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    Synopsis:

    Shadowheart examines the mysterious puzzle box that she's been closely guarding. She has a mission to deliver this item to her cloister in Baldur's Gate, though doesn't truly know what it is. She tries to understand it, and possibly draws the attention of one of her companions - she shuts them down when they ask her about it, however. Note: a version this scene may have already occurred in the Druid Grove - this is a fallback that occurs at the party's campsite.

    How to trigger:

    To trigger:
    Recruit Shadowheart (From debug book or otherwise)
    Recon: oe qnight NIGHT_ShadowHeart_Box_2de162ec-4272-4750-945f-9d306c5ba0da
    Go to camp



  • 62.
    Shadowheart
    : Damn thing... it has to open, surely. It has to do something.SawBox
    • 1.
      Shadowheart
      : Nothing. What is this thing?
      End
  • 77.
    Narrator
    : *You discreetly take the box from where you'd hidden it and turn it over in your hands.*devnoteNARRATIONAVATAR
    • 63. [Visual State]
      • 45.
        Narrator
        : *The runes engraved on the black metal mean nothing to you. You keep examining it.*devnoteNARRATION
        • 8.
          Narrator
          : *There are no openings, but for a brief moment, you think you feel something stir within.*devnoteNARRATION
          • 86.
            Narrator
            : *You tuck it away again. Your duty is to deliver it - not understand it.*devnoteNARRATION
            End
  • 110.
    Shadowheart
    : Damn thing... it has to open, surely. It has to do something.devnoteAVATARSawBox
    • 71.
      Narrator
      : *Shadowheart's attention is consumed by a strange box that she turns over in her hands.*, REALLY_GITHYANKIdevnoteNARRATIONORI_Shadowheart_SeenWithBox
      • 73.
        Narrator
        : *It bears engravings resembling githyanki scripture.*, REALLY_GITHYANKIdevnoteNARRATION
        • 60. [Jump] Jump to Node 37 (2)
    • 61.
      Narrator
      : *Shadowheart's attention is consumed by a strange box that she turns over in her hands.*, REALLY_GITHYANKINARRATIONORI_Shadowheart_SeenWithBox
      • 79. Player: [PassiveRoll] Roll (Intelligence, Arcana) vs 10 (0)
        • 75. [RollResult] True
          • 37.
            Narrator
            : *The box is inscribed with glyphs similar to those used by the githyanki.*devnoteNARRATION
            • 93. Player: A githyanki artefact. How did you come by that?REALLY_GITHYANKI = FalseShadowheart_Recruitment_Den_AskedAboutBox
              • Link to Node 12
            • 30. Player: My kin's heirlooms should not be in your hands., REALLY_GITHYANKIREALLY_GITHYANKIShadowheart_Recruitment_Den_AskedAboutBox
              • Link to Node 12
            • 20. Player: I could crack open that little thing in one fist, if you want me to.BARBARIANShadowheart_Recruitment_Den_AskedAboutBox
              • 12. [Visual State]
                • 32.
                  Narrator
                  : *In an instant, Shadowheart hides the box from view.*devnoteNARRATION
                  • 40. [Visual State]
                    • 29.
                      Shadowheart
                      : It's nothing, trust me. Interesting choice of camp we have here, isn't it? Peaceful.devnoteCAMP_WLDMAIN_State_InRegion = False, Approval_AtLeast_10_For_Sp2
                      • 72. Player: I suppose it is.
                        • 49.
                          Shadowheart
                          : You can really appreciate the quiet here. Not like in the city, where noise and life scarcely ever falls silent. It's not natural.devnoteCAMP_WLDMAIN_State_InRegion = False
                          • Link to Node 19
                          • 57. Player: Nothing like a little calm and quiet after all we've been through.
                            • Link to Node 7
                          • 17. Player: Too much silence is... unsettling.
                            • 43.
                              Shadowheart
                              : To you, perhaps. For me, it's perfect. I think I'll enjoy it by myself for a while, if you don't mind.devnote
                              End
                        • 36.
                          Shadowheart
                          : You can really appreciate the darkness out here in the wilds. Not like in the city, where they keep lamps burning all hours. It's not natural.devnote
                          • 33. Player: I do like the dark. It's peaceful.
                            • 7.
                              Shadowheart
                              : Quite right. On that note, I think I'd like some time alone, if you don't mind. To meditate. We'll talk soon.devnote['Shadowheart 1']
                              End
                          • 66. Player: No harm in brightening up the gloom. It's comforting, safe.
