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    Synopsis:

    Updated recruitment dialogue for Gale, post-EA.

    Gale's arm appears from the waypoint teleporter near the nautiloid crash site. From the other side of the portal, he asks the player to grab his hand and pull him through. If they help, he can be recruited to the party, and will talk about seeing the players aboard the nautiloid.

    There is a Dark Urge moment in this dialogue, in which they can cut off Gale's arm before he is revelaed, killing him.



  • 71.
    Gale
    : The currents of Weave around these sigils are absolutely fascinating. So much to explore!Gale_Recruitment_HasMet = False, ORI_Gale_State_Rescuer = False, AVATAR, ORI_Gale_State_AttackedDuringRecruitment = FalseGale_Recruitment_HasMet
    • 149. [Alias]
      • Alias to Node 211
      • 216. [Jump] Jump to Node 203 (1)
      • 41. Player: Decline.
        • 136.
          Gale
          : A pity. I thought I sensed rapport, the promise of adventure, a flutter of excitement right here in my breadbasket... but perhaps it was merely indigestion.devnote
          End
  • 102.
    Narrator
    : *You approach the sigil on the stone. Magic glitters and swirls from it erratically, as if malfunctioning. It looks slightly dangerous.*ORI_Gale_Event_DisruptedWaypoint = False
    • 189. Player: Touch the sigil.ORI_Gale_Event_DisruptedWaypoint
      • 156. [TagCinematic] devnote
        • 46. [TagCinematic] devnote
          • 199.
            Gale
            : A hand? Anyone?
            • 206. Player: Fantasise about hacking off the hand.REALLY_DARK_URGE
              • 63.
                Narrator
                : *This branch of flesh is begging to be pruned, and its sap supped from.*devnoteORI_DarkUrge_State_HackedGale, GLO_PaladinOathbreaker_Event_BrokeOath, ORI_DarkUrge_Event_IndulgedUrge, ORI_DarkUrge_Event_HadUrge
                • 144.
                  Gale
                  : By Mystra's eyelids, stop! Cease, you loon! Agh! Agh!devnote
                  • 12.
                    Narrator
                    : *As soon as the dreams cross the threshold of your imagination, you snap back to realise they have all come true.*devnoteORI_Inclusion_Random['Lae'zel 1', 'Wyll -1', 'Karlach -1']
                    • 127.
                      Lae'zel
                      : Your lust for blood is rare. Let us hope you know where to direct it.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                      • Link to Node 158
                    • 225.
                      Astarion
                      : Just full of surprises, aren't you?ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                      • Link to Node 158
                    • 67.
                      Shadowheart
                      : You were supposed to lend a hand, not take one.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                      • 158.
                        Narrator
                        : *Joy floods through you. You were dazed on the nautiloid. But now you are truly awake, alive.*ORI_Inclusion_End_Random
                        End
                    • 222.
                      Wyll
                      : Poor man! That's no way to treat a stranger in need.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                      • Link to Node 158
                    • 219.
                      Karlach
                      : Whoa. What the fuck just happened?ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                      • Link to Node 158
            • 188. Player: Who are you?
              • 121.
                Gale
                : Just your average traveller stuck between realms. Pull me out and we'll get properly introduced.
            • 105. Player: Slap the hand.
              • 97.
                Gale
                : Ow! Perhaps I should have clarified. A helping hand? Anyone?
            • 177. Player: You'll have to remain extremely calm to touch him without burning him. Take a deep breath, then pull., REALLY_KARLACHORI_DarkUrge_Event_ResistedUrge, ORI_DarkUrge_Event_HadUrgeRoll (Strength, ) vs 7 (0)
            • 177. Player: Ignore the urge to maim. Grab the hand and pull., REALLY_DARK_URGEORI_DarkUrge_Event_ResistedUrge, ORI_DarkUrge_Event_HadUrgeRoll (Strength, ) vs 7 (0)
            • 177. Player: Grab the hand and pull.ORI_DarkUrge_Event_ResistedUrge, ORI_DarkUrge_Event_HadUrgeRoll (Strength, ) vs 7 (0)
              • 106. [RollResult] True
                • 152. [Jump] Jump to Node 10 (1)
              • 56. [RollResult] False
                • 16.
                  Gale
                  : Harder! Come on, put your back into it!
