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    Synopsis:

    Default dialogue - the conversation you can have with Shadowheart at any time when she's a member of your party. You can ask her about herself, or events that you've experienced together during your adventures. Her responses to you may differ slightly depending on her current attitude towards you.


  • 2.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_ExpressedDoubt = False, Shadowheart_InParty_DiscussedIrregularBehaviour = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_NightsongPoint_HasEnoughPoints, ORI_Shadowheart_State_IrregularBehaviour = False, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_State_HadNightsongDoubt, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_ExpressedDoubt, Shadowheart_InParty_Event_NightsongPointsStart
    • 194. [Nested Dialog]
      • Link to Node 451
      • Link to Node 50
  • 11.
    Shadowheart
    : I... I defied Lady Shar. She won't stand for this... we can talk later - I need to get out of here first.devnoteSHA_NightsongPrison_State_NightsongFreed, VISITEDREGION_BGO_Main_A = False, SHA_NightsongsFate_State_ShadowheartFailedShar, SHADOWHEART_ENEMYOFSHARPATH = False
    End
  • 29. [Alias] ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_ChosePartnerOverLaezel, ORI_State_PartneredWithShadowheart, ORI_State_StableRelationship = FalseORI_Shadowheart_ReactedToDumpedSomeoneForHer
    • Alias to Node 423
    • 387.
      Shadowheart
      : I was convinced Lae'zel was had settled on you as her conquest. Brave of you to deny her.
      • Link to Node 69
  • 32.
    Shadowheart
    : You're a sight for sore eyes, even now. Did you want something?devnoteORI_State_WasPartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
  • 32.
    Shadowheart
    : What can I do for you?devnoteORI_State_WasPartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
  • 32.
    Shadowheart
    : You know, I didn't realise it was possible to be so cordial with a former flame. I suppose I'm lucky. Did you want something?devnoteORI_State_WasPartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
  • 32.
    Shadowheart
    : Careful - keep seeking me out like this and people may think we're rekindling things. Did you want something?devnoteORI_State_WasPartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
    • 447. [Jump] Jump to Node 212 (2)
  • 58.
    Shadowheart
    : [TagGreeting] devnoteORI_Astarion_State_PartyNeedsToDiscussGameplayBite, REALLY_ASTARIONORI_Astarion_State_PartyNeedsToDiscussGameplayBite = False, Shadowheart_InParty_Event_SawBittenStart
    • 433. [Nested Dialog]
      • Link to Node 539
      • Link to Node 435
  • 59.
    Shadowheart
    : Hmm. You wanted something?devnoteORI_State_DatingShadowheart
  • 59.
    Shadowheart
    : In need of attention, I take it?devnoteORI_State_DatingShadowheart
  • 59.
    Shadowheart
    : Oh, you're back. <br><br>devnoteORI_State_DatingShadowheart
  • 59.
    Shadowheart
    : Sometimes I wonder if I should just let the tadpole dictate my love life. Did you want something?devnoteORI_State_DatingShadowheart
    • Link to Node 447
  • 71.
    Shadowheart
    : I... I failed. I failed Lady Shar. She won't stand for this... we can talk later - I need to get out of here first.devnoteSHA_NightsongPrison_State_NightsongFreed, VISITEDREGION_BGO_Main_A = False, SHA_NightsongsFate_State_ShadowheartFailedShar = False, SHADOWHEART_ENEMYOFSHARPATH = False
    End
  • 105.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_State_WoundFallback = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_DiscussedIncurableWound = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_WoundSharStart
    • 542. [Nested Dialog]
      • Link to Node 398
      • Link to Node 114
  • 109.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_Inparty_State_DiscussedMurals = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_JusticiarMurals, SHA_PartyProgress_EnteredSharTemple = False, ORI_Shadowheart_Knows_JusticiarDream = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_Inparty_State_DiscussedMurals, Shadowheart_InParty_Event_SeenMuralsStart
    • 338. [Nested Dialog]
      • Link to Node 398
      • Link to Node 114
  • 117.
    Shadowheart
    : [TagGreeting] devnoteORI_Astarion_State_PartyNeedsToDiscussGameplayBite, ASTARION_BITE_VICTIM, REALLY_ASTARIONORI_Astarion_State_PartyNeedsToDiscussGameplayBite = False, Shadowheart_InParty_Event_WasBittenStart
    • 380. [Nested Dialog]
      • Link to Node 539
      • Link to Node 435
  • 120.
    Shadowheart
    : What do you want?devnoteApproval_AtLeast_0_For_Sp2 = False
  • 120.
    Shadowheart
    : What is it?devnoteApproval_AtLeast_0_For_Sp2 = False
  • 120.
    Shadowheart
    : What?devnoteApproval_AtLeast_0_For_Sp2 = False
    • Link to Node 447
  • 121. [Alias] ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_PartneredWithKarlach, ORI_State_DatingShadowheart
    • Alias to Node 431
    • 215. [Jump] Jump to Node 37 (1)
    • 273.
      Narrator
      : [TagAnswer] VISITEDREGION_BGO_Main_A = False
      • 520. Player: I'm sorry, but Karlach has won my heart. ORI_State_DatingShadowheart = False
        • 290.
          Shadowheart
          : That's one way to put it - careful she doesn't try to steal it to replace her own. But in all seriousness, I'm glad you found someone, even if it isn't me. I hope you make each other happy.
          • 548. [Jump] Jump to Node 10 (1)
      • 296. Player: I'm not a swan - I don't mate for life. I want to be with you and Karlach.
        • 200.
          Shadowheart
          : I admire your ambition - and your belief in your own stamina - but Karlach deserves to have you to herself. And perhaps there's yet someone out there for me...
          • 31. [Jump] Jump to Node 434 (1)
      • 17. [Jump] Jump to Node 113 (1)
  • 125.
    Shadowheart
    : I don't answer to you - move along.AVATAR = False
    End
  • 136.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_State_WoundFallback = False, ORI_Shadowheart_Knows_WoundSuspicion = False, GOB_Orpheus_State_HadVoiceOfAbsoluteEvent, ORI_Shadowheart_Knows_IncurableWound = False, ORI_Shadowheart_State_DiscussedIncurableWound = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_State_WoundFallback, ORI_Shadowheart_State_DiscussedIncurableWound, Shadowheart_InParty_Event_WoundFallbackStart
    • 346. [Nested Dialog]
      • Link to Node 322
      • Link to Node 186
  • 138.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_State_WoundFallback = False, ORI_Shadowheart_State_WoundDiscussionFalse = False, ShadowHeart_InParty_Knows_SharWorshipper = False, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseORI_Shadowheart_State_DiscussedIncurableWound, Shadowheart_InParty_Event_WoundStart
    • 167. [Nested Dialog]
      • Link to Node 398
      • Link to Node 114
  • 142.
    Shadowheart
    : You know, we had the beginnings of something special once... but it was not meant to be, I suppose. For the best perhaps - I have to dedicate myself to Lady Shar now., SHADOWHEART_SHARPATHVISITEDREGION_BGO_Main_A, ORI_State_PartneredWithShadowheart = False, ORI_State_DatingShadowheartORI_State_DatingShadowheart = False
  • 142.
    Shadowheart
    : You know, we had the beginnings of something special once... but it was not meant to be, I suppose. Perhaps happiness lies elsewhere, for both of us.VISITEDREGION_BGO_Main_A, ORI_State_PartneredWithShadowheart = False, ORI_State_DatingShadowheartORI_State_DatingShadowheart = False
    • 478. [Jump] Jump to Node 212 (2)
  • 146.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_DiscussedWolfDream = False, Shadowheart_InParty_WantsToShareWolfDream = False, ORI_Shadowheart_Knows_MotherSuperior, ORI_Shadowheart_State_WolfDreamOffered = False, ORI_Shadowheart_Knows_BecomeJusticiar, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_Knows_HasSeenWolfDream = False, ORI_Shadowheart_State_HadWolfDreamInvite, Approval_AtLeast_20_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseORI_Shadowheart_State_WolfDreamOffered, Shadowheart_InParty_Event_WolfDreamReadyStart
    • 445. [Nested Dialog]
      • Link to Node 451
      • Link to Node 50
  • 148.
    Shadowheart
    : I don't think there'll be any more trouble between Lae'zel and I, if you were wondering. We can all sleep easier now - well, apart from all the rest.devnoteNIGHT_ShadowHeart_LaezelFight, VISITEDREGION_CRE_Main_A = False, CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully, VISITEDREGION_SCL_Main_A = False, Shadowheart_InParty_Event_DiscussedLaezelFight = False, REALLY_LAEZEL = FalseShadowheart_InParty_Event_LaezelFightGreeting, Shadowheart_InParty_Event_DiscussedLaezelFight
    • 507. [Jump] Jump to Node 364 (1)
  • 152.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_Event_RomanceHappened, Shadowheart_InParty_Event_RomanceDiscussed = False, Approval_AtLeast_10_For_Sp2Shadowheart_InParty_Event_RomanceDiscussed, Shadowheart_InParty_Event_RomanceHappenedStart
    • 443. [Nested Dialog]
      • Link to Node 451
      • Link to Node 50
  • 159.
    Shadowheart
    : I want to talk to you about the other night. I thought we were having a pleasant time... but you cut it short.<br>devnoteShadowheart_InParty_State_DiscussedAbortedSkinnydipping = False, ORI_Shadowheart_State_AbortedSkinnydipping, ORI_State_PartneredWithShadowheartShadowheart_InParty_State_DiscussedAbortedSkinnydipping
    • 220. [Jump] Jump to Node 212 (2)
  • 160.
    Shadowheart
    : Ah - so that's what people mean when they talk about butterflies in their stomach. Did you want something?<br>devnoteApproval_AtLeast_20_For_Sp2, ORI_State_DatingShadowheart
  • 160.
    Shadowheart
    : You know, I've been catching myself smiling more lately. I think that's your fault.<br><br>devnoteApproval_AtLeast_20_For_Sp2, ORI_State_DatingShadowheart
  • 160.
    Shadowheart
    : I was hoping you'd come to chat. What do you need?devnoteApproval_AtLeast_20_For_Sp2, ORI_State_DatingShadowheart
  • 160.
    Shadowheart
    : Well, my day just improved. Did you want something?devnoteApproval_AtLeast_20_For_Sp2, ORI_State_DatingShadowheart
    • Link to Node 447
  • 170.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_RejectShar_SavedParents, NIGHT_Shadowheart_DaughterTears = FalseShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_SavedParentsEnemyStart
    • 13. [Nested Dialog]
      • 254.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 20.
        Shadowheart
        : [TagAnswer]
        • 184. [Jump] Jump to Node 212 (2)
  • 172.
    Shadowheart
    : Aren't you a sight for sore eyes.devnoteORI_State_PartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
  • 172.
    Shadowheart
    : Did you want something? If not, I'm perfectly happy to just gaze upon you a while.devnoteORI_State_PartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
  • 172.
    Shadowheart
    : Why hello, lover... that sounded more debonaire in my head, I'll admit. Do you need something?<br>devnoteORI_State_PartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
  • 172.
    Shadowheart
    : Good. I was just starting to miss the sound of your voice.devnoteORI_State_PartneredWithShadowheart, Approval_AtLeast_40_For_Sp2
    • Link to Node 447
  • 174. [Alias] ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_ChosePartnerOverKarlach, ORI_State_StableRelationship = FalseORI_Shadowheart_ReactedToDumpedSomeoneForHer
    • Alias to Node 423
    • 229.
      Shadowheart
      : I truly wouldn't have faulted you if you wanted Karlach. Those arms are built to sweep someone off their feet.
      • Link to Node 69
  • 182.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_Inparty_State_DiscussedCurseLifting = False, GLO_LiftingTheCurse_State_BreathHasBeenRestored, VISITEDREGION_BGO_Main_A = False, CURRENTREGION_SCL_Main_A, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_Inparty_State_DiscussedCurseLifting, Shadowheart_InParty_Event_CurseLiftingSharStart
    • 118. [Nested Dialog]
      • Link to Node 377
      • Link to Node 422
  • 183.
    Shadowheart
    : So there's been a mind flayer inside the artefact - or Astral Prism - the whole time we've had it...? Sounds like utter madness, even though I've seen it with my own eyes...devnoteShadowheart_InParty_DiscussedIntermezzo = False, INT_EmperorRevealed_Event_SceneComplete, VISITEDREGION_BGO_Main_A = FalseShadowheart_InParty_DiscussedIntermezzo
    • 351.
      Shadowheart
      : The more I learn, the less I understand just why I was sent to retrieve that thing... but it matters little now.devnote
      • 421.
