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    Synopsis:

    Default dialogue when speaking to Wyll during exploration.


  • 27.
    Wyll
    : [TagGreeting] Wyll_InParty2_Event_EyeBranchWyll_InParty2_Event_EyeBranch = False
    • 53.
      Wyll
      : A most vicious one, in fact.
      • 95. [Jump] Jump to Node 89 (1)
  • 29.
    Wyll
    : [TagGreeting] Wyll_InParty2_Event_BecomingBladeBranchWyll_InParty2_Event_BecomingBladeBranch = False
    • 42.
      Wyll
      : My father once said, 'One does not pursue a champion's life. One merely answers its call.'
      • 61.
        Wyll
        : So it was for me.
        • 7.
          Wyll
          : After my exile, I was hunting near the Cloakwood. I heard a child crying out from a lone farmstead.ORI_Wyll_Knows_RavengardFather
          • 59.
            Wyll
            : I found him in the fields, flanked by goblins. His mother's corpse bled into the soil next to him.
            • 49.
              Wyll
              : I don't remember much of the battle. But I remember drying the boy's tears after.
              • 79. Player: What act could be finer than saving a life? You must have felt proud.['Wyll 2']
                • 36.
                  Wyll
                  : Proud? No. Angry.
                  • 21.
                    Wyll
                    : Angry at the monsters preying on innocents. Angry at the so-called good gods, for tolerating the cruelty of the evil.
                    • 103.
                      Wyll
                      : Angry at myself that it took so long for me to see the Coast's suffering.
                      • Link to Node 35
              • 83. Player: And he named you the Blade of Frontiers?
                • 39.
                  Wyll
                  : No. But he named me friend, and that meant the world.
                  • 77.
                    Wyll
                    : But what of the others? The children never saved, the cries never heard?
                    • 48.
                      Wyll
                      : In the boy's tears, I finally saw the suffering wrought by the villains of the wild.
                      • 35.
                        Wyll
                        : The frontiers demanded a blade. And so I heeded.
                        • 92. Player: And before that?ORI_Wyll_Knows_RavengardFather = False
                          • 20.
                            Wyll
                            : Baldur's Gate, born and raised. The only son of a single father.
                            • 97.
                              Wyll
                              : He wanted one life for me; I chose another. We haven't spoken since I left the city.
                              • 69.
                                Wyll
                                : A classic drama, a staunch father and his rebellious son. Better heard from the bards' lips than mine.
                                End
                        • 63. Player: Yet you were chasing a devil in the Hells. How did that come about?GLO_WyllConfrontation_Event_WyllConfrontedKarlach = False, Wyll_InParty2_Event_AskedAboutDevilChase = False, REALLY_KARLACH = FalseWyll_InParty2_Event_AskedAboutDevilChase
                          • 90.
                            Wyll
                            : Karlach's fires raged in Baldur's Gate before she escaped to Avernus, as my source told it - and she was planning to return.Wyll_InParty2_Event_MentionedSource
                            • 47.
                              Wyll
                              : One of the archdevil Zariel's own - chaos incarnate, a devil with pure fire for a heart. I made my way to Avernus to stop her.
                              • 22.
                                Wyll
                                : She fled from my reach - even climbed aboard the mind flayer ship as it screeched through the Hells. I followed in close pursuit.
                                • 64.
                                  Wyll
                                  : I can't bear to imagine the lives Karlach might be taking, the damage she might be doing.
                                  • 55. Player: Who is this 'source' of yours?
                                    • Link to Node 18
                                  • 51. Player: It's not exactly easy to journey to the Hells from the Sword Coast. How did you manage it?
                                    • 18.
                                      Wyll
                                      : A powerful friend with a keen interest in... privacy. I'm sworn to say no more.
                                      • 86. Player: A powerful friend, hm? Like a warlock patron, perhaps?WARLOCK
                                        • 76.
                                          Wyll
                                          : You are a warlock. You know about bound souls and frozen tongues.
                                          • 16.
                                            Wyll
                                            : I can only leave the rest to your imagination. Suffice to say, I hunt monsters - devils included. And I will do what I can to quench the Coast of their flames.
