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Synopsis:
Vlaaktih appears as a hologram and Laezel meets her for the first time. Avatar can decide if she accepts her orders to kill the prisoner or refuse. In both cases, the planecaster is activated.If you refuse, Vlaakith orders the inquisitor if alive to kill you if you try to exit the room or theatens to hunt you down if he's already dead. If Laezel is not yet convinced to side with the player, they have a chance to do it here if they refuse.
How to trigger:
Go to 1357; 0; -785 in CRE_Main_A. Enter the captain's office, and go thorugh the dialogs as you want. Go to the Security office with Lae'zel in the party.
Go through the Inquisitor dialog and show the artefact, or kill the inquisitor. This dialog automatically triggers afterwards.
23. : So - it is found.COMCRE_ChainOfCommand_State_PlanecasterActive, ORI_Laezel_Knows_MetVlaakith, CRE_ChainOfCommand_State_SpokeToVlaakith, CRE_ChainOfCommand_SecurityOfficer02_StartInclusion, CRE_ChainOfCommand_IntelligenceOfficer02_StartInclusion, CRE_ChainOfCommand_Templar_StartInclusion, CRE_ChainOfCommand_IntelligenceOfficer01_StartInclusion, CRE_ChainOfCommand_SecurityOfficer01_StartInclusion
125. [TagCinematic]
devnote
60. [Visual State]
69. : Vlaakith gha'g shkath zai!devnote
100. : My Queen - shkath zai!devnote
59. : You are permitted to look upon me. You are invited to kneel.
106. : The Deathless Queen has spoken. You will obey.devnote
17. Player: Who exactly are you? REALLY_GITHYANKI = False
44. [TagCinematic]
devnote
86. : Who... am... I?devnote
89. : I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.devnote
74. [TagCinematic]
devnote
40. Player: Stay standing, exactly as you are.['Lae'zel -3']
0. Player: Wave politely.['Lae'zel -3']
4. [TagCinematic]
devnote
116. [Alias]
- Alias to Node 44
80. : Did your crèche teach you nothing? devnoteGITHYANKICRE_ChainOfCommand_State_RefusedToKneel
32. : I expected little of istik education, but here we kneel before our Queen.devnoteGITHYANKI = FalseCRE_ChainOfCommand_State_RefusedToKneel
76. [TagCinematic]
devnote
16. Player: Kneel.REALLY_GITHYANKI = Falsef93a72bd-8863-adcd-5afb-0a0b8cb73e44_Kneel['Lae'zel 3']
24. [TagCinematic]
devnote
78. [Visual State]
99. [TagCinematic]
devnote
94. [Visual State]
61. : Your choice of allies is most vexing. They do not become you. Lae'zel.f93a72bd-8863-adcd-5afb-0a0b8cb73e44_Kneel = False
8. : These attendants you keep - you taught them well. My child. My Lae'zel.
67. : Ch'mar, zal'a Vlaakith. You know me.devnote
126. : Urlon of K'liir speaks most highly. As did Al'chaia before him.devnote
38. : You seek purity. I may yet grant it.
20. [TagCinematic]
devnote
112. [Visual State]
127. : Child of Gith. You carry what is mine. Do I call you loyal servant - or thief?devnoteGITHYANKI
36. [Jump]
Jump to Node 75 (2)
75. : Istik. You bear that which is ours. But are you friend, or are you thief?devnote
14. Player: I didn't take the weapon from you, but I am returning it.
98. : An unexpected servant. Your will is strong.GITHYANKI = False
39. : Your kind's stoic endurance will be a boon to our cause. DWARF
53. : Your kind's heritage is long and storied. It is an honour to be served by one so noble. ELF
114. : Your kind is not known for trusting strangers. Quite rightly. Yet here you are. TIEFLING
31. : You have ventured far from your kind's comforts to serve us. HALFLING
72. : Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.devnote
43. : Descendant of noble dragons - you honour us with your allyship.DRAGONBORN
91. : Your kind will go far for glory. As you have shown by being here.
58. : My child. You walk on the path of ascension.
