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    Synopsis:

    Karlach's inparty dialogue when she's in your party and you click on her
    Order of nodes:
    1. Generic Blockers (Jaheira/Other avatar/Mindflayer)
    2. IPRDs (will override anything under it)
    3. Astarion's bite
    4. InRegion/specific situations branches
    5. Romance branches.
    6. Default greeting node.

    How to trigger:

    Use companion debug to recruit Karlach + click on her


  • 2.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AfterEnrageBranchORI_Karlach_Event_AfterEnrageBranch = False
    • 29.
      Karlach
      : [TagAnswer] ORI_Karlach_State_Burning
      • 163. [Visual State]
        • 130.
          Karlach
          : Had to let off a little steam after facing off with those ignots.devnote
          • 152.
            Karlach
            : Granted the fire's lasting a little longer than it should. How do I look?devnote
            • 90. Player: Like you should've melted a long time ago. How can you stand it?
              • 111.
                Karlach
                : Honey, I could go all night.devnote
                • 124. [Jump] Jump to Node 105 (2)
            • 147. Player: Hot.['Karlach 3']
              • 154.
                Karlach
                : Careful, soldier. If I burn any hotter, I might explode.devnote
                • Link to Node 124
            • 27. Player: Slightly mad, to be honest. Are you all right?
              • 115.
                Karlach
                : Who, me? This is the best day I've had in years.devnote
                • Link to Node 124
    • 169.
      Karlach
      : [TagAnswer] ORI_Karlach_State_Burning = False
      • 159. [Visual State]
        • 177.
          Karlach
          : What about it? Had to let off a little steam after facing off with those ignots.devnote
          • 73.
            Karlach
            : Granted the fire lasted a little longer than it should.
            • 105. Player: How could you withstand the heat?
              • 74.
                Karlach
                : Hear that? Infernal engine for a heart. Lets me burn as hot as the Hells. Seems to be running in overdrive since I left Avernus.devnoteSFXORI_Karlach_Knows_InfernalEngineExists = FalseORI_Karlach_Knows_InfernalEngineExists
                • 153.
                  Karlach
                  : Won't be seeing my mechanic any time soon, so I'll just make the most of the extra heat. Just don't get too close 'til I've found a way to calm it down.
                  • 162. Player: How the hells did you get an infernal engine for a heart?
                    • 15.
                      Karlach
                      : High pain tolerance. And a dynamic duo of truly shitty bosses.
                      • 21.
                        Karlach
                        : But it's a bit early in the game to be getting into tragic backstories. Let's save the scar-show for later, after we've worked up an appetite for tragedy.
                        • 165.
                          Karlach
                          : Meanwhile, I'll need to find someone who can tune up my engine sooner rather than later. Believe me when I say this thing is hot.
                          • 146.
                            Karlach
                            : The first time I faced down those 'paladins,' they let slip there was an infernal mechanic in the area. A tiefling. He might be able to stabilise things - if I can find him.
                            • 173. Player: Wonder if they meant Dammon - a tiefling weaponsmith.PLA_KarlachRecruitment_State_DammonUnavailable = False, DEN_Weaponsmith_Knows_ElturelORI_Karlach_State_ToldKarlachAboutDammon
                              • 142.
                                Karlach
                                : A weaponsmith, huh? Not sure if he's the guy, but I'd love to find out. A tune-up would do this rusty heart a world of good.
                                End
                            • 127. Player: There are some tieflings holed up in a druid's grove nearby. We might look there.DEN_TieflingRefugees_State_LeftDen = False, DEN_PartyProgress_EnteredGrove, DEN_AttackOnDen_Event_TieflingPartyInvitation = False, PLA_KarlachRecruitment_State_DammonUnavailable = False, DEN_AttackOnDen_State_HostileTieflings = False, DEN_General_State_PlayerInDen = FalseORI_Karlach_State_InSearchOfMechanic
                              • 84.
                                Karlach
                                : Sounds like a good lead. Hopefully, our guy will be among them. A tune-up would do this old tub a world of good.
                                End
                            • 56. Player: I'll keep an eye out for someone like that.ORI_Karlach_State_InSearchOfMechanic
                              • 156.
                                Karlach
                                : Thanking you. A tune-up would give this rustbox of mine a new lease on life.
                                End
                            • 52. Player: What'll happen if you don't get tuned up?
                              • 70.