        Shadowheart
        : Lady Shar has given me a new mission - and the Prism plays no part in it. In fact, it seems like the Mother Superior's concern alone, and she has strayed from the Dark Lady.SHADOWHEART_SHARPATH
        • 54.
          Shadowheart
          : She will be in for a rude awakening when I finally stand before her again...
          • 450.
            Shadowheart
            : But I digress. Did you want something?
            • 524. [Jump] Jump to Node 212 (2)
      • 202.
        Shadowheart
        : I do not serve Shar anymore. Nor the Mother Superior. The Prism is no longer my mission - saving my parents is.NIGHT_NightsongShadowheartVisit, SHADOWHEART_ENEMYOFSHARPATH
        • Link to Node 450
      • 337.
        Shadowheart
        : I do not serve Shar anymore. Nor the Mother Superior. The Prism is no longer my mission. Only the Nightsong can tell me what I must do next.
        • Link to Node 450
  • 185.
    Shadowheart
    : [TagGreeting] devnoteORI_Shadowheart_Knows_WolfFear, Shadowheart_InParty_DiscussedWolfFear = FalseShadowheart_InParty_Event_WolfFearStart, Shadowheart_InParty_DiscussedWolfFear
    • 333. [Nested Dialog]
      • Link to Node 322
      • Link to Node 186
  • 212.
    Shadowheart
    : Something the matter?
    • 198. Player: Your parents are at peace, and you are free of Shar. What comes next?devnoteShadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_RejectShar_KilledParents, NIGHT_Shadowheart_DaughterTears = FalseShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_KilledParentsEnemyQuestionStart
      • 311. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 373. Player: What about the memories that were taken from you?Shadowheart_InParty_State_DiscussedMemories = False, ORI_Shadowheart_State_RejectShar_KilledParentsShadowheart_InParty_State_DiscussedMemories, Shadowheart_InParty_Event_KilledParentsMemoriesEnemy
      • 456. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 538. Player: You saved your parents and stood your ground against Shar - what comes next?Shadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_RejectShar_SavedParents, NIGHT_Shadowheart_DaughterTears = FalseShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_SavedParentsEnemyQuestionStart
      • 506. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 475. Player: What about the memories that were taken from you?Shadowheart_InParty_State_DiscussedMemories = False, ORI_Shadowheart_State_Shar_SavedParentsShadowheart_InParty_State_DiscussedMemories, Shadowheart_InParty_Event_SavedParentsMemoriesEnemy
      • 461. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 211. Player: You saved your parents and turned from Shar - what comes next?Shadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_Shar_SavedParents, NIGHT_Shadowheart_DaughterTears = FalseShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_SavedParentsSharQuestionStart
      • 393. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 90. Player: What about the memories that were taken from you?Shadowheart_InParty_State_DiscussedMemories = False, ORI_Shadowheart_State_Shar_SavedParentsShadowheart_InParty_State_DiscussedMemories, Shadowheart_InParty_Event_SavedParentsMemoriesShar
      • 513. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 42. Player: You've proved yourself to Lady Shar at last. What now?Shadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_Shar_KilledParentsShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_KilledParentsSharQuestionStart
      • 298. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 452. Player: So have your memories been restored?Shadowheart_InParty_State_DiscussedMemories = False, ORI_Shadowheart_State_Shar_KilledParentsShadowheart_InParty_State_DiscussedMemories, Shadowheart_InParty_Event_KilledParentsMemoriesShar
      • 432. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 154. Player: Viconia won't be a problem anymore. What comes now?ORI_Shadowheart_State_Shar_KilledParents = False, ORI_Shadowheart_State_RejectShar_SavedParents = False, ORI_Shadowheart_State_Shar_SavedParents = False, LOW_Grotto_State_ViconiaDefeated, ORI_Shadowheart_State_RejectShar_KilledParents = False, SHADOWHEART_SHARPATH
      • 176.
        Shadowheart
        : The Chamber of Loss beckons. Lady Shar has one final task for me, then all of this will be mine.devnote
        End
    • 558. Player: Viconia won't be a problem anymore. What comes now?ORI_Shadowheart_State_Shar_KilledParents = False, ORI_Shadowheart_State_RejectShar_SavedParents = False, ORI_Shadowheart_State_Shar_SavedParents = False, LOW_Grotto_State_ViconiaDefeated, ORI_Shadowheart_State_RejectShar_KilledParents = False, SHADOWHEART_ENEMYOFSHARPATH
      • 84.
        Shadowheart
        : My parents are still captive. I need to free them.devnote
        End
    • 426. Player: I met with your Mother Superior - she expects me to hand you over to her.Shadowheart_InParty_State_DiscussedViconiaPromise = False, LOW_Grotto_State_ViconiaDefeated = False, LOW_SharGrotto_State_PromisedBringShadowheartShadowheart_InParty_State_DiscussedViconiaPromise, ORI_Shadowheart_State_ToldShadowheartAboutViconiaPromise, Shadowheart_InParty_Event_WarnShadowheartStart
      • 266. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 107. Player: I met the Mother Superior. She wishes to see you, and honour your new place at Shar's side.Shadowheart_InParty_State_DiscussedViconiaPromise = False, LOW_Grotto_State_ViconiaDefeated = False, LOW_SharGrotto_State_PromisedBringShadowheart, SHADOWHEART_SHARPATHShadowheart_InParty_State_DiscussedViconiaPromise, Shadowheart_InParty_Event_LureShadowheart
      • 95. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 161. Player: I met with your Mother Superior. She's willing to negotiate for your parents, if you come with me.Shadowheart_InParty_State_DiscussedViconiaPromise = False, CAMP_Shadowheart_State_HadNightsongMeeting, LOW_Grotto_State_ViconiaDefeated = False, LOW_SharGrotto_State_PromisedBringShadowheart, SHADOWHEART_ENEMYOFSHARPATHShadowheart_InParty_State_DiscussedViconiaPromise, Shadowheart_InParty_Event_LureShadowheart
      • 34. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 196. Player: It seems your fellow Sharrans can be found at the House of Grief. What now?Shadowheart_InParty_State_DiscussedCultLocation = False, VISITEDREGION_BGO_Main_A, LOW_HouseOfGrief_Knows_IsSharCult, LOW_Grotto_State_ViconiaDefeated = False, SHADOWHEART_SHARPATHShadowheart_InParty_State_DiscussedCultLocation, Shadowheart_InParty_Event_FoundCultSharStart
      • 329. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 201. Player: The Sharrans are using a place called the House of Grief as cover for their presence in Baldur's Gate.Shadowheart_InParty_State_DiscussedCultLocation = False, VISITEDREGION_BGO_Main_A, LOW_HouseOfGrief_Knows_IsSharCult, LOW_Grotto_State_ViconiaDefeated = False, SHADOWHEART_ENEMYOFSHARPATHShadowheart_InParty_State_DiscussedCultLocation, Shadowheart_InParty_Event_FoundCultEnemyStart
      • 135. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 293. Player: You mentioned Sharrans might be watching for us. You want to find them?Shadowheart_InParty_State_DiscussedHandlerSearch = False, VISITEDREGION_BGO_Main_A, LOW_HouseOfGrief_Knows_IsSharCult = False, LOW_Grotto_State_ViconiaDefeated = False, SHADOWHEART_SHARPATHShadowheart_InParty_State_DiscussedHandlerSearch, Shadowheart_InParty_Event_CultLookSharStart
      • 480. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 440. Player: You mentioned Shar followers might be watching for us. You think we can use them to track down your parents?Shadowheart_InParty_State_DiscussedHandlerSearch = False, CAMP_Shadowheart_State_HadNightsongMeeting, VISITEDREGION_BGO_Main_A, LOW_HouseOfGrief_Knows_IsSharCult = False, LOW_Grotto_State_ViconiaDefeated = False, SHADOWHEART_ENEMYOFSHARPATHShadowheart_InParty_State_DiscussedHandlerSearch, Shadowheart_InParty_Event_CultLookEnemyStart
      • 515. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 389. Player: About our night together, at the beach...ORI_Shadowheart_State_PostSkinnyDipping_DiscussionAvailable, ORI_Shadowheart_State_PostSkinnydipping_Discussed = False, ORI_State_WasPartneredWithShadowheartORI_Shadowheart_State_PostSkinnydipping_Discussed, Shadowheart_InParty_Event_SkinnyDipQuestionStart
      • 82. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 378. Player: About what we did before. The Nightfall ritual...ORI_Shadowheart_Event_PostNightfall_DiscussionAvailable, ORI_Shadowheart_State_PostNightfall_Discussed = False, ORI_State_PartneredWithShadowheartORI_Shadowheart_State_PostNightfall_Discussed, Shadowheart_InParty_Event_NightfallQuestionStart
      • 7. [Nested Dialog]
        • 106.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 464.
          Shadowheart
          : [TagAnswer]
          • 12. [Jump] Jump to Node 212 (2)
    • 181. Player: That grave you lingered at before - did it mean something to you?Shadowheart_InParty_DiscussedGrave = False, ORI_Shadowheart_State_GraveMemoryUnlockedShadowheart_InParty_DiscussedGrave, Shadowheart_InParty_Event_GraveQuestionStart
      • 259. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 110. Player: So you had your own little hiding place in the Sharran Cloister? Why?Shadowheart_InParty_DiscussedHideout = False, ORI_Shadowheart_State_HideoutMemoryUnlockedShadowheart_InParty_DiscussedHideout, Shadowheart_InParty_Event_HideoutQuestionStart
      • 81. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 312. Player: That graffiti we saw - you remember it?Shadowheart_InParty_DiscussedGraffiti = False, ORI_Shadowheart_State_GraffitiMemoryUnlockedShadowheart_InParty_DiscussedGraffiti, Shadowheart_InParty_Event_GraffitiQuestionStart
      • 203. [Nested Dialog]
        • Link to Node 106
        • Link to Node 464
    • 151. Player: |I wanted to talk about us. Do you see us having a future?|Shadowheart_InParty_Event_DiscussedEnemyOfShar, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_MissedPartneringOpportunity, SHADOWHEART_ENEMYOFSHARPATHORI_Shadowheart_State_MissedPartneringOpportunity = False, ORI_Shadowheart_ND_SharEnemyRomanceResumption
      • Link to Node 72
    • 16. Player: About what the Nightsong - Dame Aylin - revealed to you. You must have been shocked.Shadowheart_InParty_State_DiscussedNightsongMeeting = False, NIGHT_NightsongShadowheartVisitShadowheart_InParty_State_DiscussedNightsongMeeting, Shadowheart_InParty_Event_PostNightsongMeetingQuestionStart
      • 72. [Nested Dialog]
        • 419.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 369.
