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    Synopsis:

    Tadpole branches to convince Karlach. Handles both normal and astral tadpoles.

    How to trigger:

    - Recruit companion Karlach
    - For normal default branch:
    SetGlobalOsirisFlag GLO_Daisy_State_Unlocked
    - For astral tadpole branch:
    SetGlobalOsirisFlag GLO_Tadpole_State_ReceivedAstralTadpole
    - Speak with her and select "So - about our tadpole powers..." or "The Emperor has offered us a special tadpole. We'll become partial mind flayers, but we'll get great powers in turn..."



  • 11.
    Karlach
    : [TagGreeting] ORI_Karlach_Event_AskedAboutAstralTadpoleBranchORI_Karlach_Event_AskedAboutAstralTadpoleBranch = False
    • 91.
      Karlach
      : Special tadpole? Bit of a contradiction in terms, don't you think? I don't even want a regular one.TADPOLE_REFUSAL
      • 44.
        Karlach
        : You're talking about turning into, what, a half-squid?
        • 85.
          Karlach
          : Then again... you can pull it off better than most.PARTIAL_CEREMORPH
          • 64. Player: We need every advantage we can get. Give it some thought.Approval_AtLeast_20_For_Sp2 = FalseRoll (Charisma, Persuasion) vs 14 (2)
            • Link to Node 15
            • Link to Node 100
          • 7. Player: Consider it, Karlach. These powers could be the difference between victory and defeat.Approval_AtLeast_20_For_Sp2, Approval_AtLeast_60_For_Sp2 = FalseRoll (Charisma, Persuasion) vs 14 (0)
            • 15. [RollResult] True
              • 53.
                Karlach
                : You've got to be kidding. You really want me to become a partial illithid? Wasn't a decade in Avernus punishment enough?devnote
                • 3. Player: I asked nicely. Do you want to know what comes after that?Roll (Charisma, Intimidation) vs 14 (0)
                  • 36. [RollResult] True
                    • 69.
                      Karlach
                      : What, you're going to strong-arm me, are you? I'd like to see how that ends for you.
                      • 93.
                        Karlach
                        : Where's that bloody worm? Stick it in my eye before I change my mind.devnoteGLO_Daisy_State_AstralIndividualAccepted
                        End
                  • 16. [RollResult] False
                    • 83. [Jump] Jump to Node 43 (1)
                • 46. Player: If we finish this, and win, we'll be free. Really free.Roll (Charisma, Persuasion) vs 14 (0)
                  • 66. [RollResult] True
                    • 50.
                      Karlach
                      : Ugh. I'm that easy to manipulate, am I?devnote
                      • 37. [Jump] Jump to Node 93 (1)
                  • 27. [RollResult] False
                    • 51. [Jump] Jump to Node 43 (1)
                • 97. [Jump] Jump to Node 68 (1)
            • 100. [RollResult] False
              • 43.
                Karlach
                : This isn't the way. I think you know that, deep down. You have my answer, all right?devnoteGLO_Tadpole_Event_BlockedTadpoleConvinceFailRepeatableApprovalDrain
                End
          • 55. Player: I really think we should do this, Karlach. Approval_AtLeast_60_For_Sp2Roll (Charisma, Persuasion) vs 7 (1)
            • Link to Node 15
            • Link to Node 100
          • 68. Player: I understand if you don't want to make use of it. We won't speak of it again.
            • 0.
              Karlach
              : Thank the gods.devnoteORI_Karlach_State_ReturnToDefaultBranch
              End
        • 28.
          Karlach
          : Not surprised you haven't tried it yourself yet.
          • 20. [Jump] Jump to Node 85 (2)
    • 95.
      Karlach
      : 'Great powers' huh? I'm sceptical. Thought you'd be too.TADPOLE_ASSIGNED = False
      • 81.
        Karlach
        : Especially if this thing wants to turn you into, what, a half-squid?
        • 67. [Jump] Jump to Node 44 (2)
    • 79.
      Karlach
      : Hmm. I guess the vanilla-flavoured tadpole has given us some enjoyable new tricks. But going half-mind flayer?
      • 59. [Jump] Jump to Node 44 (2)
  • 61.
    Karlach
    : You really did it, huh? Not worried about adding more illithid into the mix?GLO_Tadpole_Event_FirstConsumedORI_Karlach_State_BlockTadpoleBranch
    • 70.
      Karlach
      : Well, what can I say. You look fine. Smell fine. Seem fine.
      • 49.
        Karlach
        : And yet... you're more mind flayer than ever.TADPOLE_REFUSAL
        • 41.
          Karlach
          : Hope you don't expect me to follow your lead in this.
          • 74. Player: I was hoping you might. The benefits seem to outweight the costs.
            • Link to Node 87
          • 18. Player: It's your choice. But I think the tadpoles make me stronger.
            • 87.
              Karlach
              : Do they? I'm not sure either of us can say one way or the other. We don't know what the costs might be, just yet.
              • 33. Player: We might be facing a cult more powerful than we know. We need all the help we can get.VISITEDREGION_BGO_Main_A = FalseRoll (Charisma, Persuasion) vs 18 (0)
                • 13. [RollResult] True
                  • 92.