                                Karlach
                                : Who knows! Maybe I can run like this indefinitely. But... maybe not.
                            • 87. Player: Leave.ORI_Karlach_State_InSearchOfMechanic
                              End
                  • 123. Player: You have a mechanic for your heart?
                    • 17.
                      Karlach
                      : Wild, right? And believe it or not, I'm one of Zariel's least-mutilated pets.
                      • Link to Node 21
                  • 45. Player: What does the engine allow you to do?
                    • 157.
                      Karlach
                      : Burn, baby. As hot as I can tolerate. Makes me a beast in battle. Hardly remember what I was like before it.
                      • Link to Node 21
                  • 175. Player: I met someone who might be able to help - a smith who worked in the Hells for a time.DEN_Weaponsmith_Knows_ElturelORI_Karlach_State_ToldKarlachAboutDammon
                    • 117.
                      Karlach
                      : Well now! Maybe I could make his acquaintance? A tightened screw or two might let me keep a little calmer.
                      • 72.
                        Karlach
                        : Maybe even manage a pat or bump without burning someone to death. It's been a long time.
                        • 26.
                          Karlach
                          : Let's go find your friend before I blow a gasket. Lead on!
                          End
              • 96.
                Karlach
                : Engine heats up the whole system enough not to get burned. Hopefully it'll hold together long enough to get tuned up.
                • Link to Node 62
            • 10. Player: I liked the look of it.['Karlach 3']
              • 77. [Jump] Jump to Node 154 (1)
            • 49. Player: Does it always last that long?
              • 99.
                Karlach
                : Nope. Not sure how good it is for the gears, either.
                • 6.
                  Karlach
                  : Hopefully it'll hold together long enough to get tuned up.ORI_Karlach_Knows_InfernalEngineExists
                  • 62.
                    Karlach
                    : Let's move, eh? I'm running high and in the mood for a fight.
                    End
                • 166. [Jump] Jump to Node 74 (1)
  • 22.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksFixEngineBranchORI_Karlach_Event_AsksFixEngineBranch = False
    • 4. [Jump] Jump to Node 28 (1)
  • 48.
    Karlach
    : You... did? Wow. That was sound of you. Why'd you do it?devnoteORI_Karlach_Event_TookCareOfPaladinsBranch_NoKarlachORI_Karlach_Event_TookCareOfPaladinsBranch_NoKarlach = False
    • 126. Player: I always take care of my people.
      • 103.
        Karlach
        : Glad to be counted among them. Really glad.['Karlach 5']
        • Link to Node 133
    • 53. Player: They were agents of a devil. I wasn't going to let them roam the area unchallenged.
      • 54.
        Karlach
        : You're my kind of people.
        • 133.
          Karlach
          : Wish I could've been there to watch those ignots crumble, but I'm just happy they're off my tail.devnote
          • 78. [Jump] Jump to Node 121 (1)
    • 71. Player: I'm always keen for a good fight.
      • 172.
        Karlach
        : Same. Wish you would've brought me along for the ride, but I'm just happy those ignots are off my tail.
        • 121.
          Karlach
          : Then again, facing 'em down might've put my tin can into overdrive.devnote
          • 40. [Jump] Jump to Node 74 (1)
          • 16.
            Karlach
            : Thanks to you, I'll live to fight another day. And get this bloody thing tuned up.ORI_Karlach_Knows_InfernalEngineExists
            End
  • 50.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutBossBranchORI_Karlach_Event_AsksAboutBossBranch = False
    • 149. [Jump] Jump to Node 12 (1)
  • 51.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutBurningEngineBranchORI_Karlach_Event_AsksAboutBurningEngineBranch = False
    • 64. [Jump] Jump to Node 106 (1)
  • 58.
    Karlach
    : Felt good letting off a little steam after facing off with this ignots.devnoteORI_Karlach_Event_AfterEnrageIPRDBranch_NotBurningORI_Karlach_Event_AfterEnrageIPRDBranch_NotBurning = False
    • 94. [Visual State]
      • 30.
        Karlach
        : Granted the fire lasted a little longer than it should.devnote
        • 95. [Jump] Jump to Node 73 (2)
  • 75.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutHuntTargetBranchORI_Karlach_Event_AsksAboutHuntTargetBranch = False
    • 13.
      Karlach
      : Help me kill those Paladins of Tyr, and I'll tell you. A bit of good gossip for your good help.PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated = FalseORI_Karlach_State_ReturnToDefaultBranch
      End
    • 91.
