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    Synopsis:

    Player with Wyll approaches the wyrmway, and it asks you if you are worthy to be granted entrance

    How to trigger:

    Approach the entrance of the wyrmway with Wyll in party and speak to the object/statue there.


  • 15.
    GROUP_Act3_WYR_WyrmwayAnnouncer
    : Peril floods my province, <br>The palisades fall, the earth does tremble, <br>The servants of shadow and blood assemble.<br>OOMWYR_Balduran_HasMet, WYR_EntranceStatue_WyllOM_Event_OMHappened, OM_BlockChaining
    • 11.
      GROUP_Act3_WYR_WyrmwayAnnouncer
      : Beyond lies the grand wyrm deep in slumber, <br>Awaiting a true hero's advent, <br>Should my domain drown in torment.
      • 25.
        GROUP_Act3_WYR_WyrmwayAnnouncer
        : Be you the deluge, turn away. <br>Be you the hero, answer true: <br>Are you worthy?
        • 8.
          Wyll
          : Venerable Balduran, Pride of the Three Seas. I am worthy.devnote
          • 10.
            GROUP_Act3_WYR_WyrmwayAnnouncer
            : Ancient Ansur, hear me: A champion is proclaimed. <br>The test begins; Let your judgement follow.devnoteWYR_Balduran_Event_OpenDoor
            End
  • 19.
    GROUP_Act3_WYR_WyrmwayAnnouncer
    : Peril floods my province, <br>The palisades fall, the earth does tremble, <br>The servants of shadow and blood assemble.<br>COMWYR_Balduran_HasMet, WYR_EntranceStatue_WyllOM_Event_OMHappened, OM_BlockChaining
    • 24.
      GROUP_Act3_WYR_WyrmwayAnnouncer
      : Beyond lies the grand wyrm deep in slumber, <br>Awaiting a true hero's advent, <br>Should my domain drown in torment.
      • 21.
        GROUP_Act3_WYR_WyrmwayAnnouncer
        : Be you the deluge, turn away. <br>Be you the hero, answer true: <br>Are you worthy?
        • 18.
          Narrator
          : *Wyll's mind calls out to you, unbidden. His heart thumps and his spirit quivers.*
          • 1.
            Wyll
            : This statue bears Balduran's likeness. We've found it - the great dragon's lair.
            • 12.
              GROUP_Emperors
              : Poetic nonsense. There is no wyrm, and no saviour. Do not waste your time here.MINDMELD, TELEPATHYCRE_AstralPrison_State_KilledDaisyDuringDialog
              • 6. [Jump] Jump to Node 4 (2)
            • 4.
              GROUP_Emperors
              : The great dragon? It cannot still be alive after all these years.MINDMELD, TELEPATHY
              • 20. Player: This presence seeks a hero, Wyll. I think it means you.['Wyll 7']
                • 3.
                  Wyll
                  : Venerable Balduran, Pride of the Three Seas. I am worthy.devnote
                  • 2.
                    GROUP_Act3_WYR_WyrmwayAnnouncer
                    : Ancient Ansur, hear me: A champion is proclaimed. <br>The test begins; Let your judgement follow.devnoteWYR_Balduran_Event_OpenDoor
                    End
              • 7. Player: What are you? What is this place?WYR_EntranceStatue_Event_AskedAboutPlace
                • 17.
                  Narrator
                  : *The statue gives no response.*
              • 14. Player: I am worthy. Open the way.['Wyll 3']
                • 13. [Jump] Jump to Node 2 (1)
              • 0. Player: Examine the statue. What magic might be at work?WYR_EntranceStatue_Event_ArcanaCheck = FalseWYR_EntranceStatue_Event_ArcanaCheckRoll (Intelligence, Arcana) vs 15 (0)
                • 9. [RollResult] True
                  • 5.
                    Narrator
                    : *You sense neither life nor spirit within the statue. A powerful variant of Magic Mouth has been cast on it, allowing it to speak only recorded messages.*
                • 16. [RollResult] False
                  • 26.
                    Narrator
                    : *Whatever magic allows this statue to speak, it lies beyond your grasp.*
              • 23. Player: Leave.
                • 22.
                  Wyll
                  : Baldur's Gate's saviour lies beyond this door. For all our sakes, don't turn your back.
                  End