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    Synopsis:

    Jaheira's default dialogue. Topics range from her past life to her current goals as they develop. Unless otherwise stated, her tone is confident and to the point. She's a seasoned adventurer with a sardonic sense of humour - and a little less cynical than she might present herself to be.


  • 8.
    Jaheira
    : Farewell.devnote
    End
  • 10. [Alias] GLO_Orin_State_Dead, Jaheira_InParty_DiscussedDarkUrgeResolution = False
    • Alias to Node 170
    • 223.
      Jaheira
      : We faced Bhaal there once before, and I was not ready to count on luck a second time. But luck had no part in it - just you.Jaheira_InParty_DiscussedDarkUrgeResolution
      • 137. Player: [TagAnswer] ORI_Inclusion_Minsc
        • 214.
          Minsc
          : Well. You, and a certain miniature giant space hamster. But mostly you, true.
          • 102. Player: [TagAnswer] ORI_Inclusion_End_Minsc
            • Link to Node 235
            • 263.
              Jaheira
              : [TagAnswer] REALLY_DARK_URGE = False
              • 268.
                Jaheira
                : That is both Chosen beaten, and their stones wrested from their grasp. But where they fall, the elder brain rises.GLO_Gortash_State_PermaDefeated
                • 293.
                  Jaheira
                  : It is already worming its way free. We must find it before it slips its collar, whether we are ready or not.
                  • Link to Node 157
              • 118.
                Jaheira
                : And now it is Gortash's turn. We'll need his stone to finish this - however you plan to acquire it. So let us go pay Lord Liar a visit.
                • 157. [Jump] Jump to Node 222 (2)
  • 12.
    Jaheira
    : Minsc certainly made his home in that hideout - but he's up to something somewhere else.devnoteLOW_CountingHouse_State_RobbersEscaped = False, LOW_MinscHideout_State_StoneLordDisabled = False, GLO_Origin_PartOfTheTeam_Minsc = False, Debug_Teleport_LOW_AbandonedCisternInterior
    • 202. [Jump] Jump to Node 23 (1)
    • 221. [Jump] Jump to Node 83 (1)
    • 25. [Jump] Jump to Node 227 (1)
  • 14. [Nested Dialog] GLO_Origin_PartOfTheTeam_Minsc, Jaheira_InParty_SpokeOfMinsc = False
    • 260. [Jump] Jump to Node 222 (2)
  • 16.
    Jaheira
    : Congratulations are in order. I fancied myself the sage advisor, sworn to guide you through what it means to be a child of Bhaal.ORI_DarkUrge_State_BhaalResisted, Jaheira_InParty_DiscussedDarkUrgeResolution = FalseJaheira_InParty_DiscussedDarkUrgeResolution
    • 89.
      Jaheira
      : And while I mulled on that solemn responsibility - you went and took care of it on your own.
      • 134.
        Jaheira
        : Well done. Truly.
        • 51. Player: [TagAnswer] ORI_Inclusion_Minsc
          • 180.
            Minsc
            : Well done indeed! Though now you will never see a god of death cower before a miniature giant space hamster. Every choice has a cost, I suppose.
            • 31. Player: [TagAnswer] ORI_Inclusion_End_Minsc
              • 235.
                Jaheira
                : The path of a Bhaalspawn is not an easy one - nor does it ever truly end.
                • 279.
                  Jaheira
                  : But you found your footing where so many before you have fallen. Wherever you lead from now, we will follow.8a4a686d-6c47-411f-a0b3-d79ff33e2922
                  • Link to Node 108
                  • Link to Node 9
                • 181.
                  Jaheira
                  : But you found your footing where so many before you have fallen. Wherever you lead from now, we will follow.
                  • 108.
                    Jaheira
                    : I wonder if Gortash knows just who it is he is dealing with.GLO_Gortash_State_PermaDefeated = False
                    • Link to Node 280
                  • 9.
                    Jaheira
                    : I believe you have an appointment with a Netherbrain.
                    • 280.
                      Jaheira
                      : Lead, then. Nature's servant awaits.
                      • Link to Node 157
  • 19.
    Jaheira
    : Are you... well? You have a rather vacant, tadpole-finally-ate-my-brain look about you.Jaheira_InParty_ReactedToBloodWeddingFallback = False, ORI_DarkUrge_State_BloodWeddingFallbackJaheira_InParty_ReactedToBloodWeddingFallback
    • 243. Player: I'm fine. Let's keep moving.
      • 290.
        Jaheira
        : You're the boss.
        End
    • 285. [Jump] Jump to Node 222 (2)
  • 23.
    Jaheira
    : Yes?LOW_CountingHouse_State_RobbersEscaped, Jaheira_InParty_SpokeOfDoppelgangerJaheira, ORI_Jaheira_Event_FoundLinkToSewers = False
    • 151. Player: I think Minsc might have fled down into the sewers.LOW_MinscHideout_State_StoneLordDisabled = False, LOW_CountingHouse_Knows_MinscHideoutInSewers, ORI_Jaheira_Event_FoundLinkToSewers = FalseORI_Jaheira_Event_FoundLinkToSewers
      • 4.
