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Synopsis:
Astarion's default dialog - the dialog you'll get if you speak to him while you're just wandering around in the world. This will cover many different topics, filling out his background and expanding on plot points as they happen in the game. Be aware that at the start of the game, players will not be aware that Astarion is a vampire. These nodes have been marked in the context field.
How to trigger:
Recruit Companion Astarion.
Speak to companion Astarion.
6. [Alias]
ORI_Astarion_Knows_Vampireness = False, VISITEDREGION_CRE_Main_A, Astarion_InParty_Asked_VampireReveal = FalseAstarion_InParty_Asked_VampireReveal
- Alias to Node 38
3. : Nothing big or terrible, just a small little detail about me that hasn't come up naturally.
8. : It's just that I happen to be a - what's the best way to put this?
14. : A vampire? ORI_Astarion_Knows_Vampireness, ORI_Astarion_Event_LearnedVampire_Act2Fallback
18. Player: Well... yes. Obviously.
45. : Right. Well. Glad we got that out of the way.
21. : So... was there anything else?
4. : [TagAnswer]
ORI_Astarion_State_JumpToQuestionBankNode
27. [Nested Dialog]
End
9. Player: But you've been walking in the sun this whole time.
25. : And by rights I should be cinders blowing in the wind, but something's protecting me.
35. : The same something that's kept us from turning into mind flayers, no doubt.
31. : But that's neither here nor there. What matters is everything's out in the open now. Because we trust each other.devnote
5. Player: We are a team. We need each other.
40. : Exactly! I knew I could rely on you. Just like you can rely on me. devnote
2. [Jump]
Jump to Node 30 (1)
17. Player: I absolutely, categorically do not trust you.
37. : Hmm. Well, I suppose I can't fault you there.
44. : Trust I don't want to be torn apart and reborn a mind flayer, then. Because this arrangement is my best chance to avoid that.
36. Player: That I can believe.
20. : Then that will do.
30. : Now, was there anything else?
34. : [TagAnswer]
ORI_Astarion_State_JumpToQuestionBankNode
43. [Nested Dialog]
End
24. [Jump]
Jump to Node 1 (1)
42. [Jump]
Jump to Node 29 (1)
29. Player: Leave my party, leave my camp. If I ever see you again, it's a stake to the chest.
16. : Oh come on, don't be like that.
13. : Did our night together mean nothing to you?ORI_HadSexWithAstarion
0. : And if nothing else, think of what's ahead. We need each other if we're going to survive this.
1. Player: All right, but you have one chance, vampire. Mess up and you're gone.
11. : I shall be the very model of virtue, cross my heart and hope to - ...uh.
41. : I'll be good. I promise.
7. Player: I told you to leave. Now!
12. : Fine, I'll go. But do me one favour: remember this moment.
19. : And later, when that worm is bursting out of your face and you're trying to scream through your tentacles, remember that you chose this.GLO_Companion_LeaveEnd
15. : Things haven't really changed - I'm still the same sweet, loveable rogue. My smile is just a little... sharper.
22. Player: And I should just trust you not to bite me?
39. : Well, we've made it this far without anyone sinking their teeth into anyone else.
32. : The occasional night of passion aside.ORI_HadSexWithAstarion
33. : But you can trust me. Of course you can - we're a team!devnote
10. [Jump]
Jump to Node 31 (2)
28. Player: I will not stand evil - leave!
23. [Jump]
Jump to Node 16 (1)
26. [Alias]
ORI_Astarion_Knows_Vampireness = False, GLO_Underdark_EverEnteredBefore, Astarion_InParty_Asked_VampireReveal = FalseAstarion_InParty_Asked_VampireReveal
- Alias to Node 38
- Link to Node 3
38. : You know, I've been thinking. And I think there's something I should tell you.ORI_Astarion_Knows_Vampireness = False, CURRENTREGION_SCL_Main_A, Astarion_InParty_Asked_VampireReveal = FalseAstarion_InParty_Asked_VampireReveal