                                            End
                                      • 93. Player: Let's move on to other matters.
                                        • 14.
                                          Wyll
                                          : All right.ORI_InParty_Event_EnterFromNestedWithComment
                                          End
                                      • 26. Player: Leave.ORI_InParty_Event_EnterFromNestedEnd
                                        End
                                  • 65. [Jump] Jump to Node 93 (1)
                                  • 31. [Jump] Jump to Node 26 (1)
                        • 40. Player: How great could you be? I've never heard of you.REALLY_KARLACH = False
                          • 11.
                            Wyll
                            : I shouldn't be surprised. You are a great talent - when darkness falls, you make your own light.
                            • 8.
                              Wyll
                              : The helpless, though - they need the light of others. They're the ones who seek out the Blade.
                              End
                        • 33. Player: Is that how you lost your eye - in the goblin battle?Wyll_InParty2_Event_AskedAboutEye = FalseWyll_InParty2_Event_AskedAboutEye
                          • 96.
                            Wyll
                            : It was an even bloodier day and a stronger foe.
                            • 89.
                              Wyll
                              : It's made from pure Bloodstone, carved from the Galena Mountains just north of the Moonsea. A reminder that sometimes, blood must be shed and sacrifices must be made.
                              • 52.
                                Wyll
                                : Ah, but that is a story reserved for lifetime friends and calmer days.CAMP_MizorasJudgement_Event_Judged = False
                                • 38. Player: Lean in and examine the eye more closely., CLERIC, SORCERER, WARLOCK, WIZARD
                                  • 10.
                                    Narrator
                                    : *Tiny grooves spider across the eye's surface. It resembles a sending stone, used to confer with distant contacts.*NARRATION
                                    • 60. Player: Isn't your eye a sending stone?Wyll_InParty2_Event_StoneEye
                                      • 73.
                                        Wyll
                                        : A - sending stone? Nothing so special, I assure you.devnote
                                        • 68. Player: [PassiveRoll] Roll (Wisdom, Insight) vs 12 (0)
                                          • 44. [RollResult] True
                                            • 12.
                                              Narrator
                                              : *His breathing quickens; his jaw tenses. Wyll is keeping something from you.*NARRATION
                                              • 100.
                                                Narrator
                                                : *A strange sensation courses through you, and your companion's mind unfolds, secrets half-revealed.*GLO_TadpoleIntro_Companion = FalseGLO_TadpoleIntro_Companion
                                                • 4. Player: Enter his mind. What isn't he telling you?GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
                                                  • 78.
                                                    Wyll
                                                    : What are you...devnote
                                                    • 37.
                                                      Narrator
                                                      : *A shiver runs across your mind... you feel sated.*GLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
                                                      • Link to Node 72
                                                    • 9.
                                                      Narrator
                                                      : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*GLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
                                                      • Link to Node 72
                                                    • 88.
                                                      Narrator
                                                      : *Your mind lurches, reeling suddenly as if... bitten.*GLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
                                                      • Link to Node 72
                                                    • 75.
                                                      Narrator
                                                      : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*GLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
                                                      • Link to Node 72
                                                    • 91.
                                                      Narrator
                                                      : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*GLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
                                                      • Link to Node 72
                                                    • 41.
                                                      Narrator
                                                      : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*GLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
                                                      • Link to Node 72
                                                    • 2.
                                                      Narrator
                                                      : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*TRUESOUL = FalseTRUESOUL
                                                      • 72.
                                                        Narrator
                                                        : *Your right eye vibrates and a woman's voice echoes in your head. 'I've a sweet tooth, and devil's on the menu.'*Wyll_InParty_Event_SawWoman['Wyll -5']
                                                        • 57.
                                                          Narrator
                                                          : *Beyond the voice you find only shadow - a piece of Wyll's mind locked away from intruders.*
                                                          • 1.
