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    Synopsis:

    An NPC is attacking a player for killing a guard. In this case, the player is currently not in the party (i.e., they're an origin that has since been dismissed) -> AD rather than interactive dialog, since we can't have interactive dialogs between two NPCs.


  • 0.
    GROUP_Guards
    : There's the killer! , AGGRESSIVE_GUARD
    End
  • 0.
    GROUP_Guards
    : You're not leaving here alive!, AGGRESSIVE_GUARD
    End
  • 0.
    GROUP_Guards
    : Thought you'd get away with that?, AGGRESSIVE_GUARD
    End
  • 0.
    GROUP_Guards
    : Time to die!, AGGRESSIVE_GUARD
    End
  • 0.
    GROUP_Guards
    : Your life is mine!, AGGRESSIVE_GUARD
    End
  • 0.
    GROUP_Guards
    : Time to spill your guts!, AGGRESSIVE_GUARD
    End