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Synopsis:
Tadpole branches to convince Karlach. Handles both normal and astral tadpoles.
How to trigger:
- Recruit companion Karlach
- For normal default branch:
SetGlobalOsirisFlag GLO_Daisy_State_Unlocked
- For astral tadpole branch:
SetGlobalOsirisFlag GLO_Tadpole_State_ReceivedAstralTadpole
- Speak with her and select "So - about our tadpole powers..." or "The Emperor has offered us a special tadpole. We'll become partial mind flayers, but we'll get great powers in turn..."
11. : [TagGreeting]
ORI_Karlach_Event_AskedAboutAstralTadpoleBranchORI_Karlach_Event_AskedAboutAstralTadpoleBranch = False
91. : Special tadpole? Bit of a contradiction in terms, don't you think? I don't even want a regular one.TADPOLE_REFUSAL
44. : You're talking about turning into, what, a half-squid?
85. : Then again... you can pull it off better than most.PARTIAL_CEREMORPH
64. Player: We need every advantage we can get. Give it some thought.Approval_AtLeast_20_For_Sp2 = FalseRoll (Charisma, Persuasion) vs 14 (2)
- Link to Node 15
- Link to Node 100
7. Player: Consider it, Karlach. These powers could be the difference between victory and defeat.Approval_AtLeast_20_For_Sp2, Approval_AtLeast_60_For_Sp2 = FalseRoll (Charisma, Persuasion) vs 14 (0)
15. [RollResult] True
53. : You've got to be kidding. You really want me to become a partial illithid? Wasn't a decade in Avernus punishment enough?devnote
3. Player: I asked nicely. Do you want to know what comes after that?Roll (Charisma, Intimidation) vs 14 (0)
36. [RollResult] True
69. : What, you're going to strong-arm me, are you? I'd like to see how that ends for you.
93. : Where's that bloody worm? Stick it in my eye before I change my mind.devnoteGLO_Daisy_State_AstralIndividualAcceptedEnd
16. [RollResult] False
83. [Jump]
Jump to Node 43 (1)
46. Player: If we finish this, and win, we'll be free. Really free.Roll (Charisma, Persuasion) vs 14 (0)
66. [RollResult] True
50. : Ugh. I'm that easy to manipulate, am I?devnote
37. [Jump]
Jump to Node 93 (1)
27. [RollResult] False
51. [Jump]
Jump to Node 43 (1)
97. [Jump]
Jump to Node 68 (1)
100. [RollResult] False
43. : This isn't the way. I think you know that, deep down. You have my answer, all right?devnoteGLO_Tadpole_Event_BlockedTadpoleConvinceFailRepeatableApprovalDrainEnd
55. Player: I really think we should do this, Karlach. Approval_AtLeast_60_For_Sp2Roll (Charisma, Persuasion) vs 7 (1)
- Link to Node 15
- Link to Node 100
68. Player: I understand if you don't want to make use of it. We won't speak of it again.
0. : Thank the gods.devnoteORI_Karlach_State_ReturnToDefaultBranchEnd
28. : Not surprised you haven't tried it yourself yet.
20. [Jump]
Jump to Node 85 (2)
95. : 'Great powers' huh? I'm sceptical. Thought you'd be too.TADPOLE_ASSIGNED = False
81. : Especially if this thing wants to turn you into, what, a half-squid?
67. [Jump]
Jump to Node 44 (2)
79. : Hmm. I guess the vanilla-flavoured tadpole has given us some enjoyable new tricks. But going half-mind flayer?
59. [Jump]
Jump to Node 44 (2)
61. : You really did it, huh? Not worried about adding more illithid into the mix?GLO_Tadpole_Event_FirstConsumedORI_Karlach_State_BlockTadpoleBranch
70. : Well, what can I say. You look fine. Smell fine. Seem fine.
49. : And yet... you're more mind flayer than ever.TADPOLE_REFUSAL
41. : Hope you don't expect me to follow your lead in this.