        Jaheira
        : [TagAnswer]
        • 239.
          Jaheira
          : The Undercity is perilous, but I recall Minsc making a home down there in the old days. 'To plant his boot on the very bosom of evil', or some such.
          • 261.
            Jaheira
            : I'll mark an entrance I know - from there, we shall just have to follow our noses.
      • 81.
        Jaheira
        : Of course. You're no true Baldurian unless you've sloshed around in the slurry, after all.
        • Link to Node 239
    • 55. [Jump] Jump to Node 222 (2)
  • 36.
    Jaheira
    : [TagGreeting] Jaheira_InParty_SpokeOfDanthelonAttack = False, GLO_Origin_PartOfTheTeam_Minsc = False, WYR_Axe_Harpers_JaheiraPresentForAmbush
    • 44. [Nested Dialog]
      • 32. [Jump] Jump to Node 251 (1)
      • 113.
        Jaheira
        : [TagAnswer] WYR_Axe_State_DoppelgangersDead = False, VISITEDREGION_CTY_Main_A
        • 49. [Jump] Jump to Node 156 (2)
  • 39.
    Jaheira
    : That was horrible.devnote
    End
  • 43.
    Jaheira
    : Now now - I need a moment.devnote
    End
  • 53.
    Jaheira
    : Always.devnote
    End
  • 62.
    Jaheira
    : [TagGreeting] Approval_AtLeast_0_For_Sp2
    • 222.
      Jaheira
      : Speak.
      • 291. Player: Tell her about what happened at the Counting House.LOW_CountingHouse_State_RobbersEscaped, Jaheira_InParty_SpokeofCountingHouseWithoutMinscQuest = False, LOW_CountingHouse_Heist_State_JaheiraSpoke = False, Jaheira_InParty_SpokeOfDoppelgangerJaheira = False
        • 127.
          Jaheira
          : Stlarning shapechangers. And of course the fool would follow their every word, just because they wear my face.Jaheira_InParty_SpokeofCountingHouseWithoutMinscQuest
          • 253. [Nested Dialog] WYR_Knows_MinscDisappeared = False
            • Link to Node 22
            • Link to Node 99
          • 225. [Nested Dialog]
            • 22. [Jump] Jump to Node 251 (1)
            • 99. [Jump] Jump to Node 222 (2)
        • 236.
          Jaheira
          : Well - first things first, I owe you an apology. I did not tell you of all I hoped to find in the city.
          • 269.
            Jaheira
            : [TagAnswer]
      • 144. Player: Tell her about the encounter with Nine-Fingers.ORI_Jaheira_State_ToldAboutNinefingers = False, GLO_Origin_PartOfTheTeam_Minsc = False, LOW_Guildhall_NineFingers_AskedToBringJaheira, GLO_Minsc_Knows_MinscIsStoneLord = FalseORI_Jaheira_State_ToldAboutNinefingers
        • 21.
          Jaheira
          : Ah. The guildmaster wishes to see us, does she? Better we call on her home than she call on ours. Lead, then.Jaheira_Inparty_SpokeOfNineFingers
        • 116.
          Jaheira
          : Ah. I know what she speaks of. I need... information from her. And a pardon from you - for I have not been overly generous with the truth.Jaheira_InParty_SpokeOfNineFingersWithoutMinscQuest
          • 255. [Nested Dialog]
            • 95.
              Jaheira
              : [TagAnswer] Jaheira_InParty_SpokeOfNineFingersWithoutMinscQuest
              • 246. [Jump] Jump to Node 47 (1)
            • 166. [Jump] Jump to Node 251 (1)
            • 74. [Jump] Jump to Node 113 (1)
      • 173. Player: Care to discuss that scroll of yours?Jaheira_InParty_DiscussedRitualScroll, Jaheira_InParty_ScrollDiscussedAndBurned = False, Jaheira_InParty_ScrollDiscussedAndKept = False
        • 122. [Nested Dialog]
          • 75. [Jump] Jump to Node 222 (2)
      • 250. Player: I found a strange scroll in your sanctuary. Something about a 'timeless body'?Jaheira_InParty_DiscussedRitualScroll = False, ORI_Jaheira_Event_DiscoveredScroll
        • 130. [Nested Dialog]
          • Link to Node 75
      • 58. Player: Have you thought any more about how we might find Minsc?Jaheira_InParty_SpokeOfDanthelonAttack, GLO_Origin_PartOfTheTeam_Minsc = False, Jaheira_Inparty_SpokeOfNineFingers = False, LOW_Guildhall_NineFingers_OM_Jaheira_COM_OOM_Hasmet = False, VISITEDREGION_CTY_Main_A
        • 168.