105. Player: I'm the hero who found your weapon.
10. : Your utility is proven. But your heroism is yet to be witnessed.
22. : A test, then, to see if you are as capable as you profess to be. devnote
102. [Visual State]
82. : That 'weapon' you carry - the Astral Prism - it is corrupted.devnote
21. : I will cleanse it for you, my Queen. Tell me how.
57. : There is someone inside. Their mind is warped, broken - a blight.
15. : They are an agent of the Grand Design. Sent to sabotage the Astral Prism - our last defence against the return of the Illithid Empire.
122. : As long as they live, the Prism is compromised.CRE_ChainOfCommand_State_HuntedByVlaakith
33. : Kill them.devnoteCRE_ChainOfCommand_State_PlanecasterActive, CRE_ChainOfCommand_State_RecievedMissionFromVlaakith
3. : Do this, and I will cleanse you and your allies. Do this -devnote
68. : - and ascend.devnote
90. : Ascension? My queen. An honour gained, a burden borne.devnote
11. : Choose. But know this: the cost of refusal is great.ORI_Laezel_State_ConvincedToSideWithPlayerAgainstInquisitor
37. : Not merely great, Lae'zel. Eternal.
73. Player: I cannot allow that. I have a sacred mission; the artefact - the prism - is key.,
REALLY_SHADOWHEART,
SHADOWHEART_ENEMYOFSHARPATH
73. Player: I can't do that. The person inside protects me from the Absolute.
84. : You are being LIED TO.
88. : I WILL BE OBEYED!devnote
96. : Tsk'va. Do not defy our queen!,
REALLY_GITHYANKIdevnote
96. : Tsk'va. Do not defy my queen!devnote
27. Player: Yes. I will enter the Prism and kill the occupant. CRE_ChainOfCommand_State_AcceptedVlaakithsOrders['Lae'zel 10', 'Shadowheart -1', 'Wyll -1', 'Karlach -1', 'Gale -1']
93. [TagCinematic]
devnote
92. [Jump]
Jump to Node 41 (1)
103. Player: No. In fact, maybe I'll free the one inside. CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog['Lae'zel -10', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Gale 1']
111. : Hshar'lak! You would stand against me?devnoteORI_Laezel_State_ConvincedToSideWithPlayerAgainstInquisitor = False
54. : Autonomy begets consequence.
62. : W'wargaz - see that my orders are followed. If not -devnote7fd98b6e-11d5-28e0-bc67-bb0925834fa3
5. : - eliminate them and enter the Prism yourself. See that protocol is done.7fd98b6e-11d5-28e0-bc67-bb0925834fa3
2. : With pleasure, my Queen.7fd98b6e-11d5-28e0-bc67-bb0925834fa3
101. [Alias]
- Alias to Node 41
128. [Alias]
- Alias to Node 29
18. : Use this to enter the Prism, or deny me. The choice, as ever, is yours.
28. : But know this: my wrath is carried with each of my faithful. It will find you.
107. [TagCinematic]
devnote
79. [Visual State]
26. : Vlaakith's eyes see beyond the planes. We cannot hide.ORI_Laezel_State_ConvincedToSideWithPlayerAgainstInquisitor
110. [Jump]
Jump to Node 117 (1)
130. : To refuse Vlaakith is to refuse me. You will do as she asks. Or I will be her wrath.
7. Player: Do what you deem right. I plan to do the same.
123. : I will wait here, and you will not leave this room except to enter the Prism. Turn your back on me, and you will feel my blade against it.CRE_ChainOfCommand_State_LaezelWaitsAtPlanecasterEnd
56. : I will wait here. Turn your back, and you will feel my blade against it.DEPRECATEDCRE_ChainOfCommand_State_LaezelWaitsAtPlanecasterEnd
55. Player: All we've seen, all we've done, and you would abandon me?
49. : You know where my fealty lies. You have always known.
- Link to Node 123
- Link to Node 56
34. Player: Follow my lead. You need to trust me, whatever comes next.Roll (Charisma, Persuasion) vs 18 (0)