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Synopsis:
In this dialog the player can make a magma mephit appear that when answered correctly will breathe fire on a letter, turning it into a powerful magical scroll. The language the mephit speaks is called Ignan and can be spoken as the words appear – simply think away the many apostrophes. In the actor context are the approximations of what the mephit is saying so that the tone can be matched to the content.
How to trigger:
Repro steps:
1. Start the game
2. loadlevel WLD_Main_A
3. recruit Gale
4. Kill gale
5. Loot the pouch on his body
6. Open the pouch with Gale's instruction and take the flute
7. Play the flute
45. : *Now that K'ha'ssji'trach'ash has done his duty, the flute's duty too has been fulfilled.*devnote15d4df78-d38e-0b7d-19e6-8ea7b06c69e1_FluteNoLongerNeededEnd
57. : *This is the flute Gale kept on his person. A faint magical aura envelops its wooden surface.*devnoteORI_Gale_DeathFlute_HasMet = FalseORI_Gale_DeathFlute_HasMet
63. Player: Try to play a little ditty.ORI_Gale_State_PlayedFlute = FalseORI_Gale_State_PlayedFluteRoll (Charisma, Performance) vs 10 (0)
28. [RollResult] True
92. [TagCinematic]
devnote
95. : [TagAnswer]
ORI_Inclusion_Random
97. : Inoffensive enough.<br>ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
30. : Pretty tune. You're better with your mouth than I would have figured.<br>devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
4. : Handsome and talented. Goodness me, I'm a goner.<br>ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
12. : [TagAnswer]
ORI_Inclusion_End_Random
14. : Bravo! I didn't think you had it in you.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
64. : How lovely - a natural tunesmith!<br>ORI_Inclusion_PickedAtRandom, REALLY_WYLL
0. [RollResult] False
69. [TagCinematic]
devnote
89. : [TagAnswer]
ORI_Inclusion_Random
83. : Enough. I've heard sweeter sounds from a dying vrock.<br>ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
23. : Oofh... wonderful rendition of a dying crow.<br>devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
9. : That was... expressive? devnoteORI_Inclusion_PickedAtRandom, REALLY_KARLACH
11. : [TagAnswer]
ORI_Inclusion_End_Random
25. [Jump]
Jump to Node 57 (2)
85. : Just be grateful that my ears can't bleed.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
15. : Ah, yes, that classic tune: 'Ode to a Shrieking Owlbear'.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
65. Player: Play the tune again that will summon the mephit.ORI_Gale_DeathMephit_Quest_SummonedOnceORI_Gale_DeathMephit_Event_Appear
29. : [TagAnswer]
100. [Jump]
Jump to Node 49 (1)
37. Player: [TagAnswer]
35. [Jump]
Jump to Node 65 (2)
22. Player: Position your fingers on the flute, ready to play individual notes.
79. : *The flute awaits with bated breath.*
93. Player: Play an 'A'.
24. [TagCinematic]
devnote
84. Player: Play a 'B'.
60. [TagCinematic]
devnote
66. Player: Play a 'C'.
58. [TagCinematic]
devnote
74. Player: Play a 'D'.
96. [TagCinematic]
devnote
54. [Jump]
Jump to Node 93 (1)
42. [Jump]
Jump to Node 84 (1)
77. [Jump]
Jump to Node 66 (1)
3. Player: Play a 'D'.
48. [Alias]
- Alias to Node 96
56. [Jump]
Jump to Node 41 (1)
98. Player: Play an 'E'.
47. [TagCinematic]
devnote
67. Player: Play an 'A'.
51. [TagCinematic]
devnote
8. [Jump]
Jump to Node 93 (1)
43. [Jump]
Jump to Node 84 (1)
59. [Jump]
Jump to Node 66 (1)
71. Player: Play a 'D'.ORI_Gale_DeathMephit_Event_Appear
26. : [TagAnswer]
49. [TagCinematic]
devnote
44. : Q'uess t'aka?devnoteORI_Gale_DeathMephit_Quest_SaidName
18. [Jump]
Jump to Node 33 (2)
82. : I'ss k'cha t'chiss n'aga?devnoteORI_Gale_DeathMephit_Quest_SaidName = FalseORI_Gale_DeathMephit_Quest_SummonedOnce, PlayedNotes, PlayedNotes
10. Player: Bless you.Gale_DeathVoice_KnowMephitName = False
53. Player: T'chiss n'aga, indeed!Gale_DeathVoice_KnowMephitName = False
55. Player: K'ha'trach'ash'ssji.Gale_DeathVoice_KnowMephitName
62. Player: K'ha'ssji'trach'ash.Gale_DeathVoice_KnowMephitNameORI_Gale_DeathMephit_Quest_SaidName
33. : D'a jah'jah s'um!devnote
81. Player: Hand over Gale's letter.ORI_Gale_DeathNote_State_Open = False, ORI_Gale_State_HasDeathNote
52. : M'ul t'ha m'esc.devnote
91. [TagCinematic]
devnoteORI_Gale_DeathNote_State_Open
21. : T'i n'uthrantha m'ahthra Gale.devnote15d4df78-d38e-0b7d-19e6-8ea7b06c69e1_FluteNoLongerNeededEnd
72. Player: We'll speak again later.
94. : W'yk n'a v'ullin.devnoteEnd
78. Player: Leave.
80. Player: K'ha'ash'ssji'trach.Gale_DeathVoice_KnowMephitName
39. Player: I don't recall your name.Gale_DeathVoice_KnowMephitName
5. Player: I haven't a clue what you're saying.Gale_DeathVoice_KnowMephitName = False
36. : N'u sv'jet!devnoteEnd
88. : [TagAnswer]
7. [Alias]
- Alias to Node 96
46. [Jump]
Jump to Node 79 (1)
73. [Jump]
Jump to Node 99 (1)
1. [Jump]
Jump to Node 87 (1)
13. [Jump]
Jump to Node 32 (1)
86. [Jump]
Jump to Node 27 (1)
70. [Jump]
Jump to Node 84 (1)
75. [Jump]
Jump to Node 66 (1)
50. [Jump]
Jump to Node 74 (1)
40. [Jump]
Jump to Node 99 (1)
19. [Jump]
Jump to Node 87 (1)
6. [Jump]
Jump to Node 32 (1)
61. [Jump]
Jump to Node 27 (1)
2. [Jump]
Jump to Node 87 (1)
16. [Jump]
Jump to Node 32 (1)
34. [Jump]
Jump to Node 27 (1)
99. Player: Play an 'E'.
38. [TagCinematic]
devnote
87. Player: Play an 'F'.
31. [TagCinematic]
devnote
32. Player: Play a 'G'.
17. [TagCinematic]
devnote
41. : *That wasn't the right note. You'll have to start anew.*
68. [Jump]
Jump to Node 79 (2)
20. [Jump]
Jump to Node 27 (1)
27. Player: Put the flute away.End
90. : *Gale's magic flute is ready to be played.*devnoteORI_Gale_DeathFlute_HasMet
76. [Jump]
Jump to Node 57 (2)