          Jaheira
          : I have. And while I do not love my conclusion, that does nothing to change it.devnote
          • 77.
            Jaheira
            : The Harpers are the city's best information network. With them out of action, we shall have to fall back on second-best.devnote
            • 41. [Alias] REALLY_WYLLJaheira_Inparty_SpokeOfNineFingers
              • Alias to Node 156
              • 11.
                Narrator
                : *Nine-Fingers. As a child, your father spoke her name in anxious whispers. She runs the Guild - which in turn runs every criminal enterprise in the city.*
                • 262. [Jump] Jump to Node 88 (2)
            • 156.
              Jaheira
              : Nine-Fingers Keene.Jaheira_Inparty_SpokeOfNineFingers
              • 139. Player: [TagAnswer] ORI_Inclusion_Wyll
                • 270.
                  Wyll
                  : Nine-Fingers - a name that could make a city guard tremble. If they aren't already on her payroll, that is.faadcfae-2e2f-ad62-be59-1599959dcec6_WyllNineFingersInclusion
                  • 52.
                    Wyll
                    : She runs the Guild. Which itself runs every criminal enterprise in the city.REALLY_WYLL
                    • 106. Player: [TagAnswer] ORI_Inclusion_End_Wyll
                      • 275.
                        Narrator
                        : [TagAnswer] faadcfae-2e2f-ad62-be59-1599959dcec6_WyllNineFingersInclusion = False
                        • 174. Player: [PassiveRoll] Roll (Intelligence, History) vs 10 (0)
                          • 148. [RollResult] True
                            • 88.
                              Narrator
                              : *A name known, and feared, throughout the city's underworld. The mysterious Keene runs the Guild - which in turn runs every criminal enterprise in the city.*GLO_BG_Knows_HeardOfNineFingers
                              • 205. Player: The Guild? You'd throw your lot in with thieves?
                                • 186.
                                  Jaheira
                                  : Nine-Fingers is much more than a thief. Nothing happens in this city that she doesn't learn of, sooner or later.
                                  • Link to Node 69
                              • 85. Player: I didn't think a Harper would be friends with a petty crime lord.
                                • 67.
                                  Jaheira
                                  : 'Friend' is not the word I'd use. Nor is 'petty', if you've a mind to keep your tongue.devnote
                                  • 161.
                                    Jaheira
                                    : But both our operations step outside the law when needful. She just likes it better there.
                                    • Link to Node 69
                              • 15. Player: She is no one to be trifled with.
                                • 256.
                                  Jaheira
                                  : Nor are we. But I trust she knows the value of collaboration, especially in times like these.devnote
                                  • 68. [Jump] Jump to Node 69 (1)
                          • 54. [RollResult] False
                            • 128. Player: You say that like it should mean something.
                              • 201.
                                Jaheira
                                : If it does not, you have led a very virtuous life indeed.devnote
                                • 47.
                                  Jaheira
                                  : Nine-Fingers Keene controls the Guild, which in turn controls every criminal racket from Heapside to the High Hall.GLO_BG_Knows_HeardOfNineFingers
                                  • 6.
                                    Jaheira
                                    : Nothing happens in this city that she doesn't hear of, sooner or later.
                                    • 69.
                                      Jaheira
                                      : How hospitable she will be to a Harper that comes begging to her Guildhall... we will find out. Perhaps I will let you do the talking.devnote
                                      • 238. [Jump] Jump to Node 222 (2)
                            • 182. Player: Sounds like a tavern game.
                              • 209.
                                Jaheira
                                : Oh, to be so innocent. devnote
                                • Link to Node 47
                      • 254.
                        Narrator
                        : [TagAnswer] faadcfae-2e2f-ad62-be59-1599959dcec6_WyllNineFingersInclusion
                        • 129. [Jump] Jump to Node 88 (2)
      • 64. Player: You mentioned there might be another way to find Minsc.Jaheira_InParty_SpokeOfDanthelonAttack, GLO_Origin_PartOfTheTeam_Minsc = False, VISITEDREGION_CTY_Main_A = False
        • 124.
          Jaheira
          : There might be, but... it is not a path I'd tread until we must.
          • 92.
            Jaheira
            : Let it wait until the city proper. Perhaps I'll have had a better idea by then.
      • 109. Player: Jaheira, ma'am, I can't tell you what it means to me to be working together.Jaheira_InParty_KarlachFangirled = False, VISITEDREGION_CTY_Main_A, REALLY_KARLACH
        • Link to Node 86
      • 24. Player: Jaheira, ma'am, I can't tell you what it means to me to be working together.Jaheira_InParty_SpokeOfDanthelonAttack, Jaheira_InParty_KarlachFangirled = False, VISITEDREGION_CTY_Main_A = False, REALLY_KARLACH
        • 86.
