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    Synopsis:

    In Cazador's Palace (Either Mansion part or Dungeon part)


  • 75.
    Astarion
    : [TagGreeting] devnoteORI_Astarion_State_InCazadorMansion
    • 65.
      Astarion
      : I can face anything now. Let's get back to the hunt.devnoteORI_Astarion_State_BecameVampireLord
      End
    • 97.
      Astarion
      : Let's just go. I'm done.devnoteORI_Astarion_State_StayedVampireSpawn
      End
    • 119. [Visual State]
      • 72.
        Astarion
        : So this is it. I'm home.Astarion_InParty_Event_EnteredThePalace = FalseAstarion_InParty_Event_EnteredThePalace
        • 17.
          Astarion
          : There's the same fading carpet, the same tasteless art...Astarion_InParty_CP_State_UpstairsGreetingPlayed = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor = False
          • 14.
            Astarion
            : Nothing's changed, but gods, everything feels different.Astarion_InParty_CP_State_UpstairsGreetingPlayed
            • 111. [Jump] Jump to Node 69 (2)
        • 10.
          Astarion
          : We have everything we need to open the ballroom door, so let's not waste time talking.devnoteLOW_CazadorsPalace_State_ReadBook, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor, LOW_CazadorsPalace_State_HasAnySzarrRing
          • 87.
            Astarion
            : Cazador's hiding somewhere behind that door, and I'm going to find him.
            End
        • 23.
          Astarion
          : Two centuries walking these halls and I've never once seen the ballroom door locked.Astarion_InParty_CP_State_BallroomLockedGreetingPlayed = False, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor
          • 94.
            Astarion
            : Cazador doesn't want anything going wrong tonight.Astarion_InParty_CP_State_BallroomLockedGreetingPlayed
            • Link to Node 111
        • 22.
          Astarion
          : Cazador's skulking somewhere beneath us, in this 'defiled chapel' the others mentioned.Astarion_InParty_CP_State_BallroomUnlockedGreetingPlayed = False, ORI_Astarion_Knows_RitualLocation, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce
          • 93.
            Astarion
            : We just have to find the entrance. Then he'll be mine.Astarion_InParty_CP_State_BallroomUnlockedGreetingPlayed
            • Link to Node 111
        • 85.
          Astarion
          : Cazador's nearby, I can feel it. He'll have some secret room or tunnel, I'm sure of it.Astarion_InParty_CP_State_BallroomUnlockedGreetingPlayed = False, ORI_Astarion_Knows_RitualLocation = False, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce
          • Link to Node 93
        • 56. [Visual State]
          • 69.
            Astarion
            : Yes?
          • 69.
            Astarion
            : Hmm?
          • 69.
            Astarion
            : Keep your voice down.
          • 69.
            Astarion
            : Quietly. Anyone could be listening.
            • 45. [Visual State]
              • 60. Player: What's it like being back?Astarion_InParty_CP_Asked_BeingBack = FalseAstarion_InParty_CP_Asked_BeingBack
                • 11.
                  Astarion
                  : It does feel strange, breaking into your own home. Especially if murder's on your mind.
                  • 100.
                    Astarion
                    : Then again, this is hardly the strangest thing we've done together.
                    • 43.
                      Astarion
                      : Although it could be the most satisfying.
                      • 0.
                        Astarion
                        : Well, the second most satisfying...devnoteORI_HadSexWithAstarion
              • 40. Player: Are the servants charmed, like the guards in the tower?LOW_CazadorsPalace_GuardTower_Knows_Charmed, Astarion_InParty_CP_Asked_WeirdServants = False
                • 63.
                  Astarion
                  : Oh no, it's much worse than that.
                  • 3.
                    Astarion
                    : They're fanatics, here of their own free will and utterly devoted to Cazador.Astarion_InParty_CP_Asked_WeirdServants
                    • 110.
                      Astarion
                      : Each one came to our door and begged to be given his 'eternal gift'. They're sure he'll turn them if they serve him well enough.
                      • 47.
