Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Default dialogue - the conversation you can have with Shadowheart at any time when she's a member of your party. You can ask her about herself, or events that you've experienced together during your adventures. Her responses to you may differ slightly depending on her current attitude towards you.


  • 6.
    Shadowheart
    : I... I think so, but I don't know why. That name on the tomb meant nothing to me, yet I felt a pang of loss all the same.devnoteShadowheart_InParty_Event_GraveQuestionStartShadowheart_InParty_Event_GraveQuestionStart = False
    • 104. Player: Surely not someone you know? What Sharran would be buried out there?
      • 41.
        Shadowheart
        : You'd be surprised - not all of us don robes and dark armour. Some people live perfectly normal lives on the surface, blending in utterly, so that they can serve the Dark Lady in utter secrecy.devnote
        • 126.
          Shadowheart
          : And not every skill that the Dark Lady asks of her followers can be taught in the shadows. Some can only be mastered on the streets, in daylight, amidst crowds.devnote
          • 144.
            Shadowheart
            : Lying, tailing, observing without being seen, picking a purse without being felt... I think I must have been sent to learn all these things from the man in that grave.devnote
            • 110.
              Shadowheart
              : 'Allister Marnley'. Sounds human, and the grave wasn't recent. He must have died some time ago. And I mourned him already.devnote
              • 95.
                Shadowheart
                : He'd surely not have been buried here if he was exposed - he must have taken the secret of his faith to the grave, undiscovered. A very Sharran ending.devnoteORI_Shadowheart_State_ParentPoints_TeacherGrave
                End
    • 124. Player: What do you think it means?
      • 82.
        Shadowheart
        : I think I knew that man. I think he helped me somehow, long ago, and I grieved when he died.devnote
        • 5.
          Shadowheart
          : Not all of Sharrans don robes and dark armour. Some people live perfectly normal lives on the surface, blending in utterly, so that they can serve the Dark Lady in utter secrecy.devnote
          • 107. [Jump] Jump to Node 126 (1)
  • 11.
    Shadowheart
    : That's a question that could take a lifetime to answer. Lady Shar's followers are my responsibility now. I will need to guide them, and root out any heresy that Viconia sowed.devnoteShadowheart_InParty_Event_KilledParentsSharStartShadowheart_InParty_Event_KilledParentsSharStart = False
    • 133.
      Shadowheart
      : But all that must wait for now - the Nightsinger's church cannot thrive if the Absolute isn't stopped.devnote
      • 16.
        Shadowheart
        : When the time comes for the final battle, Lady Shar's faithful will be ready. Until then, we should continue to do what we must.devnoteShadowheart_InParty_State_EndDialog
        End
  • 17.
    Shadowheart
    : My parents are still captive. I need to free them.devnoteORI_Shadowheart_State_Shar_KilledParents = False, ORI_Shadowheart_State_RejectShar_SavedParents = False, ORI_Shadowheart_State_Shar_SavedParents = False, LOW_Grotto_State_ViconiaDefeated, ORI_Shadowheart_State_RejectShar_KilledParents = False, SHADOWHEART_ENEMYOFSHARPATHShadowheart_InParty_State_EndDialog
    End
  • 27. [Alias] Shadowheart_InParty_Event_HideoutQuestionStartShadowheart_InParty_Event_HideoutQuestionStart = False
    • Alias to Node 105
    • 135.
      Shadowheart
      : I can very easily imagine I needed somewhere to escape to, if I was to survive.devnote
      • 108.
        Shadowheart
        : Nocturne and I must have come here a lot. We probably had plenty we wanted to hide from.devnoteLOW_SharGrotto_Knows_HideOut, LOW_SharGrotto_State_UnlockedFriendDialog
        • Link to Node 121
      • 85.
        Shadowheart
        : I don't think I was always alone there either... I remembered a friend, when I ate the noblestalk. I think we hid from our troubles, together.devnoteORI_Shadowheart_State_NobleStalkMemory, LOW_SharGrotto_State_UnlockedFriendDialog = False
        • Link to Node 121
      • 45.