          Jaheira
          : I ought to be saying that to you, girl. Only one of us here clawed her way free of the Hells themselves.devnoteJaheira_InParty_KarlachFangirled
          • 78.
            Jaheira
            : But if you insist on calling me ma'am, I'll happily snap a few orders while you do all the work?devnote
            • 104. Player: Is it true you once out-spelled an eladrin druid in her own grove?
              • 50.
                Jaheira
                : Ah. I know that one. They say I turned the very blades of grass against her. Her staff of office leapt into my hand, naming me its rightful wielder.
                • 191.
                  Jaheira
                  : Close. When I realised she was far the better mage, I snatched it from her and used it for a club. I fear I do not live up to campfire tales.
                  • Link to Node 190
            • 230. Player: Fine with me. As far as I'm concerned, you say 'jump' and I say 'how high'.
              • 126.
                Jaheira
                : Pfft. Do not feign smallness, girl - it doesn't suit you. I am the follower here. Though I would ask we keep the jumping to a minimum.
                • Link to Node 190
            • 0. Player: You don't understand. You've been an idol of mine for years.
              • 105.
                Jaheira
                : Leave idols to the druids - we already tie ourselves in knots over them. Let me be your follower instead. Your friend, even.
                • 190.
                  Jaheira
                  : But if you need proof that I am flesh and blood, Karlach, and none the fresher for it - perhaps we might train together at camp.['Jaheira 5']
                  • 17. Player: Try not to pass out.
                    • 63.
                      Jaheira
                      : Look alive, girl! Recall our arrangement - I give the orders, you do all the work.
                      End
                  • 7. Player: Thank you, Jaheira. That would be fantastic.
                    • 18.
                      Jaheira
                      : See if you still feel the same afterwards.devnote
                      • 1.
                        Jaheira
                        : Now - lead on.
                        End
                  • 185. Player: I'd be too terrified of accidentally hurting the Jaheira.
                    • 171.
                      Jaheira
                      : Oh, so kind. And so naive.devnote
                      • Link to Node 1
      • 38. Player: Discuss what happened at the Harper safe-house.ORI_Jaheira_State_ToldAboutNinefingers = False, Jaheira_InParty_SpokeOfDanthelonAttack = False, WYR_Axe_Harpers_JaheiraPresentForAmbush
        • 286. [Nested Dialog]
          • 73. [Jump] Jump to Node 44 (2)
      • 57. Player: Tell her what happened at the Harper safe-house.ORI_Jaheira_State_ToldAboutNinefingers = False, Jaheira_InParty_SpokeOfDanthelonAttack = False, WYR_Axe_State_DoppelgangersDead, WYR_Axe_Harpers_JaheiraPresentForAmbush = False
        • Link to Node 286
      • 276. Player: How are you faring without your Harpers?Jaheira_InParty_SpokeOfDanthelonAttack = False, CURRENTREGION_INT_Main_A = False, Jaheira_InParty_AskedWhySheFollows = False, CURRENTREGION_SCL_Main_A = FalseJaheira_InParty_ND_SentViaHarpers
        • Link to Node 82
      • 277. Player: I met your family. Rion is rather keen to see you.Jaheira_InParty_PlayerKnowsAboutFamily = False, Jaheira_InParty_HasMetJaheirasFamily, LOW_JaheirasHouse_State_JaheiraSpokeToFamily = FalseJaheira_InParty_ND_SentViaRion
        • Link to Node 82
      • 103. Player: Why didn't you tell me about your family?Jaheira_InParty_AskedWhySheKeptFamilySecret = False, LOW_JaheirasHouse_State_JaheiraSpokeToFamilyJaheira_InParty_ND_SentViaAskedAboutFamily
        • 82. [Nested Dialog]
          • 114. [Jump] Jump to Node 222 (2)
      • 264. Player: Now we're travelling together, I realise I don't know much about you.Jaheira_InParty_BrokeTheIce = False, CURRENTREGION_SCL_Main_A = False
        • 94.
          Jaheira
          : You know enough. And so do I.devnoteApproval_AtLeast_-20_For_Sp2
        • 282.
          Jaheira
          : That speaks well of your taste. I've heard my share of bad ballads about things I never did.devnote
          • Link to Node 287
      • 212. Player: I wanted to ask you something.Jaheira_InParty_BrokeTheIce
        • 231. [Jump] Jump to Node 94 (1)
        • 132.
          Jaheira
          : Ask it.
          • 287. [Nested Dialog]
            • 271. [Jump] Jump to Node 251 (1)
            • 200. [Jump] Jump to Node 222 (2)
      • 125. Player: You have a history with Sarevok.GLO_Orin_State_PermaDefeated = False, LOW_MurderTribunal_State_TrialResolved
        • 176.
          Jaheira
          : Nothing so grand. He was just another broken little Bhaalspawn, who tried to clamber to glory over the corpses of others.
          • 288.
            Jaheira
            : There was a time when he might have made more of himself - he was certainly given the chance, after we threw him down.