                        Astarion
                        : You'd almost feel sorry for the poor, deluded souls.
                        • 42.
                          Astarion
                          : But they're idiots who brought this on themselves, so... don't.
              • 109. Player: Why are the servants so... odd?LOW_CazadorsPalace_GuardTower_Knows_Charmed = False, Astarion_InParty_CP_Asked_WeirdServants = False
                • Link to Node 3
              • 46. Player: Who's this 'Godey'? Why does he have the key?LOW_CazadorsPalace_Knows_GodeyHasKey, LOW_CazadorsPalace_State_HasAnySzarrRing = False, Astarion_InParty_CP_Asked_WhoGodey = FalseAstarion_InParty_CP_Asked_WhoGodey
                • 84.
                  Astarion
                  : He's Cazador's skeletal right hand - he kept us in line when 'master' didn't feel like torturing us himself.
                  • 41.
                    Astarion
                    : If Cazador was going to trust anyone to lock the doors behind him, it'd be that rattling old carcass.
                    • 38.
                      Astarion
                      : Godey kept us in kennels downstairs. The master ruled everywhere else, but they were his domain.
              • 113. Player: So, what's the plan?
                • 81.
                  Astarion
                  : If my dear siblings were right, Cazador's hiding somewhere below the palace.ORI_Astarion_Knows_RitualLocation, Astarion_InParty_CP_Asked_LookingForRitual = FalseAstarion_InParty_CP_Asked_LookingForRitual
                  • 95.
                    Astarion
                    : After so many years, I would have spotted any secret tunnels out here.
                    • 28. [Alias] LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor
                      • Alias to Node 2
                      • 92. [Jump] Jump to Node 89 (1)
                      • 74. [Jump] Jump to Node 39 (1)
                      • 106. [Alias]
                        • Alias to Node 114
                    • 77.
                      Astarion
                      : The only place that was off-limits to us was his study. If the entrance is anywhere, it'll be there - through the ballroom.
                • 2.
                  Astarion
                  : If Cazador's hiding anywhere, it'll be behind the huge, locked doors covered in secret writing.LOW_CazadorsPalace_State_ReadBook = False, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor, LOW_CazadorsPalace_State_HasAnySzarrRing = False
                  • 114.
                    Astarion
                    : Our old kennelmaster Godey will have a key, but the writing? I've no idea how to read that.
                • 89.
                  Astarion
                  : The signet ring should unlock the ballroom door, but only if we can read the inscription.LOW_CazadorsPalace_State_ReadBook = False, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor, LOW_CazadorsPalace_State_HasAnySzarrRing
                  • 107.
                    Astarion
                    : And I don't know about you, but it's pure gibberish to me.
                • 39.
                  Astarion
                  : We need to unlock the ballroom door, which we can't do without a key.LOW_CazadorsPalace_State_ReadBook, LOW_CazadorsPalace_Ballroom_State_DoorOpenedOnce = False, LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor, LOW_CazadorsPalace_State_HasAnySzarrRing = False
                  • 8.
                    Astarion
                    : Our dear kennelmaster Godey will be lurking downstairs with one. I doubt he'll want to share, though.
                • 71.
                  Astarion
                  : Well, I was thinking first we find Cazador. And then we kill Cazador.
                  • 104.
                    Astarion
                    : That's about it, really. We can workshop the details as we go.
              • 37. Player: Are you sure about this? You don't have to face him.Astarion_InParty_CP_Asked_AreYouSure = FalseAstarion_InParty_CP_Asked_AreYouSure
                • 90.
                  Astarion
                  : Oh, I've never been less sure of anything. But if I don't face him now, I never will.
                  • 91.
                    Astarion
                    : I'll spend the rest of my life running, watching the shadows, never feeling safe.
                    • 49.
                      Astarion
                      : No, this has to happen. Here and now.
                      • 18.
                        Astarion
                        : Also, there's the small matter of all that power I can steal from the bastard. So that'll be nice.
              • 68. Player: I need to ask you something else.
                • 27.
                  Astarion
                  : Then ask. Quickly.
                  • 99.