74. Player: I was hoping you might. The benefits seem to outweight the costs.
18. Player: It's your choice. But I think the tadpoles make me stronger.
87. : Do they? I'm not sure either of us can say one way or the other. We don't know what the costs might be, just yet.
33. Player: We might be facing a cult more powerful than we know. We need all the help we can get.VISITEDREGION_BGO_Main_A = FalseRoll (Charisma, Persuasion) vs 18 (0)
13. [RollResult] True
92. : Argh. How do you do that? Always making sense when I least want you to.GLO_Daisy_State_IndividualAccepted, ORI_Karlach_State_BlockTadpoleBranch = False
34. : Fine. I'll keep an open mind, all right? I can promise that much.
60. [RollResult] False
82. : You can say whatever you want; you aren't going to change my mind. Nothing will.GLO_Tadpole_Event_BlockedTadpoleConvinceFailRepeatableApprovalDrain
52. : I don't want to get more mixed in with this mind flayer shit than I already am. Got it?
29. : You'd agree with me if that tadpole hadn't eaten the sensible part of your brain.
12. : Now, are we done here?End
21. Player: We need to face the Chosen Three to get through this. Don't you want any advantage?VISITEDREGION_BGO_Main_ARoll (Charisma, Persuasion) vs 20 (0)
86. [RollResult] True
30. [Jump]
Jump to Node 92 (1)
1. [RollResult] False
62. [Jump]
Jump to Node 82 (1)
77. Player: Can't you see by my example that this is worth our while?GLO_Tadpole_Event_FirstConsumed, AVATARRoll (Charisma, Persuasion) vs 15 (0)
2. [RollResult] True
8. [Jump]
Jump to Node 92 (1)
78. [RollResult] False
42. [Jump]
Jump to Node 82 (1)
48. Player: You deserve power like this. You've earned it.GLO_Tadpole_Event_FirstConsumed = False, AVATARRoll (Charisma, Persuasion) vs 15 (0)
84. [RollResult] True
23. [Jump]
Jump to Node 92 (1)
19. [RollResult] False
24. [Jump]
Jump to Node 82 (1)
90. Player: Think it through, Karlach. There's a lot to be gained here.Roll (Charisma, Persuasion) vs 15 (0)
38. [RollResult] True
96. [Jump]
Jump to Node 92 (1)
32. [RollResult] False
56. [Jump]
Jump to Node 82 (1)
17. Player: I don't expect you to do anything you don't want to do.
9. [Jump]
Jump to Node 58 (1)
5. Player: Not at all.
58. : Good. And, you know, keep an eye on yourself. If you start feeling loopy, shout. We don't know what these tadpoles are capable of.End
40. : If you got a little boost from the tadpole, who am I to begrudge you.TADPOLE_REFUSAL = False
94. : In fact... got any going spare?
72. Player: If I did, would you accept it?
26. : You know, I think I would. Bit surprising, but I'm starting to see the silver lining of this whole parasite situation.
22. Player: I do - and it's all yours.
4. [Jump]
Jump to Node 99 (1)
73. Player: Sorry, but these are hard to come by. I'm keeping them for myself.
45. : Greedy goblin. But all right - I'll scout out my own, if needs be.
10. Player: Maybe later.
25. : I'll hold you to that.
76. [Jump]
Jump to Node 34 (2)
71. : Heya, soldier - about that tadpole.ORI_Karlach_State_BlockTadpoleBranch
35. : Glad to see you haven't gone down the tadpole-slorping route yet. We still don't know if that visitor has our best interests in mind.devnoteTADPOLE_REFUSAL
39. Player: These tadpoles could give us powers, you know.
31. [Jump]
Jump to Node 87 (1)
75. Player: I have to be honest - I'm giving it serious consideration.
57. : It's a free party. But I won't lie, that's... concerning.
6. Player: I thought you might want to do it yourself.
65. : Me? Nah. Nope. Sorry.
14. [Jump]
Jump to Node 87 (2)
98. : I see you're hanging on to it there.TADPOLE_REFUSAL = False