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Synopsis:
Player approaches Tara and sees she is carrying an item. Player tries to convince Tara to give the item over. If Gale is in party he will be favoured speaker and will recognize Tara and why she has a magic item with her.
How to trigger:
Teleport to S_WYR_Post_Tara
2. [Alias]
OOMWYR_Posthouse_State_Tressym_HasMet
- Alias to Node 10
30. [Alias]
OM_BlockChainingEnd
10. : Mr Dekarios! Heavens, fancy seeing you here!devnoteAOM
12. : I have missed you!OM_BlockChaining
9. : Hunting for anything?LOW_TressymTrade_State_Tressym_Item1Traded = False
21. : Have you got any other magic objects you'd be willing to part with?
17. : I may, or I may not. Depends what you have to offer in return. I have very high standards, mind.
31. : [Trade]
23. : Lovely to see you, sir.LOW_TressymTrade_State_Tressym_Item2Traded = False, AOMEnd
33. [Alias]
ORI_Gale_State_TressymJoined = False, LOW_TressymTrade_State_Tressym_Item2Traded, AOMEnd
11. [Alias]
ORI_Gale_State_TressymJoined, LOW_TressymTrade_State_Tressym_Item2Traded, AOM, AOM
- Alias to Node 23
15. : See you in camp later, hmm?End
24. : That will be all, thank you!AOM = False, PETPALEnd
8. : *Riaow!*SFX_OnlyAOM = False, PETPAL = False
26. : She says that will be all.devnoteEnd
4. : Leave.End
3. : Hunting for anything?LOW_TressymTrade_State_Tressym_Item2Traded = False, LOW_TressymTrade_State_Tressym_Item1Traded
18. : I'd like to know if you have any other interesting objects to trade.
28. : I've a nose for the things, in fact. But I get bored of déjà vu, so don't expect to see me again.
5. : Leave.End
6. : [TagAnswer]
LOW_TressymTrade_State_Tressym_Item2TradedEnd
25. : Mr Dekarios! Heavens, fancy seeing you here!devnoteCOM, PETPALWYR_Posthouse_State_Tressym_HasMet
32. : Tara! That can't be you, can it?WYR_Posthouse_State_Tressym_HasMet
20. : *Riaow!*SFX_OnlyLOW_TressymTrade_State_Tressym_Item2Traded = False, PETPAL = FalseOM_BlockChaining
19. : It appears my old friend Tara here has found some objects that might interest us. Care to trade?
29. Player: Let's see her wares.
16. [Jump]
Jump to Node 31 (1)
13. Player: Leave.End
1. [Alias]
LOW_TressymTrade_State_Tressym_Item2Traded = False, PETPALOM_BlockChaining
- Alias to Node 12
7. [Alias]
- Alias to Node 3
22. [Jump]
Jump to Node 19 (1)
14. [Alias]
LOW_TressymTrade_State_Tressym_Item2Traded = False, PETPAL = FalseOM_BlockChainingEnd
0. [Alias]
LOW_TressymTrade_State_Tressym_Item2TradedOM_BlockChainingEnd
27. : *Meow!*SFX_OnlyCOM, PETPAL = FalseWYR_Posthouse_State_Tressym_HasMet