                                                            Wyll
                                                            : Keep out of my mind. I told you - the eye's a rock, nothing more. And that's the end of it.devnote
                                                            End
                                                    • 54. [Jump] Jump to Node 37 (2)
                                                • 5. Player: Enter his mind. What isn't he telling you?GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 10 (0)
                                                  • 80. [RollResult] True
                                                    • Link to Node 78
                                                  • 99. [RollResult] False
                                                    • 3.
                                                      Narrator
                                                      : *You find only darkness. Wyll's thoughts are closed to you.*['Wyll -5']
                                                      • 24.
                                                        Wyll
                                                        : Keep out of my mind. I told you - the eye's a rock, nothing more.
                                                • 32. Player: Draw on the power within to enforce your will.GLO_Tadpoled_UsedToday1, GLO_Tadpoled_UsedToday2 = False, TRUESOULGLO_Tadpoled_UsedToday2
                                                  • 102.
                                                    Narrator
                                                    : *You focus on the source of the power, but it is quiet and still. It needs to rest.*
                                                • 46. Player: Draw on the power within to enforce your will.GLO_Tadpoled_UsedToday1, GLO_Tadpoled_UsedToday2 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday2
                                                  • Link to Node 102
                                                • 43. Player: All right, then. Let's change the subject.
                                                  • 94.
                                                    Wyll
                                                    : Gladly.ORI_InParty_Event_EnterFromNestedWithComment
                                                    End
                                                • 87. Player: Leave.ORI_InParty_Event_EnterFromNestedEnd
                                                  End
                                          • 101. [RollResult] False
                                            • 30.
                                              Narrator
                                              : *You watch and listen for signs of deceit, but sense nothing unusual.*NARRATION
                                              End
                                    • 45. Player: I'd like to talk about something else.
                                      • 74.
                                        Wyll
                                        : By all means.ORI_InParty_Event_EnterFromNestedNoComment
                                        End
                                    • 13. Player: Leave.ORI_InParty_Event_EnterFromNestedEnd
                                      End
                                • 84. [Jump] Jump to Node 45 (1)
                                • 70. [Jump] Jump to Node 13 (1)
                              • 67. [Alias]
                                End
                                • Alias to Node 52
                        • 6. Player: The Blade doesn't just stick to the frontiers though, does he?REALLY_KARLACH
                          • 0.
                            Wyll
                            : Not every threat to Faerûn resides there. Better to prevent a catastrophe than to face it. Even if it means a Hellhunt.
                            • 34.
                              Wyll
                              : I thought you were an archdevil's servant come to bathe the frontiers in flame.
                              • 25.
                                Wyll
                                : You disavowed me of that notion soon enough.
                                End
                        • 56. Player: It's nice to finally put a face to the name.REALLY_KARLACH = False, BALDURIAN
                          • 82.
                            Wyll
                            : And it's nice to meet someone of your talents.
                            • 17.
                              Wyll
                              : Having a worm wriggling in my skull didn't instil much confidence in the days ahead.
                              • 98.
                                Wyll
                                : With you as my ally, the future looks a little less daunting.
                                End
                        • 71. [Jump] Jump to Node 45 (1)
              • 19. Player: Whatever became of the boy, I wonder?
                • 81.
                  Wyll
                  : I left him with his uncles. Five years on, and he's flourishing. If only every child were so lucky.
                  • 85.
                    Wyll
                    : I mourn the ones I could never save, whose cries I never heard.
                    • Link to Node 48
              • 50. Player: Goblins? Pitiful vermin, easy to kill - hardly worth getting worked up about.['Wyll -2']
                • 62.
                  Wyll
                  : Tell that to the boy shivering over his mother's ravaged corpse.
                  • 28.
                    Wyll
                    : It makes me angry to think about, still.
                    • 15. [Jump] Jump to Node 21 (1)
        • 23.
          Wyll
          : I was hunting near the Cloakwood when I heard it - a child crying out from a lone farmstead.
          • Link to Node 59
  • 58.
    Wyll
    : [TagGreeting] Wyll_InParty2_Event_DevilChaseBranchWyll_InParty2_Event_DevilChaseBranch = False
    • 66. [Jump] Jump to Node 90 (1)