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Synopsis:
Jaheira's default dialogue. Topics range from her past life to her current goals as they develop. Unless otherwise stated, her tone is confident and to the point. She's a seasoned adventurer with a sardonic sense of humour - and a little less cynical than she might present herself to be.
8. : Farewell.devnoteEnd
10. [Alias]
GLO_Orin_State_Dead, Jaheira_InParty_DiscussedDarkUrgeResolution = False
- Alias to Node 170
223. : We faced Bhaal there once before, and I was not ready to count on luck a second time. But luck had no part in it - just you.Jaheira_InParty_DiscussedDarkUrgeResolution
137. Player: [TagAnswer]
ORI_Inclusion_Minsc
214. : Well. You, and a certain miniature giant space hamster. But mostly you, true.
102. Player: [TagAnswer]
ORI_Inclusion_End_Minsc
- Link to Node 235
263. : [TagAnswer]
REALLY_DARK_URGE = False
268. : That is both Chosen beaten, and their stones wrested from their grasp. But where they fall, the elder brain rises.GLO_Gortash_State_PermaDefeated
293. : It is already worming its way free. We must find it before it slips its collar, whether we are ready or not.
118. : And now it is Gortash's turn. We'll need his stone to finish this - however you plan to acquire it. So let us go pay Lord Liar a visit.
157. [Jump]
Jump to Node 222 (2)
12. : Minsc certainly made his home in that hideout - but he's up to something somewhere else.devnoteLOW_CountingHouse_State_RobbersEscaped = False, LOW_MinscHideout_State_StoneLordDisabled = False, GLO_Origin_PartOfTheTeam_Minsc = False, Debug_Teleport_LOW_AbandonedCisternInterior
202. [Jump]
Jump to Node 23 (1)
221. [Jump]
Jump to Node 83 (1)
25. [Jump]
Jump to Node 227 (1)
14. [Nested Dialog]
GLO_Origin_PartOfTheTeam_Minsc, Jaheira_InParty_SpokeOfMinsc = False
260. [Jump]
Jump to Node 222 (2)
16. : Congratulations are in order. I fancied myself the sage advisor, sworn to guide you through what it means to be a child of Bhaal.ORI_DarkUrge_State_BhaalResisted, Jaheira_InParty_DiscussedDarkUrgeResolution = FalseJaheira_InParty_DiscussedDarkUrgeResolution
89. : And while I mulled on that solemn responsibility - you went and took care of it on your own.
134. : Well done. Truly.
51. Player: [TagAnswer]
ORI_Inclusion_Minsc
180. : Well done indeed! Though now you will never see a god of death cower before a miniature giant space hamster. Every choice has a cost, I suppose.
31. Player: [TagAnswer]
ORI_Inclusion_End_Minsc
235. : The path of a Bhaalspawn is not an easy one - nor does it ever truly end.
279. : But you found your footing where so many before you have fallen. Wherever you lead from now, we will follow.8a4a686d-6c47-411f-a0b3-d79ff33e2922
- Link to Node 108
- Link to Node 9
181. : But you found your footing where so many before you have fallen. Wherever you lead from now, we will follow.
108. : I wonder if Gortash knows just who it is he is dealing with.GLO_Gortash_State_PermaDefeated = False
9. : I believe you have an appointment with a Netherbrain.
280. : Lead, then. Nature's servant awaits.
19. : Are you... well? You have a rather vacant, tadpole-finally-ate-my-brain look about you.Jaheira_InParty_ReactedToBloodWeddingFallback = False, ORI_DarkUrge_State_BloodWeddingFallbackJaheira_InParty_ReactedToBloodWeddingFallback
243. Player: I'm fine. Let's keep moving.
290. : You're the boss.End
285. [Jump]
Jump to Node 222 (2)
23. : Yes?LOW_CountingHouse_State_RobbersEscaped, Jaheira_InParty_SpokeOfDoppelgangerJaheira, ORI_Jaheira_Event_FoundLinkToSewers = False
151. Player: I think Minsc might have fled down into the sewers.LOW_MinscHideout_State_StoneLordDisabled = False, LOW_CountingHouse_Knows_MinscHideoutInSewers, ORI_Jaheira_Event_FoundLinkToSewers = FalseORI_Jaheira_Event_FoundLinkToSewers
4. : [TagAnswer]
239. : The Undercity is perilous, but I recall Minsc making a home down there in the old days. 'To plant his boot on the very bosom of evil', or some such.
261. : I'll mark an entrance I know - from there, we shall just have to follow our noses.
81. : Of course. You're no true Baldurian unless you've sloshed around in the slurry, after all.
55. [Jump]
Jump to Node 222 (2)
36. : [TagGreeting]
Jaheira_InParty_SpokeOfDanthelonAttack = False, GLO_Origin_PartOfTheTeam_Minsc = False, WYR_Axe_Harpers_JaheiraPresentForAmbush
44. [Nested Dialog]
32. [Jump]
Jump to Node 251 (1)
113. : [TagAnswer]
WYR_Axe_State_DoppelgangersDead = False, VISITEDREGION_CTY_Main_A
49. [Jump]
Jump to Node 156 (2)
39. : That was horrible.devnoteEnd
43. : Now now - I need a moment.devnoteEnd
53. : Always.devnoteEnd
62. : [TagGreeting]
Approval_AtLeast_0_For_Sp2
222. : Speak.
