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Synopsis:
Karlach interacts with her parents tombstones.
How to trigger:
1. Load CTY_Main_A.
2. Have Karlach in your party.
3. goto 5; 39; 31
4. Interact with any of the two revealed tombstones.
5. [Alias]
OOM
- Alias to Node 40
31. [Alias]
- Alias to Node 25
30. [Alias]
- Alias to Node 39
15. [Alias]
- Alias to Node 6
38. [Alias]
- Alias to Node 17
37. [Alias]
- Alias to Node 0
3. [Alias]
- Alias to Node 20
14. [Alias]
- Alias to Node 19
28. [Alias]
- Alias to Node 32
35. [Alias]
- Alias to Node 1
4. [Alias]
- Alias to Node 11
27. [Alias]
- Alias to Node 34
13. [Alias]
End
40. : Here lie Pluck and Caerlack Cliffgate. Hi mum. Hi dad.AOM
25. : Sorry I haven't visited. I've been... away. But I'm back now.
39. : I miss you so much. But I'm happy. And getting up to some really important shit. Maybe you can see for yourselves. I don't know.devnote
6. : You're with me here, anyway. Taters.devnote
10. : Taters and turnips.
17. : I can't even remember how that started. It's always been how we said 'I love you'.
0. : A whole private language, just for us. Just me, now.devnote
1. : Mum, you used to say there was no such thing as death. Only change.
11. : Dad thought that was a load of woo. That gone meant gone, unless you'd struck a deal with one of the gods. But you had better things to do than beg favours off immortals, right, dad?
34. : I don't know what I think.
33. : Nothing to do but cross that bridge when I get there.
12. : Something to look forward to - an answer to the greatest mystery of all. Bit morbid, but true all the same.
9. : Mum was onto something. How can we die when we become the grass?
7. : Taters and turnips, grass.End
21. : Dad had it right. Once it's lights out, it's lights out.
2. : In an instant. Tough but only maybe right. Just like dad.devnote
26. : Wish me luck, mum and dad. I need it.End
29. : What about the City of Judgement and the gods and all that?
18. : You'd have to worship the gods to get picked up by 'em. The rest of us just fade away, or so they say.
36. : Let's hope they've got it wrong.
22. [Jump]
Jump to Node 16 (1)
23. : What I wouldn't give for another hour together. Another minute.
20. : Mum would've lived if we'd found a good enough healer who'd take our gold. Greedy bastards.
19. : As for dad... bad luck, I guess. But they should've found someone younger to take the job on the Risen Road. Maybe someone with a better back could've dodged the cart in time...
32. : If, if, if. If and but. But and how. And most of all, why.
24. : I never would've bothered with Gortash if they'd been around. They wouldn't have let me within a league of him.
8. : But. They were already gone.devnote