        Shadowheart
        : I have the strangest feeling that I wasn't always alone there... don't ask me why, but I almost sense the conversations, the laughter. devnote
        • 44.
          Shadowheart
          : Perhaps I had an imaginary friend. Wouldn't surprise me.devnote
          • 121.
            Shadowheart
            : Anyway, I think that little hideaway helped shape who I am, as much as any sermon or training did. Funny, the things that influence you...ORI_Shadowheart_State_ParentPoints_Hideout
            End
  • 28.
    Shadowheart
    : Everything that's happened... Shar, my parents... it's almost too much to take in.Shadowheart_InParty_Event_SavedParentsEnemyStartShadowheart_InParty_Event_SavedParentsEnemyStart = False
    • 70. [Jump] Jump to Node 142 (2)
  • 31.
    Shadowheart
    : The Chamber of Loss beckons. Lady Shar has one final task for me, then all of this will be mine.devnoteORI_Shadowheart_State_Shar_KilledParents = False, ORI_Shadowheart_State_RejectShar_SavedParents = False, ORI_Shadowheart_State_Shar_SavedParents = False, LOW_Grotto_State_ViconiaDefeated, ORI_Shadowheart_State_RejectShar_KilledParents = False, SHADOWHEART_SHARPATHShadowheart_InParty_State_EndDialog
    End
  • 32.
    Shadowheart
    : You probably would have been well-rewarded by her if you hadn't just told me that. I owe you.Shadowheart_InParty_Event_WarnShadowheartStart, Approval_AtLeast_20_For_Sp2Shadowheart_InParty_Event_WarnShadowheartStart = False
    • 81. [Jump] Jump to Node 139 (2)
  • 33.
    Shadowheart
    : I... I haven't had a chance to figure that part out just yet. What happened barely feels real to me. I had my family back, for such a short time... and now they're gone again.Shadowheart_InParty_Event_KilledParentsEnemyQuestionStartShadowheart_InParty_Event_KilledParentsEnemyQuestionStart = False
    • 51.
      Shadowheart
      : Give me a night, to try and get my head together.devnoteShadowheart_InParty_State_EndDialog
      End
  • 39.
    Shadowheart
    : Those that are worth remembering, yes. Lady Shar is ever-wise; she knows what I do and do not have to know in order to be her most loyal, most effective servant:devnoteShadowheart_InParty_Event_KilledParentsMemoriesSharShadowheart_InParty_Event_KilledParentsMemoriesShar = False
    • 97.
      Shadowheart
      : My training knowledge, my experiences, my will and faith... everything I need to be leader of the cloister.devnote
      • 58.
        Shadowheart
        : Anything that's missing... well, I can't miss what I can't remember. I have all I need.devnote
        • 2. Player: I'm glad for you.
          • 61.
            Shadowheart
            : Not as much as I am. My whole life has been leading up to this. At last, I've become who I've always meant to be.devnote
        • 20. Player: Are you sure? Feels like a compromise.
          • 134.
            Shadowheart
            : What in life isn't? I consider myself blessed to have a goddess guide my very mind.devnote
        • 102. Player: Shar is manipulating you, still. Keeping you loyal, by making you forget.
          • 13.
            Shadowheart
            : You've been with me all this time... you know exactly what I've sacrificed to achieve this. I had hoped you'd learned to not try and sour my relationship with Lady Shar, but clearly not. Let us speak no more of this.devnote
        • 138. Player: What about us - do you still remember all we've been through?
          • 87.
            Shadowheart
            : Of course. From the first time I laid eyes on you, right until now. That's all safe - I wouldn't surrender even a moment of it.devnote
        • 114. [Jump] Jump to Node 123 (1)
  • 47.
    Shadowheart
    : I do. The Mother Superior will have ordered them to keep watch for my return. Find one, and we discover what comes next.Shadowheart_InParty_Event_CultLookSharStartShadowheart_InParty_Event_CultLookSharStart = False
    • 22. Player: So you don't even know where to go?
      • 36.