291. Player: Tell her about what happened at the Counting House.LOW_CountingHouse_State_RobbersEscaped, Jaheira_InParty_SpokeofCountingHouseWithoutMinscQuest = False, LOW_CountingHouse_Heist_State_JaheiraSpoke = False, Jaheira_InParty_SpokeOfDoppelgangerJaheira = False
127. : Stlarning shapechangers. And of course the fool would follow their every word, just because they wear my face.Jaheira_InParty_SpokeofCountingHouseWithoutMinscQuest
253. [Nested Dialog]
WYR_Knows_MinscDisappeared = False
- Link to Node 22
- Link to Node 99
225. [Nested Dialog]
22. [Jump]
Jump to Node 251 (1)
99. [Jump]
Jump to Node 222 (2)
236. : Well - first things first, I owe you an apology. I did not tell you of all I hoped to find in the city.
269. : [TagAnswer]
144. Player: Tell her about the encounter with Nine-Fingers.ORI_Jaheira_State_ToldAboutNinefingers = False, GLO_Origin_PartOfTheTeam_Minsc = False, LOW_Guildhall_NineFingers_AskedToBringJaheira, GLO_Minsc_Knows_MinscIsStoneLord = FalseORI_Jaheira_State_ToldAboutNinefingers
21. : Ah. The guildmaster wishes to see us, does she? Better we call on her home than she call on ours. Lead, then.Jaheira_Inparty_SpokeOfNineFingers
116. : Ah. I know what she speaks of. I need... information from her. And a pardon from you - for I have not been overly generous with the truth.Jaheira_InParty_SpokeOfNineFingersWithoutMinscQuest
255. [Nested Dialog]
95. : [TagAnswer]
Jaheira_InParty_SpokeOfNineFingersWithoutMinscQuest
246. [Jump]
Jump to Node 47 (1)
166. [Jump]
Jump to Node 251 (1)
74. [Jump]
Jump to Node 113 (1)
173. Player: Care to discuss that scroll of yours?Jaheira_InParty_DiscussedRitualScroll, Jaheira_InParty_ScrollDiscussedAndBurned = False, Jaheira_InParty_ScrollDiscussedAndKept = False
122. [Nested Dialog]
75. [Jump]
Jump to Node 222 (2)
250. Player: I found a strange scroll in your sanctuary. Something about a 'timeless body'?Jaheira_InParty_DiscussedRitualScroll = False, ORI_Jaheira_Event_DiscoveredScroll
130. [Nested Dialog]
58. Player: Have you thought any more about how we might find Minsc?Jaheira_InParty_SpokeOfDanthelonAttack, GLO_Origin_PartOfTheTeam_Minsc = False, Jaheira_Inparty_SpokeOfNineFingers = False, LOW_Guildhall_NineFingers_OM_Jaheira_COM_OOM_Hasmet = False, VISITEDREGION_CTY_Main_A
168. : I have. And while I do not love my conclusion, that does nothing to change it.devnote
77. : The Harpers are the city's best information network. With them out of action, we shall have to fall back on second-best.devnote
41. [Alias]
REALLY_WYLLJaheira_Inparty_SpokeOfNineFingers
- Alias to Node 156
11. : *Nine-Fingers. As a child, your father spoke her name in anxious whispers. She runs the Guild - which in turn runs every criminal enterprise in the city.*
262. [Jump]
Jump to Node 88 (2)
156. : Nine-Fingers Keene.Jaheira_Inparty_SpokeOfNineFingers
139. Player: [TagAnswer]
ORI_Inclusion_Wyll
270. : Nine-Fingers - a name that could make a city guard tremble. If they aren't already on her payroll, that is.faadcfae-2e2f-ad62-be59-1599959dcec6_WyllNineFingersInclusion
52. : She runs the Guild. Which itself runs every criminal enterprise in the city.REALLY_WYLL
106. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
275. : [TagAnswer]
faadcfae-2e2f-ad62-be59-1599959dcec6_WyllNineFingersInclusion = False
174. Player: [PassiveRoll]
Roll (Intelligence, History) vs 10 (0)
148. [RollResult] True
88. : *A name known, and feared, throughout the city's underworld. The mysterious Keene runs the Guild - which in turn runs every criminal enterprise in the city.*GLO_BG_Knows_HeardOfNineFingers
205. Player: The Guild? You'd throw your lot in with thieves?
186. : Nine-Fingers is much more than a thief. Nothing happens in this city that she doesn't learn of, sooner or later.
85. Player: I didn't think a Harper would be friends with a petty crime lord.
67. : 'Friend' is not the word I'd use. Nor is 'petty', if you've a mind to keep your tongue.devnote
161. : But both our operations step outside the law when needful. She just likes it better there.
15. Player: She is no one to be trifled with.
256. : Nor are we. But I trust she knows the value of collaboration, especially in times like these.devnote
68. [Jump]
Jump to Node 69 (1)