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Synopsis:
COM when the players approach Elminster with Gale, or dialogue that triggers if Gale is in camp when Elminster is approached by an Avatar.
Elminster does a brief introduction before joining the camp, potentially taking the players along.
Can trigger in either Creche or SCL.
How to trigger:
- Give Gale at least one magic item, go to SCL_Main_A, and approach Elminster at S_ORI_Gale_ElminsterPoint_SCL_975ef355-b68e-4061-bda8-b774e8ff552f
OR
- Give Gale at least one magic item, go to CRE_Main_A, and approach Elminster at
S_ORI_Gale_ElminsterPoint_CRE_f5a225ef-d123-449f-98e2-53309a21979b
19. [Alias]
- Alias to Node 33
34. : May I inquire if perchance you retain among your travelling companions a man who adheres to the given name of Gale?
9. Player: As a matter of fact, I do. He's resting in camp.
4. : Ever a man of leisure. Would it pain you greatly to assist me along the little voyage I intend to undertake to this aforementioned camp?
42. Player: It would be my pleasure.
3. : And I would confirm it to be so. Please, after you.ORI_Gale_Event_PlayersWithElminsterToCamp, ORI_Gale_Event_ElminsterToCampEnd
64. Player: I'd like to know first who I'd be bringing to see Gale.66b5b011-23b1-cc7a-5d33-2b3ef275a271_ElminsterIdentified = False
53. [Alias]
66b5b011-23b1-cc7a-5d33-2b3ef275a271_ElminsterIdentified
- Alias to Node 13
0. [Alias]
- Alias to Node 79
5. : Now, if this answer satisfies you, let us linger no longer in this limbo of indecision, but set course for your camp forthwith.
7. Player: Elminster Aumar! Yes of course, it would be my honour.,
BARD,
WIZARD
50. [Jump]
Jump to Node 3 (1)
21. Player: Very well. Let's go see Gale then.,
BARD,
WIZARD
69. : A splendid notion! Please, after you.ORI_Gale_Event_PlayersWithElminsterToCamp, ORI_Gale_Event_ElminsterToCampEnd
76. Player: I'm sure you'll have no trouble finding our camp without my assistance. I'll see you there later.
63. [Jump]
Jump to Node 51 (1)
14. Player: I'm sure you'll have no trouble finding our camp without my assistance. I'll see you there later.
51. : Though I'd have welcomed a voice other than my own to entertain me along my weary way, I shall take your answer in stride and with it, take my leave as well.
56. [Alias]
ORI_Gale_Event_ElminsterToCampEnd
52. Player: May I inquire who is inquiring?
13. : Should it be the nature of our acquaintance that interests you, you may safely classify Gale and I as friends.66b5b011-23b1-cc7a-5d33-2b3ef275a271_ElminsterIdentified
79. : Should it be the nature of your present interlocutor that you desire to drag from the darkened unknown, I shall be glad to aid in your quest for illumination and identify myself as Elminster. Elminster Aumar.
8. : Now, if this answer satisfies you, let us linger no longer in this limbo of indecision, but settle on your knowledge of the individual I seek.
62. Player: It's a great honour to meet you, Elminster! I do know Gale, yes. He's in our camp at the moment.,
BARD,
WIZARD
32. [Jump]
Jump to Node 4 (1)
74. Player: I do know Gale, yes. He's in our camp at the moment.,
BARD,
WIZARD
38. Player: I'm afraid I must settle it in the negative: I do not know Gale.
43. [Jump]
Jump to Node 72 (1)
60. Player: Gale, you say? Never heard of him.
72. : Even though I suspect your denial soils rather than sustains the splendid dominion that is the truth, I shall take your answer in stride and with it, take my leave as well.
45. : Adieu.devnoteGLO_Elminster_State_DeniedGale, GLO_Elminster_State_UserDeniedGaleEnd
33. : Ho there, wanderer. Stay thy course a moment to indulge an old man.COM
39. : Elminster?
17. : The very same, Gale. And a fair bit miffed he is, too, finding himself forced to expose his best pair of boots to so many miles of country road on your behalf.
11. Player: Elminster Aumar, the very pinnacle of wizardry. It's an honour, sir.WIZARD
12. : Endure an hour's worth of exposition to my presence, and you may well come to consider a different sort of honorific with which to chronicle the occasion, but until then, your sentiment is well-received.
