call it. I just know whatever comes next, I want you near.
87. : When all this is over, will you stay with me? For good?
48. Player: I've been waiting so long to hear those words. I will stay with you, come what may.ORI_Laezel_State_CompletedRomance['Lae'zel 10']
86. [Alias]
GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade = False, REALLY_KARLACH
- Alias to Node 82
33. [Jump]
Jump to Node 68 (1)
6. [Jump]
Jump to Node 81 (1)
61. Player: One step at a time. But for now, I'm not going anywhere.['Lae'zel 10']
64. : One step, then. Maybe even two - if I should be so lucky.
53. [TagCinematic]
devnote
58. : [TagAnswer]
REALLY_KARLACH = False
62. Player: Take Lae'zel's hand.ORI_Laezel_State_CompletedRomance
73. [Jump]
Jump to Node 81 (1)
34. Player: Smile bashfully and keep your hand to yourself.ORI_Laezel_State_CompletedRomance
82. [TagCinematic]
devnote
68. [Visual State]
45. : Zhak vo'n'fynh duj. Source of my joy.devnoteEnd
71. : [TagAnswer]
GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade, REALLY_KARLACH
44. [Jump]
Jump to Node 58 (2)
51. : [TagAnswer]
GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade = False, REALLY_KARLACH
75. Player: I can't take your hand. But I'll gladly look after your heart.ORI_Laezel_State_CompletedRomance
57. [Jump]
Jump to Node 82 (1)
39. [Jump]
Jump to Node 34 (1)
65. Player: I liked the sex. But I'm not ready for commitment.
8. Player: I'm not sure, Lae'zel. You can be a lot to handle.
42. : I know. I'm stubborn, I'm rude, I'm pushy. Maybe I always will be. But I'm also loyal and protective and ferocious.
27. : And I've learned other ways, too - the ways of affection and devotion. First, you were my wound; now, you are its cure.
37. : You have taken the whole of me. I could never accept just a piece of you in return.
2. Player: I just can't say no. You have me for good.ORI_Laezel_State_CompletedRomance['Lae'zel 10']
24. [Jump]
Jump to Node 86 (1)
81. [TagCinematic]
devnote
16. [Visual State]
84. : Zhak vo'n'fynh duj. Source of my joy.devnoteEnd
40. Player: I'm calling it quits.ORI_State_WasPartneredWithLaezel, ORI_State_PartneredWithLaezel = False
46. : I see.devnote
18. [Visual State]
28. : Zhak vo'n'ash duj. Source of my bruises.devnoteEnd
60. Player: What a joke. I'm done with this.ORI_State_WasPartneredWithLaezel, ORI_State_PartneredWithLaezel = False
25. [Jump]
Jump to Node 46 (1)
31. Player: A flaming ball in the sky that provides heat and warmth.
80. : Literal - but not wrong. I see something else.
17. Player: A new day means new battle. I'm in no mood to fawn over sunrises.
54. : Trust me, my bones ache for battle too. But look closer - you might see something else.
19. : You showed them to me. Thank you for that. But - ugh, tsk'va. I thought this would be easier.devnoteORI_State_WasPartneredWithLaezel, ORI_State_HandledBreakupWithLaezel, ORI_State_PartneredWithLaezel = False
10. Player: Go on, say what you have to say.
38. : I can't deny that I feel for you. But you are a - a distraction. I belong to Vlaakith. I cannot be yours. You cannot be mine.
90. : I value you as a friend. As an ally. But my future lies only in the red and the black.
92. Player: Please, stay with me. I don't want you to go.
12. [Jump]
Jump to Node 78 (1)
23. Player: Get out of here. I can hardly stand to look at you.
59. : Understood.devnote
3. [Jump]
Jump to Node 18 (1)
20. Player: Say nothing.
78. : It's better this way. Trust me.devnote
29. Player: I would expect no less. You are a servant of our queen.,
REALLY_GITHYANKI
29. Player: I understand. Your queen must be your priority.
26. : Only in Vlkaakith may we find light.,
REALLY_GITHYANKI
26. : Only in Vlkaakith may I find light.
77. Player: Really? You've never been short of opinions.
70. : If only you knew how much went unsaid.
66. : You have stirred my soul, and more besides. But I belong to Vlaakith. I cannot be yours. You cannot be mine.
88. Player: I know what this is. You want to sever our bond.
76. : It's not that I want to. It's that I must.
14. Player: Is everything all right?
0. : Everything's fine, trust me. Now come.
56. [TagCinematic]
devnote
13. Player: I'm sleeping, Lae'zel. Must you make this a habit?
69. : I'll make it worth your while. I promise.
1. Player: Of course. I could never resist you.
47. : Come.
55. Player: All right. This better be good.
22. Player: Get out of here, already.ORI_State_WasPartneredWithLaezel, ORI_State_HandledBreakupWithLaezel, ORI_State_PartneredWithLaezel = False