        Shadowheart
        : Not quite. Above all else, protecting our base of operations in Baldur's Gate was the reason I had to surrender my memories to begin with... or at least, that's what I was led to believe.
        • 113.
          Shadowheart
          : We should look for someone to point me in the right direction, otherwise we'll have little recourse but to wander the whole city, searching.Shadowheart_InParty2_Event_WYR_PartnerFlirtOpportunity
    • 26. Player: I think I'd quite like to get lost with you, exploring the city.ORI_State_PartneredWithShadowheart, Shadowheart_InParty2_Event_WYR_PartnerFlirtOpportunity
      • 111.
        Shadowheart
        : I know what you mean. And under different circumstances, I'd like that too. But first things first, I'm afraid.['Shadowheart 1']
    • 18. Player: What should we be looking for?
      • 53.
        Shadowheart
        : Wyrm's Crossing is a chokepoint - if I wanted to intercept a new arrival, I'd find somewhere before the bridge, blend in amongst the crowds, and wait.
        • 79.
          Shadowheart
          : Most people seeking entry to the city will be refugees. I'd look wherever they're gathering.Shadowheart_InParty_State_EndDialog
          End
    • 4. Player: Expecting a warm reception?
      • 12.
        Shadowheart
        : Difficult to say. I've strayed from my original mission, but Lady Shar has given me a new one. Time will tell if my peers recognise that... the Mother Superior has a tight grip on them - one that I intend to break.SHADOWHEART_SHARPATH
      • 101.
        Shadowheart
        : If by warm, you perhaps mean a flaming arrow? I doubt they'll attack in public. No, I expect they'll point me in the right direction so I can face my reckoning away from prying eyes.
    • 59. [Jump] Jump to Node 123 (1)
  • 52. [Alias] Shadowheart_InParty_Event_SavedParentsMemoriesEnemyShadowheart_InParty_Event_SavedParentsMemoriesEnemy = False
    • Alias to Node 76
    • 30.
      Shadowheart
      : It's overwhelming - like a lifetime's worth of nightmares, unleashed all at once upon waking. I can barely untangle one moment from another - not that I even want to.devnote
      • 63.
        Shadowheart
        : I just know that my heart sinks if I let my thoughts wander to them...devnote
        • 69. Player: They'll fade with time. They always do.
          • 40.
            Shadowheart
            : Perhaps. But in the meanwhile, I'll just have to find a way to live with them.devnote
        • 68. Player: Shar did that for no other purpose but sheer spite?
          • 67.
            Shadowheart
            : Shar seeks to break people, to fill their lives with despair, so that they will turn to her for relief. Perhaps she thought this would lead me back to her in time...devnote
            • 42.
              Shadowheart
              : But it won't. I fought too hard to win my freedom - I will not give it up again. No matter how much it hurts.devnote
        • 88. Player: Perhaps your parents can help you get over these memories.ORI_Shadowheart_State_RejectShar_SavedParents
          • 62. [Jump] Jump to Node 35 (2)
        • 35. Player: Perhaps your parents can help you get over these memories.ORI_Shadowheart_State_Shar_SavedParents
          • 116.
            Shadowheart
            : I spoke to my father already. It was difficult... but I think it helped. I'm better equipped to deal with my past now.devnoteCAMP_ShadowheartFather_Event_SHTortureHistoryDone
          • 9.
            Shadowheart
            : Yes... but it's not an easy subject to broach. Those bad memories... they're filled with my parents' faces, their cries of pain. But perhaps it will help, if I can clear the air...devnote
        • 7. [Jump] Jump to Node 138 (1)
        • 123. Player: Turn to other matters.
          End
  • 56.
    Shadowheart
    : That graffiti from before - I never thought I'd see it again...devnoteShadowheart_InParty_Event_GraffitiStartShadowheart_InParty_Event_GraffitiStart = False
    • 131. Player: Why did it stand out?
      • 106.
        Shadowheart
        : Well... I think I was the one who did it.devnote
        • 25.
          Shadowheart
          : I can recognise my own handwriting... how long ago was this? Years?devnote
          • 129.