            • 245.
              Jaheira
              : But he slunk back into his father's shadow instead. Let him be a cautionary tale to you - your father will only love you so long as he can use you.ORI_State_DarkUrge_ToldJaheiraBhaalspawn, REALLY_DARK_URGE
            • 183.
              Jaheira
              : But he slunk back into his father's shadow instead. There is nothing more to say of him.
        • 136.
          Jaheira
          : As do you, now. And all our hands are stained by association. I can see the greater good in it, should it lead us to Orin.
        • 149.
          Jaheira
          : To which we've added a low and craven chapter. I can see the greater good in it, should it lead us to Orin.
      • 147. Player: We need to part ways for the moment. I'll find you at camp.CAMP_GLO_State_InCamp = False, GLO_Origin_BlockWaitInCampOption = False, ORI_State_Recruited
        • Link to Node 2
        • 274.
          Jaheira
          : Now is not the best moment to leave. You'll just have to put up with me, for now.GLO_Companion_LeaveBlocked
        • 164.
          Jaheira
          : We are a little ways from our camp here. You'll just have to put up with me, for now.GLO_Companion_LeaveBlocked
      • 42. Player: We need to part ways for the moment. I'll see you back here.CAMP_GLO_State_InCamp, ORI_State_Recruited
        • 2.
          Jaheira
          : You're sure?devnote
          • 163. Player: Actually, never mind.
            • 192.
              Jaheira
              : Back and forth. You're like to make me dizzy.devnote
              • 80. [Jump] Jump to Node 222 (1)
          • 98. Player: I am. OriginRemoveFromPartyAfterDialog
            • 143.
              Jaheira
              : Later, then. I'd tell you not to get in trouble, but I suspect it will find you whether you like it or not.devnote
              End
      • 33. Player: Join me.ORI_State_Recruited = FalseGLO_Jaheira_State_HasBeenRecruited
        • 60. [Nested Dialog]
          • 179.
            Jaheira
            : [TagAnswer] GLO_ND_CompanionSwap_ReturnToQuestions
            • 70. [Jump] Jump to Node 222 (2)
          • 111.
            Jaheira
            : [TagAnswer]
            End
        • 248.
          Jaheira
          : You have enough fine young folk to run around and do your bidding. Come back when they need a rest.devnoteGEN_MaxPlayerCountReached
          End
        • 240.
          Jaheira
          : As you wish.OriginAddToParty
          End
      • 110. Player: Leave.
        End
  • 66.
    Jaheira
    : I asked for your help. Set us on course for what happened at the Guildhall. So perhaps I have no right to question.Jaheira_InParty_SpokeOfNineFingersBetrayal = False, LOW_Guildhall_State_PostCoup_GuildControlled = False, LOW_Guildhall_State_PostCoupJaheira_InParty_SpokeOfNineFingersBetrayal
    • 45.
      Jaheira
      : But whatever your feelings on Nine-Fingers - whatever mine - I cannot see how we served the city by putting the Zhentarim in her place.
      • 142. Player: I'm sorry, Jaheira. I know she was your friend - but the city is better off without her.
        • 229.
          Jaheira
          : I have no illusions about who Astele was. She was a criminal. A brute, even, when she had to be.
          • Link to Node 199
      • 213. Player: Simple. The Zhentarim follow gold - not the whims of any guildmaster.LOW_Guildhall_State_PostCoup_ZhentControlled
        • 207.
          Jaheira
          : Astele did not have whims. She was a criminal, yes. Even a brute, when she had to be.
          • 199.
            Jaheira
            : But her every act, even those I opposed, was done in service to her city. No matter her personal feelings.
            • Link to Node 158
      • 258. Player: We didn't. The city's free of the Zhentarim - and now the guildmaster's whims, too.LOW_Guildhall_State_PostCoup_ZhentControlled = False
        • Link to Node 207
      • 159. Player: Are you forgetting that she wanted Minsc dead?
        • 87.
          Jaheira
          : That instinct is what allowed our alliance to endure so long as it did - that she could place her personal feelings aside, and do what she thought best for the city.
          • 158.
            Jaheira
            : So it seems I must honour that, and do the same. But mark my words: when the Absolute is finished, when all of this is done - the city will feel her loss.['Jaheira -2']
            • 252. [Jump] Jump to Node 222 (2)
      • 178. Player: You're right. You have no right to question.
        • 272.
          Jaheira
          : ...As you say, then. My friend is saved, and we have another ally in the fight against the Absolute.
          • 244.
            Jaheira
            : I shall be content with that. For now.['Jaheira -2']
            • Link to Node 252
  • 71.
    Jaheira
    : Indeed.devnote
    End
  • 83.