      Karlach
      : It's a long story. But a good one.devnotePLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated
      • 82. [Jump] Jump to Node 11 (1)
  • 81.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_ToldAboutDammonBranchORI_Karlach_Event_ToldAboutDammonBranch = False
    • 32. [Alias]
      • Alias to Node 117
      • 107. [Alias] ORI_Karlach_State_ReturnToDefaultBranch
        End
        • Alias to Node 72
  • 104.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksGortashStoryBranchORI_Karlach_Event_AsksGortashStoryBranch = False
    • 150. [Jump] Jump to Node 89 (1)
    • 18. [Jump] Jump to Node 35 (1)
  • 116.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutSecondUpgradeBranchORI_Karlach_Event_AsksAboutSecondUpgradeBranch = False
    • 79. [Jump] Jump to Node 145 (1)
    • 174. [Jump] Jump to Node 161 (1)
  • 134.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_HowToKillADevilBranchORI_Karlach_Event_HowToKillADevilBranch = False
    • 39. [Alias]
      • Alias to Node 131
      • 24. [Alias]
        • Alias to Node 102
        • 20. [Alias]
          • Alias to Node 41
          • 61. [Alias] ORI_Karlach_State_ReturnToDefaultBranch
            End
            • Alias to Node 55
  • 143.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutInfernalEngineBranchORI_Karlach_Event_AsksAboutInfernalEngineBranch = False
    • 112. [Jump] Jump to Node 108 (1)
  • 144.
    Karlach
    : Old Rusty? Sure.ORI_Karlach_Event_TalkAboutEngineBranchORI_Karlach_Event_TalkAboutEngineBranch = False
    • 67. Player: How did you end up with such a contraption in your chest?ORI_Karlach_State_ToldStoryofGortash = False
      • 89.
        Karlach
        : I'll tell you all about it, after we've taken down those 'paladins' I'm after. Believe me - it's worth the wait.Act2_PointOfNoReturnReached = False, PLA_KarlachRecruitmentTollhouse_State_PaladinsPermaDefeated = FalseORI_Karlach_State_ReturnToDefaultBranch
        End
      • 35.
        Karlach
        : [TagAnswer] ORI_Karlach_State_ToldStoryofGortash
        • 80. [Jump] Jump to Node 11 (1)
    • 168. Player: It sounds like all we need to do to fix your engine is find some infernal iron.GLO_ForgingOfTheHeart_Knows_DammonCanUpgradeKarlach, PLA_KarlachRecruitment_State_DammonUnavailable = False, GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade = False
      • 28.
        Karlach
        : Let's hope Dammon is as good as he seems. Once my engine's handled, I can focus on more important matters - tadpoles, cults, frosty pints...ORI_Karlach_State_ReturnToDefaultBranch
        End
    • 88. Player: So not only do you have this thing in your chest, but it's burning up?DEN_Weaponsmith_HasMet, ORI_Karlach_State_ToldStoryofGortash = False
      • 106.
        Karlach
        : That's the short of it. Bloody thing's been in overdrive since I left Avernus.ORI_Karlach_State_ReturnToDefaultBranch
        End
    • 93. Player: You got your second upgrade. How does it feel?GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade
      • 145.
        Karlach
        : Incredible. Like I'm really alive. Like we can finally be real.devnoteORI_State_DatingKarlach
        • 34.
          Karlach
          : I can be close to you now. Without fear. Without thinking too hard. We can just... be.devnote
          • 118. Player: I've never been more excited for anything in my life.['Karlach 1']
            • 3.
              Karlach
              : I was hoping you'd say that.devnote['Karlach 5']
              End
          • 47. Player: You've earned it, after all you've endured.
            • 85.
              Karlach
              : No more than anyone else. Well. Maybe slightly more. But that's the past now. I'm free. More free than I've ever been, now.
          • 164. Player: What about what Dammon said? About how your engine won't survive in the material plane?
            • 59.
              Karlach
              : I don't want to think about that now. I want to think about now. I'm so happy. That's all I need to know.devnote['Karlach -5']
          • 33. Player: Leave.
            End
      • 161.
        Karlach
        : Like I got something back - something I've wanted for a really long time.ORI_State_DatingKarlach = False
        • 120.