                            • 64.
                              Shadowheart
                              : To some, perhaps. But I'll enjoy the dark while I can. Alone, if you don't mind.devnote
                              End
                          • 19. Player: I almost let you get away with changing the subject. Tell me about the artefact.
                            • 106.
                              Shadowheart
                              : You deserve honesty more than most... but please, don't ask.devnote
                              • 27. Player: Very well. When you are ready to speak your mind, I shall listen., REALLY_GITHYANKIdevnote
                              • 27. Player: All right, I can respect that. But if you want to talk, I'm here.devnote
                                • 91.
                                  Shadowheart
                                  : I can't promise that'll be any time soon, but thank you, all the same. devnote
                                  End
                              • 46. Player: A poor answer. I expected more openness from you., REALLY_GITHYANKIdevnote
                              • 46. Player: Not much of an answer. I'd hoped for more openness.devnote
                                • 10.
                                  Shadowheart
                                  : I'm sorry. I can't give you that. Not right now.devnote
                                  End
                              • 67. Player: Leave.
                                End
                      • 26. Player: The evening's aesthetics do not matter. Why are you toying with an heirloom of my people?, REALLY_GITHYANKIdevnote
                      • 26. Player: Why're you so keen to dodge questions about that thing?devnote
                        • Link to Node 106
                      • 78. Player: Use the parasite - see what she's hiding.Roll (Wisdom, ) vs 5 (0)
                        • 52. [RollResult] True
                          • 70.
                            Narrator
                            : *You feel Shadowheart's deep protectiveness of the artefact. Though she doesn't understand it, she believes that her fate is entwined with it somehow.*MINDMELD, NARRATION
                            • 90. Player: Keep focused. Whatever that thing is, it's not important.
                              • 39.
                                Shadowheart
                                : That's not for you to decide. There's a world beyond us. I'd like to be alone now, please.
                                End
                            • 35. Player: Admit it - there's a cure for ceremorphosis in that thing, isn't there?devnote
                              • 6.
                                Shadowheart
                                : Exactly. I'm just waiting for you to get really desperate before naming my price.devnote['Shadowheart 5']
                                • 54.
                                  Shadowheart
                                  : I'd like some time alone now. We'll talk soon.
                                  End
                            • 85. Player: Remember, our fates are entwined now. Relics and secrets don't matter with what we're facing.
                              • 69.
                                Shadowheart
                                : I wish that was true. But I've seen plenty of blood spilled for just those kinds of things. The world will keep on scheming, no matter what happens to us.
                                • 94. Player: For someone so secretive, you really seem like you want to open up.
                                  • 51.
                                    Shadowheart
                                    : I do. But I won't. Not yet.devnoteApproval_AtLeast_10_For_Sp2
                                    • Link to Node 54
                                  • 16.
                                    Shadowheart
                                    : I do. But I won't. I can't.devnote
                                    • Link to Node 54
                                • 41. Player: Don't be so cynical. It won't help us.
                                  • 53.
                                    Shadowheart
                                    : It won't. But I prefer it to just being frightened. I'd like to be alone now, please.
                                    End
                                • 21. Player: If you don't want to talk anymore, I'll respect that.
                                  • 109.
                                    Shadowheart
                                    : Thank you. We can talk again soon.devnote['Shadowheart 5']
                                    End
                        • 95. [RollResult] False
                          • 101.
                            Shadowheart
                            : I felt that - are you really surprised I won't open up when you keep trying to fumble in my head? Leave me alone.devnoteORI_Shadowheart_CaughtTryingMindMeld['Shadowheart -5']
                            End
                          • 44.
                            Shadowheart
                            : I felt that - are you really surprised I won't open up when you try to fumble in my head? Leave me alone.devnoteORI_Shadowheart_CaughtTryingMindMeld = FalseORI_Shadowheart_CaughtTryingMindMeld['Shadowheart -10']
                            End
                    • 92.
                      Shadowheart
                      : It's nothing, trust me. Beautiful evening, isn't it?devnoteCAMP_WLDMAIN_State_InRegion, Approval_AtLeast_10_For_Sp2
                      • Link to Node 72
                      • Link to Node 26
                      • Link to Node 78
                    • 84.
                      Shadowheart
                      : Never mind. Private matter, that's all.devnoteApproval_AtLeast_0_For_Sp2, Approval_AtLeast_10_For_Sp2 = False
                      • 102.