    Jaheira
    : [TagGreeting] ORI_Minsc_State_KnowsCountingHouseAmbush = False, LOW_Guildhall_State_HuntForStoneLord, GLO_Origin_PartOfTheTeam_Minsc = False, Jaheira_InParty_SpokeOfTheHitOnMinsc
    • 93. [Jump] Jump to Node 222 (1)
  • 97.
    Jaheira
    : What.devnoteORI_State_DarkUrge_ToldJaheiraBhaalspawn, ORI_Jaheira_Event_BloodWeddingFollowup = False, faadcfae-2e2f-ad62-be59-1599959dcec6_AngryAboutBhaalspawnClaim
    • 5. [Jump] Jump to Node 222 (2)
  • 107.
    Jaheira
    : [TagGreeting] Jaheira_InParty_SpokeOfDanthelonAttack = False, GLO_Origin_PartOfTheTeam_Minsc = False, VISITEDREGION_CTY_Main_A
    • Link to Node 44
  • 140.
    Jaheira
    : Perhaps.devnote
    End
  • 141.
    Jaheira
    : A true pleasure, to watch you tell the Archduke exactly where to put his alliance.WYR_KillDirectorGortash_State_RefusedAlliance, Jaheira_InParty_SpokeOfGortashCeremonyResolution = FalseJaheira_InParty_SpokeOfGortashCeremonyResolution
    • 91.
      Jaheira
      : One cannot embrace a viper - only get entangled by it.['Jaheira 5']
      • Link to Node 267
  • 146.
    Jaheira
    : Amble about if you wish. I plan to claim whatever little rest remains.LOW_SorcerousSundries_State_NightOfAradinAttack, LOW_SorcerousSundries_HasMet_AradinAttack
    End
  • 152.
    Jaheira
    : The cub speaks.Jaheira_InParty_SpokeOfMinsc, faadcfae-2e2f-ad62-be59-1599959dcec6_DontCallMeCub = False, Approval_AtLeast_60_For_Sp2
    • 189. Player: 'Cub'?faadcfae-2e2f-ad62-be59-1599959dcec6_AskedAboutCub = Falsefaadcfae-2e2f-ad62-be59-1599959dcec6_AskedAboutCub
      • 34.
        Jaheira
        : Huh. Not so much a term of age or affection as simple old habit. You object?
        • 13. Player: I do.
          • 76.
            Jaheira
            : As you like. No cub, no fun.faadcfae-2e2f-ad62-be59-1599959dcec6_DontCallMeCub
            • Link to Node 172
        • 123. Player: Not so long as I get to call you crow.
          • 138.
            Jaheira
            : 'The Cub and the Crow' - sounds like a cautionary tale. As it probably should.['Jaheira 2']
            • Link to Node 172
        • 219. Player: I've been called worse things.
          • 59.
            Jaheira
            : And will be again. But now I shall mutter them under my breath, out of respect.
            • 172. [Jump] Jump to Node 152 (2)
    • 40. [Jump] Jump to Node 222 (2)
  • 154.
    Jaheira
    : Watching gods, but I never thought I would be happy to see this city again. Much less to smell it.devnoteAct3_Visited, WYR_Axe_State_TalkedRealHarper = False, Jaheira_InParty_SpokeOfGoingToDanthelonsAxe = FalseJaheira_InParty_SpokeOfGoingToDanthelonsAxe
    • 281.
      Jaheira
      : The Harper safe-house I spoke of is on the bridge at Wyrm's Crossing - Danthelon's Dancing Axe. devnoteWYR_Axe_State_AllowedDownstairs = False, Jaheira_InParty_SpokeOfDanthelonAttack = FalseGLO_Jaheira_Knows_HarpersAtDanthelon
      • 61. Player: What are you hoping to find there, again?WYR_Axe_State_AllowedDownstairs = False, Jaheira_InParty_SpokeOfDanthelonAttack = False
        • 56.
          Jaheira
          : Information. The Chosen have a head start on us - I'd like to know what they've done with it.
      • 115. [Jump] Jump to Node 222 (2)
  • 162.
    Jaheira
    : [TagGreeting] LOW_CountingHouse_State_RobbersEscaped, LOW_MinscHideout_State_StoneLordDisabled = False, GLO_Origin_PartOfTheTeam_Minsc = False, LOW_CountingHouse_Heist_State_JaheiraSpoke, Jaheira_InParty_SpokeOfDoppelgangerJaheira = False
    • 194. [Nested Dialog]
      • 251.
        Jaheira
        : [TagAnswer] Jaheira_InParty_State_EndDialogJaheira_InParty_State_EndDialog = False
        End
      • 48. [Jump] Jump to Node 222 (2)
  • 165.
    Jaheira
    : [TagGreeting] GLO_Jaheira_State_HasBeenRecruited = False, SCE_Debrief_State_PartyDebriefed = False, SCE_Epilogue_State_HasStarted, SCE_Jaheira_Event_ToldToLeave = False, CURRENTREGION_SCL_Main_A
    • 224. [Nested Dialog]
      • 247.