                  • 181. Player: Take a deep breath. Stay calm and cool. When you're sure your flames won't hurt him, pull again., REALLY_KARLACHRoll (Strength, ) vs 12 (0)
                  • 181. Player: Pull again, as hard as you can.Roll (Strength, ) vs 12 (0)
                    • 13. [RollResult] True
                      • 10.
                        Gale
                        : That's it! Go on, keep pulling!['Wyll 1', 'Karlach 1']
                        • 101. [TagCinematic] devnote
                          • 202.
                            Gale
                            : Ooft, hello. I'm Gale of Waterdeep. Apologies, I'm usually better at this.ORI_Gale_State_Rescuer, ORI_Gale_Event_Liberated, ORI_Gale_Freed
                            • 218. Player: Careful! I kept calm before, but touching me could easily kill you.REALLY_KARLACH
                              • Link to Node 153
                            • 95. Player: No need to apologise. Are you all right?
                              • 175.
                                Gale
                                : A bit shocked, but friend, it's a relief and a pleasure to make your acquaintance.
                                • Link to Node 153
                            • 179. Player: At introductions?
                              • 130.
                                Gale
                                : At magic.devnote
                                • 153.
                                  Gale
                                  : Say, but I know you, don't I? In a manner of speaking. You were on the nautiloid as well.
                                  • 91. Player: I was, yes.
                                    • 170.
                                      Gale
                                      : Then I can only assume you too were on the receiving end of a rather unwelcome insertion in the ocular region.
                                      • 94. [Jump] Jump to Node 197 (2)
                                  • 48. Player: Never mind the nautiloid. How did you get stuck in that stone?
                                    • 93.
                                      Gale
                                      : I don't know what transpired exactly, but the ship broke into pieces and I suddenly found myself in freefall.
                                      • 2.
                                        Gale
                                        : As I was plummeting to certain death, I spied a glimmer quite near where I estimated my body to impact with less-than-savoury propulsion.
                                        • 150.
                                          Gale
                                          : Recognising this glimmer to be magical in nature, I reached out to it with a Weaving of words and found myself on the other side as it were.
                                          • 74.
                                            Gale
                                            : How about you? How did you survive the fall?
                                            • 190. Player: To be honest, I haven't a clue.
                                              • 55.
                                                Gale
                                                : Fair enough. But even so, I have the unfortunate suspicion your survival is still very much in jeopardy.
                                                • Link to Node 197
                                            • 96. Player: I took control of the ship, landed it safely and saved the day.
                                              • 151.
                                                Gale
                                                : That vast, burning wreckage behind you somewhat contradicts your story, but here you stand, so who am I to argue?
                                                • 62.
                                                  Gale
                                                  : Still, swashbuckling heroics aside, I have the unfortunate suspicion your survival is still very much in jeopardy.
                                                  • Link to Node 197
                                            • 82. Player: I survived. That's all that matters.
                                              • 42.
                                                Gale
                                                : I quite agree, but I have the unfortunate suspicion your survival is still very much in jeopardy.
                                                • 197.
                                                  Gale
                                                  : Back on the ship, you too were on the receiving end of a rather unwelcome insertion in the ocular region, were you not?
                                                  • 183. Player: Go on...
                                                    • Link to Node 137
                                                  • 159. Player: Couldn't have phrased it more repellently myself.
                                                    • 45.
                                                      Gale
                                                      : No use sugarcoating it, is there?
                                                      • 137. [Jump] Jump to Node 88 (2)
                                                  • 133. Player: That's hardly any of your business.
                                                    • 157.
                                                      Gale
                                                      : Gotcha. Private. Nothing to do with me.
                                                      • 88.
                                                        Gale
                                                        : And yet, if we indulge in the hypothetical for a moment...
                                                        • 72.
                                                          Gale
                                                          : As a githyanki, it's no news to you that this parasite will soon turn us into mind flayers - an outcome I'd rather like to avoid.GITHYANKI
                                                          • 66. [Jump] Jump to Node 162 (2)
                                                        • 114.
                                                          Gale
                                                          : The insertee we speak of, this parasite - are you aware that after a period of excruciating gestation it will turn us into mind flayers?GITHYANKI = False
                                                          • 162.
                                                            Gale
                                                            : It's a process known as ceremorphosis, and let me assure you: it is to be avoided.