          Shadowheart
          : [TagAnswer]
          • 391. [Jump] Jump to Node 212 (2)
    • 26. Player: You don't quite seem to be yourself, of late.Shadowheart_InParty_DiscussedIrregularBehaviour = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_NightsongPoint_HasEnoughPoints, ORI_Shadowheart_State_IrregularBehaviour, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_DiscussedIrregularBehaviour, Shadowheart_InParty_Event_IrregularBehaviourStart
      • 165. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 481. Player: You've finally fulfilled your dream, Shadowheart, but what about us? Do we have a future?Shadowheart_InParty_DiscussedSharPath, ORI_Shadowheart_State_Shar_KilledParents = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_Shar_SavedParents = False, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered = False, ORI_Shadowheart_State_MissedPartneringOpportunity, ORI_State_DatingShadowheart, SHADOWHEART_SHARPATHORI_Shadowheart_State_MissedPartneringOpportunity = False, Shadowheart_InParty_Event_PostNightsongSharQuestionStart
      • Link to Node 305
    • 309. Player: You've finally fulfilled your dream, Shadowheart, but what about us? Do we have a future?Shadowheart_InParty_DiscussedSharPath = False, ORI_Shadowheart_State_Shar_KilledParents = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_Shar_SavedParents = False, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered = False, ORI_State_DatingShadowheart, SHADOWHEART_SHARPATHShadowheart_InParty_DiscussedSharPath, Shadowheart_InParty_Event_PostNightsongSharQuestionStart
      • Link to Node 305
    • 268. Player: So, you're a Dark Justiciar at last. More than that - Shar herself has chosen you.Shadowheart_InParty_DiscussedSharPath = False, ORI_Shadowheart_State_Shar_KilledParents = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_Shar_SavedParents = False, SHADOWHEART_SHARPATHShadowheart_InParty_DiscussedSharPath, Shadowheart_InParty_Event_PostNightsongSharQuestionStart
      • 305. [Nested Dialog]
        • Link to Node 369
    • 553. Player: Is it true, what you said? The curse isn't affecting you?Shadowheart_InParty_DiscussedShadowCurse = False, ORI_Shadowheart_Knows_CurseResistant, VISITEDREGION_BGO_Main_A = False, SHA_PartyProgress_EnteredSharTemple = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_DiscussedShadowCurse, Shadowheart_InParty_Event_CurseResistanceQuestionStart
      • 291. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 557. Player: What was that flower you picked?Shadowheart_InParty_DiscussedNightOrchid = False, ORI_Shadowheart_State_AvatarGaveNightOrchid = False, ORI_Shadowheart_State_PickedOrchidHerself, ORI_Shadowheart_State_HasReceivedNightOrchidShadowheart_InParty_DiscussedNightOrchid, ORI_Shadowheart_State_NightsongPoint_GaveNightOrchid, Shadowheart_InParty_Event_PickedOrchidStart = False
      • 235. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 171. Player: Remember when you told me Night Orchids were your favourite flowers?Shadowheart_InParty_DiscussedNightOrchid = False, ORI_Shadowheart_State_AvatarGaveNightOrchid = False, ORI_Shadowheart_Knows_PersonalInfo, ORI_Shadowheart_State_PickedOrchidHerself = False, ORI_Shadowheart_State_HasReceivedNightOrchid = False, ORI_Shadowheart_State_HasNightOrchidShadowheart_InParty_Event_GiftOrchidStart
      • 479. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 79. Player: Ketheric Thorm - what do you think of him?Shadowheart_InParty_State_DiscussedKethericHistory = False, MOO_Ketheric_Knows_HasSeen = False, COL_KethericShowdown_Event_CueTransformation = False, VISITEDREGION_BGO_Main_A = False, GLO_SCL_Ketheric_State_PlayerKnowsKethericHistory, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedKethericHistory, Shadowheart_InParty_Event_HeardKethericStart
      • 102. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 359. Player: What do you make of Ketheric Thorm, now we've seen him in the flesh?Shadowheart_InParty_State_DiscussedKethericMeeting = False, MOO_Ketheric_Knows_HasSeen, COL_KethericShowdown_Event_CueTransformation = False, VISITEDREGION_BGO_Main_A = False, GLO_Isobel_KnowsKethericFather = False, GLO_SCL_Ketheric_State_PlayerKnowsKethericHistory, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedKethericMeeting, Shadowheart_InParty_Event_MetKethericStart
      • 80. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 294. Player: So it seems Ketheric Thorm did all he did for his daughter, Isobel. Almost understandable.Shadowheart_InParty_State_DiscussedKethericDaughter = False, MOO_Ketheric_Knows_HasSeen, COL_KethericShowdown_Event_CueTransformation = False, VISITEDREGION_BGO_Main_A = False, GLO_Isobel_KnowsKethericFather, GLO_SCL_Ketheric_State_PlayerKnowsKethericHistory, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedKethericDaughter, Shadowheart_InParty_Event_MetKethericDaughterStart
      • 130. [Nested Dialog]
        • Link to Node 419
        • Link to Node 369
    • 360. Player: Something strange happened. That artefact you carry - it seemed to just... come to me.devnoteGOB_Orpheus_State_HadVoiceOfAbsoluteEvent, ORI_Shadowheart_Event_OprheusProtectionFollowUpConcluded = False, GLO_InfernalBox_State_BoxBoundedTo = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_Event_LostBoxStart, ORI_Shadowheart_Event_OprheusProtectionFollowUpConcluded
      • 356. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 315. Player: I wanted to ask about that artefact again. Do you still have it?devnoteShadowheart_InParty_VoiceOfTheAbsoluteBox = False, GOB_Orpheus_State_HadVoiceOfAbsoluteEvent, GOB_Orpheus_State_ShadowheartLostBox = False, ORI_Shadowheart_Event_OrpheusFollowupHasmet, ORI_Shadowheart_Event_OprheusProtectionFollowUpConcluded = False, GLO_InfernalBox_State_BoxBoundedTo, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_VoiceOfTheAbsoluteBox, Shadowheart_InParty_Event_HasMetOrpheusProtectionStart
      • 147. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 383. Player: That artefact seems to be protecting us somehow. Do you still have it?devnoteShadowheart_InParty_VoiceOfTheAbsoluteBox = False, GOB_Orpheus_State_HadVoiceOfAbsoluteEvent, GOB_Orpheus_State_ShadowheartLostBox = False, ORI_Shadowheart_Event_OrpheusFollowupHasmet = False, ORI_Shadowheart_Event_OprheusProtectionFollowUpConcluded = False, GLO_InfernalBox_State_BoxBoundedTo, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_VoiceOfTheAbsoluteBox, Shadowheart_InParty_Event_OrpheusProtectionStart, ORI_Shadowheart_Event_OrpheusFollowupHasmet
      • 488. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 552. Player: What's the story with that odd little artefact you have?devnoteShadowheart_InParty_State_AskedAboutBox = False, ORI_Shadowheart_SeenWithBox, GOB_Orpheus_State_HadVoiceOfAbsoluteEvent = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_SeenWithBoxStart
      • 526. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 163. Player: You said before that you want to become a Dark Justiciar - what does that mean to you?Shadowheart_InParty_MotherDiscussed = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_BecomeJusticiar, ORI_Shadowheart_State_BlockBackground = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_MotherDiscussed, Shadowheart_InParty_Event_DefaultTrustStart
      • 382. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 22. Player: You mentioned before there was something you wanted to share with me?Shadowheart_InParty_MotherDiscussed = False, Shadowheart_InParty_WantsToConfideDream = False, Shadowheart_InParty_State_WolfPointsLater, ORI_Shadowheart_State_WolfDreamPoint_HasEnoughPoints, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_BecomeJusticiar = False, ORI_Shadowheart_State_BlockBackground = False, Approval_AtLeast_10_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_WantsToConfideDream, Shadowheart_InParty_Event_WolfDreamPointsQuestionStart
      • 101. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 178. Player: Tell me more about the Mother Superior.Shadowheart_InParty_IncurableWoundSource = False, Shadowheart_InParty_WantsToShareWolfDream = False, ORI_Shadowheart_Knows_MotherSuperior, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_Knows_BecomeJusticiar, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_Knows_HasSeenWolfDream = False, Approval_AtLeast_10_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_IncurableWoundSource, Shadowheart_InParty_Event_MediumTrustStart
      • 493. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 123. Player: There was something you wanted to tell me before.Shadowheart_InParty_IncurableWoundSource, Shadowheart_InParty_WantsToShareWolfDream, ORI_Shadowheart_Knows_MotherSuperior, ORI_Shadowheart_Knows_BecomeJusticiar, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_Knows_HasSeenWolfDream = False, Approval_AtLeast_20_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_WantsToShareWolfDream = False, ORI_Shadowheart_State_WolfDreamOffered, Shadowheart_InParty_Event_WolfDreamHighStart
      • 555. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 537. Player: You should eat the noblestalk, Shadowheart - perhaps it could restore your memories.ORI_Shadowheart_State_NobleStalkMemory = False, ORI_Shadowheart_Event_FailedNoblestalkEating = False, UND_MushroomHunter_State_HasMushroom, LearnedMemorySupressedShadowheart_InParty_Event_NobleStalkStart
      • 265. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 303. Player: You kept that Idol of Shar from Grymforge, I take it?Shadowheart_InParty_State_DiscussedIdol = False, ORI_Shadowheart_State_SheHasIdol, ShadowHeart_InParty_Knows_SharWorshipper, UND_IdolOfShar_State_HasIdol, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedIdol, ORI_Shadowheart_State_WolfDreamPoint_FoundIdolOfShar, Shadowheart_InParty_Event_HasIdolOfSharStart
      • 30. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 260. Player: I found this idol of Shar. Here - perhaps you might want it.Shadowheart_InParty_State_DiscussedIdol = False, ORI_Shadowheart_State_SheHasIdol = False, ShadowHeart_InParty_Knows_SharWorshipper, UND_IdolOfShar_State_HasIdol, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedIdol, ORI_Shadowheart_State_WolfDreamPoint_FoundIdolOfShar, UND_IdolOfShar_Event_GiveIdol, Shadowheart_InParty_Event_GiftIdolOfShar
      • 103. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 497. Player: You seem eager to find out more about these Dark Justiciars in the Underdark.Shadowheart_InParty_Event_DarkJusticiarsQueried = False, Shadowheart_InParty_FindDarkJusticiars, SHA_PartyProgress_EnteredSharTemple = False, ORI_Shadowheart_State_BlockBackground = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_DarkJusticiarsQueried, Shadowheart_InParty_Event_MentionedJusticiarStart
      • 193. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 288. Player: You seemed intrigued when Halsin mentioned Dark Justiciars before.Shadowheart_InParty_Event_DarkJusticiarsQueried = False, Shadowheart_InParty_InterestInDarkJusticiars, Shadowheart_InParty_FindDarkJusticiars = False, SHA_PartyProgress_EnteredSharTemple = False, ORI_Shadowheart_State_BlockBackground = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_DarkJusticiarsQueried, Shadowheart_InParty_Event_JusticiarInclusionStart
      • 335. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 439. Player: Why were you in pain before?ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = FalseORI_Shadowheart_State_DiscussedIncurableWound, ORI_Shadowheart_State_WoundDiscussionTrue, Shadowheart_InParty_Event_WoundDefaultStart
      • 282. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 446. Player: Why were you in pain before?ORI_Shadowheart_State_WoundDiscussionFalse = False, ShadowHeart_InParty_Knows_SharWorshipper = False, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_DiscussedIncurableWound = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = FalseORI_Shadowheart_State_DiscussedIncurableWound, Shadowheart_InParty_Event_WoundDefaultStart
      • Link to Node 282
    • 162. Player: Why were you in pain before?ORI_Shadowheart_Knows_WoundSuspicion, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_IncurableWound = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = FalseORI_Shadowheart_State_DiscussedIncurableWound, ORI_Shadowheart_State_WoundDiscussionTrue, Shadowheart_InParty_Event_WoundDefaultStart
      • 503. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 518. Player: Why were you in pain before?ORI_Shadowheart_State_WoundDiscussionFalse = False, ORI_Shadowheart_Knows_WoundSuspicion, ShadowHeart_InParty_Knows_SharWorshipper = False, ORI_Shadowheart_Knows_IncurableWound = False, ORI_Shadowheart_State_DiscussedIncurableWound = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = FalseORI_Shadowheart_State_DiscussedIncurableWound, Shadowheart_InParty_Event_WoundDefaultStart
      • Link to Node 503
    • 86. Player: These... flare-ups you're experiencing. I'm concerned.Shadowheart_InParty_State_WoundLowTrustDiscussed = False, ORI_Shadowheart_State_IncurableWound_FlaredManyTimes, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_BlockBackground = False, Approval_AtLeast_20_For_Sp2 = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_WoundLowTrustDiscussed, Shadowheart_InParty_Event_WoundLowStart
      • 127. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 187. Player: Help me understand this wound of yours, Shadowheart.Shadowheart_InParty_State_WoundRepeatDiscussed = False, ORI_Shadowheart_State_WoundDiscussionFalse = False, ORI_Shadowheart_State_IncurableWound_FlaredManyTimes = False, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_WoundRepeatDiscussed, Shadowheart_InParty_Event_WoundRepeat
      • 23. [Nested Dialog]
        • 173.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 308.
          Shadowheart
          : [TagAnswer]
          • 376. [Jump] Jump to Node 212 (2)
    • 218. Player: Your wound is causing you too much pain, Shadowheart. There must be a way to heal it.Shadowheart_InParty_State_DiscussedWoundCure = False, ORI_Shadowheart_State_IncurableWound_FlaredManyTimes, ORI_Shadowheart_Knows_IncurableWound, ORI_Shadowheart_State_BlockBackground = False, Approval_AtLeast_20_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedWoundCure, Shadowheart_InParty_Event_WoundHighStart
      • 407. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 115. Player: Those ruins we spied in the distance from the Gyrmforge - they mean something to you?Shadowheart_Inparty_State_DiscussedTempleSight = False, ORI_Shadowheart_Knows_SeenTempleVista, SHA_PartyProgress_EnteredSharTemple = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_Inparty_State_DiscussedTempleSight, Shadowheart_InParty_Event_SeenSharTempleQuestionStart
      • 534. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 132. Player: Those murals in the Grove - something about them seemed to catch your eye.Shadowheart_Inparty_State_DiscussedMurals = False, ORI_Shadowheart_Knows_JusticiarMurals, SHA_PartyProgress_EnteredSharTemple = False, ORI_Shadowheart_Knows_JusticiarDream = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_Inparty_State_DiscussedMurals, Shadowheart_InParty_Event_SeenMuralsQuestionStart
      • 206. [Nested Dialog]
        • Link to Node 173
        • Link to Node 308
    • 44. Player: There's something you're not telling me - I'm sure of it. devnoteShadowheart_InParty_PlayerBroachedSecretsTopic = False, ShadowHeart_InParty_Knows_SharWorshipper = False, Shadowheart_InParty_SharWorshipper_QuestioningAvailable, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_PlayerBroachedSecretsTopic, Shadowheart_InParty_Event_RevealPersuasionStart
      • 19. [Nested Dialog]
        • 365.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 501.
