Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Wyll's Romance scene in Act 2. The player gets to dance with Wyll
How to trigger:
- recruit Wyll;
- go to act2;
- reach haven;
- have approval >10 (use origin debug book to setup wyll act2 romance scene)
- long rest;
73. [TagCinematic]
devnote
71. Player: Nice form. Where'd you learn to dance like that?
0. [TagCinematic]
devnote
108. : I've attended my share of fancy balls and masquerades. A few elegant moves can turn all the right heads.
150. : Figured it was time to brush up on my skills. I wouldn't want to fail my new partner.
61. [Jump]
Jump to Node 160 (2)
109. Player: Stay quiet, and watch Wyll dance.
167. : Oh! Sorry. I didn't see you standing there. Lost in the steps, truth be told.devnote
160. : I need them to be just right. I wouldn't want to fail my new partner.
52. Player: A new partner? And who might that be?
13. : As luck would have it, she just arrived.,
FEMALEdevnote
13. : As luck would have it, he just arrived.,
MALEdevnote
13. : As luck would have it, they just arrived.devnote
77. : May I have this dance?devnoteORI_Wyll_Event_RequestedDance
172. [Visual State]
169. : [TagAnswer]
REALLY_KARLACH = False
105. Player: Smile and bow.['Wyll 5']
42. [Jump]
Jump to Node 59 (2)
154. Player: I'd like to, but I'm afraid I'll trip over my own feet.
50. : Don't worry. It's not really about the dance. It's about who's we're dancing with.
11. Player: Dance? But there's no music.
12. : Our hearts can keep time.devnote
146. [Jump]
Jump to Node 166 (2)
17. Player: I'm not interested, Wyll.
131. : Are you sure? I've been rehearsing, you know. I'd hate to put all that effort to waste.devnote
113. Player: Dance with a devil? Most certainly not.WYLL_DEVIL['Wyll -3']
159. [Jump]
Jump to Node 107 (1)
96. Player: Cocky, don't you think? Threaten my life, then try to cosy up after?REALLY_KARLACH
151. : I deserve that. And I wish I could give more than 'sorry's in return.
166. : But I count you as a friend. My closest, in all honesty. Please - dance with me. If we must burn with the Hells' fires, let us burn together.
59. Player: I'm ready - let's dance.['Wyll 5']
62. [Alias]
- Alias to Node 26
142. [TagCinematic]
devnote
155. [TagCinematic]
devnote
123. [Visual State]
14. Player: Perform a simple cadence.Roll (Dexterity, Acrobatics) vs 10 (0)
104. [RollResult] True
92. [TagCinematic]
devnote
9. [Jump]
Jump to Node 16 (1)
68. [RollResult] False
63. [TagCinematic]
devnote
144. [Alias]
- Alias to Node 16
2. : Ha ha - ahem. Don't you worry. It takes years to master the Vollante.devnote
57. Player: You're a beautiful dancer. I'm sure you'll teach me in no time.
168. : I'll show you everything I know, and then some - I promise.
117. : But perhaps we might try a more intimate style.
135. Player: Smile in embarrassment.
86. : Don't you worry, you were a joy to witness. But perhaps we might try a more intimate style.
19. [Jump]
Jump to Node 116 (1)
46. Player: Well, not all of us were born with silver spoons in our mouths.
98. : Fair enough. Perhaps a less energetic style would suit you better.
27. Player: Gather your strength and leap into the air.Roll (Strength, ) vs 10 (0)
138. [RollResult] True
78. [TagCinematic]
devnote
16. [Visual State]
41. : Bravo. Bravo!['Wyll 5']
171. Player: Take a bow.
54. [TagCinematic]
devnote
15. : Now perhaps we might try a more - intimate style.
116. [TagCinematic]
devnote
18. [TagCinematic]
devnote
48. [Visual State]
102. : [TagAnswer]
REALLY_KARLACH = False
82. Player: Press your lips against Wyll's.ORI_State_PartneredWithWyll, ORI_State_DatingWithWyll['Wyll 3']
35. Player: [TagAnswer]
119. [TagCinematic]
devnote
75. [Visual State]
139. : So much shadow around us. To think I almost missed the light.devnote
51. : Well - it's getting late. We can't face the morrow if we don't bid farewell to the now.
31. Player: I was hoping we might spend the night... together.
88. : I'm tempted, trust me. I thought my heart might burst with every step.
122. : But I still keep faith in the old tales of love, the once-upon-a-times and the happily-ever-afters.
103. : I'd like to do this the proper way. The way of the old romances sung by the bards.
136. : Till next time, good night - and dream sweetly.devnoteCAMP_Wyll_HavenRomance_Event_Romanced['Wyll 10']
32. [TagCinematic]
devnoteEnd
45. Player: Move in for another kiss.
130. [TagCinematic]
devnoteSHORT = False
43. : *Sigh.* I've drunk wines from Daggerford to Cormyr, but I've never known a taste as rich as yours.devnote
141. : Gods damn it. You almost make me forget myself.
153. [TagCinematic]
SHORT
40. Player: Good night, Wyll.
25. : Good night. And thank you. For the dance, I mean. I won't forget it.['Wyll 10']
56. [TagCinematic]
devnoteEnd
53. Player: Invite him closer with a knowing look - it's what you both want. ORI_State_PartneredWithWyll, ORI_State_DatingWithWyll
148. [TagCinematic]
devnote
97. Player: Turn your head away.ORI_State_PartneredWithWyll = False, ORI_State_DatingWithWyll = False
55. [TagCinematic]
devnote
84. [Alias]
- Alias to Node 75
152. [Alias]
- Alias to Node 51
- Link to Node 137
37. Player: This has gone too far. I should take my leave.devnoteORI_State_PartneredWithWyll = False, ORI_State_DatingWithWyll = False