                        Shadowheart
                        : Now, how're you faring this evening?devnote
                        • 82. [Jump] Jump to Node 3 (1)
                        • 107. [Jump] Jump to Node 58 (1)
                        • 15. Player: Don't change the subject - tell me about the artefact.
                          • 11.
                            Shadowheart
                            : I've told you all I'm going to tell you. Now please don't pry any further, or you might force me to become less polite.devnote
                            • 105. Player: All right, as you like.
                              • 25.
                                Shadowheart
                                : Good. Now I believe I was asking you how you were this evening?devnote
                                • 3. Player: Better than I'd have expected, all things considered.
                                  • 100.
                                    Shadowheart
                                    : The nomad's life has its charms. You get to meet such interesting people - and sometimes they don't even try to kill you.devnote
                                    • 23. Player: Honestly, the parasite frightens me more than anything else we've encountered.
                                      • 103. [Jump] Jump to Node 98 (1)
                                    • 65. Player: I suppose you're right - I'm glad I met you, for one.
                                      • 47.
                                        Shadowheart
                                        : My, quite charming when you want to be, aren't you? Maybe save some for the next time we have to talk our way past a sentry or the like.devnote
                                        • 76.
                                          Shadowheart
                                          : We should get some rest. I doubt tomorrow will be any easier than today.
                                          End
                                    • 2. Player: Interesting? The company's the worst part, as I see it.
                                      • 96. [Jump] Jump to Node 59 (1)
                                • 58. Player: Honestly? Miserable. I'd rather spend the night just about anywhere else but here.
                                  • 22.
                                    Shadowheart
                                    : Oh. You don't say that because of the company, I hope?
                                    • 87. Player: The company's fine. It's the constant danger and thought of becoming a monster that bothers me.
                                      • 98.
                                        Shadowheart
                                        : I know how you feel, trust me. But there's not much we can do until morning.
                                        • Link to Node 5
                                    • 9. Player: No. Especially not when I have you around.
                                      • 24.
                                        Shadowheart
                                        : Oh stop, you can hardly be that miserable if you have energy for flirting.devnote
                                        • 5.
                                          Shadowheart
                                          : You should get some rest. Things will seem better come morning. I hope.
                                          End
                                    • 50. Player: The company's the worst part.
                                      • 59.
                                        Shadowheart
                                        : Hmm. In that case, let me spare you the worst. Good night.devnote
                                        End
                                • 99. [Jump] Jump to Node 80 (1)
                            • 97. Player: Not good enough. I want answers.
                              • 4.
                                Shadowheart
                                : Then go read a book, or pray to your god of choice - just leave me alone.devnote
                                End
                        • 80. Player: Tired. Good night.
                          End
                    • 55.
                      Shadowheart
                      : Keep out of it.devnoteApproval_AtLeast_0_For_Sp2 = False
                      • 28. Player: What's the matter?
                        • 81.
                          Shadowheart
                          : I'm being interrupted, that's what. We can talk later.
                          End
                      • 13. Player: No need to be so secretive. You can trust me.
                        • 104.
                          Shadowheart
                          : Our mutual... respect only entitles you to so much. Now, if you don't mind.devnoteApproval_AtLeast_-10_For_Sp2
                          End
                        • 68.
                          Shadowheart
                          : A bold statement, if not an accurate one. Leave me be.
                          End
                      • 56. Player: Speak plainly. What are you doing with a gith artefact?REALLY_GITHYANKI
                        • 31.
                          Shadowheart
                          : I said keep out of it. In fact, forget it entirely.
                          End
                      • 74. [Jump] Jump to Node 78 (1)
                      • 42. Player: Leave.['Lae'zel -1', 'Shadowheart 1']
                        End
            • 48. Player: Let me try - I always enjoy opening up what I'm not supposed to.ROGUEShadowheart_Recruitment_Den_AskedAboutBox
              • Link to Node 12
            • 88. Player: Leave.
              End
        • 108. [RollResult] False
          • 18.
            Narrator
            : *The box is inscribed with unfamiliar glyphs.*devnoteNARRATION
            • 38. Player: What is that you have there?Shadowheart_Recruitment_Den_AskedAboutBox
              • Link to Node 12
            • 89. [Jump] Jump to Node 20 (1)
            • 34. [Jump] Jump to Node 48 (1)
            • 14. [Jump] Jump to Node 88 (1)