Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
1. : [TagGreeting]
END_General_State_Started = False, CAMP_DaisyStelmane_Knows_StoryOfStelmane, Wyll_InParty2_Event_StelmaneBranch, Wyll_InParty2_Event_DiscussedStelmane = FalseWyll_InParty2_Event_StelmaneBranch = False, Wyll_InParty2_Event_DiscussedStelmane
3. : I met her twice.
40. : The first time, I was a boy of seven or eight, at a banquet in the Flaming Fist's honour. One look and I was smitten.
31. : Chestnut hair that flowed behind her like willow fronds. She floated from one room to the next as if carried by clouds.
6. : The second time, Stelmane was - different.
12. : Even with the aid of a cane, each step she took was a struggle. Every word she spoke took great physical effort.
13. : 'A stroke victim?' I asked father later. 'No', he said. 'A stroke survivor.'CAMP_DaisyAcknowledgement_Event_StelmaneTruth
26. : Not a mere stroke, as it turns out - but the scars of her possession.
29. : Gods, what I wouldn't give to drive a dagger through the Emperor's bulging head.devnote
34. : We can never let it do to us what it did to Stelmane.End
14. : 'A stroke victim?' I asked father later. 'No', he said. 'A stroke survivor.'
21. Player: [PassiveRoll]
Roll (Wisdom, Perception) vs 10 (0)
17. [RollResult] True
37. : *You sense uncertainty in Wyll's voice. He questions his father's explanation.*Wyll_InParty2_Event_PassedStelmaneCheck
27. Player: I'm short on sympathy. She was partners with a mind flayer. The Emperor, no less.CAMP_DaisyStelmane_Knows_StoryOfStelmane
39. : Whatever you believe about Stelmane, she's not the only one to suffer the killer's blow.
35. Player: Any idea who could be behind the killing?LOW_SerialKiller_Knows_DolorIsKiller = False
2. : I couldn't say. But think about this:
18. : My father was tadpoled. Stelmane is dead. The people are frightened, and the Council's in disarray.
28. : 'To exert control, you must first sow chaos.' A tyrant's strategy, as father would say.
11. : These murders aren't random acts. Someone powerful is guiding the killer's hand. And the city is made weaker for it.End
10. Player: Gone before her time, it sounds like - what a tragedy.
5. : Not a tragedy - a calculated cruelty. Think about it:
32. Player: If Stelmane was suffering, maybe death was a blessing.
30. : Nonsense. Stelmane was no less worthy of life or success because she was disabled.
43. : Her death is no blessing - it is a calculated cruelty. Think about it:
20. Player: I sense there's something more to this story.Wyll_InParty2_Event_PassedStelmaneCheckRoll (Charisma, Persuasion) vs 15 (0)
15. [RollResult] True
16. : Something's always gnawed at me.
36. : At the banquet, Stelmane didn't seem to look at us, but through us.
22. : But that second time, her gaze never left me. It was steel, sharp and unyielding.
41. : It could just be my imagination. But I always felt that it was more than a stroke that had changed her.
25. : What, though... I couldn't say.
0. [RollResult] False
33. : Hm. If there is, I'm not aware of it.devnote
9. [RollResult] False
8. [Jump]
Jump to Node 37 (2)
19. : [TagGreeting]
LOW_Elfsong_Devella_Event_StelmaneMurdered, END_General_State_Started = False, CAMP_DaisyStelmane_Knows_StoryOfStelmane = False, Wyll_InParty2_Event_StelmaneBranch, Wyll_InParty2_Event_DiscussedStelmane = FalseWyll_InParty2_Event_StelmaneBranch = False, Wyll_InParty2_Event_DiscussedStelmane
24. : [TagGreeting]
Wyll_InParty2_Event_DaisyToldStelmaneBranchWyll_InParty2_Event_DaisyToldStelmaneBranch = False
23. : Mind flayers are like devils - they just sport tentacles rather than wings.
38. : Clever. Manipulative. Exploitative. The Emperor says he's a friend. I'd think we'd be fools to believe him.
4. : Maybe it's true. Maybe Stelmane allied with a mind flayer and subjected the city to their political will.
7. : Or maybe he made an offer she couldn't refuse.End
42. : [TagGreeting]
LOW_SerialKiller_Knows_TargetList, LOW_Elfsong_Devella_Event_StelmaneMurdered = False, END_General_State_Started = False, CAMP_DaisyStelmane_Knows_StoryOfStelmane = False, Wyll_InParty2_Event_StelmaneBranch, Wyll_InParty2_Event_DiscussedStelmane = FalseWyll_InParty2_Event_StelmaneBranch = False, Wyll_InParty2_Event_DiscussedStelmane