          Shadowheart
          : [TagAnswer]
          • 554. [Jump] Jump to Node 212 (2)
    • 317. Player: I still think you're keeping something from me.Shadowheart_InParty_DayThreeAttempt = False, Shadowheart_InParty_PlayerBroachedSecretsTopic, ShadowHeart_InParty_Knows_SharWorshipper = False, Shadowheart_InParty_SharWorshipper_QuestioningAvailable, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_RevealPersuasionHasMetStart
      • 395. [Nested Dialog]
        • Link to Node 365
        • Link to Node 501
    • 477. Player: I have to know what you're hiding from me. It's important.Shadowheart_InParty_DayThreeAttempt, Shadowheart_InParty_PlayerBroachedSecretsTopic, ShadowHeart_InParty_Knows_SharWorshipper = False, Shadowheart_InParty_SharWorshipper_QuestioningAvailable, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_RevealPersuasionDayThreeStart
      • 221. [Nested Dialog]
        • Link to Node 365
        • Link to Node 501
    • 323. Player: I want to talk about your Shar worship. Your faith and mine might share a great deal., CLERIC_EVIL, PALADIN_EVILShadowheart_InParty_SharFollowupConcluded = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_State_Shar_SavedParents = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_Event_EvilClericStart
      • 73. [Nested Dialog]
        • Link to Node 365
        • Link to Node 501
    • 504. Player: I want to talk about your Shar worship., CLERIC_EVIL, PALADIN_EVILShadowheart_InParty_SharFollowupConcluded = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_State_Shar_SavedParents = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_Event_WorshipTalkStart
      • 149. [Nested Dialog]
        • Link to Node 365
        • Link to Node 501
    • 285. Player: So - you worship Shar, and I serve Selûne... dare I ask how you feel about that?Shadowheart_InParty_State_DiscussedSelune = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_State_Shar_SavedParents = False, SELUNE, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_DiscussedSelune, Shadowheart_InParty_Event_AvatarSelunite
      • 39. [Nested Dialog]
        • Link to Node 365
        • Link to Node 501
    • 414. Player: My memories are all gone. Is your tadpole playing tricks on yours?NIGHT_DarkUrge_IsobelKillOrder = False, ORI_DarkUrge_Knows_NoMemories = False, REALLY_DARK_URGEShadowheart_InParty_Event_UrgeTadpole, ORI_DarkUrge_Knows_NoMemories
      • Link to Node 70
    • 428. Player: I yearn to kill. I only feel like myself when I'm killing.NIGHT_DarkUrge_IsobelKillOrder = False, NIGHT_FirstNightContemplation, ORI_DarkUrge_Knows_Violent = False, REALLY_DARK_URGEORI_DarkUrge_Knows_Violent, Shadowheart_InParty_Event_UrgeMurderLust
      • Link to Node 70
    • 75. Player: What happened to Alfira - I wasn't responsible.ORI_DarkUrge_MurderOfAlfira_Alternative = False, NIGHT_DarkUrge_IsobelKillOrder = False, ORI_DarkUrge_State_SuspectedAlfiraMurder, NIGHT_DarkUrge_MurderOfAlfira, ORI_DarkUrge_Knows_ProtestedAlfira = False, REALLY_DARK_URGEShadowheart_InParty_Event_UrgeAlfira, ORI_DarkUrge_Knows_ProtestedAlfira
      • Link to Node 70
    • 284. Player: I nearly did something terrible to you once... I'm afraid I won't be able to stop myself, next time.ORI_DarkUrge_State_SparedIsobelWithShadowheart, ORI_DarkUrge_State_BhaalResisted = False, ORI_DarkUrge_State_BhaalAccepted = False, ORI_DarkUrge_State_BhaalDisappointed = False, ORI_DarkUrge_Knows_WorriedSparedIsobel = False, REALLY_DARK_URGEORI_DarkUrge_Knows_WorriedSparedIsobel, Shadowheart_InParty_Event_UrgeIsobel
      • Link to Node 70
    • 532. Player: I have been gifted with the Slayer, a form most evil.ORI_DarkUrge_State_GivenSlayerForm, ORI_DarkUrge_Knows_BraggedSlayerForm = False, REALLY_DARK_URGEShadowheart_InParty_Event_UrgeSlayer, ORI_DarkUrge_Knows_BraggedSlayerForm
      • Link to Node 70
    • 25. Player: Last Light has been reduced to a feast of death and pain... glorious.HAV_EnteringHaven_State_GainedAccess, HAV_Siege_State_NoProtection, VISITEDREGION_BGO_Main_A = False, ORI_State_DarkUrge_KnowsBhaalspawn = False, ORI_DarkUrge_Knows_ReflectedHaven = False, REALLY_DARK_URGEORI_DarkUrge_Knows_ReflectedHaven, Shadowheart_InParty_Event_UrgeHaven
      • 70. [Nested Dialog]
        • 424. [Jump] Jump to Node 365 (1)
        • 444.
          Shadowheart
          : [TagAnswer]
          • 556. [Jump] Jump to Node 212 (2)
    • 347. Player: I understand my affliction at last - I am a Bhaalspawn. The Lord of Murder compels me.ORI_DarkUrge_State_BhaalResisted = False, ORI_DarkUrge_State_BhaalAccepted = False, ORI_State_DarkUrge_KnowsBhaalspawn, ORI_DarkUrge_State_BhaalDisappointed = False, ORI_DarkUrge_Knows_DiscussedBhaalspawn = False, REALLY_DARK_URGEShadowheart_InParty_Event_UrgeBhaal, ORI_DarkUrge_Knows_DiscussedBhaalspawn
      • Link to Node 70
    • 516. Player: My affliction is no more - I'm finally free.ORI_DarkUrge_State_BhaalResisted, ORI_DarkUrge_State_BhaalAccepted = False, ORI_State_DarkUrge_KnowsBhaalspawn, ORI_DarkUrge_State_BhaalDisappointed = False, ORI_DarkUrge_Knows_Cured = False, REALLY_DARK_URGEShadowheart_InParty_Event_UrgeCured, ORI_DarkUrge_Knows_Cured
      • Link to Node 70
    • 238. Player: Bhaal has chosen me to conquer all of existence in his name. You would be wise to bow.ORI_DarkUrge_State_BhaalResisted = False, ORI_DarkUrge_State_BhaalAccepted, ORI_State_DarkUrge_KnowsBhaalspawn, ORI_DarkUrge_State_BhaalDisappointed = False, ORI_DarkUrge_State_BraggedBhaalAccepted = False, REALLY_DARK_URGEORI_DarkUrge_State_BraggedBhaalAccepted, Shadowheart_InParty_Event_UrgeChosen
      • Link to Node 70
    • 143. Player: We should talk about our confrontation.CAMP_ShadowheartLaezelFight_State_SeenFight, CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully, Shadowheart_InParty_Event_DiscussedLaezelFight = False, REALLY_LAEZELShadowheart_InParty_Event_AvatarLaezelFightStart, Shadowheart_InParty_Event_DiscussedLaezelFight
      • 35. [Nested Dialog]
        • 472.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 275.
          Shadowheart
          : [TagAnswer]
          • 390. [Jump] Jump to Node 212 (2)
    • 131. Player: I want to talk about what happened with Lae'zel.CAMP_ShadowheartLaezelFight_State_SeenFight, Shadowheart_InParty_Event_DiscussedLaezelFight = False, REALLY_LAEZEL = FalseShadowheart_InParty_Event_LaezelFight, Shadowheart_InParty_Event_DiscussedLaezelFight
      • 364. [Nested Dialog]
        • Link to Node 472
        • Link to Node 275
    • 549. Player: Apologies for my... indiscretion before. I allowed my stomach to rule my head.Shadowheart_InParty_Knows_AstarionBiteApology = False, CAMP_Astarion_TheHungerA_BadDream = False, CAMP_Astarion_TheHungerA_HalfDrain = False, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARIONShadowheart_InParty_Knows_AstarionBiteApology, Shadowheart_InParty_Event_BitefailedStart
      • 227. [Nested Dialog]
        • Link to Node 472
        • Link to Node 275
    • 36. Player: Maybe your fatigue is due to the tadpole.Shadowheart_InParty_KnowsAstarionBiteMention = False, CAMP_Astarion_TheHungerA_HalfDrain, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARIONShadowheart_InParty_KnowsAstarionBiteMention, Shadowheart_InParty_Event_BiteHalfStart
      • 133. [Nested Dialog]
        • Link to Node 472
        • Link to Node 275
    • 255. Player: You've suffered from broken rest. Fatigue is to be expected.Shadowheart_InParty_KnowsAstarionBiteMention = False, CAMP_Astarion_TheHungerA_BadDream, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARIONShadowheart_InParty_KnowsAstarionBiteMention, Shadowheart_InParty_Event_BiteBadDreamStart
      • 500. [Nested Dialog]
        • Link to Node 472
        • Link to Node 275
    • 355. Player: You feel unwell? Could it be the tadpole...?Shadowheart_InParty_Knows_NonAstarionBiteMention = False, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARION = FalseShadowheart_InParty_Knows_NonAstarionBiteMention, Shadowheart_InParty_Event_BiteNotAstarion
      • 544. [Nested Dialog]
        • Link to Node 472
        • Link to Node 275
    • 21. Player: Consider telling Shadowheart that you are a vampire spawn.devnoteORI_Astarion_Knows_Vampireness = False, REALLY_ASTARIONShadowheart_InParty_Event_VampireConfessionStart
      • 93. [Nested Dialog]
        • Link to Node 472
        • Link to Node 275
    • 116. Player: About that kiss...Shadowheart_InParty_Event_KissHappened, Shadowheart_InParty_Event_RomanceHappened, Shadowheart_InParty_Event_RomanceDiscussed = False, ORI_State_DatingShadowheartShadowheart_InParty_Event_RomanceDiscussed, Shadowheart_InParty_Event_RomanceKissStart
      • 100. [Nested Dialog]
        • 358.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 247.
          Shadowheart
          : [TagAnswer]
          • 436. [Jump] Jump to Node 212 (2)
    • 399. Player: About that night we stayed up together...Shadowheart_InParty_Event_KissHappened = False, Shadowheart_InParty_Event_RomanceHappened, Shadowheart_InParty_Event_RomanceDiscussed = False, ORI_State_DatingShadowheartShadowheart_InParty_Event_RomanceDiscussed, Shadowheart_InParty_Event_RomanceHad
      • 404. [Nested Dialog]
        • Link to Node 358
        • Link to Node 247
    • 466. Player: Did I miss something before? When I asked you about the night we spent together, you hesitated.Shadowheart_InParty_ExplainedPostRomanceDoubts = False, Shadowheart_InParty_Event_RomanceDiscussed, ORI_Shadowheart_State_StartedRomance = False, ORI_State_PartneredWithShadowheart = False, ORI_State_WasPartneredWithShadowheart = False, ORI_State_DatingShadowheart = FalseShadowheart_InParty_ExplainedPostRomanceDoubts, Shadowheart_InParty_Event_RomanceMissedCue
      • 489. [Nested Dialog]
        • Link to Node 358
        • Link to Node 247
    • 449. Player: You mentioned I've said or done things to give you doubts - like what?Shadowheart_InParty_ExplainedPostRomanceDoubts, Shadowheart_InParty_Event_RomanceDiscussed, Shadowheart_InParty_PostRomanceDoubtsFeedback = False, ORI_Shadowheart_State_StartedRomance = False, ORI_State_PartneredWithShadowheart = False, ORI_State_WasPartneredWithShadowheart = False, ORI_State_DatingShadowheart = FalseShadowheart_InParty_PostRomanceDoubtsFeedback, Shadowheart_InParty_Event_RomanceDidNotAsk
      • 153. [Nested Dialog]
        • Link to Node 358
        • Link to Node 247
    • 529. Player: |Hug her.|ORI_Shadowheart_State_WasHugged, DEPRECATED, Approval_AtLeast_60_For_Sp2
      • 18. [Nested Dialog] DEPRECATED
        • 232.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 241.
