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Synopsis:
Player found Cazador, Astarion's master without Astarion in the party.
Player told about this Astarion and Astarion is not very happy about the fact that the Player went to Cazador without him in the party.
23. : [TagGreeting]
31. : You went after Cazador without me? And why in all the Hells would you do that?
10. Player: I was just trying to help.
59. : If you wanted to help, you should have asked me. This is too important for you to handle without me.
35. : But what's done is done. And if he's expecting you to bring me in, maybe we can turn this to our advantage.
33. : Especially if you've already cleared a path through the security he'd put in place.devnoteLOW_CazadorsPalace_Ballroom_Event_OpenDoor, LOW_CazadorsPalace_Ballroom_WerewolvesAttacked
45. Player: The palace is clear - we can walk straight in.
36. : Well, that does make things easier.
53. [Jump]
Jump to Node 20 (2)
61. [Jump]
Jump to Node 28 (1)
63. [Jump]
Jump to Node 4 (1)
58. : He won't throw the doors open for us, he's no fool, but there may be fewer obstacles in our path if he's expecting us.
5. Player: But he wants me to bring you in - why would he put up obstacles to stop us?
42. : Because why would Cazador welcome you into his inner sanctum if his lackeys can kill you and deliver me to him?
2. : It's simply more efficient than killing you himself.
20. : Our next step is to get me to him.
51. : All you have to do is lead me to Cazador. I can handle him once we get there.ORI_Astarion_State_IsInParty
29. [Jump]
Jump to Node 49 (1)
3. Player: If you're sure you can...
62. [Jump]
Jump to Node 6 (1)
19. Player: Actually, I need you to wait here for now.CAMP_GLO_State_InCamp
1. Player: Actually, I need you to wait at camp for now.CAMP_GLO_State_InCamp = FalseOriginRemoveFromPartyAfterDialog
24. : You can't be serious. You want me to sit by the fire, twiddling my thumbs, when I could be winning my freedom?
50. : Even if I agreed to, I can hardly make it to our camp from here. At least for now, you're stuck with me.devnoteGLO_Companion_LeaveBlockedEnd
9. : This is my fight. Don't you understand? I need to do this.devnote
49. Player: Sounds good to me. We'll face him together.
14. : Thank you. I won't forget this.
12. : Let's do this. Let's go kill the bastard.End
43. Player: If you're sure you can do this...
6. : It's not an issue of 'can', it's an issue of 'must'.
22. : I have to face him or I'll never be free.
52. Player: Trust me, I know what I'm doing. Just stay here.CAMP_GLO_State_InCampOriginRemoveFromPartyAfterDialog
21. Player: Trust me, I know what I'm doing. Just stay in camp.CAMP_GLO_State_InCamp = FalseOriginRemoveFromPartyAfterDialog
26. : All right. I suppose you've earned a little trust. But only a little.
48. : I'll wait. For now. End
32. : I can join you tomorrow? I hardly want to sit in this camp when I could be out there, getting justice.
18. : You have a full roster already though. You'll need to leave someone behind.GEN_MaxPlayerCountReached, DEPRECATED
15. [Jump]
Jump to Node 60 (1)
44. [Jump]
Jump to Node 47 (1)
27. [Jump]
Jump to Node 25 (1)
57. Player: Please stay here for now. I'll get you when the time's right.
46. [Alias]
- Alias to Node 24
30. [Alias]
- Alias to Node 9
0. [Jump]
Jump to Node 56 (2)
55. Player: Don't worry about Cazador. I'll take care of him.
13. : You can't mean that. You want me to sit by the fire while you kill Cazador?
56. : This is my fight, don't you understand? It's not enough that he dies - I need to kill him.
60. Player: All right, then join me. We'll face him together.GEN_MaxPlayerCountReachedGLO_ND_CompanionSwap_ReturnToParentDialogBlocked
37. [Nested Dialog]
End
47. Player: All right, then join me. We'll face him together.GEN_MaxPlayerCountReached = FalseOriginAddToParty
25. Player: All right, I'll ask someone to wait here.GEN_MaxPlayerCountReached, DEPRECATEDGLO_Tutorials_FullPartyRejection
8. [Alias]
End
40. Player: Trust me, I know what I'm doing. Just stay here.CAMP_GLO_State_InCamp
11. Player: Trust me, I know what I'm doing. Just stay in camp.CAMP_GLO_State_InCamp = False
41. [Jump]
Jump to Node 26 (1)
28. Player: Are you sure? It feels like a trap.
16. : Well of course it's a trap! But now we know it's a trap, and that's half the battle.
7. : Not literally, of course. The actual battle will be long and intense. But at least we have some idea of what we're walking into.
4. Player: See? I knew what I was doing.
38. : You absolutely did not. But sometimes fortune shines on us all the same.
34. Player: I was gathering information, that's all.
17. Player: Maybe I wanted to know how much he'd pay to get you back.
54. : Very funny. If you're telling me this now, I assume it wasn't enough.
39. : But maybe this isn't so bad. Perhaps it could even work to our advantage.
- Link to Node 33
- Link to Node 58