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Synopsis:
Dialog with the Gur Leader after you defeated Cazador
How to trigger:
Origin Debug Book (Ctrl+Shift+7)
Astarion - Origin Moments - Gur Follow-up
Walk towards the Gur Leader
10. : Hold there, spawn.WYR_GurCamp_State_IntroHappened = False
19. : Spawn? I am the Vampire Ascendant, Gur. And I thought I was done with your wretched little tribe. devnoteORI_Astarion_State_BecameVampireLord
61. : We're not done. Not even close.
74. : My name's Ulma, my people are monster hunters. Those of us that remain, that is.devnote
51. : Your companion attacked us in the night and stole our children. Then his master decimated what was left of the tribe.GLO_Gur_Knows_GurChildren
78. : You can't blame a spawn for the sins of his master. Any good monster hunter should know that.devnoteORI_Astarion_State_BecameVampireLord
63. : I had no choice. As you 'monster hunters' well know.
103. : True. So imagine my surprise when I heard you'd fled. Heard you were a rogue spawn, free from Cazador's control.
65. : We searched half the Sword Coast for you, hoping you could help us destroy him, only to track you right back here.
53. : And what do we find when we arrive?devnote
25. : One blood-sucking beast replaced with another. Our children sacrificed to birth a monster.ORI_Astarion_State_BecameVampireLord
3. [Jump]
Jump to Node 23 (2)
83. [Jump]
Jump to Node 100 (1)
4. [Jump]
Jump to Node 59 (1)
50. [Jump]
Jump to Node 88 (1)
87. : You're - the Gur tribe? I thought I was done with you people.devnote
59. : You killed one vampire, but released seven thousand of his spawn? Have you lost all sense?LOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners
47. : They were innocents. To kill them would have been an even greater crime.
73. : But if you do decide to go hunting them, know they include your children.LOW_CazadorsPalace_Cells_Knows_GurChildren
46. : They - they survived?
91. : That depends on how you define 'survived', really, but they are free. They're making their way into the Underdark as we speak.
28. : And our children? What of their fate?
81. : Cazador turned everyone we brought him into spawn. I can only assume your children were somewhere in those wretched cells.
30. : You'll find them in the Underdark, although you may not like what you find.
40. : This is... difficult news. We will need to decide what it means.
22. : Thank you for what you have done - slaying Cazador was a great justice. As for the rest... well, time will tell.devnoteLOW_GurFollowUp_State_PeacefulResolutionEnd
62. : I had hoped to avoid this path. I had hoped you would choose the better road.ORI_Astarion_State_BecameVampireLord
23. : A fool I was, to ever hope a beast like you could be saved.
36. : Oh please, there's no need for such language. I promised you Cazador's death and I more than delivered.WYR_GurCamp_State_AstarionPromisedToHelp
71. : I even killed a few thousand spawn while I was at it - you should be thanking me for saving you the trouble.
101. Player: We don't have to fight. We can work together.
54. : No, there's no working with the likes of them. Look at the hate in their eyes.
48. Player: I need Astarion strong to save the city. This is the lesser evil, I promise.
70. : There is no greater or lesser, there is only evil. And it stands before me.
69. Player: Walk away, Ulma. Your tribe doesn't need to die here.
6. : Oh I don't know - this might be the perfect place for them to die.
12. : Look at the hate in their eyes. They won't ever stop hunting me.
37. : We gave you a choice and you chose power. As your kind always does.devnote
44. : But I still have hope for you - that you will make a better choice.devnote
89. : Will you stand against evil. Will you help us destroy this monster?
68. Player: No. I stand with him.
75. : Then you are as much a monster as he.
8. Player: I can't. There has to be another way.
26. : There is not.
33. : My dear, I wouldn't want it any other way.
27. : Kill them. Kill them all!devnoteFactionHostileToPlayerGroupAfterDialogEnd
32. Player: You're right, Astarion has to be stopped.
5. : What? You treacherous little shit - I'll kill you all!GLO_Companion_CombatEnd
95. : Please, there's no need for such language. You wanted Cazador dead and now he is.
88. : Cazador is destroyed and his plans ruined. I was not sure you could do it.
20. [Alias]
- Alias to Node 34
55. [Alias]
- Alias to Node 21
86. [Alias]
- Alias to Node 28
39. : I - I'm sorry. We were too late. Cazador had already turned them.LOW_CazadorsPalace_Cells_Knows_GurChildren
66. : You'll find them sealed in the cells below the palace. Although you might not like what you find.
29. [Alias]
- Alias to Node 40
94. : That being said, slaying Cazador was a great justice. You have our thanks, now and forever.LOW_GurFollowUp_State_PeacefulResolutionEnd
41. : I - I don't know for sure, but Cazador turned everyone we brought him. I can only assume that included your children.
102. : You'll probably find them in the cells below the palace. Although you won't like what you find.
100. : You killed not only Cazador, but also his wretched creations. I expected less.LOW_CazadorsPalace_RitualRoom_State_KilledPrisoners
34. : So I can see from all your heavily-armed friends. You didn't think I could resist completing the ritual, did you?
21. : I admit, I had my doubts.
92. : But where are our children? What of their fate?
98. Player: We were too late. Cazador killed them.Roll (Charisma, Deception) vs 18 (0)
49. [RollResult] True
57. : A monster. A truly wretched monster.
90. : But thanks to you, a monster that will never rear its head again. You have our thanks.
97. : You are free - never again will you be hunted by my people.
60. : Thank you. And for what it's worth - I'm sorry. I wish I could return the ones taken from you.
96. : You gave them peace. There was nothing more we could ask of you.
80. [Jump]
Jump to Node 38 (1)
99. [RollResult] False
7. : You lie to cover your sins? To blame the vampire for your choices?
79. : And worse, you thought we would not know? You are hardly better than the beast you slew.
84. : But we did slay him, so... how about we call it even?
56. : However twisted, there is a logic there... Very well.
42. Player: They died as vampire spawn. It was the only mercy we could give them.LOW_CazadorsPalace_Cells_Knows_GurChildrenRoll (Charisma, Persuasion) vs 15 (0)
- Link to Node 64
- Link to Node 18
0. Player: They likely died as vampire spawn. Which is probably a mercy, honestly.LOW_CazadorsPalace_Cells_Knows_GurChildren = FalseRoll (Charisma, Persuasion) vs 15 (0)
64. [RollResult] True
43. : Killing children makes for a strange kind of mercy. Although given what they'd become...
15. : Believe me when I say it was for the best. The pain from the hunger alone - there's nothing like it.
93. [Jump]
Jump to Node 2 (1)
18. [RollResult] False
77. : Mercy? They were our children - mercy would have been giving us a chance to say goodbye. To decide their fate ourselves.devnote
58. : You think that's what you wanted, but you don't know the hunger. You don't know what it turns us into.
9. : And you don't know the scar you've left in our tribe, spawn.
24. : But you have rid this land of your old master, so... consider things settled between us.
35. : We will not hunt you, but you will never be welcome around our fire.
11. : Oh, I wasn't holding out for an invitation.
17. : Farewell. For good, I hope.LOW_GurFollowUp_State_PeacefulResolutionEnd