                    Karlach
                    : Argh. How do you do that? Always making sense when I least want you to.GLO_Daisy_State_IndividualAccepted, ORI_Karlach_State_BlockTadpoleBranch = False
                    • 34.
                      Karlach
                      : Fine. I'll keep an open mind, all right? I can promise that much.
                      • Link to Node 12
                • 60. [RollResult] False
                  • 82.
                    Karlach
                    : You can say whatever you want; you aren't going to change my mind. Nothing will.GLO_Tadpole_Event_BlockedTadpoleConvinceFailRepeatableApprovalDrain
                    • 52.
                      Karlach
                      : I don't want to get more mixed in with this mind flayer shit than I already am. Got it?
                      • 29.
                        Karlach
                        : You'd agree with me if that tadpole hadn't eaten the sensible part of your brain.
                        • 12.
                          Karlach
                          : Now, are we done here?
                          End
              • 21. Player: We need to face the Chosen Three to get through this. Don't you want any advantage?VISITEDREGION_BGO_Main_ARoll (Charisma, Persuasion) vs 20 (0)
                • 86. [RollResult] True
                  • 30. [Jump] Jump to Node 92 (1)
                • 1. [RollResult] False
                  • 62. [Jump] Jump to Node 82 (1)
              • 77. Player: Can't you see by my example that this is worth our while?GLO_Tadpole_Event_FirstConsumed, AVATARRoll (Charisma, Persuasion) vs 15 (0)
                • 2. [RollResult] True
                  • 8. [Jump] Jump to Node 92 (1)
                • 78. [RollResult] False
                  • 42. [Jump] Jump to Node 82 (1)
              • 48. Player: You deserve power like this. You've earned it.GLO_Tadpole_Event_FirstConsumed = False, AVATARRoll (Charisma, Persuasion) vs 15 (0)
                • 84. [RollResult] True
                  • 23. [Jump] Jump to Node 92 (1)
                • 19. [RollResult] False
                  • 24. [Jump] Jump to Node 82 (1)
              • 90. Player: Think it through, Karlach. There's a lot to be gained here.Roll (Charisma, Persuasion) vs 15 (0)
                • 38. [RollResult] True
                  • 96. [Jump] Jump to Node 92 (1)
                • 32. [RollResult] False
                  • 56. [Jump] Jump to Node 82 (1)
              • 17. Player: I don't expect you to do anything you don't want to do.
                • 9. [Jump] Jump to Node 58 (1)
          • 5. Player: Not at all.
            • 58.
              Karlach
              : Good. And, you know, keep an eye on yourself. If you start feeling loopy, shout. We don't know what these tadpoles are capable of.
              End
      • 40.
        Karlach
        : If you got a little boost from the tadpole, who am I to begrudge you.TADPOLE_REFUSAL = False
        • 94.
          Karlach
          : In fact... got any going spare?
          • 72. Player: If I did, would you accept it?
            • 26.
              Karlach
              : You know, I think I would. Bit surprising, but I'm starting to see the silver lining of this whole parasite situation.
          • 22. Player: I do - and it's all yours.
            • 4. [Jump] Jump to Node 99 (1)
          • 73. Player: Sorry, but these are hard to come by. I'm keeping them for myself.
            • 45.
              Karlach
              : Greedy goblin. But all right - I'll scout out my own, if needs be.
              • Link to Node 76
          • 10. Player: Maybe later.
            • 25.
              Karlach
              : I'll hold you to that.
              • 76. [Jump] Jump to Node 34 (2)
  • 71.
    Karlach
    : Heya, soldier - about that tadpole.ORI_Karlach_State_BlockTadpoleBranch
    • 35.
      Karlach
      : Glad to see you haven't gone down the tadpole-slorping route yet. We still don't know if that visitor has our best interests in mind.devnoteTADPOLE_REFUSAL
      • 39. Player: These tadpoles could give us powers, you know.
        • 31. [Jump] Jump to Node 87 (1)
      • 75. Player: I have to be honest - I'm giving it serious consideration.
        • 57.
          Karlach
          : It's a free party. But I won't lie, that's... concerning.
      • 6. Player: I thought you might want to do it yourself.
        • 65.
          Karlach
          : Me? Nah. Nope. Sorry.
          • 14. [Jump] Jump to Node 87 (2)
    • 98.
      Karlach
      : I see you're hanging on to it there.TADPOLE_REFUSAL = False
      • 63.
        Karlach
        : If you're not going to use it, maybe I should?
        • 54. Player: I didn't realise you were so interested.
          • 89.
            Karlach
            : Well, I am. I want to be strong...er. I want every advantage I can get.
        • 47. Player: All right - next tadpole we find is yours.
          • 99.
            Karlach
            : Thanks, soldier. I'll use it well. Promise.
            End
        • 80. Player: I'll have to think about it.
          • 88.
            Karlach
            : You and your thinking. Always doing it, huh.
            End