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Synopsis:
The InParty for Gale while in END_Main.
Morphic Pool (Arrival)
Astral Plane (Just after Netherbrain Confrontation)
Tadpole Choice (with Emperor in Astral Plane while making the choice to transform into a mind flayer. Gale can be the mind flayer)
High Hall Interior (after Astral Plane, views of Nautiloids, Dragons, and a city in ruin)
How to trigger:
Load END_Main
Debug add companion
14. : It seems the brain's more reluctant to let go of the crown than we anticipated.END_General_State_CurrentlyInAstralPlane
30. : Separating the crown from that monstrosity will be harder than we imagined. It might be time to reconsider our strategy.devnoteEnd
19. : We've a city to save. I think it's about time we got started.devnoteEND_IllithidOptions_State_ExitPortalAvailableEnd
20. : Quite the choice you're faced with: surrender the Netherstones to a mind flayer, or surrender your soul and become one.devnoteEND_IllithidOptions_Event_TadpoleGroupDiscussion, ORI_Gale_State_SwayedTowardsCrown
63. : If you need advice, I'll do my best - though I have to say I've not much to draw on in this case. It's rather a unique predicament to have landed yourself with.devnote
50. Player: Actually, that's not why I wanted to talk to you. It's about the orb...
91. : The orb? Why ever would we need to talk about that?
68. : I assure you it remains stable as ever, in spite of our encounter with the Netherbrain.
36. : The Karsite Weave is primed for godhood, as soon as we have the Crown within our grasp.ORI_Gale_Knows_KarsiteWeave
92. Player: Gale... I think we should consider using the orb as Mystra intended. To blow up the Netherbrain.
89. : I stand here on the precipice of divinity - a course you encouraged me to pursue, I might add - and now you come to tell me to blow myself up?
76. : I'm getting rather tired of how often those I care about seem to reach the same conclusion.
59. : Even you - after the dreams we've shared.ORI_Gale_State_AcceptedBeMyGodProposal
44. : Why exactly would I choose that course now, when I have so much to live for?
29. Player: We're facing a Netherbrain. Lose, and you'll never become a god anyway.Roll (Charisma, Persuasion) vs 25 (0)
49. [RollResult] True
81. : Pessimism like that is hardly going to improve our chances. But - I will begrudgingly admit that circumstances have somewhat changed.devnote
66. [Jump]
Jump to Node 55 (1)
52. [RollResult] False
4. : I still prefer my odds if I don't turn myself into a crater the size of the Lower City.devnote
42. : I sense your resolve falters, so allow me to provide some encouragement: we are not going to lose, and I am going to get that crown.devnote
28. : Now, let's drop the matter, before I feel obliged to detonate the orb just to put an end to the bloody business altogether.devnoteEND_BrainBattle_State_GaleGaveOpinionOnStonesEND_IllithidOptions_State_GaleRefusedOrb, ORI_Gale_State_WillingToDie = False, END_IllithidOptions_State_GaleMentionedBombEnd
94. : As for your current predicament - it doesn't matter to me who holds the Netherstones, so long as they they are mine to claim once the brain is dispatched. devnoteEND_BrainBattle_State_GaleGaveOpinionOnStones = FalseORI_Gale_State_WillingToDie = False, END_BrainBattle_State_GaleGaveOpinionOnStones
41. : Beyond that, the choice is yours to make, and I wouldn't dare to impose myself on one faced with making such a sacrifice.devnoteEND_IllithidOptions_State_GaleRefusedOrb, END_IllithidOptions_State_GaleMentionedBombEnd
3. Player: You won't get the Crown from the Netherbrain without my help. I won't let you.Roll (Charisma, Intimidation) vs 25 (0)
107. [RollResult] True
53. : Come now - turning on each other will hardly improve our chances of survival.devnote
58. : However, the sharpest tongues sometimes make the finest points. And your urgency is not unwarranted - our circumstances have changed.devnote
55. : The elder brain was already a formidable foe, but the Netherbrain is on the cusp of achieving a godhood of its own. devnote
82. : Sacrificing myself to destroy it wasn't exactly the form of immortality I hoped for, but perhaps the time for hope has passed altogether. Now we need certainty.devnote
18. : So be it - I will be ready, whatever you decide.END_IllithidOptions_State_GaleWillingToDie, END_IllithidOptions_State_GaleMentionedBombEnd
39. [RollResult] False
85. [Jump]
Jump to Node 4 (1)
97. Player: You're being selfish. You're risking all of our lives, our souls even - for the chance to make yourself immortal.