                                                            • 155.
                                                              Gale
                                                              : So speaking about divine intervention, you don't happen to be a cleric, by any chance, do you? A doctor? Surgeon? Uncannily adroit with a knitting needle?8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_UsedClericOption
                                                              • Link to Node 208
                                                            • 20.
                                                              Gale
                                                              : You don't happen to be a cleric, by any chance, do you? A doctor? Surgeon? Uncannily adroit with a knitting needle?8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_UsedClericOption = False
                                                              • 208. Player: [TagAnswer] ORI_Inclusion_ShadowHeart
                                                                • 209.
                                                                  Shadowheart
                                                                  : You seem to know enough about our condition to realise it is beyond most clerics' skills.8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_ShadowHeartInclusion
                                                                  • 198.
                                                                    Gale
                                                                    : Most, no doubt. But I find myself hoping to be in the presence of the few. You don't happen to be one of them?8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_ShadowHeartInclusion
                                                                    • 14. Player: [TagAnswer] ORI_Inclusion_End_ShadowHeart
                                                                      • 1. Player: I was going to ask you the same question.
                                                                        • 196.
                                                                          Gale
                                                                          : Then it looks like we're both starved for answers.
                                                                          • Link to Node 186
                                                                      • 147. Player: Can't say that I am.CLERIC = False
                                                                        • Link to Node 186
                                                                      • 173. Player: I can knit you a cap, but that's where my prowess with the knitting needle stops.8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_ShadowHeartInclusion = False, REALLY_KARLACH = False, REALLY_WYLL = False, REALLY_SHADOWHEART = False, REALLY_LAEZEL = False, REALLY_DARK_URGE = False, REALLY_ASTARION = False
                                                                        • 58.
                                                                          Gale
                                                                          : A cap would keep the parasite nice and cosy, but its comfort is hardly my priority.
                                                                          • Link to Node 186
                                                                      • 107. Player: I'm a cleric indeed, but I'm afraid the power to remove this parasite eludes me. I can't cure us., CLERIC
                                                                      • 107. Player: I can tend to basic wounds and ailments, but alien parasites? I'm afraid not., BARD, DRUID, PALADIN, RANGER
                                                                      • 107. Player: My hands are better suited to less delicate pursuits. I can offer you a swift end, but I can't cure you., BARBARIAN, FIGHTER
                                                                      • 107. Player: My patron offers me many gifts, but tadpole extraction is not one of them. I can't cure our parasites., WARLOCK
                                                                      • 107. Player: I possess many gifts, but tadpole extraction is not one of them. I can't cure our parasites., SORCERER
                                                                      • 107. Player: I'm no stranger to high-stakes extractions, but these tadpoles are beyond even my light fingers. I can't cure us., ROGUE
                                                                      • 107. Player: These tadpoles are beyond even my arcane knowledge. I cannot remove them., WIZARD
                                                                        • 49.
                                                                          Gale
                                                                          : I suppose few enough can. It's not exactly a common affliction.8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_ShadowHeartInclusion = False
                                                                          • 186.
                                                                            Gale
                                                                            : We're most certainly going to need a healer, and soon too. How about we lend each other a helping hand once more and look for a healer together?
                                                                            • 200. Player: Sounds like a plan. You're welcome to join me.
                                                                              • 204. [Jump] Jump to Node 124 (2)
                                                                            • 191. Player: No, thank you. I'm not looking for another travelling companion.
                                                                              • 76.
                                                                                Gale
                                                                                : Are you certain? There might be danger around the next corner, and a wizard is excellent company to keep.
                                                                                • 124. Player: Fair enough. Yes, I'd like you to join me after all.
                                                                                  • 29.
                                                                                    Gale
                                                                                    : Most excellent. A parasite shared is a parasite halved. Or something to that effect.GEN_MaxPlayerCountReached = False, AVATAROriginAddToParty
                                                                                    • 90.
                                                                                      Gale
                                                                                      : Oh! But before you think you're about to embark on a journey with most ill-mannered a man: thank you for pulling me out of that stone.
                                                                                      • 53.
                                                                                        Gale
                                                                                        : It was an act of foresighted kindness I assure you, for I have the feeling ample opportunities will present themselves for me to return the favour.
                                                                                        End
                                                                                  • 61.