            Shadowheart
            : All the time I spent training, hidden away from the world. I think... I think I must have wanted to leave my mark somewhere - just to prove I existed. Even to myself...devnoteORI_Shadowheart_State_ParentPoints_Graffiti
            End
    • 80. Player: It didn't seem all that memorable to me.
      • 120.
        Shadowheart
        : It was to me - I think I was the one who did it.devnote
        • Link to Node 25
  • 57.
    Shadowheart
    : The final sacrifice has been made. I am Lady Shar's right hand now. It has all been worth it - every step, every trial, every drop of blood...devnoteShadowheart_InParty_Event_KilledParentsSharStartShadowheart_InParty_Event_KilledParentsSharStart = False
    • 64. Player: What comes now?Shadowheart_InParty_Event_KilledParentsSharStart
      • 15. [Jump] Jump to Node 11 (1)
    • 89. Player: No regrets about killing Viconia?ORI_Shadowheart_State_KilledViconia
      • 112.
        Shadowheart
        : None. She sealed her own fate - I was merely Lady Shar's instrument in delivering the final blow.devnote
        • 10.
          Shadowheart
          : Still, I learned much from the late Mother Superior. It was the least I could do to make that final blow a swift one.devnote
    • 132. Player: Viconia is still out there, somewhere.ORI_Shadowheart_State_KilledViconia = False
      • 122.
        Shadowheart
        : She is alone and powerless. Lady Shar has denounced her, and her own followers have abandoned her. Perhaps she will come to regret her survival, but either way, I do not expect to see her again.
    • 66. Player: What about Nocturne? Can you be both her leader, and her friend?LOW_SharGrotto_State_UnlockedFriendDialog
      • 0.
        Shadowheart
        : Of course. What's the point in having power if you cannot wield it every now and again to help your friends?
        • 46.
          Shadowheart
          : Nocturne has endured much in this place, and remained loyal to me. Once I have settled into my role, I shall see that whatever place she desires in Lady's Shar's service is hers.
    • 1. Player: What does this mean for us? The bond we share?ORI_State_PartneredWithShadowheart
      • 34.
        Shadowheart
        : That... that was always a fragile, elusive thing, ever since I slew Nightsong.
        • 49.
          Shadowheart
          : I did not want to surrender it then. Perhaps now, as first among Lady Shar's children, I can give myself leave to do as I like...
          • 50. [Jump] Jump to Node 133 (1)
  • 60.
    Shadowheart
    : I hope so. So long as I'm willing to stroll right into the Mother Superior's trap, they have no reason to not tell me where to go.Shadowheart_InParty_Event_CultLookEnemyStartShadowheart_InParty_Event_CultLookEnemyStart = False
    • 91. [Jump] Jump to Node 47 (2)
  • 73.
    Shadowheart
    : I need to reach its very centre, and confront the Mother Superior. Lady Shar decrees she is no longer fit to lead.Shadowheart_InParty_Event_FoundCultSharStartShadowheart_InParty_Event_FoundCultSharStart = False
    • 19.
      Shadowheart
      : There will be plenty of others there too - if we can get them to see sense, I would rather we spare their lives. I don't want to lead a congregation of corpses like Balthazar and Ketheric.Shadowheart_InParty_State_EndDialog
      End
  • 76.
    Shadowheart
    : Most are lost forever. Some may creep back into my mind, if I encounter anything that helps clear the fog... then there's what Shar did restore to me. Memories of pain, suffering. Both my own, and what I inflicted.devnoteShadowheart_InParty_Event_KilledParentsMemoriesEnemyShadowheart_InParty_Event_KilledParentsMemoriesEnemy = False
    • Link to Node 30
  • 77.
    Shadowheart
    : That... doesn't sound like the Mother Superior I remember. But then again, I can scarcely trust what I do remember.devnoteShadowheart_InParty_Event_LureShadowheart, Approval_AtLeast_40_For_Sp2Shadowheart_InParty_Event_LureShadowheart = False
    • 86.