          Karlach
          : When you put your hand on me, I was finally a closed circuit. Complete.GLO_ForgingOfTheHeart_KarlachUpgrades_Nested_LayHandOnKarlach
          • Link to Node 140
        • 42.
          Karlach
          : When you hugged me, I felt warm inside... not hot, not burning. Warm and light. I was so happy.GLO_ForgingOfTheHeart_KarlachUpgrades_Nested_HuggedKarlach
          • Link to Node 140
        • 76.
          Karlach
          : When you kissed me, I was... I don't know if I have the words.devnoteGLO_ForgingOfTheHeart_KarlachUpgrades_Nested_KissedKarlach
          • Link to Node 140
        • 19.
          Karlach
          : When I touched you, I felt like... a real person.devnote
          • 140.
            Karlach
            : My heart was racing, but I didn't hurt you. I don't have to be afraid of myself anymore.devnote
            • 135.
              Karlach
              : I don't have to hold back.
              • 0.
                Karlach
                : Not sure the world's ready for unleashed Karlach, but it's getting it anyway. Thanks to Dammon. Thanks to you. Thanks to fate.
                • 155. Player: What about what Dammon said? About how your engine won't survive in the material plane?
                  • 44.
                    Karlach
                    : Ugh, I don't want to think about that now.
                    • 125.
                      Karlach
                      : Misery always overstays its welcome. And joy leaves too soon. I'll cry later, but not now.devnote
                • 7. Player: What'll you do with your newfound freedom?
                  • 100.
                    Karlach
                    : TOUCH! Touch everything. Touch everyone that'll let me. Shake hands. Dance a waltz. Maybe even kiss a face or two, if I find a good candidate.
                    • 23.
                      Karlach
                      : The world's my funhouse.devnote
                • 25. Player: I'm very glad you got what you wanted.
                  • 113.
                    Karlach
                    : Me too, soldier. Gods! Me too. For every knock we take, I feel like I get a little treat just to keep me going.
                • 176. Player: Leave.
                  End
    • 122. Player: Looks like Soul Coins are really feeding your engine's fire.ORI_Karlach_State_UnlockedReachedOverdriveBranch, ORI_Karlach_State_AskedAboutOverdrive = FalseORI_Karlach_Knows_Overdrive, ORI_Karlach_State_AskedAboutOverdrive
      • 167.
        Karlach
        : Incredible, right? Keep 'em coming. I can handle it.ORI_Karlach_State_ReturnToDefaultBranch
        End
    • 5. Player: How do you like the upgrade to your engine?ORI_Karlach_State_UnlockedFirstUpgradeBranch, GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade = False, ORI_Karlach_State_AskedAboutFirstUpgrade = FalseORI_Karlach_State_AskedAboutFirstUpgrade
      • 68.
        Karlach
        : I'm just happy to know someone can do something about this little situation. Thought I was alone but I'm not, am I?
        • 69.
          Karlach
          : With your help - and Dammon's - I might be able to get a little more control over this thing. None too soon either - it's starting to wear me out a bit.ORI_Karlach_State_ReturnToDefaultBranch
          End
    • 8. Player: What does that infernal engine do to you?ORI_Karlach_Knows_InfernalEngineExists, GLO_ForgingOfTheHeart_State_KarlachSecondUpgrade = False
      • 108.
        Karlach
        : Gives me energy. Power. But you've seen it in action - very hard to control.
        • 129.
          Karlach
          : If I'm excited at all - angry, nervous, delighted, enticed... I burn hot. Hot enough to burn anyone who gets close.devnote
          • 110. Player: You must be... pent up.
            • 1.
              Karlach
              : I try not to think about it. I still think about it constantly, but, you know, I try.
              • 83.
                Karlach
                : One of these days I'll sort the whole infernal affair out, get myself cooled off, and start making up for lost time.
                • 158.
                  Karlach
                  : But! Not today.
                  End
          • 46. Player: What's that been like?
            • 60.
              Karlach
              : Agonising! Gods! What I wouldn't give for a hug. A pat! Anything!devnote
              • 43.
                Karlach
                : You've never met anyone so desperate for a hug as this one right here. Pathetic, perhaps, but true. It's my lot to bear, and I bear it badly.devnote
                • 65.
                  Karlach
                  : Ah well. Can't have it all, can you. Not today, at least.
                  End
          • 31. Player: I wouldn't mind that myself. I've never been one for too much contact.
            • 136.
              Karlach
              : I'd trade you if I could. I miss it more than anything.