        Jaheira
        : [TagAnswer] Jaheira_InParty_State_EndDialog
        • 217. [Jump] Jump to Node 251 (1)
  • 170.
    Jaheira
    : I would be lying if I told you I was certain we would walk out of that temple alive.LOW_BhaalTemple_BhaalAccepted_Confrontation_JaheiraPresent, ORI_DarkUrge_State_BhaalResisted, Jaheira_InParty_DiscussedDarkUrgeResolution = False
    • Link to Node 223
  • 177.
    Jaheira
    : Let us speak later.devnote
    End
  • 187.
    Jaheira
    : That was amazing.devnote
    End
  • 193.
    Jaheira
    : There's little point in pressing Nine-Fingers further. She means what she says.ORI_Minsc_State_KnowsCountingHouseAmbush = False, LOW_Guildhall_State_HuntForStoneLord, GLO_Origin_PartOfTheTeam_Minsc = False, Jaheira_InParty_SpokeOfTheHitOnMinsc = FalseJaheira_InParty_SpokeOfTheHitOnMinsc
    • 228.
      Jaheira
      : But we swore no vows. She won't tell us where to find Minsc, someone else in her Guildhall will. We need to be swift.
      • 169. Player: Where do you suggest we begin?
        • 249.
          Jaheira
          : I suppose we must greet the local wild-life. The Guildhall is awash with ale-scented gossip at the best of times.
          • 72.
            Jaheira
            : These days, they have nothing but the Stone Lord to talk about.
            • 289. [Jump] Jump to Node 222 (2)
      • 20. Player: There's something else I wanted to discuss.
        • 203.
          Jaheira
          : What is it?
          • 37. [Jump] Jump to Node 222 (2)
      • 117. Player: Leave.
        End
  • 195.
    Jaheira
    : A fine thing, to travel in a small pack once more. No doubt Ketheric thinks he has escaped us.CURRENTREGION_SCL_Main_A
    End
  • 197.
    Jaheira
    : [TagGreeting] ORI_Minsc_State_KnowsCountingHouseAmbush, LOW_MinscHideout_State_StoneLordDisabled = False, GLO_Origin_PartOfTheTeam_Minsc = False, LOW_Guildhall_NineFingers_State_TriggeredCOM, Jaheira_InParty_SpokeOfLearningAmbushLocation = FalseJaheira_InParty_SpokeOfLearningAmbushLocation
    • Link to Node 194
  • 204.
    Jaheira
    : Speak, so long as you have something sensible to say.Approval_AtLeast_-10_For_Sp2
    • 28. [Jump] Jump to Node 222 (2)
  • 208.
    Jaheira
    : Never.devnote
    End
  • 210.
    Jaheira
    : What is it, cub?Jaheira_InParty_SpokeOfMinsc, faadcfae-2e2f-ad62-be59-1599959dcec6_DontCallMeCub = False, Approval_AtLeast_40_For_Sp2
    • Link to Node 189
    • Link to Node 40
  • 215.
    Jaheira
    : [TagGreeting] GLO_Origin_PartOfTheTeam_Minsc = False, WYR_OrinsImpersonation_State_MetOrinOnce, GLO_Orin_State_Dead = False, Jaheira_InParty_DiscussedOrinFirstImpersonation = False
    • 121. [Nested Dialog]
      • 278. [Jump] Jump to Node 251 (1)
      • 135. [Jump] Jump to Node 222 (2)
  • 218. [Nested Dialog]
    • 241. [Jump] Jump to Node 222 (2)
  • 220. [Alias] WYR_KillDirectorGortash_State_AcceptedAlliance, Jaheira_InParty_SpokeOfGortashCeremonyResolution = FalseJaheira_InParty_SpokeOfGortashCeremonyResolution
    • Alias to Node 266
    • 196. [Jump] Jump to Node 266 (2)
  • 227.
    Jaheira
    : Yes?Jaheira_InParty_SpokeOfDanthelonAttack, GLO_Origin_PartOfTheTeam_Minsc = False, WYR_Axe_State_TalkedRealHarper
    • 198. [Jump] Jump to Node 222 (2)
  • 232.
    Jaheira
    : The great Archduke's coronation became his funeral rite. At least the flowers will not go to waste.WYR_KillDirectorGortash_State_GortashPermaDefeatedDuringCeremony, Jaheira_InParty_SpokeOfGortashCeremonyResolution = FalseJaheira_InParty_SpokeOfGortashCeremonyResolution
    • 29.
      Jaheira
      : Perhaps it is uncouth to have taken pleasure in that. I am content to be uncouth.['Jaheira 5']
      • 188. [Alias] GLO_Orin_State_PermaDefeated
        • Alias to Node 268
        • 96. [Jump] Jump to Node 293 (1)
      • 267.
        Jaheira
        : And we learned something. One Chosen thinks to send us against the other, while they sit safe behind their defences.
