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    Synopsis:

    A player summon (which could be anything from a badger to a zombie) damages an item owned by an NPC.


  • 0.
    GROUP_Animals, GROUP_Bugbear, GROUP_Constructs, GROUP_Daisy, GROUP_Demons, GROUP_Desire, GROUP_Dragons, GROUP_Dwarves, GROUP_Elves, GROUP_Gith, GROUP_Gnolls, GROUP_Gnomes, GROUP_Goblins, GROUP_HalfElves, GROUP_Halflings, GROUP_Hobgoblin, GROUP_Humans, GROUP_Ogres, GROUP_Origins, GROUP_SmartUndead, GROUP_Tiefling, GROUP_Trolls
    : That's enough!
    End
  • 0.
    GROUP_Animals, GROUP_Bugbear, GROUP_Constructs, GROUP_Daisy, GROUP_Demons, GROUP_Desire, GROUP_Dragons, GROUP_Dwarves, GROUP_Elves, GROUP_Gith, GROUP_Gnolls, GROUP_Gnomes, GROUP_Goblins, GROUP_HalfElves, GROUP_Halflings, GROUP_Hobgoblin, GROUP_Humans, GROUP_Ogres, GROUP_Origins, GROUP_SmartUndead, GROUP_Tiefling, GROUP_Trolls
    : Tch - are you kidding?
    End
  • 0.
    GROUP_Animals, GROUP_Bugbear, GROUP_Constructs, GROUP_Daisy, GROUP_Demons, GROUP_Desire, GROUP_Dragons, GROUP_Dwarves, GROUP_Elves, GROUP_Gith, GROUP_Gnolls, GROUP_Gnomes, GROUP_Goblins, GROUP_HalfElves, GROUP_Halflings, GROUP_Hobgoblin, GROUP_Humans, GROUP_Ogres, GROUP_Origins, GROUP_SmartUndead, GROUP_Tiefling, GROUP_Trolls
    : If you can't control that thing, someone else will.
    End