              • 38.
                Karlach
                : But hey. That's life. Or so I'm told.
                End
    • 9. Player: Change the subject.ORI_Karlach_State_ReturnToDefaultBranch
      End
    • 66. Player: Leave.
      End
  • 148.
    Karlach
    : Phew. Had to let off a little steam after facing off with those ignots.devnoteORI_Karlach_Event_AfterEnrageIPRDBranch_BurningORI_Karlach_Event_AfterEnrageIPRDBranch_Burning = False
    • 57. [Visual State]
      • 109.
        Karlach
        : Granted the fire's lasting a little longer than it should. How do I look?devnote
        • 63. [Jump] Jump to Node 152 (2)
  • 151.
    Karlach
    : Why not. Let me see if I can paint you a picture.ORI_Karlach_Event_AsksAboutBloodWarBranchORI_Karlach_Event_AsksAboutBloodWarBranch = False
    • 11.
      Karlach
      : The year? Ten ere. The place? A sleepy little town called Baldur's Gate. Our hero? Karlach, a knock-kneed delinquent from the Outer City with everything to give and nothing to lose.devnote
      • 101.
        Karlach
        : I was a kid looking for a way to fill my days and make some cash when I fell into the wrong crowd. Worked for a guy I respected. A lot. Turns out the feeling wasn't mutual.devnote
        • 138.
          Karlach
          : Through the jigs and the reels, he made a deal with Zariel behind my back. You know Zariel, right? Archdevil of Avernus?
          • 170.
            Karlach
            : She put this thing in my chest and set me to work. Well, to war. I learned quick how to stay alive. And the engine served me when it came to killing devils.ORI_Karlach_Knows_InfernalEngineExists
            • 132.
              Karlach
              : Ten years of that. The stories I could tell.ORI_Karlach_Knows_CanAskAboutBoss, ORI_Karlach_State_ToldStoryofGortash
              • 86. Player: You mentioned a boss who gave you up to Zariel. Who was it?ORI_Karlach_Knows_Gortash = False, ORI_Karlach_Knows_CanAskAboutBossORI_Karlach_State_AskedAboutBossGortash
                • 12.
                  Karlach
                  : Guy named Gortash. Politician. Inventor. One of these wheeler-dealer types who seems to have a finger in every pie.ORI_Karlach_Knows_Gortash
                  • 137.
                    Karlach
                    : I guess I was naive to think everything he got up to was above board. What did I know? I saw a job - a good job - with people I liked doing work I was good at.
                    • 37.
                      Karlach
                      : Sometimes I'm jealous of that girl. Ugh, to feel so invincible again.ORI_Karlach_State_ReturnToDefaultBranch
                      End
              • 92. Player: Go on, then. Tell them.
                • 97.
                  Karlach
                  : I'll mete out the best ones, bit by bit, so you always have a reason to keep me around. Clever, right?devnote
              • 128. Player: In your expert opinion, what's the best way to kill a devil?ORI_Karlach_State_AskedAboutKillingDevils = FalseORI_Karlach_State_AskedAboutKillingDevils
                • 131.
                  Karlach
                  : Depends on the type. Ice devils hate an inferno, but that's an easy one. Orthons love projectiles - what they don't love is getting their bombs lobbed right back in their faces. devnote
                  • 102.
                    Karlach
                    : Demons, on the other hand - every demon is absolutely singular. You can't ever think you've got 'em typed out.devnote
                    • 41.
                      Karlach
                      : Sharp instincts, sharp weapons, and a knack for improvisation. That's the only way to survive 'em.devnote
                      • 55.
                        Karlach
                        : Anyway, what were we talking about?devnote
                        • 141. [Jump] Jump to Node 86 (1)
                        • 139. [Jump] Jump to Node 119 (1)
              • 119. Player: Leave.
                End
          • 36.
            Karlach
            : The two of them conspired to give me a little gift.ORI_Karlach_Knows_InfernalEngineExists = FalseORI_Karlach_State_ToldStoryofGortash
            • 114. [Jump] Jump to Node 74 (1)
  • 160.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutOverdriveBranchORI_Karlach_Event_AsksAboutOverdriveBranch = False
    • 14. [Jump] Jump to Node 167 (1)
  • 171.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AsksAboutFirstUpgradeBranchORI_Karlach_Event_AsksAboutFirstUpgradeBranch = False
    • 98. [Jump] Jump to Node 68 (1)