      Shadowheart
      : I trust you. Lead the way.ORI_Shadowheart_State_TriedToLureShadowheart
      End
  • 84.
    Shadowheart
    : Everything that's happened... Shar, my parents... it's almost too much to take in.<br>Shadowheart_InParty_Event_SavedParentsSharStartShadowheart_InParty_Event_SavedParentsSharStart = False
    • Link to Node 70
  • 92.
    Shadowheart
    : A chance to breathe, hopefully. This has all been... very draining.devnoteShadowheart_InParty_Event_SavedParentsEnemyQuestionStartShadowheart_InParty_Event_SavedParentsEnemyQuestionStart = False
    • Link to Node 51
  • 93.
    Shadowheart
    : Baldur's Gate... it's amazing how a place I don't truly remember feels so familiar.Shadowheart_InParty_Event_ParentPointStartShadowheart_InParty_Event_ParentPointStart = False
    • 96.
      Shadowheart
      : Just wandering the streets is causing little things to come back to me. Just the barest crumbs of memories, but still... I suppose when you're famished, a crumb is a feast.
      • 65. Player: There's nothing stopping you and I from making new memories, of course...ORI_State_PartneredWithShadowheart
        • 37.
          Shadowheart
          : Oh, I'm well aware, trust me. In fact, as I remember so little the way things stand, all my fondest memories revolve around you.devnote
      • 143. Player: What stands out the most?
        • 21.
          Shadowheart
          : Honestly - and don't laugh - it's the smells. I never thought I'd be so glad to be greeted by the waft of docks and alleyways.
          • 29.
            Shadowheart
            : It doesn't dredge up any specifics... just a feeling I can't quite define. But it's a comforting feeling, all the same.
            End
      • 71. Player: There was something else I wanted to talk about.
        • 130.
          Shadowheart
          : By all means.
  • 94.
    Shadowheart
    : More than remember it - I think I did it.devnoteShadowheart_InParty_Event_GraffitiQuestionStartShadowheart_InParty_Event_GraffitiQuestionStart = False
    • 43. [Jump] Jump to Node 25 (1)
  • 99. [Alias] Shadowheart_InParty_Event_KilledParentsSharQuestionStartShadowheart_InParty_Event_KilledParentsSharQuestionStart = False
    • Alias to Node 11
    • Link to Node 133
  • 100.
    Shadowheart
    : That... doesn't sound like the Mother Superior I remember. Are you sure?devnoteShadowheart_InParty_Event_LureShadowheart, Approval_AtLeast_20_For_Sp2Shadowheart_InParty_Event_LureShadowheart = False
    • 23. [Jump] Jump to Node 119 (2)
  • 105.
    Shadowheart
    : Well, can you imagine what it would have been like, growing up in that place? Endless training, no privacy, facing scorn wherever I looked...devnoteShadowheart_InParty_Event_HideoutStartShadowheart_InParty_Event_HideoutStart = False
    • Link to Node 135
  • 115.
    Shadowheart
    : Then that's where we need to go. My parents are in there somewhere. Shadowheart_InParty_Event_FoundCultEnemyStartShadowheart_InParty_Event_FoundCultEnemyStart = False, Shadowheart_InParty_State_EndDialog
    End
  • 119.
    Shadowheart
    : That sounds like a trap if I ever heard one. devnoteShadowheart_InParty_Event_LureShadowheartShadowheart_InParty_Event_LureShadowheart = False
    • 14. Player: You can trust me - I wouldn't have spoken of it if I didn't believe it.
      • 141.
        Shadowheart
        : All right. When you're ready, lead me there.devnoteORI_Shadowheart_State_TriedToLureShadowheart
        End
    • 38. Player: I think it's genuine. Even your Mother Superior would be a fool to deny your greatness.SHADOWHEART_SHARPATH
      • 24.
        Shadowheart
        : And she is no fool, from what I remember of her... all right. When you're ready, lead me there.
        End
    • 8. Player: Perhaps she wishes to cut her losses. With you lost to Shar, your parents are of little use.CAMP_Shadowheart_State_HadNightsongMeeting, SHADOWHEART_ENEMYOFSHARPATH
      • 3.