        • 65.
          Jaheira
          : Good. Ketheric thought he was safe, too.
          • 153. [Jump] Jump to Node 79 (2)
  • 234.
    Jaheira
    : I need to think a while.devnote
    End
  • 237.
    Jaheira
    : What.Approval_AtLeast_-20_For_Sp2 = False
    • Link to Node 28
  • 242.
    Jaheira
    : One final night in the open air, and then back to the city. Rest while you can - I fear that quite a bit of work awaits us.INT_EmperorRevealed_State_DaisyTrueIdentity = False, Jaheira_InParty_TriggeredINTGreeting = False, CAMP_INT_State_InRegion, Approval_AtLeast_0_For_Sp2, IN_CAMPJaheira_InParty_TriggeredINTGreeting
    • 30. [Jump] Jump to Node 222 (2)
  • 257.
    Jaheira
    : I would not linger in this land overlong. But - whatever your business, I will aid you if I can.devnoteSCE_Epilogue_State_HasStarted, CURRENTREGION_SCL_Main_A
    • 35. [Jump] Jump to Node 222 (2)
  • 259. [Alias] Approval_AtLeast_-40_For_Sp2
    • Alias to Node 237
    • Link to Node 28
  • 265.
    Jaheira
    : Well - are we ready for the road once more?devnoteApproval_AtLeast_0_For_Sp2, IN_CAMP
    • Link to Node 30
  • 266.
    Jaheira
    : I've had a lifetime's fill of watching little men puff themselves up with grand titles.GLO_Gortash_HasMet, Jaheira_InParty_SpokeOfGortashCeremonyResolution = FalseJaheira_InParty_SpokeOfGortashCeremonyResolution
    • 101.
      Jaheira
      : I look forward to the day we show the Archduke that his tongue is not half so silvered as he thinks.
      • 226. Player: As do I.WYR_KillDirectorGortash_State_AcceptedAlliance = False
        • 216.
          Jaheira
          : He's protected by his Steel Watch for now - and Orin will have her own defences, should we choose to play the part of Gortash's bloodhounds.
          • 26. [Jump] Jump to Node 84 (1)
      • 131. Player: As do I - but we agreed to deal with Orin first.WYR_KillDirectorGortash_State_AcceptedAlliance
        • 273.
          Jaheira
          : We need all three stones to command the brain. It matters little in what order we obtain them, or how.
          • 155. [Jump] Jump to Node 79 (1)
      • 150. Player: He seems more cooperative than Orin, at least.WYR_KillDirectorGortash_State_AcceptedAlliance
        • 133.
          Jaheira
          : Of course. He'll share his rule - what use all his brilliance, if there is no one to bask in it?
          • 233.
            Jaheira
            : But even if we unite to command the brain, it's not as if we can leave the city under Bane's boot-heel once it's done. We'd be back to the same old battle.
            • 119. [Jump] Jump to Node 79 (1)
      • 112. Player: You're not interested in his offer?WYR_KillDirectorGortash_State_AcceptedAlliance = False
        • 211.
          Jaheira
          : To work together? Strangely enough, I believe him - he's too self-important to be anything but sincere.
          • Link to Node 233
      • 145. Player: We can't pick a fight while he's surrounded by his Steel Watch.
        • 46.
          Jaheira
          : We could. It would just be a very short one.
          • 84.
            Jaheira
            : We cannot expect either of the Chosen to fall easily. But fall they must, if we're to have all three stones to command the brain.
            • 79.
              Jaheira
              : Still, if you see sense in making an alliance, I won't question it. I'll just look forward to the inevitable breaking Gortash spoke of.['Jaheira 5']
              • 100. Player: And what do you think of his warning - of the doppelganger in our camp?WYR_KillDirectorGortash_Knows_CampCompromised, GLO_OrinsAbduction_State_AbductionOccured = False
                • 167.
                  Jaheira
                  : It would be irritatingly true to form, would it not?WYR_Axe_State_DoppelgangersDead
                  • 120.
                    Jaheira
                    : A Harper learns to doubt. To peer through every smile, question every look. Eventually you find whatever it is you fear, whether it is there or not.
                    • 3.
                      Jaheira
                      : When we cannot know, we can only trust. But then, that is exactly what a traitor in our midst would say - isn't it?
                      • 206. [Jump] Jump to Node 222 (2)
                • 90. [Jump] Jump to Node 120 (1)
              • 184. [Jump] Jump to Node 222 (2)
  • 283.
    Jaheira
    : No.devnote
    End
  • 284.
    Jaheira
    : Yes.devnote
    End
  • 292.
    Jaheira
    : Fools. As if the promise of any amount of gold would make them Dame Aylin's equal.LOW_SorcerousSundries_State_NightOfAradinAttack, LOW_SorcerousSundries_HasMet_AradinAttack = FalseLOW_SorcerousSundries_HasMet_AradinAttack
    End