          Shadowheart
          : [TagAnswer]
          • 263. [Jump] Jump to Node 212 (2)
    • 261. Player: I want to get to know you more, Shadowheart.Shadowheart_InParty_PostSharBondingComplete = False, ShadowHeart_InParty_Knows_SharWorshipper, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_PostSharBondingComplete, Shadowheart_InParty_Event_GetToKnowStart
      • 411. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 9. Player: You and I... we share something special, I think. I want to talk about it.ORI_State_PartneredWithShadowheart = False, ORI_State_DatingShadowheartShadowheart_InParty_Event_PrePartnerStart
      • 321. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 536. Player: Tell me about your fear of wolves.ORI_Shadowheart_Knows_WolfFear, Shadowheart_InParty_DiscussedWolfFear = FalseShadowheart_InParty_Event_WolfFearQuestionStart, Shadowheart_InParty_DiscussedWolfFear
      • 177. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 214. Player: I wanted to talk about our relationship.ORI_State_PartneredWithShadowheartShadowheart_InParty_Event_PartneredStart
      • 418. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 150. Player: I wanted to talk to you about us, and... exclusivity in our relationship.Shadowheart_InParty2_Event_DiscussedHalsinOpenRelationship = False, ORI_State_PartneredWithShadowheart, CAMP_Halsin_CRD_Romance_CheckWithExistingPartnerShadowheart_InParty2_Event_DiscussedHalsinOpenRelationship, Shadowheart_InParty_Event_HalsinOpenStart
      • 158. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 156. Player: What do you think of all that's happened to us so far?cfa375e9-5c4c-0417-514a-4858ef3831bd_Shadowheart_InParty_GeneralQuestioning = Falsecfa375e9-5c4c-0417-514a-4858ef3831bd_Shadowheart_InParty_GeneralQuestioning, Shadowheart_InParty_Event_HappenedThought
      • 91. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 190. Player: I want to talk about all that's happened to us.cfa375e9-5c4c-0417-514a-4858ef3831bd_Shadowheart_InParty_GeneralQuestioningShadowheart_InParty_Event_HappenedTalk
      • 514. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 313. Player: We should get to know each other a little more.Shadowheart_InParty_Event_PreSharBondingComplete = False, ShadowHeart_InParty_Knows_SharWorshipper = False, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_Event_PreSharBondingComplete, Shadowheart_InParty_Event_LearnMoreSHStart
      • 487. [Nested Dialog]
        • Link to Node 232
        • Link to Node 241
    • 425. Player: I can't help but feel you and I might have missed a chance to connect. Truly connect.NIGHT_GoblinHunt_TieflingCelebration = False, ORI_Shadowheart_Romance1_AfterCelebration_State_QueueInvitation = False, NIGHT_GoblinHunt_RaiderCelebration = False, CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened = False, VISITEDREGION_INT_Main_A = False, ORI_Shadowheart_State_StartedRomance = False, ORI_State_DoubleDating = False, ORI_State_Partnered = False, ORI_State_Dating = False, Approval_AtLeast_40_For_Sp2Shadowheart_InParty_Event_MissedRomanceStart
      • Link to Node 243
    • 375. Player: I can't help but feel you and I might have missed a chance to connect. Truly connect.NIGHT_GoblinHunt_TieflingCelebration = False, ORI_Shadowheart_Romance1_AfterCelebration_State_QueueInvitation = False, NIGHT_GoblinHunt_RaiderCelebration, CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_State_Happened = False, VISITEDREGION_INT_Main_A = False, ORI_Shadowheart_State_StartedRomance = False, ORI_State_DoubleDating = False, ORI_State_Partnered = False, ORI_State_Dating = False, Approval_AtLeast_40_For_Sp2Shadowheart_InParty_Event_MissedRomanceStart
      • 243. [Nested Dialog]
        • 191.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 379.
          Shadowheart
          : [TagAnswer]
          • 340. [Jump] Jump to Node 212 (2)
    • 252. Player: These illithid powers we're developing - what do you make of them?Shadowheart_InParty2_Event_AskedAboutIllithidPowers = False, GLO_Tadpole_State_TreeUnlocked, GLO_Daisy_State_IndividualAccepted = FalseShadowheart_InParty2_Event_AskedAboutIllithidPowers, Shadowheart_InParty_Event_TadpoleStart
      • 386. [Nested Dialog]
        • Link to Node 448
        • Link to Node 344
    • 498. Player: I think that special tadpole the Emperor offered will increase our chances of success.GLO_Tadpole_State_ReceivedAstralTadpole, GLO_Tadpole_Event_AstralTouchedTadpoleDestroyed = False, GLO_Daisy_State_AstralIndividualAccepted = FalseShadowheart_InParty_Event_AstralTadpoleStart
      • 189. [Nested Dialog]
        • 448.
          Shadowheart
          : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
          End
        • 344.
          Shadowheart
          : [TagAnswer]
          • 62. [Jump] Jump to Node 212 (2)
    • 523. Player: I'm sorry, Shadowheart. I want to be with Lae'zel, not you.VISITEDREGION_BGO_Main_A = False, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_PartneredWithLaezel, ORI_State_DatingShadowheart
      • 508. [Jump] Jump to Node 289 (1)
    • 240. Player: I'm sorry, Shadowheart. I've chosen to be with Gale over you.VISITEDREGION_BGO_Main_A = False, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_PartneredWithGale, ORI_State_DatingShadowheart
      • 51. [Jump] Jump to Node 431 (1)
    • 27. Player: I've fallen for Wyll. What you and I had... it has to end. I'm sorry.VISITEDREGION_BGO_Main_A = False, ORI_State_PartneredWithShadowheart = False, ORI_State_PartneredWithWyll, ORI_State_Partnered, ORI_State_DatingShadowheart
      • 157. [Jump] Jump to Node 413 (1)
    • 463. Player: Shadowheart... Karlach has won my heart. I'm sorry, but what we had has to end.VISITEDREGION_BGO_Main_A = False, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_PartneredWithKarlach, ORI_State_DatingShadowheart
      • 77. [Jump] Jump to Node 121 (1)
    • 394. Player: You and I had the beginning of something together... but I want Astarion. I'm sorry.VISITEDREGION_BGO_Main_A = False, ORI_State_PartneredWithAstarion, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_DatingShadowheart
      • 363. [Jump] Jump to Node 348 (1)
    • 295. Player: We shared the beginnings of a romance for a while... but we never really pursued it, did we?VISITEDREGION_BGO_Main_A, ORI_State_PartneredWithShadowheart = False, ORI_State_DatingShadowheartORI_State_DatingShadowheart = False
      • 213.
        Shadowheart
        : I suppose we didn't. Another life perhaps.devnote
    • 455. Player: I take it you heard what happened between Astarion and I?ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_ChosePartnerOverAstarion, ORI_State_StableRelationship = FalseORI_State_DatingShadowheart = False
      • Link to Node 122
    • 57. Player: I take it you heard what happened between Karlach and I?ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_ChosePartnerOverKarlach, ORI_State_StableRelationship = FalseORI_State_DatingShadowheart = False
      • Link to Node 122
    • 332. Player: I take it you heard what happened between Lae'zel and I?ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_ChosePartnerOverLaezel, ORI_State_PartneredWithShadowheart, ORI_State_StableRelationship = FalseORI_State_DatingShadowheart = False
      • Link to Node 122
    • 48. Player: I take it you heard what happened between Wyll and I?ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_StableRelationship = False, ORI_State_ChosePartnerOverWyllORI_State_DatingShadowheart = False
      • 122. [Jump] Jump to Node 69 (1)
    • 55. Player: I take it you heard what happened between Gale and I?ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_StableRelationship = False, ORI_State_ChosePartnerOverGaleORI_State_DatingShadowheart = False
      • Link to Node 122
    • 53. Player: We should journey separately for now. I'll see you whenever we camp.CAMP_GLO_State_InCamp = False, ORI_State_Recruited
      • 318.
        Shadowheart
        : [TagAnswer] GLO_Companion_LeaveBlocked = False, Approval_AtLeast_30_For_Sp2, GLO_Origin_BlockWaitInCampOption = FalseOriginRemoveFromPartyAfterDialog
        • 368. [Jump] Jump to Node 403 (2)
      • 546.
        Shadowheart
        : If you're sure... though you seem to know what you're doing, I suppose.GLO_Companion_LeaveBlocked = False, GLO_Origin_BlockWaitInCampOption = False, Approval_AtLeast_10_For_Sp2
        • 97. [Jump] Jump to Node 531 (2)
      • 531.
        Shadowheart
        : If you're sure...GLO_Companion_LeaveBlocked = False, GLO_Origin_BlockWaitInCampOption = False
        • 297. Player: Actually, no. Stay with me.
          • 88. [Pop] 1
        • 403. Player: I'm sure.OriginRemoveFromPartyAfterDialog
          • 87.
            Shadowheart
            : You mind yourself out there, understand? I'll be here when you need me.devnoteCAMP_GLO_State_InCamp, ORI_State_PartneredWithShadowheart
            End
          • 87.
            Shadowheart
            : All right. Be good out there - and if you can't be good, well... don't get caught. I'll be here whenever you need me.devnoteCAMP_GLO_State_InCamp, ORI_State_PartneredWithShadowheart
            End
          • 87.
            Shadowheart
            : Take care. I'll keep an eye on this place.devnoteCAMP_GLO_State_InCamp, ORI_State_PartneredWithShadowheart
            End
          • 494.
            Shadowheart
            : Very well. I do like it here, truth be told; my own little corner, time to think... but I'll be ready when you need me. Take care.devnoteCAMP_GLO_State_InCamp, Approval_AtLeast_30_For_Sp2
            End
          • 494.
            Shadowheart
            : Of course, I'll see you in the evenings. Stay safe out there.devnoteCAMP_GLO_State_InCamp, Approval_AtLeast_30_For_Sp2
            End
          • 494.
            Shadowheart
            : Take care - I'll be here when you need me.devnoteCAMP_GLO_State_InCamp, Approval_AtLeast_30_For_Sp2
            End
          • 210.
            Shadowheart
            : Very well, don't have too much fun without me. I'll keep watch here in the meantime.devnoteCAMP_GLO_State_InCamp, Approval_AtLeast_10_For_Sp2
            End
          • 0.
            Shadowheart
            : Fine. I'll be here whenever you rediscover your taste in company.CAMP_GLO_State_InCamp
            End
          • 300.
            Shadowheart
            : As you like. You behave yourself out there, and come back to me in one piece.devnoteORI_State_PartneredWithShadowheart
            End
          • 300.
            Shadowheart
            : Very well. Take care of yourself out there. I'll be waiting for you.devnoteORI_State_PartneredWithShadowheart
            End
          • 300.
            Shadowheart
            : I suppose a some idle time at camp might do me good - as long as I still see you, come nightfall. Take care.devnoteORI_State_PartneredWithShadowheart
            End
          • 457.
            Shadowheart
            : Well you know best. I'll be ready whenever you need me. Take care of yourself out there.devnoteApproval_AtLeast_30_For_Sp2
            End
          • 457.
            Shadowheart
            : I suppose a little 'me time' at camp wouldn't go amiss. Fetch me whenever you need me - and mind yourself out there.devnoteApproval_AtLeast_30_For_Sp2
            End
          • 457.
            Shadowheart
            : I'll see you at camp then. Be safe - I'm not sure how we'd manage without you.devnoteApproval_AtLeast_30_For_Sp2
            End
          • 460.
            Shadowheart
            : A shame. I thought we were doing well together... perhaps I'll see you at camp. Farewell.devnoteApproval_AtLeast_10_For_Sp2
            End
          • 345.
            Shadowheart
            : As you like. Perhaps I'll see you at camp.Approval_AtLeast_0_For_Sp2
            End
          • 33.
            Shadowheart
            : I won't pretend I'm disappointed. Your company is... never mind. See you at camp, perhaps.devnote
            End
      • 320.
        Shadowheart
        : I'm afraid you're stuck with me for now - I can't reach our camp from here.
    • 249. Player: We should journey separately for now. I'll look for you here if I need you again.CAMP_GLO_State_InCamp, ORI_State_Recruited
      • Link to Node 531
    • 233. Player: Join me.ORI_State_Recruited = False
      • 384. [Nested Dialog]
        • 310.
          Shadowheart
          : [TagAnswer] GLO_ND_CompanionSwap_ReturnToQuestions
          • 126. [Jump] Jump to Node 212 (2)
        • 381.
          Shadowheart
          : [TagAnswer]
          End
      • 66.