                                                                                    Gale
                                                                                    : [TagAnswer] GEN_MaxPlayerCountReachedHirelings_Event_RefreshHirelings
                                                                                    • 25.
                                                                                      Gale
                                                                                      : Oh, but I see now you're travelling with plenty of company already. Perhaps I can join you later instead.GLO_Tutorials_FullPartyRejection
                                                                                      • 7. [Jump] Jump to Node 78 (2)
                                                                                  • 184.
                                                                                    Gale
                                                                                    : Oh, but I've just come to realise you're not the leader of this little troupe. My joining your ranks is not your call to make, I'm afraid.GEN_MaxPlayerCountReached = False, AVATAR = False
                                                                                    • 115.
                                                                                      Gale
                                                                                      : Hail your party leader, would you? I'd like to join if deemed amenable.
                                                                                      End
                                                                                • 187. Player: I'm certain.
                                                                                  • 213.
                                                                                    Gale
                                                                                    : Your quite significant loss. Farewell then, and good luck.
                                                                                    End
                                                                        • 163.
                                                                          Gale
                                                                          : As we've established, few enough can. It's not exactly a common affliction.8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_ShadowHeartInclusion
                                                                          • Link to Node 186
                                            • 128. Player: I attribute it to divine intervention.CLERIC8e1f8d3f-67d3-7ab5-4e98-66522f018bd4_UsedClericOption
                                              • 87.
                                                Gale
                                                : It is a valuable commodity, to be favoured so by the gods.
                                                • 142.
                                                  Gale
                                                  : But even so, I have the unfortunate suspicion your survival is still very much in jeopardy.
                                                  • Link to Node 197
                                  • 37. Player: You don't trust this man. Draw your weapon.
                                    • 224.
                                      Gale
                                      : Whoa - easy does it. You really, really don't want to do that. Not a threat, just an observation.
                                      • 207. Player: Sheathe your weapon.
                                        • 154.
                                          Gale
                                          : Much obliged. Besides, I suspect the real villain here is one we have in common.
                                          • 35. [Jump] Jump to Node 197 (1)
                                      • 140. Player: And why would I really, really not want attack you?
                                        • 122.
                                          Gale
                                          : Ten years of bad luck if you kill a wizard. Why take the risk?
                                      • 83. Player: Attack.
                                        • 34.
                                          Gale
                                          : Then you leave me no choice but to answer your folly with fury.TemporaryHostilityAfterDialog, ORI_Gale_State_AttackedDuringRecruitment
                                          End
                            • 165. Player: At not wasting the time of passing adventurers? I certainly hope so.
                              • 212.
                                Gale
                                : Apologies, I didn't exactly memorise my cephalopodian banishment spells last night. Wasn't the best prepared for an attack-by-squid.
                                • Link to Node 153
                    • 0. [RollResult] False
                      • 30.
                        Gale
                        : No! I'm slipping away! I'll perish in here!
                        • 99.
                          Gale
                          : I'll perish...!devnote
                          End
                  • 205. Player: This is more trouble than it's worth. Leave him to his fate.
                    • 227.
                      Gale
                      : No! I can't make it out by myself. I'll perish in here!
                      • 223.
                        Gale
                        : I'll perish...!devnote
                        End
            • 195. Player: Whisper to the Weave roiling within the sigil. Attempt to calm it down.WIZARDRoll (Intelligence, ) vs 7 (0)
              • 135. [RollResult] True
                • 50.
                  Gale
                  : Whatever you're doing, it's working wonders! Now a quick little pull should do the trick.
                  • 15. [Jump] Jump to Node 101 (1)
              • 44. [RollResult] False
                • 38.
                  Narrator
                  : *The magic around the sigil hisses like a cornered cat. Your only option now, is to grab the hand and pull.*
                  • 98. Player: Muster your strength and yank harder.Roll (Strength, ) vs 7 (2)
                    • 4. [Jump] Jump to Node 106 (1)
                    • 193. [Jump] Jump to Node 0 (1)
                  • 69. Player: It's far too dangerous. Leave him to his fate.