29. : Yes, yes, yes, be that as it may, you said you came all this way on my behalf, did you not? For what purpose?
61. : I was bid to spare neither time nor my own self to find you. She sent me, Gale. You know of whom I speak.
24. : But why? Out with it, Elminster. Please!
78. : Young man, has your sojourn away from Waterdeep washed away your decorum as well as your patience?
75. : Nigh a tenday I've gone without honest fare worthy of the name - drank naught but what the sky entitled my thirst.
1. : Why, some bread, cheese, and a cup of wine would appear unto me a feast! Surely you won't begrudge me a mite of rest and repast before I get 'out with it'?
67. Player: Yes, Gale. Where is your decorum?
28. : Oh, for the love of...
71. : This way, then, hmmm, to your camp? Don't dawdle now, lad. You're the one who's in such a frightful hurry.
16. : Nigh on thirteen centuries old and he still thinks with his stomach. We'd best follow, and see if he's more disposed to speak plainly once it's stopped its grumbling.devnote
23. Player: Very well. I suppose I'm as curious as you are to hear what he has to say.
44. : A wise choice. Better to indulge our curiosity than Elminster's appetite.ORI_Gale_Event_PlayersWithElminsterToCamp, ORI_Gale_Event_ElminsterToCamp, ORI_Gale_Event_PlayersWithElminsterToCampWithGaleEnd
65. Player: We'll meet him in camp later. Let him have his rest and repast in the meantime.
49. : There go our best supplies.ORI_Gale_Event_ElminsterToCampEnd
57. Player: Surely you could have conjured any feast you liked.WIZARD
20. : Alas, such luxuries require the beneficence of time, and time, as I'm sure our friend here will attest, is the very luxury of which we're all too bereft.
27. [Jump]
Jump to Node 28 (1)
47. Player: I suppose we could part with a few of our rations.
68. : And a great kindness that would be! See, Gale? Even in these barren parts, the art of hospitality begets inspired new works if one only keeps up the practice.
2. Player: I'm not in the habit of taking in vagabonds.
40. : Oh? And what is he, then, wandering these forlorn barrens over seven hundred miles from home?devnote
25. Player: Elminster Aumar, favoured like none other by exalted Mystra. It's an honour, sir.CLERIC_MYSTRA
36. Player: My, not every day one meets the hero of countless ballads in the flesh.BARD
15. : I know a minstrel by trade when I see one! Tell me, what ballad bold enough to lift me unto the pedestal of acclaim enjoys your musical predilection?
58. Player: The Day the Dragon Woke in Flame, Elminster Hailed the Wyrm King's Heir.
80. : Ha! Old, but hearty, and rife with witty flourishes - not unlike myself. I confess it to be among my favoured few as well.
26. [Jump]
Jump to Node 29 (1)
30. Player: Ten Leagues Into the Underdark, the Wizard Bore the Lance of Krynn.
66. : Ah, yes, and a fine melody it is too. Its verses fail to mention however, the sheer weight of that monstrous lance.
22. : Why, but one league down, and such was the extent of my perspirations that my hat could have doubled as an aquarium.
70. [Jump]
Jump to Node 29 (1)
46. Player: Across the Peaks of Icewind Dale, Strode Fast the Sage of Shadowdale.
54. : Is that so? The lyrics are by Volo, you know, whose name alone is sufficient enough a criterion to arbitrate its acclaim to truth.
35. : Two weeks I had to endure a frozen beard and wicked frostbites, yet he makes it sound like a dalliance through the Dales.
31. Player: I think some proper introductions are in order.
48. : Meet Elminster Aumar. A good friend of mine, but rather more significantly, he's the most famed and respected wizard in the realms.
37. : Am I, indeed? Most famed and respected errand boy, more like.
18. [Jump]
Jump to Node 61 (1)
41. Player: Many miles, you say. Where do you hail from?
59. : Originally? Shadowdale. Lately? The fanciest inns of Waterdeep.
10. [Jump]
Jump to Node 48 (1)
6. Player: Hit that country road, old man. I'm not interested in the junk you sell or the junk you tell.
55. : How dare you?devnote
77. : This is Elminster Aumar, the most famed and respected wizard in the realms!
73. [Jump]
Jump to Node 37 (1)