        Shadowheart
        : All right. Some company wouldn't hurt on the road - especially if there's trouble.OriginAddToParty
        End
    • 454. Player: Leave.devnoteShadowheart_InParty_Knows_AstarionBiteApology, Shadowheart_InParty_KnowsAstarionBiteMention, cfa375e9-5c4c-0417-514a-4858ef3831bd_BoxAfterVoiceofAbsolute = False
      End
  • 216.
    Shadowheart
    : [TagGreeting] devnoteORI_Astarion_State_PartyNeedsToDiscussCampNightBite, ASTARION_BITE_VICTIM, REALLY_ASTARIONORI_Astarion_State_PartyNeedsToDiscussCampNightBite = False, Shadowheart_InParty_Event_NightBiteAftermathVictim
    • 550. [Nested Dialog]
      • Link to Node 539
      • Link to Node 435
  • 217. [Alias] Shadowheart_InParty_State_WoundFallback = False, ORI_Shadowheart_Knows_WoundSuspicion, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_State_DiscussedIncurableWound = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_WoundSharStart
    • Alias to Node 105
    • Link to Node 542
  • 222.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_Inparty_State_DiscussedCurseLifting = False, GLO_LiftingTheCurse_State_BreathHasBeenRestored, VISITEDREGION_BGO_Main_A = False, CURRENTREGION_SCL_Main_A, SHADOWHEART_ENEMYOFSHARPATHShadowheart_Inparty_State_DiscussedCurseLifting, Shadowheart_InParty_Event_CurseLiftingEnemyStart
    • 128. [Nested Dialog]
      • Link to Node 377
      • Link to Node 422
  • 223.
    Shadowheart
    : Ugh, I have to say I'm feeling rather worn out lately. Curious...Shadowheart_InParty_Event_MentionedBiteEffect = False, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARION = FalseShadowheart_InParty_Event_MentionedBiteEffect
    • Link to Node 447
  • 224.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_State_DiscussedNightsongMeeting = False, VISITEDREGION_BGO_Main_A = False, NIGHT_NightsongShadowheartVisitShadowheart_InParty_State_DiscussedNightsongMeeting, Shadowheart_InParty_Event_PostNightsongMeetingStart
    • 1. [Nested Dialog]
      • 392.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 408.
        Shadowheart
        : [TagAnswer]
        • 517. [Jump] Jump to Node 212 (2)
  • 226.
    Shadowheart
    : Ugh... feeling rather worn down today. Hard to rest in this wilderness...Shadowheart_InParty_Event_MentionedBiteEffect = False, CAMP_Astarion_TheHungerA_BadDream = False, CAMP_Astarion_TheHungerA_HalfDrain, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARIONShadowheart_InParty_Event_MentionedBiteEffect
    • Link to Node 447
  • 228.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_DiscussedShadowCurse = False, ORI_Shadowheart_Knows_CurseResistant, VISITEDREGION_BGO_Main_A = False, SHA_PartyProgress_EnteredSharTemple = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_DiscussedShadowCurse, Shadowheart_InParty_Event_CurseResistanceStart
    • 47. [Nested Dialog]
      • 377.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 422.
        Shadowheart
        : [TagAnswer]
        • 458. [Jump] Jump to Node 212 (2)
  • 231.
    Shadowheart
    : We could have gotten up to all sorts of mischief the other night, you and I... had you not fled like a startled cat.devnoteShadowheart_InParty_State_DiscussedAbortedNightfall = False, ORI_Shadowheart_State_AbortedNightfall, ORI_State_PartneredWithShadowheartShadowheart_InParty_State_DiscussedAbortedNightfall
    • 350. [Jump] Jump to Node 212 (2)
  • 245.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_DiscussedGraffiti = False, ORI_Shadowheart_State_GraffitiMemoryUnlockedShadowheart_InParty_DiscussedGraffiti, Shadowheart_InParty_Event_GraffitiStart
    • 528. [Nested Dialog]
      • Link to Node 254
      • Link to Node 20
  • 248.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_Shar_KilledParentsShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_KilledParentsSharStart
    • 219. [Nested Dialog]
      • Link to Node 254
      • Link to Node 20
  • 262.
    Shadowheart
    : About Lae'zel - she posed a threat to me. I hope you understand that. She forced my hand.devnoteNIGHT_ShadowHeart_LaezelFight, VISITEDREGION_CRE_Main_A = False, CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully = False, VISITEDREGION_SCL_Main_A = False, Shadowheart_InParty_Event_DiscussedLaezelFight = False, REALLY_LAEZEL = FalseShadowheart_InParty_Event_LaezelFightGreeting, Shadowheart_InParty_Event_DiscussedLaezelFight
    • Link to Node 507
  • 264.
    Shadowheart
    : Lae'zel. You look well. Clearly midnight skirmishing doesn't cost you any beauty sleep.devnoteNIGHT_ShadowHeart_LaezelFight, VISITEDREGION_CRE_Main_A = False, CAMP_ShadowheartLaezelFight_State_ResolvedPeacefully, VISITEDREGION_SCL_Main_A = False, Shadowheart_InParty_Event_DiscussedLaezelFight = False, REALLY_LAEZELShadowheart_InParty_Event_LaezelAvatarFightGreeting, Shadowheart_InParty_Event_DiscussedLaezelFight
    • 341. [Jump] Jump to Node 35 (1)
  • 278.
    Shadowheart
    : What is it? You'd better not be hungry again. Bare your fangs at me, and I'll knock them out.Shadowheart_InParty_Event_MentionedBiteEffect = False, CAMP_Astarion_TheHungerA_BadDream = False, CAMP_Astarion_TheHungerA_HalfDrain = False, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARIONShadowheart_InParty_Event_MentionedBiteEffect
    • Link to Node 447
  • 281.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_Event_DiscussedEnemyOfShar, CAMP_Shadowheart_State_HadNightsongMeeting = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_ExistentialistCrisisShadowheart_InParty_Event_ExistenttialistCrisis
    • 112. [Nested Dialog]
      • 322.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 274.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_Event_DiscussedEnemyOfShar, CAMP_Shadowheart_State_HadNightsongMeeting = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_ExistentialistCrisis
        • 272. [Jump] Jump to Node 281 (1)
      • 186.
        Shadowheart
        : [TagAnswer]
        • 442. [Jump] Jump to Node 212 (2)
  • 289.
    Shadowheart
    : I can't help but notice you seem happier of late. There's a spring in your step that wasn't there before. Just a pity that I'm not responsible for it.devnoteORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_PartneredWithLaezel, ORI_State_DatingShadowheart
    • 37.
      Shadowheart
      : I can tell it's serious. Whoever's won your heart... I won't stand in your way. I hope you make each other happy.VISITEDREGION_BGO_Main_AORI_State_DatingShadowheart = False
      • 38. [Jump] Jump to Node 212 (2)
    • 98.
      Narrator
      : [TagAnswer] VISITEDREGION_BGO_Main_A = False
      • 271. Player: I've fallen for Lae'zel. I want to be with her.ORI_State_DatingShadowheart = False
        • 40. [Jump] Jump to Node 10 (1)
      • 402. Player: I want to be with Lae'zel, but I want to be with you also. Need things be so rigid?
        • 287.
          Shadowheart
          : I'm going to go out on a limb and assume that Lae'zel may not be keen to share you with me.
          • 253. [Jump] Jump to Node 124 (1)
      • 370. [Jump] Jump to Node 113 (1)
  • 292. [Alias] ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_StableRelationship = False, ORI_State_ChosePartnerOverGaleORI_Shadowheart_ReactedToDumpedSomeoneForHer
    • Alias to Node 423
    • 43.
      Shadowheart
      : Gale was clearly interested. There's not many who could match his charm, when he sets his mind to it...
      • Link to Node 69
  • 302.
    Shadowheart
    : Shar's blessings upon you.ShadowHeart_InParty_Knows_SharWorshipper, Approval_AtLeast_20_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = False
  • 302.
    Shadowheart
    : Lady of Sorrows guide us. Did you want something?ShadowHeart_InParty_Knows_SharWorshipper, Approval_AtLeast_20_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = False
  • 302.
    Shadowheart
    : May the darkness protect you.ShadowHeart_InParty_Knows_SharWorshipper, Approval_AtLeast_20_For_Sp2, SHADOWHEART_ENEMYOFSHARPATH = False
    • Link to Node 447
  • 314.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_Inparty_State_DiscussedTempleSight = False, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_SeenTempleVista, SHA_PartyProgress_EnteredSharTemple = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_Inparty_State_DiscussedTempleSight, Shadowheart_InParty_Event_SeenSharTemple
    • 46. [Nested Dialog]
      • 398.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 114.
        Shadowheart
        : [TagAnswer]
        • 482. [Jump] Jump to Node 212 (2)
  • 319.
    Shadowheart
    : [TagGreeting] devnoteORI_Shadowheart_State_HairChange, Shadowheart_InParty_State_DiscussedHairChange = False, SHADOWHEART_SHARPATHShadowheart_InParty_State_DiscussedHairChange, Shadowheart_InParty_Event_SharHairStart
    • 94. [Nested Dialog]
      • Link to Node 392
      • Link to Node 408
  • 326.
    Shadowheart
    : So... I gather your affections have drifted elsewhere. Curious.devnoteORI_State_WasPartneredWithShadowheart, ORI_State_HandledBreakupWithShadowheart = False, ORI_State_StableRelationship = FalseORI_State_HandledBreakupWithShadowheart
    • 324.
      Shadowheart
      : I heard you and Astarion. For a while I thought you were a little more subtle in your tastes, but I suppose not. Enjoy your pallid confection, I suppose.devnoteORI_State_DatingAstarion
      • 409. Player: I didn't mean what I said - it's you I want.
        • 527.
          Shadowheart
          : Oh don't be like that - you've made your bed, now go roll around in it with your new beau.devnote
          • Link to Node 45
      • 328. Player: What we had was... casual.
        • 139.
          Shadowheart
          : I suppose it was. And don't worry - I'm not going to toss your belongings into the campfire or anything.devnote
          • 45.
            Shadowheart
            : Though for a while, I thought I might have someone to share new memories with. Not to be, it seems...devnote
            End
      • 511. Player: I'm sorry. I can't help how I feel.
        • 208.
          Shadowheart
          : Or who you feel, seemingly. But no harm done. We were merely... dabbling, I suppose.devnote
          • Link to Node 45
      • 485. Player: Leave.
        • 179. [Jump] Jump to Node 301 (1)
    • 3.
      Shadowheart
      : You and Wyll, is it? I'm glad the blade has found a new sheath, at least.ORI_State_DatingWithWyll
      • 6. [Jump] Jump to Node 324 (2)
    • 144.
      Shadowheart
      : What drew you to Karlach? The muscles? The musk? I suppose we're all entitled to a bit of rough now and again...ORI_State_DatingKarlach
      • Link to Node 6
    • 330.
      Shadowheart
      : And Lae'zel, no less. That's one way to keep an eye on her, I suppose.ORI_State_DatingLaezel
      • Link to Node 6
    • 465.
      Shadowheart
      : I won't begrudge Gale for winning you over. He does try awfully hard.ORI_State_DatingGale
      • Link to Node 6
    • 56. [Alias] ORI_State_DatingMinthara
      • Alias to Node 438
      • Link to Node 6
    • 438.
      Shadowheart
      : You're entitled to find pleasure wherever you choose, but it would have been decent of you to talk to me before straying.ORI_State_Dating
      • Link to Node 6
  • 331.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_Inparty_State_DiscussedHavenDestruction = False, ORI_Shadowheart_State_DestroyedHaven, VISITEDREGION_BGO_Main_A = False, GLO_Haven_EverEnteredBefore, SHADOWHEART_SHARPATHShadowheart_Inparty_State_DiscussedHavenDestruction, Shadowheart_InParty_Event_HavenDestroyedStart
    • 230. [Nested Dialog]
      • Link to Node 377
      • Link to Node 422
  • 343.
    Shadowheart
    : So, you and Minthara, is it? I suppose that little spark we shared has been snuffed out then. I don't blame you though - she is a... compelling prospect.devnoteVISITEDREGION_BGO_Main_A = False, ORI_State_PartneredWithShadowheart = False, ORI_State_PartneredWithMinthara, ORI_State_Partnered, ORI_State_DatingShadowheartORI_Temp_DatingOrigin = False
    • 251. [Jump] Jump to Node 212 (2)
  • 348. [Alias] ORI_State_PartneredWithAstarion, ORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_DatingShadowheart
    • Alias to Node 431
    • 405. [Jump] Jump to Node 37 (1)
    • 5.
