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    Synopsis:

    Mol the kid leader is standing on the beach far enough from the bulk of the festivities.


  • 3.
    Mol
    : Go on, enjoy yourself. But if any of them sleep past noon they're getting left behind.CAMP_GoblinHuntCelebration_HasMet_KidLeader, DEN_Hideout_Event_BefriendedThieflings
    • 29. Player: Here you go. This idol's all yours.DEN_Thieflings_Event_AgreedStealIdol, DEN_Thieflings_Event_RefusedGiveIdol = False, DEN_Thieflings_Event_GaveMolIdol = False, DEN_Thieflings_State_HasIdolDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_Event_TransferIdol
      • 15.
        Mol
        : Thanks. See you in Baldur's Gate, I hope. Now scram, before I get emotional.devnoteDEN_Hideout_Event_BefriendedThieflings
        End
    • 34. Player: That idol of yours went missing, sorry to say.DEN_Thieflings_Event_AgreedStealIdol, DEN_Thieflings_Event_RefusedGiveIdol = False, DEN_Thieflings_Event_GaveMolIdol = False, DEN_Thieflings_State_HasIdol = False
      • 24.
        Mol
        : Damn it. Having that stashed away would have made life a lot easier.devnoteDEN_Thieflings_Event_RefusedGiveIdol
        End
    • 8. Player: I didn't touch the idol. Don't know what happened to it.DEN_Thieflings_Event_AgreedStealIdol, DEN_Thieflings_Event_RefusedGiveIdol = False, DEN_Thieflings_Event_GaveMolIdol = False, DEN_Thieflings_State_HasIdolRoll (Charisma, Deception) vs 14 (0)
      • 39. [RollResult] True
        • Link to Node 24
      • 44. [RollResult] False
        • 11.
          Mol
          : You're a terrible liar. We had a deal.devnote
          • 37. Player: Fine. Take it.DEN_Thieflings_State_HasIdolDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_Event_TransferIdol
            • 6. [Jump] Jump to Node 15 (1)
          • 33. Player: And now the deal's off. Maybe this will teach you something.['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Karlach -1']
            • 32.
              Mol
              : Fine. Hope the damn thing's cursed.devnoteDEN_Hideout_Event_BefriendedThieflings = False, DEN_Thieflings_Event_RefusedGiveIdol
              End
          • 10. Player: Here's some free advice: never bargain, just take what's yours.ROGUE['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Karlach -1']
            • 18.
              Mol
              : Sounds more like a challenge than advice. Keep an eye on your pack.devnoteDEN_Hideout_Event_BefriendedThieflings = False, DEN_Thieflings_Event_RefusedGiveIdol
              End
    • 1. Player: Leave.
      End
  • 4.
    Mol
    : If any of your stuff goes missing, just let me know. You're family now.devnoteDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_State_HasIdol
    End
  • 17.
    Mol
    : Somebody stole the idol. If I find out who it was... I'll recruit 'em.devnoteDEN_Thieflings_Event_GaveMolIdol, DEN_Thieflings_State_HasIdol = False
    End
  • 19.
    Mol
    : Hey, you. Can you keep a secret?CAMP_GoblinHuntCelebration_HasMet_KidLeader
    • 25. Player: Of course. My lips are easily sealed.
      • 31.
        Mol
        : Just between you and me - I nicked some wine.devnote
        • 20.
          Mol
          : When the barrel's tapped out, I'll be there to save the night. For a price, of course.
          End
    • 12. Player: Never been a specialty of mine, no.
      • 26.
        Mol
        : Suit yourself.
        End
    • 28. [Jump] Jump to Node 29 (1)
    • 30. [Jump] Jump to Node 34 (1)
    • 13. [Jump] Jump to Node 8 (1)
  • 38.
    Mol
    : This party's boring. Should've put me in charge - now, that'd be a real party.CAMP_GoblinHuntCelebration_HasMet_KidLeader
    • 2. [Jump] Jump to Node 3 (2)
  • 42.
    Mol
    : You came through for us. That's a change from most adults I know.DEN_Hideout_Event_BefriendedThieflingsCAMP_GoblinHuntCelebration_HasMet_KidLeader
    • 40. Player: Don't be so harsh on your elders.
      • 22.
        Mol
        : I'm not. I'm glad they can celebrate before we've even got to the Gate.
        • 5.
          Mol
          : Just like I'll be glad to be rid of them once we're there.
          End
    • 41. Player: Indeed - and now you owe me.
      • 0.
        Mol
        : I don't owe anyone.
        • 9.
          Mol
          : But if you mind your manners, maybe I'll remember you when I'm running the Gate.
          End
    • 45. Player: That sounded dangerously close to a compliment.
      • 36.
        Mol
        : And that sounds like the wine drowning your wits.
        • 7.
          Mol
          : Go on, enjoy yourself. I've squirreled away a few extra bottles.
          • 35. [Jump] Jump to Node 20 (1)
    • 14. Player: What are you doing way over here?
      • 27.
        Mol
        : Watching a bunch of old folks get dumber by the dram-full. And when they run dry...
        • 43.
          Mol
          : I've got a few bottles tucked away to keep things flowing. For a price, of course.
          End
    • 16. [Jump] Jump to Node 29 (1)
    • 21. [Jump] Jump to Node 34 (1)
    • 23. [Jump] Jump to Node 8 (1)