                    • 178. [Jump] Jump to Node 227 (1)
            • 172. Player: Attune yourself to the sigil's magic, then bid it to quiet down., BARD, SORCERER, WARLOCKRoll (Charisma, ) vs 7 (0)
              • Link to Node 77
            • 145. Player: Let flow some words of prayer to soothe the sigil's magic., CLERIC, DRUID, CLERIC_MYSTRARoll (Wisdom, ) vs 7 (0)
              • Link to Node 77
            • 112. Player: Let flow some words of prayer to soothe the sigil's magic., CLERIC_MYSTRARoll (Wisdom, ) vs 7 (1)
              • Link to Node 77
            • 65. Player: With a keen, but calculated twist, you attempt to sabotage the sigil.ROGUERoll (Dexterity, SleightOfHand) vs 12 (0)
              • 77. [Jump] Jump to Node 195 (2)
            • 192. [Jump] Jump to Node 69 (1)
    • 217. Player: Leave.
      End
  • 129.
    Gale
    : Ah, my saviour! I'd be in quite a bind if not for your valiant tugging.devnoteGale_Recruitment_HasMet = False, ORI_Gale_State_Rescuer, AVATAR, ORI_Gale_State_AttackedDuringRecruitment = FalseGale_Recruitment_HasMet
    • 31. [Jump] Jump to Node 211 (1)
  • 160.
    Gale
    : My, I hope it has been made abundantly clear that to kill me is... counterproductive.AVATAR, ORI_Gale_State_AttackedDuringRecruitmentORI_Gale_State_AttackedDuringRecruitment = False
    • 80.
      Gale
      : I'd thank you for bringing me back to life, but your ending it in the first place has me rather in two minds about you.
      • 84.
        Gale
        : That said, despite my return to the land of the living my predicament remains, and so of course does yours.
        • 167.
          Gale
          : As such, I'm feeling magnanimous enough to let bygones be bygones. A healer is what we need. Shall we?
          • 203. Player: Accept.
            • 132.
              Gale
              : Most excellent! Then without further ado, let's be off!GEN_MaxPlayerCountReached = False, AVATAR
              • 134.
                Gale
                : Here's hoping we come across a powerful healer and a powerful wizard both.OriginAddToParty, RecruitedGale
                End
            • 138.
              Gale
              : I'd happily accept, but you're not the leader of your little troupe, are you? Not your call to make, I'm afraid.GEN_MaxPlayerCountReached = False, AVATAR = False
              End
            • 9.
              Gale
              : [TagAnswer] GEN_MaxPlayerCountReachedHirelings_Event_RefreshHirelings
              • 78.
                Gale
                : And I'm flattered, I'm sure - but it seems you're travelling with a substantial amount of companions already. Maybe later, yes?GLO_Tutorials_FullPartyRejection
                • 8. Player: All right. Meet me at camp. CAMP_GLO_State_InCamp = False
                  • 100.
                    Gale
                    : I'll make my way to your camp, and embark upon a succulent slow-cook to be consumed upon your return.GLO_ORI_Event_InvitedToCamp_Walk, RecruitedGale
                    End
                • 169. Player: You can take Alfira's place. ORI_Alfira_ControlledByUser
                  • 81.
                    Narrator
                    : [TagAnswer] ORI_Alfira_State_CanBeKicked = False
                    • 79. [Jump] Jump to Node 161 (1)
                  • 108.
                    Gale
                    : [TagAnswer] ORI_Alfira_State_CanBeKickedORI_Alfira_Event_KickCompanion
                    • 120. [Jump] Jump to Node 126 (1)
                • 21. Player: Take Astarion's place - he can head back to camp.GLO_Origin_Avatar_Astarion = False, ORI_Astarion_ControlledByUser
                  • 18.
                    Narrator
                    : [TagAnswer] ORI_Astarion_State_CanBeKicked = False
                    • 161.
                      Narrator
                      : *Your companion is otherwise engaged. You'll need to dismiss them at a more convenient moment.*
                  • 54. Player: [TagAnswer] ORI_Astarion_State_CanBeKickedORI_Inclusion_Astarion
                    • 43.
                      Astarion
                      : If I must. But do try to keep them safe - they're a little useless without me.devnote
                    • 43.
                      Astarion
                      : Oh, gladly. This circus is all yours, my friend.devnote
                    • 43.
