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Synopsis:
The player encounters Shadowheart sheltering in the Druid Grove. When we find her, she seems greatly preoccupied with a strange githyanki artefact. She may join our party after we speak to her, but needs more convincing in the case that gith are present.
Note: Much of this scene plays out in a similar manner to Shadowheart's previous recruitment opportunity closer to the site of the nautiloid crash - we can find her at the druid grove if we advance forwards without recruiting her - she makes her own way to the grove off screen. We may have met her previously, in which case she's suspicious as to why we keep bumping into one another. We may even have been forced to abandon her during our earlier escape from the ship - something she'll recall bitterly. Shadowheart is particularly reluctant to deal with gith players - they were her enemies during her prior secret mission to steal the strange artefact, though the player will not know this yet
How to trigger:
goto 284.28, 1.49, 302.48
Talk to ShadowHeart
Select option 3. You were kidnapped by those creatures as well?
Select option 3. Calm down. We escaped - we survived. There's no need for dramatics.
Select option 2. I doubt this is the only entrance. You could look elsewhere.
Select option 4. I'm leaving before more things crawl out of the wreckage
iin recon "goto 220.91, 30.62, 407.16"
Trigger Plea at the gates
in recon "killcombat"
in recon "goto 218.14, 25.97, 539.96"
Interact with Shadowheart
24. : I thought I made myself clear last time - lose the other gith, or there's nothing more to say.devnoteShadowHeart_Recruitment_Den_Event_FailedPersuade, ShadowHeart_Recruitment_Event_NonAvatarRecruitAttempt = False, TUT_TransformChamber_State_ShadowheartFreed, REALLY_GITHYANKI
135. [Jump]
Jump to Node 318 (2)
74. : Are you the one I should actually be speaking to?ShadowHeart_Recruitment_Event_NonAvatarRecruitAttempt, AVATAR
163. : *Suddenly you are pulled into her mind. You feel her frustration, caution, determination.*MINDMELD,
NARRATION
350. : ...Yes, you're the one. I felt it. I'm told you want company on the journey ahead.
139. : The name's Shadowheart, by the way.ORI_Shadowheart_Knows_Name
9. [Jump]
Jump to Node 333 (2)
121. : I can't afford to stay here forever. Time isn't on my side - or yours, for that matter.devnoteShadowHeart_Recruitment_Den_Event_FailedPersuade = False, DEN_ShadowHeart_HasMet, CRA_ShadowheartRecruitment_State_WasLeftUnconscious
206. [Jump]
Jump to Node 103 (2)
123. : I told you already - I want to speak to whoever's really in charge.devnoteShadowHeart_Recruitment_Event_NonAvatarRecruitAttempt, AVATAR = FalseEnd
165. : Damn thing... open.<br>devnoteORI_ShadowHeart_HasMet = FalseDEN_ShadowHeart_HasMet, ORI_ShadowHeart_HasMet
27. : *Her attention is consumed by an engraved box that she turns over in her hands.*devnoteNARRATIONREALLY_GITHYANKIORI_Shadowheart_SeenWithBox
186. : *The engravings resemble githyanki scripture.*devnoteNARRATION
344. [Jump]
Jump to Node 331 (2)
286. [Alias]
REALLY_GITHYANKI = FalseORI_Shadowheart_SeenWithBox
- Alias to Node 27
76. Player: [PassiveRoll]
Roll (Intelligence, History) vs 10 (0)
316. [RollResult] True
331. : *The box is inscribed with glyphs similar to those used by the githyanki.*devnoteNARRATION
14. [Visual State]
158. Player: A githyanki artefact - how did you come by that?GLO_InfernalBox_State_CharacterHasBox, REALLY_GITHYANKI = FalseShadowheart_Recruitment_Den_AskedAboutBox
32. : Wha...? You. You're one of them - the ones who were attacking the ship.,
GITHYANKIdevnote
32. : What? Who are - devnote
153. [Jump]
Jump to Node 28 (2)
180. Player: My kin's heirlooms are not to be pawed at by the likes of you.,
REALLY_GITHYANKIGLO_InfernalBox_State_CharacterHasBox, REALLY_GITHYANKIShadowheart_Recruitment_Den_AskedAboutBox
278. : What...? You... you're one of them - the ones who were attacking the ship.devnote
388. Player: She was on the nautiloid, trapped in a pod. Greet her.TUT_TransformChamber_HasMet_PodGirl
167. : What...? You. I remember you. devnoteGITHYANKI = False
292. : You tried to free me. I couldn't get out until after the ship crashed -devnoteTUT_TransformChamber_State_TriedToFree, TUT_TransformChamber_HasMet_PodGirl
98. : *Suddenly you see what she sees. Feel what she feels. Confusion. Resolve. And a hint of gratitude.*devnoteMINDMELD,
NARRATIONORI_Laezel_HasMet = False, ORI_Astarion_HasMet = False, ORI_Wyll_HasMet = FalseShadowheart_Recruitment_Den_Event_MindmeldNarrationPlayed
52. : ...Agh! Did you feel that? You've got the same thing I do - in your head.devnoteCRA_ShadowheartRecruitment_Knows_FellowSurvivor
57. : You're no gith, at least. I could tell from being in your head.GITHYANKI, REALLY_GITHYANKI = False
335. Player: You're not fond of gith, I see.Shadowheart_Recruitment_Den_NotReallyGith
359. : And you are? Those dragon-riding reavers tried to kill us.devnote
328. : Forget it. I've bigger problems than your poor choice of disguises. We both do.
