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Synopsis:
Mizora contacts Wyll after she's been captured by the cultists. Not a lot of choices here, but you can try and find out how she got caught and express opinion on getting her out.
How to trigger:
Enter act 2 and visit camp repeatedly, or enter town area through any approach.
30. [TagCinematic]
devnoteGLO_MizorasCapture_Event_OMHappened
53. [TagCinematic]
devnoteCOM
37. : Playtime's over, pet.
23. : [TagAnswer]
ORI_Inclusion_Karlach
72. : Ahh, I love this time of year. The dickheads start popping up wherever you look.devnote
54. : [TagAnswer]
ORI_Inclusion_End_Karlach
10. : What do you want, Mizora?
9. : Drop the attitude and perk up your ears - you've got a new mission.
61. : Absolute's cult has gone and grabbed one of Zariel's assets. A devil - and a powerful one at that.
55. : They're locked up in the cult's fortress, Moonrise Towers. And you're getting 'em out.
71. Player: And this is our problem how, exactly?
35. Player: Forget it. This 'asset' can rot in the Towers for all I care.
34. : I'd start caring - and quick, sunshine.
56. Player: If this devil is so powerful, how did they manage to get captured?
3. : Wyll, your playmate's wasting precious time. Let's see about getting her priorities fixed.,
FEMALE
3. : Wyll, your playmate's wasting precious time. Let's see about getting his priorities fixed.,
MALE
3. : Wyll, your playmate's wasting precious time. Let's see about getting their priorities fixed.
57. : Ahem. Clause Z, Section Thirteen: 'Should promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised into Avernus as a lemure.'devnote
41. : I'll make it simple: Wyll fails or refuses, and he turns to a thick blob of stink-flesh and sinks to Avernus.
48. : Now be a good boy and play fetch, pup - or you'll spend an eternity sizzling in the Hells.TWN_Wyll_State_MizorasCaptureHappened, TWN_Wyll_State_MizorasCaptureWyllPresent
64. Player: [PassiveRoll]
Roll (Wisdom, Perception) vs 5 (0)
13. [RollResult] True
20. : *Mizora's words may be flippant, but they are tinged with desperation. She cannot afford for Wyll to fail this mission.*
42. : *This may be your best chance to negotiate Wyll out of his pact.*
16. Player: We'll rescue your asset - on one condition.
18. : Oh? And what condition is that?devnote
32. : *Your mind links with Wyll's, drawn in by his increasing panic.*devnote
31. [Visual State]
67. : What are you doing?devnoteMINDMELD
69. Player: Respond to Wyll in your mind. 'Trust me'.
59. [Alias]
- Alias to Node 77
19. [Alias]
- Alias to Node 29
38. Player: Mizora, we'll rescue this asset if you release Wyll from his pact.['Wyll 5']
44. [Jump]
Jump to Node 27 (1)
17. Player: Never mind, Mizora. We'll do as you ask.
4. [Jump]
Jump to Node 6 (1)
22. Player: You end Wyll's pact and go your separate ways.TWN_MizorasCapture_Event_Negotiate['Wyll 5']
46. : *A doubtful Wyll catches his breath but says nothing, and your connection fades.*devnote
63. [Alias]
- Alias to Node 29
27. : Interesting. Now why should I go letting my favourite pet off his leash?
8. Player: 'Abi, diabole, et nunquam redi.'COL_MizorasRescue_Event_PassHistory
66. : Ha. Haha. Hahahahahaha!devnote
78. [Jump]
Jump to Node 49 (1)
24. Player: We could always let the cult infect the asset. I bet they'd make a loyal thrall.Roll (Charisma, Intimidation) vs 14 (0)
60. [RollResult] False
52. : Think again. Clause Z, Section Thirteen - the 'Lemure' clause. Could've sworn we covered this.
0. [RollResult] True
65. : Incredible - you actually think you hold the winning hand.COL_MizorasRescue_Event_ConvincedMizora
74. : Fine, I'll play your game. But I amend the pact once the mission's done - not before.['Wyll 10']
70. : Clause F, Section Nine: 'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfilment of related obligation.'
21. : *You've heard of this provision - better known as the 'You First' clause.*WARLOCK
62. : Now to Moonrise, pet. And do mind the shadows - they've been especially hungry.
33. [Jump]
Jump to Node 51 (1)
26. Player: Remember all you can about devils and their contracts.Roll (Intelligence, History) vs 14 (0)
12. [RollResult] True
7. : *You recall an old incantation from a children's story, said to void a devil's contract: 'Abi, diabole, et nunquam redi.'*COL_MizorasRescue_Event_PassHistory
58. [RollResult] False
75. : *You can think of no way to void a devil's pact.*
36. Player: Say you know a pact-breaking charm and chant a series of pseudo-Infernal phrases.Roll (Charisma, Performance) vs 14 (0)
50. [RollResult] True
49. : I've never seen such a fearless display of sheer idiocy. Bravo!COL_MizorasRescue_Event_ConvincedMizora
76. [Jump]
Jump to Node 74 (1)
2. [RollResult] False
79. : Ugh - heartbreaking. I bet you thought I'd be impressed.
15. [Jump]
Jump to Node 62 (1)
5. Player: Never mind. We'll free Zariel's asset.
68. [Jump]
Jump to Node 6 (1)
47. Player: Shake your head. Never mind, you'll do as Mizora says.
77. : *Wyll relaxes and your connection fades.*devnote
29. [Visual State]
6. : Compliance. Just as it should be.
43. [Alias]
- Alias to Node 62
51. [TagCinematic]
devnoteEnd
1. Player: I will make sure it's done.
14. : Of course you will. Ta-ta.
39. [Jump]
Jump to Node 51 (1)
25. [RollResult] False
28. [Jump]
Jump to Node 51 (1)
40. Player: I'm not lifting another godsdamned finger for a devil.REALLY_KARLACH
11. : Karlach, honey. If you won't do it for me, do it for him.
45. [TagCinematic]
devnoteWYLLGLO_MizorasCapture_Event_OMHappened
73. [Alias]
AVATAR = False
- Alias to Node 53
- Link to Node 37