                      Astarion
                      : I would object, but sitting by the fire while you do all the hard work sounds marvellous, actually.devnote
                      • 28. Player: [TagAnswer] ORI_Astarion_Event_KickCompanion, ORI_Inclusion_End_Astarion
                        • Link to Node 126
                • 75. Player: Take Karlach's place.GLO_Origin_Avatar_Karlach = False, ORI_Karlach_ControlledByUser
                  • 226.
                    Narrator
                    : [TagAnswer] ORI_Karlach_State_CanBeKicked = False
                    • 59. [Jump] Jump to Node 161 (1)
                  • 26. Player: [TagAnswer] ORI_Karlach_State_CanBeKickedORI_Inclusion_Karlach
                    • 5.
                      Karlach
                      : Aw! Why me?! Guess I'll just sit on my thumb in camp then.devnote
                    • 5.
                      Karlach
                      : Tsch! Not fair. Camp is boring.devnote
                    • 5.
                      Karlach
                      : Teacher's pet.devnote
                      • 89. Player: [TagAnswer] ORI_Karlach_Event_KickCompanion, ORI_Inclusion_End_Karlach
                        • Link to Node 126
                • 60. Player: Lae'zel will leave.GLO_Origin_Avatar_Laezel = False, ORI_Laezel_ControlledByUser
                  • 27.
                    Narrator
                    : [TagAnswer] ORI_Laezel_State_CanBeKicked = False
                    • 32. [Jump] Jump to Node 161 (1)
                  • 103. Player: [TagAnswer] ORI_Laezel_State_CanBeKickedORI_Inclusion_Laezel
                    • 39.
                      Lae'zel
                      : Fine. I shall wait in our camp.
                    • 39.
                      Lae'zel
                      : If I must, I must.
                    • 39.
                      Lae'zel
                      : Until later, then.
                      • 23. Player: [TagAnswer] ORI_Laezel_Event_KickCompanion, ORI_Inclusion_End_Laezel
                        • 126.
                          Gale
                          : A decision most excellently made. Shall we?, REALLY_GALEOriginAddToParty, RecruitedGale
                          End
                • 17. Player: Take Shadowheart's place.GLO_Origin_Avatar_Shadowheart = False, ORI_Shadowheart_ControlledByUser
                  • 85.
                    Narrator
                    : [TagAnswer] ORI_Shadowheart_State_CanBeKicked = False
                    • 111. [Jump] Jump to Node 161 (1)
                  • 118. Player: [TagAnswer] ORI_Shadowheart_State_CanBeKickedORI_Inclusion_ShadowHeart
                    • 210.
                      Shadowheart
                      : See you at camp, then.
                    • 210.
                      Shadowheart
                      : I suppose this affords me a little alone time. Until later, then.
                    • 210.
                      Shadowheart
                      : If you insist. Don't have all the fun without me.
                      • 174. Player: [TagAnswer] ORI_Shadowheart_Event_KickCompanion, ORI_Inclusion_End_ShadowHeart
                        • Link to Node 126
                • 221. Player: You can trade places with Wyll.GLO_Origin_Avatar_Wyll = False, ORI_Wyll_ControlledByUser
                  • 125.
                    Narrator
                    : [TagAnswer] ORI_Wyll_State_CanBeKicked = False
                    • 119. [Jump] Jump to Node 161 (1)
                  • 143. Player: [TagAnswer] ORI_Wyll_State_CanBeKickedORI_Inclusion_Wyll
                    • 166.
                      Wyll
                      : Off I go. You'll know where to find me!
                    • 166.
                      Wyll
                      : See you soon, then.
                    • 166.
                      Wyll
                      : All right. I know a shortcut.
                      • 109. Player: [TagAnswer] ORI_Wyll_Event_KickCompanion, ORI_Inclusion_End_Wyll
                        • Link to Node 126
                • 139. Player: [HirelingName_1_03d3080c-4144-7335-8478-a4fb38a54eb9] can stay at camp.Hireling1_State_ControlledByUser
                  • 47.
                    Gale
                    : [TagAnswer] Hirelings_Dialog_ShowHireling_1 = False
                    • 180. [Jump] Jump to Node 161 (1)
                  • 215.
                    Gale
                    : [TagAnswer] Hirelings_Dialog_ShowHireling_1Hirelings_Event_ToCamp_1
                    • 6. [Jump] Jump to Node 126 (1)
                • 117. Player: [HirelingName_2_c4187b58-a2f9-61d1-9899-e456945876fd] can stay at camp.Hireling2_State_ControlledByUser
                  • 57.