      Narrator
      : [TagAnswer] VISITEDREGION_BGO_Main_A = False
      • 168. Player: I want to be with Astarion, I'm sorry.ORI_State_DatingShadowheart = False
        • 234.
          Shadowheart
          : I suppose I can't really blame you - Astarion has a knack for making people swoon even while the blood's still in their veins. I hope you two find your version of happiness together.
          • 10.
            Shadowheart
            : And don't worry about me - I'll manage, one way or another. But I'll remember our little moments together fondly - they're amongst the few good memories I can lay claim to.devnote
            End
      • 99. Player: I've fallen for Astarion, but I want to be with you as well. Why limit ourselves?<br>
        • 352.
          Shadowheart
          : I think you may be overestimating his willingness to share - he may seem like the carefree hedonist, but there's something fragile beneath the facade.
          • 492.
            Shadowheart
            : If you can give him the solace that I'm convinced he desperately needs, then it would just be cruel for me to try and elbow in - liable to end in tears, or blood, or both.
            • 434.
              Shadowheart
              : There's no hard feelings - genuinely. You deserve happiness, and I'm more than glad to remain with you to bear witness to it.
              • 258. Player: I am sorry, for what it's worth. You're sure you don't hate me?ORI_State_DatingShadowheart = False
                • 521.
                  Shadowheart
                  : Don't be foolish - you're far too handsome to hate., MALEdevnote
                  End
                • 521.
                  Shadowheart
                  : Don't be foolish - you're far too pretty to hate., FEMALEdevnote
                  End
                • 521.
                  Shadowheart
                  : Don't be foolish - you're far too easy on the eyes to hate.devnote
                  End
              • 306. Player: I'm glad to have you as a friend.ORI_State_DatingShadowheart = False
                • 530.
                  Shadowheart
                  : The feeling is mutual. I mean it.devnote
                  End
      • 113. Player: I didn't realise you felt that way about me.
        • 65.
          Shadowheart
          : Sometimes it can be difficult to know what you want - what you need - until it's already lost to you. I know that from experience.
          • 24.
            Shadowheart
            : I won't lie. I won't pretend that part of me isn't hoping you'll look in my eyes and still feel something.
            • 372.
              Shadowheart
              : Foolish, I know. But allow me to wallow in the fantasy a moment, bittersweet as it is.
              • 83. Player: Wait. This is wrong. You're the one I'm supposed to be with. I see that now.
                • 462.
                  Shadowheart
                  : But what about Lae'zel? Are you truly willing to risk her ire just to be with me?devnoteORI_State_PartneredWithLaezel
                  • 175. Player: Consider it done.ORI_State_PartneredWithLaezel = False
                    • 96.
                      Shadowheart
                      : I won't lie... I feel a little sorry for her. But only a little bit.
                      • 505.
                        Shadowheart
                        : You may be what's been missing from my life.devnote
                        End
                  • 412. [Jump] Jump to Node 286 (1)
                • 327.
                  Shadowheart
                  : But what about Karlach? You'd break her heart just to be with me?devnoteORI_State_PartneredWithKarlach
                  • 276. Player: Consider it done.ORI_State_PartneredWithKarlach = False
                    • Link to Node 96
                  • 374. [Jump] Jump to Node 286 (1)
                • 250.
                  Shadowheart
                  : But what about Gale? Are you seriously suggesting you'd cut ties with him, to be with me...?devnoteORI_State_PartneredWithGale
                  • 169. Player: Consider it done.ORI_State_PartneredWithGale = False
                    • 339.
                      Shadowheart
                      : I won't lie... I feel a little sorry for him. But only a little bit.
                      • Link to Node 505
                  • 483. [Jump] Jump to Node 286 (1)
                • 108.
                  Shadowheart
                  : You'd truly end things with Wyll to be with me...?devnoteORI_State_PartneredWithWyll
                  • 357. Player: Consider it done.ORI_State_PartneredWithWyll = False
                    • Link to Node 339
                  • 307. [Jump] Jump to Node 286 (1)
                • 543.
                  Shadowheart
                  : But what about Astarion? Losing you could nudge him to a dark path. Are you truly willing to sacrifice what you have with him, for me...?devnoteORI_State_PartneredWithAstarion
                  • 336. Player: Consider it done.ORI_State_PartneredWithAstarion = False
                    • Link to Node 339
                  • 286. Player: I... I can't do it. I'm sorry.ORI_State_DatingShadowheart = False
                    • 283.
                      Shadowheart
                      : Well, I'm flattered you care enough about me to have doubts... but we both know where your heart truly lies.
                      • 397. [Jump] Jump to Node 10 (1)
              • 545. Player: You're right, it's for the best we aren't involved.ORI_State_DatingShadowheart = False
                • 522. [Jump] Jump to Node 283 (1)
              • 145. Player: Leave.ORI_State_DatingShadowheart = False
                • 301.
                  Shadowheart
                  : Well that's one way to end things. devnote
                  End
  • 349.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_Shar_SavedParents, NIGHT_Shadowheart_DaughterTears = FalseShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_SavedParentsSharStart
    • 496. [Nested Dialog]
      • Link to Node 254
      • Link to Node 20
  • 362.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_DiscussedSharPath = False, ORI_Shadowheart_State_Shar_KilledParents = False, VISITEDREGION_BGO_Main_A = False, ORI_Shadowheart_State_Shar_SavedParents = False, SHADOWHEART_SHARPATHShadowheart_InParty_DiscussedSharPath, Shadowheart_InParty_Event_PostNightsongSharStart
    • 257. [Nested Dialog]
      • Link to Node 392
      • Link to Node 408
  • 366.
    Shadowheart
    : I hope this is important.<br>ORI_State_PartneredWithShadowheart
  • 366.
    Shadowheart
    : You know what I really love about you? When you play the strong, silent type. Let's keep this short, shall we?<br><br>ORI_State_PartneredWithShadowheart
  • 366.
    Shadowheart
    : You know, just because I join you at your bedroll from time to time doesn't mean you need to talk to me quite so much. Is this urgent?<br>ORI_State_PartneredWithShadowheart
  • 366.
    Shadowheart
    : Personality isn't everything, I suppose. Plenty of relationships can limp along on physical attraction alone. What do you want?ORI_State_PartneredWithShadowheart
  • 366.
    Shadowheart
    : Yes?ORI_State_PartneredWithShadowheart
    • Link to Node 447
  • 367.
    Shadowheart
    : [TagGreeting] devnoteORI_Astarion_State_PartyNeedsToDiscussCampNightBite, REALLY_ASTARIONORI_Astarion_State_PartyNeedsToDiscussCampNightBite = False, Shadowheart_InParty_Event_NightBiteAftermath
    • 60. [Nested Dialog]
      • 539.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 435.
        Shadowheart
        : [TagAnswer]
        • 361. [Jump] Jump to Node 212 (2)
  • 371.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_DiscussedCityMemories = False, ORI_Shadowheart_State_ParentPoints_HasEnoughPoints, ORI_Shadowheart_State_Shar_KilledParents = False, ORI_Shadowheart_State_RejectShar_SavedParents = False, ORI_Shadowheart_State_Shar_SavedParents = False, ORI_Shadowheart_State_RejectShar_KilledParents = False, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_State_HadParentsPointsShadowheart_InParty_DiscussedCityMemories, Shadowheart_InParty_Event_ParentPointStart
    • 63. [Nested Dialog]
      • 451.
        Shadowheart
        : [TagAnswer] Shadowheart_InParty_State_EndDialogShadowheart_InParty_State_EndDialog = False
        End
      • 50.
        Shadowheart
        : [TagAnswer]
        • 267. [Jump] Jump to Node 212 (2)
  • 385. [Alias] Shadowheart_InParty_State_WoundFallback = False, ORI_Shadowheart_State_WoundDiscussionFalse = False, ORI_Shadowheart_Knows_WoundSuspicion, ShadowHeart_InParty_Knows_SharWorshipper = False, ORI_Shadowheart_State_WoundDiscussionTrue = False, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseORI_Shadowheart_State_DiscussedIncurableWound, Shadowheart_InParty_Event_WoundStart
    • Alias to Node 138
    • Link to Node 167
  • 413. [Alias] ORI_State_PartneredWithShadowheart = False, ORI_State_PartneredWithWyll, ORI_State_Partnered, ORI_State_DatingShadowheart
    • Alias to Node 431
    • 164. [Jump] Jump to Node 37 (1)
    • 342.
      Narrator
      : [TagAnswer] VISITEDREGION_BGO_Main_A = False
      • 85. Player: I'm sorry, but I've chosen to be with Wyll.ORI_State_DatingShadowheart = False
        • 205.
          Shadowheart
          : I can't blame you. Who wouldn't want a hero of the classic mould for a lover - and heir to a noble house, to boot?
          • 510. [Jump] Jump to Node 10 (1)
      • 49. Player: Must I choose between you and Wyll? We've travelled together, fought together... perhaps we can love together.
        • 52.
          Shadowheart
          : Wyll comes from an old, traditional line. I doubt his family would like their heir to introduce them to his lover's lover.
          • 124.
            Shadowheart
            : In truth, I don't think I'd want to be your spare lover. I'd always want more of you than you'd have to spare. Better perhaps to bow out with dignity.
            • 180. [Jump] Jump to Node 434 (1)
      • 111. [Jump] Jump to Node 113 (1)
  • 415.
    Shadowheart
    : Ugh, I have to say I'm feeling rather worn out lately, Astarion. Curious...Shadowheart_InParty_Event_MentionedBiteEffect = False, CAMP_Astarion_TheHungerA_BadDream, CAMP_Astarion_TheHungerA_HalfDrain = False, CAMP_Astarion_TheHungerA_BiteSpeaker, REALLY_ASTARIONShadowheart_InParty_Event_MentionedBiteEffect
    • Link to Node 447
  • 416.
    Shadowheart
    : [TagGreeting] devnoteORI_Shadowheart_State_PostSkinnyDipping_DiscussionAvailable = False, NIGHT_Shadowheart_Skinnydipping, ORI_Shadowheart_State_PostSkinnydipping_Discussed = FalseORI_Shadowheart_State_PostSkinnyDipping_DiscussionAvailable, Shadowheart_InParty_Event_SkinnyDipStart
    • 192. [Nested Dialog]
      • Link to Node 398
      • Link to Node 114
  • 417.
    Shadowheart
    : [TagGreeting] ORI_Shadowheart_Event_PostNightfall_DiscussionAvailable, NIGHT_Shadowheart_NightfallRitual, ORI_Shadowheart_State_PostNightfall_Discussed = FalseORI_Shadowheart_Event_PostNightfall_DiscussionAvailable, Shadowheart_InParty_Event_NightfallStart
    • 78. [Nested Dialog]
      • Link to Node 398
      • Link to Node 114
  • 423.
    Shadowheart
    : You chose me...? I... I'm not sure I know what to say.devnoteORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_ChosePartnerOverAstarion, ORI_State_StableRelationship = FalseORI_Shadowheart_ReactedToDumpedSomeoneForHer
    • 41.
      Shadowheart
      : I would have bet anything you'd have chosen Astarion. He's oh-so-very... Astarion.
      • 69.
        Shadowheart
        : Are you sure you're not making a mistake? Seems your heart is a hotly-contested prize, and I'm just... well, me.
        • 269. Player: Just you? Just perfection.
          • 410. [Jump] Jump to Node 28 (1)
        • 119. Player: What can I say? I like damaged goods.
          • 199.
            Shadowheart
            : Careful. I'd hate to spoil the moment by stabbing you.devnote
            End
        • 141. Player: I have my doubts about you, but let's see where it goes.
          • 525.
            Shadowheart
            : I can think of at least one place it could go.devnote
            • 280.
              Shadowheart
              : Perhaps later, when we're alone...devnote
              End
        • 209. Player: Your modesty is adorable. It was never going to be anyone else but you.
          • 28.
            Shadowheart
            : Are you trying to make me blush? I think it might just be working...devnote
            End
  • 427.
    Shadowheart
    : I can't believe I'm actually venturing into a gith stronghold again - voluntarily. This had better pay off.Shadowheart_InParty_DiscussedRedDragon, Shadowheart_InParty_DiscussedCrecheBox = False, ShadowHeart_InParty_Knows_SharWorshipper, CURRENTREGION_CRE_Main_AShadowheart_InParty_DiscussedCrecheBox
    • 68. Player: My people will help us., REALLY_GITHYANKIORI_Laezel_State_EnteredCrecheCaptainsOffice = False, ORI_Laezel_State_EnteredCrecheInfirmary = False
    • 68. Player: The githyanki will help us.ORI_Laezel_State_EnteredCrecheCaptainsOffice = False, ORI_Laezel_State_EnteredCrecheInfirmary = False
      • 239.