                    Astarion
                    : [TagAnswer] ORI_Astarion_State_JumpToQuestionBankNode
                    End
              • 36. Player: Leave.
                End
  • 98.
    Astarion
    : [TagGreeting] devnoteORI_Astarion_State_InCazadorDungeon
    • 115. [Alias] ORI_Astarion_State_BecameVampireLord
      End
      • Alias to Node 65
    • 62. [Alias] ORI_Astarion_State_StayedVampireSpawn
      End
      • Alias to Node 97
    • 19.
      Astarion
      : Not now! Not when Cazador's finally mine.Astarion_InParty_Event_CazadorInCoffin = False, ORI_Astarion_State_StayedVampireSpawn = False, ORI_Astarion_State_CazadorPermaDefeated = False, ORI_Astarion_State_BecameVampireLord = False, LOW_CazadorsPalace_RitualRoom_State_AstarionAtRitualAstarion_InParty_Event_CazadorInCoffin
      • 54.
        Astarion
        : Hurry, to his coffin! It's time to end this.
        End
    • 112.
      Astarion
      : Cazador's healing in his coffin. This is the moment - he's mine. ORI_Astarion_State_StayedVampireSpawn = False, ORI_Astarion_State_CazadorPermaDefeated = False, ORI_Astarion_State_BecameVampireLord = False, LOW_CazadorsPalace_RitualRoom_State_AstarionAtRitual
      End
    • 76. [Visual State]
      • 88.
        Astarion
        : This is all so grand. To think it was just sitting here, lurking under the floor.LOW_CazadorsPalace_Cells_Knows_GurChildren = False, LOW_CazadorsPalace_Cells_State_OMHappened = False
        • 31. Player: What is this place? A temple? A prison?ORI_Astarion_Knows_RitualLocation = False, ORI_Astarion_Knows_RitualsPurpose = False
          • 5.
            Astarion
            : It could be either, both, or something else entirely.
            • 33.
              Astarion
              : Whatever this place is, he kept it secret for a reason. And his secrets always had a sting to them.
              • 30.
                Astarion
                : Now we just need to see what lies at the heart of this place.
                End
        • 122. Player: Do you think he built this dungeon just for the ritual?ORI_Astarion_Knows_RitualLocation, ORI_Astarion_Knows_RitualsPurpose
          • Link to Node 116
        • 9. Player: Do you think he built this dungeon just for the ritual?ORI_Astarion_Knows_RitualLocation = False, ORI_Astarion_Knows_RitualsPurpose
          • 116.
            Astarion
            : I don't know, it feels older than that. Who knows how old...
            • 35.
              Astarion
              : But Cazador will want a grand space for his Ascension. A venue like this feels perfect.
              • Link to Node 30
        • 79. Player: Do you think he built this dungeon just for the ritual?ORI_Astarion_Knows_RitualLocation, ORI_Astarion_Knows_RitualsPurpose = False
          • Link to Node 116
        • 20. Player: You really had no idea this was here?
          • 80.
            Astarion
            : Of course not - it's not like he boasted about his secret lift.
            • 58.
              Astarion
              : But it does make sense. He'd want somewhere grand for his Ascension. This seems perfect.ORI_Astarion_Knows_RitualsPurpose
              • Link to Node 30
        • 29. Player: Leave.
          • 61.
            Astarion
            : Just keep your eyes open. We could find anything down here.
            End
      • 44.
        Astarion
        : Well? You clearly want to say something.devnote
        • 86. Player: I just want to know if you'll actually set those prisoners free.LOW_CazadorsPalace_Cells_OM_Astarion_State_PromisedPrisoners
          • Link to Node 59
          • Link to Node 12
        • 15. Player: What do you plan to do with all those prisoners?LOW_CazadorsPalace_Cells_OM_Astarion_State_PromisedPrisoners = False
          • 59.
            Astarion
            : I'm not sure, I've been weighing my options. ORI_Astarion_Act3_WantsRitualComplete
            • 64.
              Astarion
              : On the one hand, they're the key to my unlocking eternal power and freedom. On the other...
