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    Synopsis:

    Jaheira's default dialogue. Topics range from her past life to her current goals as they develop. Unless otherwise stated, her tone is confident and to the point. She's a seasoned adventurer with a sardonic sense of humour - and a little less cynical than she might present herself to be.


  • 8.
    Jaheira
    : [TagGreeting] Jaheira_InParty_SpokeOfDanthelonAttack, GLO_Origin_PartOfTheTeam_Minsc = False, VISITEDREGION_CTY_Main_A = False
    • 29.
      Jaheira
      : There might be, but... it is not a path I'd tread until we must.
      • 23.
        Jaheira
        : Let it wait until the city proper. Perhaps I'll have had a better idea by then.
  • 24.
    Jaheira
    : [TagGreeting] Jaheira_InParty_SpokeOfDanthelonAttack, GLO_Origin_PartOfTheTeam_Minsc = False, Jaheira_Inparty_SpokeOfNineFingers = False, VISITEDREGION_CTY_Main_A
    • 38.
      Jaheira
      : I have. And while I do not love my conclusion, that does nothing to change it.devnote
      • 18.
        Jaheira
        : The Harpers are the city's best information network. With them out of action, we shall have to fall back on second-best.devnote
        • 9. [Alias] REALLY_WYLLJaheira_Inparty_SpokeOfNineFingers
          • Alias to Node 36
          • 4.
            Narrator
            : *Nine-Fingers. As a child, your father spoke her name in anxious whispers. She runs the Guild - which in turn runs every criminal enterprise in the city.*
            • 52. [Jump] Jump to Node 22 (2)
        • 36.
          Jaheira
          : Nine-Fingers Keene.Jaheira_Inparty_SpokeOfNineFingers
          • 34. Player: [TagAnswer] ORI_Inclusion_Wyll
            • 53.
              Wyll
              : Nine-Fingers - a name that could make a city guard tremble. If they aren't already on her payroll, that is.9e74af2d-bc5a-a23b-5c39-07e9a94651bc_WyllNineFingersInclusion
              • 12.
                Wyll
                : She runs the Guild. Which itself runs every criminal enterprise in the city.REALLY_WYLL
                • 28. Player: [TagAnswer] ORI_Inclusion_End_Wyll
                  • 54.
                    Narrator
                    : [TagAnswer] 9e74af2d-bc5a-a23b-5c39-07e9a94651bc_WyllNineFingersInclusion = False
                    • 40. Player: [PassiveRoll] Roll (Intelligence, History) vs 10 (0)
                      • 35. [RollResult] True
                        • 22.
                          Narrator
                          : *A name known, and feared, throughout the city's underworld. The mysterious Keene runs the Guild - which in turn runs every criminal enterprise in the city.*GLO_BG_Knows_HeardOfNineFingers
                          • 47. Player: The Guild? You'd throw your lot in with thieves?
                            • 43.
                              Jaheira
                              : Nine-Fingers is much more than a thief. Nothing happens in this city that she doesn't learn of, sooner or later.
                              • Link to Node 17
                          • 20. Player: I didn't think a Harper would be friends with a petty crime lord.
                            • 15.
                              Jaheira
                              : 'Friend' is not the word I'd use. Nor is 'petty', if you've a mind to keep your tongue.devnote
                              • 37.
                                Jaheira
                                : But both our operations step outside the law when needful. She just likes it better there.
                                • Link to Node 17
                          • 5. Player: She is no one to be trifled with.
                            • 51.
                              Jaheira
                              : Nor are we. But I trust she knows the value of collaboration, especially in times like these.devnote
                              • 16. [Jump] Jump to Node 17 (1)
                      • 13. [RollResult] False
                        • 32. Player: You say that like it should mean something.
                          • 46.
                            Jaheira
                            : If it does not, you have led a very virtuous life indeed.devnote
                            • 10.
                              Jaheira
                              : Nine-Fingers Keene controls the Guild, which in turn controls every criminal racket from Heapside to the High Hall.GLO_BG_Knows_HeardOfNineFingers
                              • 2.
                                Jaheira
                                : Nothing happens in this city that she doesn't hear of, sooner or later.
                                • 17.
                                  Jaheira
                                  : How hospitable she will be to a Harper that comes begging to her Guildhall... we will find out. Perhaps I will let you do the talking.devnote
                                  End
                        • 41. Player: Sounds like a tavern game.
                          • 48.
                            Jaheira
                            : Oh, to be so innocent. devnote
                            • Link to Node 10
                  • 50.
                    Narrator
                    : [TagAnswer] 9e74af2d-bc5a-a23b-5c39-07e9a94651bc_WyllNineFingersInclusion
                    • 33. [Jump] Jump to Node 22 (2)
  • 25.
    Jaheira
    : [TagGreeting] VISITEDREGION_CTY_Main_A, REALLY_KARLACH
    • 21.
      Jaheira
      : I ought to be saying that to you, girl. Only one of us here clawed her way free of the Hells themselves.devnote
      • 19.
        Jaheira
        : But if you insist on calling me ma'am, I'll happily snap a few orders while you do all the work?devnote
        • 26. Player: Is it true you once out-spelled an eladrin druid in her own grove?
          • 11.
            Jaheira
            : Ah. I know that one. They say I turned the very blades of grass against her. Her staff of office leapt into my hand, naming me its rightful wielder.
            • 45.
              Jaheira
              : Close. When I realised she was far the better mage, I snatched it from her and used it for a club. I fear I do not live up to campfire tales.
              • Link to Node 44
        • 49. Player: Fine with me. As far as I'm concerned, you say 'jump' and I say 'how high'.
          • 31.
            Jaheira
            : Pfft. Do not feign smallness, girl - it doesn't suit you. I am the follower here. Though I would ask we keep the jumping to a minimum.
            • Link to Node 44
        • 0. Player: You don't understand. You've been an idol of mine for years.
          • 27.
            Jaheira
            : Leave idols to the druids - we already tie ourselves in knots over them. Let me be your follower instead. Your friend, even.
            • 44.
              Jaheira
              : But if you need proof that I am flesh and blood, Karlach, and none the fresher for it - perhaps we might train together at camp.
              • 6. Player: Try not to pass out.
                • 14.
                  Jaheira
                  : Look alive, girl! Recall our arrangement - I give the orders, you do all the work.
                  End
              • 3. Player: Thank you, Jaheira. That would be fantastic.
                • 7.
                  Jaheira
                  : See if you still feel the same afterwards.devnote
                  • 1.
                    Jaheira
                    : Now - lead on.
                    End
              • 42. Player: I'd be too terrified of accidentally hurting the Jaheira.
                • 39.
                  Jaheira
                  : Oh, so kind. And so naive.devnote
                  • Link to Node 1
  • 30.
    Jaheira
    : [TagGreeting] Jaheira_InParty_SpokeOfDanthelonAttack, VISITEDREGION_CTY_Main_A = False, REALLY_KARLACH
    • Link to Node 21