71. : Is that not the very nature of chasing divinity?
47. : The risk will be well worth the gain - we need only to hold our nerve through these final tribulations, and the crown will be ours. Everything will be ours.
67. Player: You're right. It's too late to change course now. We need to claim the crown.
26. : Good. We'll put that little outburst down to the shock of the circumstances, and move swiftly on.END_BrainBattle_State_GaleGaveOpinionOnStonesEND_IllithidOptions_State_GaleRefusedOrb, ORI_Gale_State_WillingToDie = False, END_IllithidOptions_State_GaleMentionedBombEnd
48. [Alias]
END_BrainBattle_State_GaleGaveOpinionOnStones = FalseORI_Gale_State_WillingToDie = False
- Alias to Node 26
51. [Jump]
Jump to Node 94 (1)
12. Player: Glad to hear it.
98. : You'll soon have far greater things to be glad of - I promise you that.End
9. Player: What do you think I should do?END_BrainBattle_State_GaleGaveOpinionOnStones = False
22. : As it stands, I see no option free of sacrifice in one form or another. So the question becomes - what are you willing to give up?
13. : Relinquish the stones, and you place your fate in the hands of a creature whose trustworthiness is hardly guaranteed.
24. : Keep the stones, and you relinquish the very essence of your being. Your soul, your emotions, your purpose. You would lose everything, and might live with such a loss for eternity.
110. : All I can say is - whatever choice you make, if it leads us to taking the Crown it will be worth it. And I will ensure you are well taken care of.END_BrainBattle_State_GaleGaveOpinionOnStonesEnd
16. Player: Leave.End
21. : Whatever you decide, do not delay for too long. Every moment we hesitate, the Crown may slip further out of reach.devnoteEND_IllithidOptions_State_GaleRefusedOrb, ORI_Gale_State_WillingToDie = False, END_IllithidOptions_State_GaleMentionedBombEnd
31. : If you seek my input, you've only to ask.devnoteIMPOSSIBLE, END_IllithidOptions_State_GaleMentionedBomb
62. [Jump]
Jump to Node 63 (2)
33. : Fate seems determined to make a mindflayer of you, as it would make a cataclysm of me. Make your choice - the orb will be there regardless.devnoteEND_IllithidOptions_State_GaleWillingToDie, END_IllithidOptions_Event_TadpoleGroupDiscussion, END_IllithidOptions_State_GaleMentionedBombEnd
40. : If the path we tread were easy, there'd be a queue of fools willing to walk it. Alas, it isn't. And such grim choices must fall to us.END_IllithidOptions_Event_TadpoleGroupDiscussion
37. : I trust you to know the course we must take. But my offer stands - if none wish to shoulder the illithid's burden, the orb would achieve the same ends.ORI_Gale_State_WillingToDie, END_IllithidOptions_State_GaleMentionedBombEnd
61. : There is, of course one more course to consider. The orb. None need shoulder the illithid's burden, if that is what you decide.END_IllithidOptions_State_GaleMentionedBombEnd
45. : Barely awake a moment, and the prince of the githyanki demands you surrender your soul?devnoteEND_IllithidOptions_Event_TadpoleGroupDiscussion, ORI_Gale_State_SwayedTowardsCrown
46. : I confess, in my head I saw that going a lot less amicably. I hope our newly-freed ally proves more reliable than the last.END_IllithidOptions_State_OrpheusIsFree, END_General_State_CurrentlyInAstralPlaneORI_Kiss_StartRandom
5. [Jump]
Jump to Node 69 (2)
56. : Fate seems determined to make a mindflayer of you. It remains your choice, as the crown remains mine.devnoteEND_IllithidOptions_State_GaleRefusedOrb, ORI_Gale_State_WillingToDie = False, END_IllithidOptions_State_GaleMentionedBombEnd
57. : The scent of Netheril hangs heavy in this place. The brain is close, as is the crown. I'm glad we face such a monster together.ORI_State_PartneredWithGaleORI_Kiss_StartRandom
70. [Jump]
Jump to Node 69 (2)
69. : The aura of Netheril hangs heavy in this place. The brain is close, as is the crown. As is victory, dare we begin to hope...ORI_Kiss_StartRandom
17. Player: I hope that wasn't our only chance. We must get hold of that crown.END_IllithidOptions_State_OrpheusIsFree = False, END_IllithidOptions_Event_EmperorBetrayal = False, END_General_State_CurrentlyInAstralPlane
43. : I don't think it was.
