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Synopsis:
Jaheira's default dialogue. Topics range from her past life to her current goals as they develop. Unless otherwise stated, her tone is confident and to the point. She's a seasoned adventurer with a sardonic sense of humour - and a little less cynical than she might present herself to be.
20. : [TagGreeting]
Jaheira_InParty_SpokeOfNineFingersWithoutMinscQuest
36. [Jump]
Jump to Node 78 (2)
35. : I grow tired of these false faces. Every corner we turn, another - and now it is my face they use to turn Minsc against us.devnoteLOW_CountingHouse_State_RobbersEscaped, GLO_Origin_PartOfTheTeam_Minsc = FalseJaheira_InParty_SpokeOfDoppelgangerJaheira
33. : I am sorry, but... I am just tired.devnote
46. Player: Enough sulking, Harper. Now's not the time to grow soft.
66. : ...A terrible rallying speech. No poetry. Not even a little pat on the head.['Jaheira 3']
74. [Jump]
Jump to Node 72 (1)
24. Player: Why? We know Minsc is alive - now we just have to find him.
5. : It is some defect of the mind, I think - to stubbornly insist you are following the light, even as you blunder through the darkness.['Jaheira 3']
54. : Or perhaps the defect is mine.
19. [Jump]
Jump to Node 72 (1)
2. Player: Maybe we should have killed him while we had the opening.
60. : Probably we should have - and yet we both stayed our hands.
9. [Jump]
Jump to Node 72 (1)
38. Player: Of course you're tired - you're ancient. But we still have work to do.
0. : ...Ha.['Jaheira 5']
42. : Hahahahahahaha.
8. : Bastard.
72. : When I left Minsc to this fate, I believed I had no choice. I believe it still - we were ignorant of our enemy, unarmed against the cult.devnote
13. : I made the right decision. But... I do not like how easily I made it. Minsc would have never left me behind, no matter what happened.
44. : That is his problem entire. The past century left Minsc unchanged. And so he believes the world has never changed - that I have not.
16. : You saw the fool - hanging on the doppelganger's every word, for no other reason than that it wears my face.
3. Player: The cult has other ways of controlling people. Infection, indoctrination...
78. : Hah, you think I flatter myself in believing it is my face alone that Minsc follows? Malar mark me, but I find myself hoping he is tadpoled.
- Link to Node 4
- Link to Node 56
41. Player: You don't have to explain, Jaheira. You're worried for your friend - it's not a crime.
37. : No, but snotting into my sleeve while there is still work to do is.
- Link to Node 4
- Link to Node 56
28. Player: Maybe you haven't changed as much as you think.
15. : I... am sure you meant that to be comforting.
4. : Come, then. We need a lead - and bullying this banker ought to make me feel better.LOW_CountingHouse_HeadBanker_HasMet = FalseEnd
56. : Come, then. We need a lead on where these shapeshifters have fled to - let us see what hints they left behind in the vault.End
71. Player: It doesn't matter. We have to find him.
23. : You focus on the goal while I slobber on about things I cannot change. Irritating.
- Link to Node 4
- Link to Node 56
70. : The Counting House. More bastion than bank, I'm afraid.ORI_Minsc_State_KnowsCountingHouseAmbush, GLO_Origin_PartOfTheTeam_Minsc = FalseJaheira_InParty_SpokeOfLearningAmbushLocation
50. : Minsc must have a way in, but he's never had much use for coin beyond whatever sharp steel it could buy.
14. : There must be something in the vaults the great Chosen are after. All the more reason to get there - swiftly.
1. Player: So you do believe he's working for the cult?
32. : I have no reason to doubt the guildmaster's information. Only her conclusions.
68. : The Stone Lord she describes sounds nothing like Minsc. As for the name, well... a bad joke, perhaps.
67. : The Time of Troubles ended almost a century and a half ago. I weathered the years between with all the elven grace you have no doubt come to expect.
53. : But do you know how Minsc - a human - passed those years? I'll give you a hint: they named him the 'Beloved Ranger'.
77. Player: [PassiveRoll]
BALDURIANRoll (Intelligence, History) vs 15 (0)
- Link to Node 75
- Link to Node 39
43. Player: [PassiveRoll]
Roll (Intelligence, History) vs 20 (0)
75. [RollResult] True
57. : *You recall the urban myth that trickled through the Lower City fest-halls some years back - a hero who had been turned into a statue, returning to life in the city's hour of need.*BALDURIAN
6. Player: So he's some hero of prophecy?
12. : No. He is an idiot who pissed off some gutter-mage with a flair for petrification. To this day, I still don't know all the details.
58. Player: Ah. 'Stone Lord'. That's a little on the nose.
48. : For Minsc, it is downright subtle. He shrugged at the whole affair - I still don't know how he came to be petrified.
40. Player: How could he have been stuck that way for a century?
10. : Because who would question a statue to our friend, thinking Minsc of Rashemen had returned to a hero's welcome in Rashemen?
25. : I don't even know how he was freed. Harper work would take me from the city - sometimes for years at a time.
30. : The few occasions I visited his monument, well... I took it as a moment for reflection. To think of old friends, and the fight I had to continue in their name.
65. : And during all my self-serious brooding that big, dumb, insufferable buffoon was staring me in the face.
59. Player: And you stared right back without even realising it was him.
62. : I did. On occasion, I even found myself critiquing the stone-work. 'Surely his head was not so large as this?'['Jaheira 3']
7. : I cannot call myself a particularly good friend. But I am his friend - and I cannot let Nine-Fingers have him.
34. : [TagAnswer]
End
26. Player: You abandoned him for a century. It's understandable you don't want to do it again.
22. : So dramatic. 'Abandoned' is a strong word, for one.
18. : Just... help me save him. You might see why I didn't question a bit of peace and quiet.
64. Player: You have to admit - that's a little funny.
17. : That was much Minsc's feeling, too. Perhaps I shouldn't be working so hard to bring you two together.['Jaheira 3']
51. Player: Don't worry. We'll save him - it might not even take a hundred years this time.
73. : I hope you find yourself amusing, at least. Come, then - to the Counting House.devnote['Jaheira 3']
11. : Assuming Minsc has not since tripped and fallen into a demi-plane, or some such.
61. Player: Turn to other topics.
31. Player: Are you sure you want to find him? It sounds like he's cursed.
45. : For every strange situation he finds himself in, he wanders right back out of it again. Just a century later, sometimes.
55. : *The name strikes a dim memory: a monument to a hero on one of the city's squares, which had turned out to be the hero himself, frozen in stone until the city's hour of need.*
39. [RollResult] False
29. : No? It was a statue, dedicated to one of the city's lost heroes. Only it was that hero - Minsc, frozen in stone for a century. And freed, the story goes, in the city's hour of need.
76. [Jump]
Jump to Node 57 (2)
69. Player: What do you know of the Stone Lord?
47. : Only what we heard from Keene. He seems to have sprung up while we were out in the shadow-lands.
27. Player: Are you sure we shouldn't just let the Guild take care of this?
52. : I do not think there will be much care involved, if we let Nine-Fingers get to him first.
21. Player: Then that's what we'll do. But I wanted to discuss something else.
49. : What is it?
63. [Jump]
Jump to Node 34 (1)