                    Gale
                    : [TagAnswer] Hirelings_Dialog_ShowHireling_2 = False
                    • 220. [Jump] Jump to Node 161 (1)
                  • 214.
                    Gale
                    : [TagAnswer] Hirelings_Dialog_ShowHireling_2Hirelings_Event_ToCamp_2
                    • 11. [Jump] Jump to Node 126 (1)
                • 185. Player: [HirelingName_3_0b5f9e73-cec6-e308-15f4-8e142147908d] can stay at camp.Hireling3_State_ControlledByUser
                  • 22.
                    Gale
                    : [TagAnswer] Hirelings_Dialog_ShowHireling_3 = False
                    • 33. [Jump] Jump to Node 161 (1)
                  • 148.
                    Gale
                    : [TagAnswer] Hirelings_Dialog_ShowHireling_3Hirelings_Event_ToCamp_3
                    • 171. [Jump] Jump to Node 126 (1)
                • 73. Player: [GLO_CompanionSwap_AvatarName1_938ab998-0908-f7de-0f9f-3d34dbf5808f] can stay at camp.GLO_CompanionSwap_State_Avatar1ControlledByUser
                  • 86.
                    Gale
                    : [TagAnswer] GLO_Avatar1_State_CanBeKickedGLO_Avatar1_Event_Kick
                    • 194. [Jump] Jump to Node 126 (1)
                  • 110.
                    Gale
                    : [TagAnswer] GLO_Avatar1_State_CanBeKicked = False
                    • 40. [Jump] Jump to Node 161 (1)
                • 141. Player: [GLO_CompanionSwap_AvatarName2_1cbefe6a-48c2-e77d-4a66-ab7524b61dbe] can stay at camp.GLO_CompanionSwap_State_Avatar2ControlledByUser
                  • 92.
                    Gale
                    : [TagAnswer] GLO_Avatar2_State_CanBeKickedGLO_Avatar2_Event_Kick
                    • 51. [Jump] Jump to Node 126 (1)
                  • 146.
                    Gale
                    : [TagAnswer] GLO_Avatar2_State_CanBeKicked = False
                    • 64. [Jump] Jump to Node 161 (1)
                • 3. Player: [GLO_CompanionSwap_AvatarName3_d8706512-5c01-67d4-db8b-6c383dc02331] can stay at camp.GLO_CompanionSwap_State_Avatar3ControlledByUser
                  • 52.
                    Gale
                    : [TagAnswer] GLO_Avatar3_State_CanBeKickedGLO_Avatar3_Event_Kick
                    • 19. [Jump] Jump to Node 126 (1)
                  • 113.
                    Gale
                    : [TagAnswer] GLO_Avatar3_State_CanBeKicked = False
                    • 123. [Jump] Jump to Node 161 (1)
                • 70. Player: [GLO_CompanionSwap_AvatarName4_fc31b1ba-d511-0552-070f-b57b2b9e6bf7] can stay at camp.GLO_CompanionSwap_State_Avatar4ControlledByUser
                  • 168.
                    Gale
                    : [TagAnswer] GLO_Avatar4_State_CanBeKickedGLO_Avatar4_Event_Kick
                    • 104. [Jump] Jump to Node 126 (1)
                  • 68.
                    Gale
                    : [TagAnswer] GLO_Avatar4_State_CanBeKicked = False
                    • 36. [Jump] Jump to Node 161 (1)
                • 182. Player: I'll be back. GLO_ND_CompanionSwap_NotAdded
                  • 131.
                    Gale
                    : I should certainly hope so., REALLY_GALE
                    End
          • 116. Player: Decline.
            • 24.
              Gale
              : You've grown none the wiser, I see.
              End
  • 164.
    Gale
    : I sense the leadership of your troupe lies elsewhere. I'd be most grateful for an introduction. AVATAR = False
    End
  • 176.
    Gale
    : The currents of Weave around these sigils are absolutely fascinating. So much to explore!Gale_Recruitment_HasMet, AVATAR, ORI_Gale_State_AttackedDuringRecruitment = False
    • 211.
      Gale
      : Exploration merits companionship though. Shall we?
      • 201. [Jump] Jump to Node 167 (2)