        Shadowheart
        : She could cut her losses far easier by just killing them. But trap or not, what choice do I have? When you're ready, lead me there.
        End
    • 98. Player: All I know is what she told me. It's up to you to act on it.
      • 75.
        Shadowheart
        : You're right. I'm sorry - it's been difficult to take much for granted lately, especially when it comes to Sharrans. When you're ready, lead me there.ORI_Shadowheart_State_TriedToLureShadowheart
        End
  • 127.
    Shadowheart
    : That little hideaway that we found in the cloister... it almost felt like I'd found a piece of my childhood. A childhood I don't truly remember.devnoteShadowheart_InParty_Event_HideoutStartShadowheart_InParty_Event_HideoutStart = False
    • 117.
      Shadowheart
      : But remember it or not... I felt right at home there, surrounded by books and night orchids.devnote
      • 145. Player: Why did you even need a hideaway?Shadowheart_InParty_Event_HideoutStart
        • Link to Node 109
      • 83. Player: Want to go and spend some more time there?
        • 118.
          Shadowheart
          : Don't tempt me. I might find it hard to leave.devnoteShadowheart_InParty_Event_HideoutStart
          • Link to Node 109
      • 90. Player: Perhaps that's why you like night orchids - some part of you remembered them from your little sanctuary.ORI_Shadowheart_Knows_PersonalInfo
        • 103.
          Shadowheart
          : Maybe. Or maybe I already liked night orchids, and I chose that place because of them.devnote
          • 74.
            Shadowheart
            : The particulars of childhood can grow hazy, even if your memories haven't been tampered with. But I felt safe there - I know that much.devnoteShadowheart_InParty_Event_HideoutStart
            • 109. [Jump] Jump to Node 105 (1)
  • 128.
    Shadowheart
    : My parents. I saw them, spoke to them... and let them go. It's... it's more than I can take in, just now.Shadowheart_InParty_Event_KilledParentsEnemyStartShadowheart_InParty_Event_KilledParentsEnemyStart = False
    • 72. [Jump] Jump to Node 33 (2)
  • 136. [Alias] Shadowheart_InParty_Event_SavedParentsMemoriesSharShadowheart_InParty_Event_SavedParentsMemoriesShar = False
    • Alias to Node 76
    • Link to Node 30
  • 137.
    Shadowheart
    : That name on the tombstone before - it meant nothing to me, yet I felt a pang of loss all the same...devnoteShadowheart_InParty_Event_GraveStartShadowheart_InParty_Event_GraveStart = False
    • 54. [Jump] Jump to Node 6 (2)
  • 139.
    Shadowheart
    : And as you're telling me this, I assume you intend to do no such thing? It seems my trust in you is well-placed.Shadowheart_InParty_Event_WarnShadowheartStart, Approval_AtLeast_40_For_Sp2Shadowheart_InParty_Event_WarnShadowheartStart = False
    • 55.
      Shadowheart
      : Perhaps I shouldn't expect the warmest of receptions when I return to my people - no doubt the Mother Superior seeks to cling to power.SHADOWHEART_SHARPATH
      • 48.
        Shadowheart
        : But I must go there, all the same. And I'd better be prepared for anything.
        • 125.
          Shadowheart
          : I just hope you don't have a last-minute change of heart, and decide to take her offer after all.
          End
    • 78.
      Shadowheart
      : I should have anticipated the Mother Superior would try something like this; have me walk right into a trap.
      • Link to Node 48
  • 140.
    Shadowheart
    : Is that so? I'm a little surprised you decided to warn me - it must have been a scant bounty you were offered. Still, I should thank you.Shadowheart_InParty_Event_WarnShadowheartStartShadowheart_InParty_Event_WarnShadowheartStart = False
    • Link to Node 81
  • 142. [Alias] Shadowheart_InParty_Event_SavedParentsSharQuestionStartShadowheart_InParty_Event_SavedParentsSharQuestionStart = False
    • Alias to Node 92
    • Link to Node 51