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Synopsis:
Nested dialogue in which player can select which companion to dismiss in favour of recruiting another. In this dialogue, the player is speaking ONLY to the recruitee - the companion being dismissed does not speak at all.
: Looks like your troop's all trooped up. You'll need to send someone packing if you want me to join., REALLY_KARLACHGLO_ND_CompanionSwap_SkipIntroNode = False
: Perhaps if you lost a follower or two. I prefer to travel in smaller groups - it's more intimate., REALLY_ASTARIONGLO_ND_CompanionSwap_SkipIntroNode = False
: Well obviously I would, but you have so many followers already. I wouldn't want to crowd you., REALLY_ASTARIONGLO_ND_CompanionSwap_SkipIntroNode = False
: It seems like you have ample company already. You'll need to figure out who you can live without before I can join., REALLY_SHADOWHEARTGLO_ND_CompanionSwap_SkipIntroNode = False
: Relaxing by a fire while you run around doing all the hard work? Yes, that sounds like an excellent plan., REALLY_ASTARIONGLO_ORI_Event_InvitedToCamp_Walk End