        Shadowheart
        : I wished I shared your confidence.
        • 15.
          Shadowheart
          : They must want that artefact back badly, if they're dispatching red dragons in pursuit of it. But we cannot afford to lose it.
          • 140.
            Shadowheart
            : I wish I'd never been sent on this mission. It had better be worth it.
            • 14. Player: It seems to be important to your Mother Superior.ORI_Shadowheart_Knows_MotherSuperior
              • 325.
                Shadowheart
                : Yes. And she acts as Lady Shar's voice amongst mortals. She must be doing the Nightsinger's bidding... I just don't know what it all means.
                • Link to Node 89
            • 104. Player: I'm curious about that, myself.
              • 388.
                Shadowheart
                : You'll have to live with that curiosity for now, I'm afraid. Let's just concentrate on ridding ourselves of these tadpoles.
                • Link to Node 89
            • 64. Player: Your mission is irrelevant to me.
              • 155.
                Shadowheart
                : Stay ignorant then. Just don't compromise me.
                • Link to Node 256
            • 304. Player: Let's just focus on getting rid of the tadpole - the rest can wait.
              • 236.
                Shadowheart
                : True enough.
                • 89.
                  Shadowheart
                  : All will be revealed in due time. I hope.
                  • 256. [Jump] Jump to Node 212 (2)
    • 92. Player: Whatever happens, we'll be able to manage.
      • 334.
        Shadowheart
        : I've seen them at work before. I wasn't alone in my mission - all those who were sent with me were slain by your peoples' blades., REALLY_GITHYANKI
      • 334.
        Shadowheart
        : I've seen them at work before. I wasn't alone in my mission - all those who were sent with me were slain by githyanki blades.
        • Link to Node 15
    • 540. Player: Perhaps you would have fewer reservations had you not stolen from us.REALLY_GITHYANKI
      • 535.
        Shadowheart
        : I am not going to offer apologies for doing as I was commanded to.
        • Link to Node 15
    • 316. Player: I'll admit it - this could be a terrible idea. But we don't have much choice.
      • 400.
        Shadowheart
        : True, we're acting out of desperation. Let's just be careful - any potential cure is useless if our heads are parted from our shoulders beforehand.
        • Link to Node 15
  • 429.
    Shadowheart
    : All these tell-tale signs of Dark Justiciars that we've been seeing - I'm having a hard time believing they're a coincidence.Shadowheart_InParty_Event_DarkJusticiarsQueried = False, ShadowHeart_InParty_Knows_SharWorshipper, SHA_PartyProgress_EnteredSharTemple = False, ORI_Shadowheart_State_BlockBackground = False, ORI_Shadowheart_Knows_JusticiarDream, ORI_Shadowheart_State_HadJusticiarDream, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_Event_DarkJusticiarsQueried, Shadowheart_InParty_FindDarkJusticiars
    • 476. [Jump] Jump to Node 497 (1)
    • 353. Player: It could be nothing, all the same. Lands like these must have seen all sorts, throughout the years.
      • Link to Node 134
    • 195. Player: Coincidence is more common than destiny, in my experience. Don't get your hopes up.
      • 134.
        Shadowheart
        : Still... there may be more to it. I need to keep alert, in case that suspicion amounts to anything.
    • 166. Player: Perhaps your predecessors and mine came to blows around here, sometime long ago.SELUNE
      • 246.
        Shadowheart
        : Likely, yes. Our goddesses' quarrel began long before you or I were alive. I'll wager it'll continue long after we're both dead.
  • 430.
    Shadowheart
    : [TagGreeting] ORI_Laezel_State_BetrayedByVlaakith, NIGHT_Laezel_VossCampConfrontation = False, Shadowheart_InParty_DiscussedVlaakithBetrayal = False, REALLY_LAEZELShadowheart_InParty_Event_VlaakithBetrayalStart, Shadowheart_InParty_DiscussedVlaakithBetrayal
    • 188. [Nested Dialog]
      • Link to Node 398
      • Link to Node 114
  • 431.
    Shadowheart
    : I can't help but notice you seem happier of late. There's a spring in your step that wasn't there before. Just a pity that I'm not responsible for it.devnoteORI_State_PartneredWithShadowheart = False, ORI_State_Partnered, ORI_State_PartneredWithGale, ORI_State_DatingShadowheart
    • 474. [Jump] Jump to Node 37 (1)
    • 277.
      Narrator
      : [TagAnswer] VISITEDREGION_BGO_Main_A = False
      • 547. Player: I want to be with Gale. I'm sorry.ORI_State_DatingShadowheart = False
        • 406.
          Shadowheart
          : Don't be. He's charming enough, well-read and well-groomed. You could end up with worse specimens at your side.
          • 453. [Jump] Jump to Node 10 (1)
      • 242. Player: I have feelings for both you and Gale. Why let monogamy get in our way?
        • 197.
          Shadowheart
          : Gale has a proud streak - do you truly think he'd want to share? Try wooing you while I lurked in the corner waiting my turn? No. That's not him.
          • 270. [Jump] Jump to Node 124 (1)
      • 207. [Jump] Jump to Node 113 (1)
  • 437.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_State_IsobelDiscussed = False, VISITEDREGION_BGO_Main_A = False, GLO_HAV_BriefAtLake_MetIsobel, SHADOWHEART_ENEMYOFSHARPATH = FalseShadowheart_InParty_State_IsobelDiscussed, Shadowheart_InParty_Event_IsobelStart
    • 490. [Nested Dialog]
      • Link to Node 377
      • Link to Node 422
  • 441.
    Shadowheart
    : I sincerely hope there's actually a cure to be found in this place. We're putting ourselves in unnecessary danger otherwise... Shadowheart_InParty_DiscussedRedDragon, Shadowheart_InParty_DiscussedCrecheBox = False, ShadowHeart_InParty_Knows_SharWorshipper = False, CURRENTREGION_CRE_Main_AShadowheart_InParty_DiscussedCrecheBox
    • 470. [Jump] Jump to Node 427 (2)
  • 459. [Alias]
    • Alias to Node 212
    • Link to Node 447
  • 467. [Alias] ORI_Shadowheart_ReactedToDumpedSomeoneForHer = False, ORI_State_PartneredWithShadowheart, ORI_State_ChosePartnerOverShadowheart, ORI_State_StableRelationship = FalseORI_Shadowheart_ReactedToDumpedSomeoneForHer
    • Alias to Node 423
    • 129.
      Shadowheart
      : I was sure you had eyes for Wyll alone. And I wouldn't blame you, either.
      • Link to Node 69
  • 469.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_DiscussedHideout = False, ORI_Shadowheart_State_HideoutMemoryUnlockedShadowheart_InParty_DiscussedHideout, Shadowheart_InParty_Event_HideoutStart
    • 420. [Nested Dialog]
      • Link to Node 254
      • Link to Node 20
  • 471.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_State_DiscussedParents = False, ORI_Shadowheart_State_RejectShar_KilledParents, NIGHT_Shadowheart_DaughterTears = FalseShadowheart_InParty_State_DiscussedParents, Shadowheart_InParty_Event_KilledParentsEnemyStart
    • 299. [Nested Dialog]
      • Link to Node 254
      • Link to Node 20
  • 486. [Nested Dialog]
    • Link to Node 322
    • Link to Node 274
    • Link to Node 186
  • 495.
    Shadowheart
    : [TagGreeting] Shadowheart_InParty_MotherDiscussed = False, Shadowheart_InParty_WantsToConfideDream = False, ORI_Shadowheart_State_WolfDreamPoint_HasEnoughPoints, ShadowHeart_InParty_Knows_SharWorshipper, ORI_Shadowheart_Knows_BecomeJusticiar = False, ORI_Shadowheart_State_BlockBackground = False, Approval_AtLeast_10_For_Sp2, ORI_Shadowheart_State_HadWolfDreamPoints, SHADOWHEART_ENEMYOFSHARPATH = False, SHADOWHEART_SHARPATH = FalseShadowheart_InParty_WantsToConfideDream, Shadowheart_InParty_Event_WolfDreamPointsStart
    • 137. [Nested Dialog]
      • Link to Node 451
      • Link to Node 50
  • 499.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_Event_DiscussedEnemyOfShar = False, VISITEDREGION_BGO_Main_A = False, SHADOWHEART_ENEMYOFSHARPATHShadowheart_InParty_Event_DiscussedEnemyOfShar, ORI_Shadowheart_State_ExistentialistCrisis, Shadowheart_InParty_Event_PostNightsongEnemyStart
    • 354. [Nested Dialog]
      • Link to Node 377
      • Link to Node 422
  • 502.
    Shadowheart
    : [TagGreeting] devnoteShadowheart_InParty_DiscussedGrave = False, ORI_Shadowheart_State_GraveMemoryUnlockedShadowheart_InParty_DiscussedGrave, Shadowheart_InParty_Event_GraveStart
    • 244. [Nested Dialog]
      • Link to Node 254
      • Link to Node 20
  • 509.
    Shadowheart
    : You know, I truly do marvel sometimes that I ever had feelings for you. What do you want?devnoteORI_State_WasPartneredWithShadowheart
  • 509.
    Shadowheart
    : Mmm-hmm? This had better be important.devnoteORI_State_WasPartneredWithShadowheart
  • 509.
    Shadowheart
    : Honestly, I should be grateful that you ended things between us - I dodged a poison-tipped arrow there. What do you want? devnoteORI_State_WasPartneredWithShadowheart
  • 509.
    Shadowheart
    : Spit it out then.devnoteORI_State_WasPartneredWithShadowheart
  • 509.
    Shadowheart
    : I'm listening - though don't ask me why.devnoteORI_State_WasPartneredWithShadowheart
    • Link to Node 447
  • 519.
    Shadowheart
    : [TagGreeting] devnoteORI_Shadowheart_State_HairChange, Shadowheart_InParty_State_DiscussedHairChange = False, SHADOWHEART_ENEMYOFSHARPATHShadowheart_InParty_State_DiscussedHairChange, Shadowheart_InParty_Event_EnemyOfSharHairStart
    • 401. [Nested Dialog]
      • Link to Node 392
      • Link to Node 408
  • 533.
    Shadowheart
    : [TagGreeting] COVERAGE
    • 512.
      Shadowheart
      : Cast aside some of your present company, then we can talk.GEN_MaxPlayerCountReachedGLO_Tutorials_FullPartyRejection
      End
    • 4.
      Shadowheart
      : Farewell.devnoteCOVERAGE
      • 468.
        Shadowheart
        : [TagAnswer]
        End
    • 8.
      Shadowheart
      : Always.devnoteCOVERAGE
      • Link to Node 468
    • 61.
      Shadowheart
      : Of course.devnoteCOVERAGE
      • Link to Node 468
    • 67.
      Shadowheart
      : Yes.devnoteCOVERAGE
      • Link to Node 468
    • 74.
      Shadowheart
      : Indeed.devnoteCOVERAGE
      • Link to Node 468
    • 225.
      Shadowheart
      : Never.devnoteCOVERAGE
      • Link to Node 468
    • 396.
      Shadowheart
      : Perhaps.devnoteCOVERAGE
      • Link to Node 468
    • 484.
      Shadowheart
      : No.devnoteCOVERAGE
      • Link to Node 468
    • 76.
      Shadowheart
      : I'll need to think on it for a while.COVERAGE
      • Link to Node 468
    • 237.
      Shadowheart
      : That was amazing.COVERAGE
      • Link to Node 468
    • 491.
      Shadowheart
      : That was horrible.COVERAGE
      • Link to Node 468
    • 204.
      Shadowheart
      : Not right now. I need a moment.COVERAGE
      • Link to Node 468
    • 473.
      Shadowheart
      : Let's talk later.COVERAGE
      • Link to Node 468
  • 541.
    Shadowheart
    : I wasn't expecting it, but I'm glad to have some company on this journey.devnoteApproval_AtLeast_20_For_Sp2
  • 541.
    Shadowheart
    : All's well, I hope? Aside from the obvious?devnoteApproval_AtLeast_20_For_Sp2
  • 541.
    Shadowheart
    : Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects.<br>devnoteApproval_AtLeast_20_For_Sp2
    • Link to Node 447
  • 551.
    Shadowheart
    : [TagGreeting] devnoteORI_Astarion_State_PartyNeedsToDiscussAstarionsIdentity, REALLY_ASTARIONORI_Astarion_State_PartyNeedsToDiscussAstarionsIdentity = False, Shadowheart_InParty_Event_VampireConfrontationStart
    • 279. [Nested Dialog]
      • Link to Node 539
      • Link to Node 435