230. Player: I don't know what you're talking about.CRA_ShadowheartRecruitment_Knows_WhatsGoingOn = FalseCRA_ShadowheartRecruitment_Knows_WhatsGoingOn
202. : Please. I felt it.devnote
311. : There must be a way to reverse what those tentacled freaks did.
172. Player: Did you just experience the same swap as me?Shadowheart_Recruitment_Den_Event_MindmeldNarrationPlayed
3. : The same. It must be a side effect from what those tentacled freaks did to us.
288. : There has to be a way to get rid of these parasites.
103. : I need to find a healer. As do you.
243. Player: We should join forces. Better odds of survival.Shadowheart_Recruitment_Den_SuggestSheJoin
113. : Or just company for our final moments.ORI_Laezel_State_IsInParty = False
46. : But yes - you look like a better choice than a band of helpless refugees.
242. [Jump]
Jump to Node 333 (1)
365. : I might've considered it... but your choice of company so far leaves a great deal to be desired.devnoteORI_Laezel_State_IsInParty
322. Player: [TagAnswer]
ORI_Inclusion_Laezel
155. : Get rid of the other gith. Then we can talk about helping each other.devnoteREALLY_GITHYANKI
379. : I offer you cleansing. You'd cast it aside for this shka'keth?
170. Player: [TagAnswer]
ORI_Inclusion_End_Laezel
151. Player: Why the hells should I get rid of Lae'zel just to satisfy you?REALLY_GITHYANKI = False
402. : Her kind can't be trusted - they just tried to kill us aboard that ship, after all.devnote
199. Player: There must be a way for us to all work together.
271. : Must there? You wouldn't expect a wolf and a deer to find a way to work together.
2. : For your sake, you ought to nip this in the bud before she turns on you.devnote
370. Player: If you trust me, then trust my judgement. We can help each other - all of us.devnoteTUT_TransformChamber_State_ShadowheartFreed, 413787d5-ac3f-795d-5690-fa986c152a66_TutorialRescueTrust
116. Player: I saved you before, remember? The least you can do is trust my judgement.devnoteTUT_TransformChamber_State_ShadowheartFreed, 413787d5-ac3f-795d-5690-fa986c152a66_TutorialRescueTrust = False
22. [Alias]
- Alias to Node 399
81. : All right, I'll come with you. I suspect you'll need someone watching your back.devnote
95. [Jump]
Jump to Node 333 (1)
106. Player: We need each other. Besides, do you have any better prospects?Roll (Charisma, Persuasion) vs 10 (0)
- Link to Node 93
- Link to Node 287
68. Player: If you play along for now, we can deal with the gith later.413787d5-ac3f-795d-5690-fa986c152a66_DeceptionCheckAttemptedRoll (Charisma, Deception) vs 15 (0)
93. [RollResult] True
418. Player: [TagAnswer]
ORI_Inclusion_Laezel
173. : This one is trouble. Watch your back, as she's likely to stab it.devnote413787d5-ac3f-795d-5690-fa986c152a66_DeceptionCheckAttempted
174. Player: [TagAnswer]
ORI_Inclusion_End_Laezel
399. : ...This is a terrible idea. You know that, yes?devnote
60. : But I suppose you may have your uses. I can keep an eye on the gith.devnote['Lae'zel -1', 'Shadowheart -1']
333. : Call me Shadowheart.devnoteTUT_TransformChamber_State_IntroductionsDone = FalseORI_Shadowheart_Knows_Name
194. Player: Time we got moving.TUT_TransformChamber_State_IntroductionsDone
184. [Jump]
Jump to Node 111 (2)
48. Player: Introduce yourself as Gale and incline your head: ladies first.devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_GALE
398. [Jump]
Jump to Node 111 (2)
189. Player: Lae'zel. Daughter of Gith. Warrior of Vlaakith.devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_LAEZEL
35. Player: I'm Wyll, the Blade of Frontiers. Living legend, in the flesh!devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_WYLL
29. [Jump]
Jump to Node 268 (1)
223. [Jump]
Jump to Node 293 (1)
310. : Uh-huh... Wyll it is then. Let's move.ORI_ShadowHeart_State_IsInParty, OriginAddToPartyEnd
347. Player: I'm known as the Blade of Frontiers - but you can call me Wyll.devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_WYLL
77. Player: Astarion. A pleasure.devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_ASTARION
147. Player: Astarion. Reformed vampire spawn.devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_ASTARIONShadowheart_Recruitment_Event_Astarion_SaysIsVampire
249. : Very funny. And I'm a bugbear. We'll get along just fine.
111. Player: I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. Time we got moving.devnoteTUT_TransformChamber_State_IntroductionsDone = False, REALLY_WYLL = False, REALLY_GALE = False, REALLY_LAEZEL = False, REALLY_ASTARION = False
268. : Wait. Perhaps we shouldn't. You're not the one I need to talk to, are you? Not really.devnoteShadowHeart_Recruitment_Event_NonAvatarRecruitAttempt = False, AVATAR = FalseShadowHeart_Recruitment_Event_NonAvatarRecruitAttempt
284. : I saw it, in your head. You follow someone else's orders. I'll deal with them, not you.devnote
181. Player: Wait - after all that, you won't join me?
265. : Oh I'll join you. If you have whoever's in charge alongside you. Otherwise, I'd best be on my way.
38. Player: I'll find someone you can deal with.
371. : You do that. I'll be here - for now.End
383. Player: I've changed my mind. I'll take my chances without you.
51. : Fine, see what chance brings you. Perhaps we'll meet again. If you survive, that is.CRA_ShadowHeartRecruitment_Event_ReadyToRecruitEnd
416. : [TagAnswer]
GEN_MaxPlayerCountReachedHirelings_Event_RefreshHirelings