              • 96.
                Astarion
                : Well. It's my fault they're here.
                • 6.
                  Astarion
                  : Yes, it was Cazador's command, I had no choice. But...
                  • 123.
                    Astarion
                    : It seems now I do.devnote
                    • 70. Player: You should free them. You owe them that.
                      • 13.
                        Astarion
                        : And what am I owed? What about the injustices I've suffered - am I not entitled to anything?
                        • 7.
                          Astarion
                          : All that matters now is killing Cazador. I've earned that, if nothing else.
                          • 53.
                            Astarion
                            : We can deal with the prisoners when the time is right. After all, they're not going anywhere.
                            End
                    • 26. Player: All right, but what's best for you?
                      • 118.
                        Astarion
                        : That will very much depend on what happens once I face Cazador.
                        • 117.
                          Astarion
                          : But I have to find him before I can face him. So let's focus on that, shall we?
                          End
                    • 121. Player: I'm sure you'll make the right decision.
                      • 67.
                        Astarion
                        : I'm sure I will. Whatever the hells that might be.
                        End
          • 12.
            Astarion
            : I... I don't know. I thought they were dead for so long.
            • 50.
              Astarion
              : I could feel guilty, happy in the knowledge there was nothing I could have done differently. I could never have saved them.
              • 21.
                Astarion
                : But now... now there's a choice to make.devnote
                • 32. [Jump] Jump to Node 123 (2)
        • 51. Player: Will you save the children of Ulma's tribe like you promised?LOW_CazadorsPalace_Cells_Knows_GurChildren, WYR_GurCamp_State_AstarionPromisedToHelp
          • 1. [Jump] Jump to Node 59 (1)
          • 25.
            Astarion
            : That is a complicated question. I was so sure they were dead.
            • Link to Node 50
        • 73. Player: Do you think the children from Ulma's tribe are still alive?LOW_CazadorsPalace_Cells_Knows_GurChildren = False, WYR_GurCamp_State_AstarionPromisedToHelp
          • 125.
            Astarion
            : 'Alive'? No. But animated? Yes, I'm sure they are.
            • 108.
              Astarion
              : If Cazador turned the victims we brought him to spawn, he'll have done the same to the children. With glee, I imagine.
              • 83.
                Astarion
                : But let's not forget why we're here - Cazador needs to die. Everything else comes second.
                End
        • 78. Player: I just can't believe you delivered children to Cazador...LOW_CazadorsPalace_Cells_Knows_GurChildren = False, WYR_GurCamp_State_AstarionPromisedToHelp
          • 34.
            Astarion
            : I had no say in the matter - it was my master's command.
            • 103. [Jump] Jump to Node 50 (1)
        • 55. Player: You're brooding about the prisoners. Stop it.
          • 4.
            Astarion
            : You're right, I am. How could I not, after coming face-to-face with the ghosts of my past?
            • 16.
              Astarion
              : Actually, ghosts would have been preferable over starving vampire spawn.
              • 102.
                Astarion
                : But you're right, this isn't the time. Cazador is our objective - nothing can distract me from that.
                End
        • 124. Player: You don't have to face Cazador. We can just leave.Astarion_InParty_CP_Asked_AreYouSure = FalseAstarion_InParty_CP_Asked_AreYouSure
          • 66.
            Astarion
            : No, we can't. Not after seeing those wretches in the cells. If I flee now, he wins.devnote
            • 52. [Alias]
              • Alias to Node 91
              • 82. [Alias]
                • Alias to Node 49
                • 120. [Alias]
                  • Alias to Node 18
        • 101. Player: What's next?
          • 24.
            Astarion
            : Next, we find Cazador.
            • 48.
              Astarion
              : And once we find him... well, let's hope fate is on our side.
        • 57. [Jump] Jump to Node 36 (1)
      • 105.
        Astarion
        : Shh! He's close, I know it.
        End
      • 105.
        Astarion
        : Not now - we can't afford distractions.
        End
      • 105.
        Astarion
        : Quiet! Anyone could be lurking nearby.
        End