86. : Though I confess, the prospect of trying to outwit a brain the size of Mount Waterdeep is a challenge even for me.
65. Player: These could be our final moments. Time enough for a kiss.END_General_State_CompGaleIsMindFlayer = False, ORI_State_PartneredWithGale, FULL_CEREMORPH = False, GALE
8. [TagCinematic]
devnoteORI_Kiss_VersionA, SHORTORI_Kiss_EndRandom
93. [TagCinematic]
devnoteORI_Kiss_VersionB, SHORTORI_Kiss_EndRandom
102. [TagCinematic]
devnoteORI_Kiss_VersionC, SHORTORI_Kiss_EndRandom
72. [TagCinematic]
devnoteORI_Kiss_VersionD, SHORTORI_Kiss_EndRandom
108. [TagCinematic]
devnoteORI_Kiss_VersionA, DRAGONBORNORI_Kiss_EndRandom
64. [TagCinematic]
devnoteORI_Kiss_VersionB, DRAGONBORNORI_Kiss_EndRandom
99. [TagCinematic]
devnoteORI_Kiss_VersionC, DRAGONBORNORI_Kiss_EndRandom
88. [TagCinematic]
devnoteORI_Kiss_VersionD, DRAGONBORNORI_Kiss_EndRandom
0. [TagCinematic]
devnoteORI_Kiss_VersionA, BODYTYPE_STRONGORI_Kiss_EndRandom
1. : [TagAnswer]
ORI_Kiss_StartRandom
10. : I hope that wasn't our last kiss. I'd take a thousand more if I could.
6. [TagCinematic]
devnoteORI_Kiss_VersionB, BODYTYPE_STRONGORI_Kiss_EndRandom
80. [TagCinematic]
devnoteORI_Kiss_VersionC, BODYTYPE_STRONGORI_Kiss_EndRandom
78. [TagCinematic]
devnoteORI_Kiss_VersionD, BODYTYPE_STRONGORI_Kiss_EndRandom
90. [TagCinematic]
devnoteORI_Kiss_VersionA, SHORT = False, BODYTYPE_STRONG = FalseORI_Kiss_EndRandom
73. [TagCinematic]
devnoteORI_Kiss_VersionBORI_Kiss_EndRandom
60. [TagCinematic]
devnoteORI_Kiss_VersionCORI_Kiss_EndRandom
95. [TagCinematic]
devnoteORI_Kiss_VersionDORI_Kiss_EndRandom
106. Player: How do you like my new look?FULL_CEREMORPH
23. : I'd be lying if I said it wouldn't take some getting used to, but what can a few extra tentacles do to a bond as strong as ours?devnote
101. : When this is all over, we'll have time enough to unpick the specifics of your new condition. Psionics alone could take months to thoroughly evaluate, not to mention the matter of your diet - devnote
103. : But I'm getting ahead of myself. We've a Netherbrain to defeat. Then we get to the fun stuff.devnote
87. Player: How do you feel about using the orb, if all else fails?,
FULL_CEREMORPHEND_General_State_CurrentlyInHighHall, END_IllithidOptions_State_GaleMentionedBomb = False
87. Player: How do you feel about using the orb, if all else fails?END_General_State_CurrentlyInHighHall, END_IllithidOptions_State_GaleMentionedBomb = False
75. Player: We'll soon be close enough for you to use the orb. How are you feeling?,
FULL_CEREMORPHEND_General_State_CurrentlyInHighHall, ORI_Gale_State_WillingToDie, END_IllithidOptions_State_GaleMentionedBomb
75. Player: We'll soon be close enough for you to use the orb. How are you feeling?END_General_State_CurrentlyInHighHall, ORI_Gale_State_WillingToDie, END_IllithidOptions_State_GaleMentionedBomb
38. : I'd need a ream of parchment longer than an elder brain's stem to capture the tumult I feel at that particular prospect.
109. : But I'm ready, if that's the word you need to hear. If you call on me, I will not let you down.
100. Player: What will you do when we get hold of the crown?,
FULL_CEREMORPH
100. Player: What will you do when we get hold of the crown?
11. : 'When?' I'm glad you have such confidence in our endeavour. I confess, my own's not constructed from such immutable materials.
7. : I made a promise to my goddess. One I will do my best to keep. For the sake of this city, I can only hope that my best will be enough.LOW_StormshoreTabernacle_State_WantsSurrenderCrown
77. : I challenged my goddess, defied her will, and promised her destruction. LOW_StormshoreTabernacle_State_GaleChallengesMystra