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Synopsis:
An NPC wants to arrest a player for committing a crime (the NPC saw you commit the crime, or another NPC told them you did it). We have custom greeting nodes for the common crime types, and also fallbacks in case there is no prison, or in case this crime happens while the player was already in prison.
2. : *Someone caught you stealing. Best give them a good reason not to kill you.*GEB_Crime_Theft, BADASSCIVILIAN
93. [Jump]
Jump to Node 4 (2)
4. : *You've been caught breaking the rules. You have a horrible feeling the next thing broken might be your skull.*,
AGGRESSIVE_GUARD,
BADASSCIVILIAN
4. : *Your bad behaviour caught this guard's eye. What do you have to say?*
92. Player: Acquiesce and follow to prison.GEB_Arrest_HavePrison, 69cf6c1f-fc1f-4e22-b55d-dc40768f6669Allow_Arrest, CRIME_Allow_SearchEnd
53. Player: Try to talk your way out of it.GEB_CharismaDisabled = False, CRIME_PersuasionFailed = False
17. Player: My apologies. I seem to have taken a wrong turn...GEB_Crime_TrespassingRoll (Charisma, Deception) vs 15 (0)
17. Player: You mean this isn't the shrine of Oghma? I knew that map was dodgy...GEB_Crime_TrespassingRoll (Charisma, Deception) vs 15 (0)
17. Player: Would you look at that - my map's upside down! I should have turned right at that crossroads... GEB_Crime_TrespassingRoll (Charisma, Deception) vs 15 (0)
40. [RollResult] True
9. : *Your conviction is enough. This will be taken no further. Nonetheless, this area remains forbidden.*TeleportOutOfTrespass, CRIME_PersuasionSuccess
9. : *Your words are enough to resolve the matter. Still, you need to leave.*TeleportOutOfTrespass, CRIME_PersuasionSuccess
134. : *Should you transgress again, your efforts to talk yourself out of trouble will be of little use.*GEB_CharismaDisabled_NextTimeEnd
134. : *Should you attempt such a feat again, you will find yourself on the deserving end of justice.*GEB_CharismaDisabled_NextTimeEnd
134. : *Best not try that again lest your actions speak louder than your words.*GEB_CharismaDisabled_NextTimeEnd
25. [Jump]
Jump to Node 72 (1)
103. Player: I think it's you who's found themselves in the wrong place.GEB_Crime_TrespassingRoll (Charisma, Intimidation) vs 15 (0)
103. Player: Let me be, or you won't live to regret it.GEB_Crime_TrespassingRoll (Charisma, Intimidation) vs 15 (0)
103. Player: You should be asking for my permission to be here. You're. In. My. Way.GEB_Crime_TrespassingRoll (Charisma, Intimidation) vs 15 (0)
84. [Jump]
Jump to Node 17 (2)
123. Player: Look - people like you and me don't need to waste our time debating who's where and why.GEB_Crime_TrespassingRoll (Charisma, Persuasion) vs 15 (0)
123. Player: What even is trespassing, when you think about it? It's just 'being in a place'. Where's the crime in that?GEB_Crime_TrespassingRoll (Charisma, Persuasion) vs 15 (0)
123. Player: Haven't you ever been turned around on your way to a date with destiny?GEB_Crime_TrespassingRoll (Charisma, Persuasion) vs 15 (0)
58. Player: It was like that when I got here!GEB_Crime_VandaliseRoll (Charisma, Deception) vs 15 (0)
58. Player: It was actually made like that in the first place. It's an Amnian technique. Very unusual.GEB_Crime_VandaliseRoll (Charisma, Deception) vs 15 (0)
58. Player: I was trying to save it, but I was too late.GEB_Crime_VandaliseRoll (Charisma, Deception) vs 15 (0)
- Link to Node 28
- Link to Node 72
73. Player: Keep accusing me, and the next thing getting broken will be that loose jaw of yours.GEB_Crime_VandaliseRoll (Charisma, Intimidation) vs 15 (0)
73. Player: Must have been an accident. Careful - you might have one yourself...GEB_Crime_VandaliseRoll (Charisma, Intimidation) vs 15 (0)
73. Player: That was just for starters. Back off, or you're next.GEB_Crime_VandaliseRoll (Charisma, Intimidation) vs 15 (0)
- Link to Node 28
- Link to Node 72
12. Player: Personally, I think it looks better like this.GEB_Crime_VandaliseRoll (Charisma, Persuasion) vs 15 (0)
12. Player: Aren't we all broken, one way or another? That's called living.GEB_Crime_VandaliseRoll (Charisma, Persuasion) vs 15 (0)
12. Player: No need to go causing a fuss over a little accident, is there?GEB_Crime_VandaliseRoll (Charisma, Persuasion) vs 15 (0)
28. [RollResult] True
59. : *They believe you - for now. But something tells you they won't be so receptive to your charms again.* GEB_CharismaDisabled_NextTimeCRIME_PersuasionSuccessEnd
59. : *You're free to go - this time. But next time, you won't be so lucky.* GEB_CharismaDisabled_NextTimeCRIME_PersuasionSuccessEnd
59. : *You've convinced them, for now. But transgress again, and no amount of talking will get you out of trouble.*GEB_CharismaDisabled_NextTimeCRIME_PersuasionSuccessEnd
83. : *You're free to go. But you know that you're being watched. It would be wise not to slip up again.*CRIME_PersuasionSuccessEnd
83. : *You've avoided any further trouble. Let's hope it stays that way.*CRIME_PersuasionSuccessEnd
83. : *The guard appears convinced. There's no need to take this further.*CRIME_PersuasionSuccessEnd
83. : *You managed to get away with it. Better not try your luck too often.*CRIME_PersuasionSuccessEnd
72. [RollResult] False
62. : *You try your best, but your best just isn't good enough.*CRIME_PersuasionFailed
62. : *The guard is impassive. Your little speech was unconvincing.*CRIME_PersuasionFailed
62. : *Usually this is the point where the guard leaves you alone. But not today.*CRIME_PersuasionFailed
62. : *If your intention was to make things worse, you certainly succeeded.*CRIME_PersuasionFailed
75. [Jump]
Jump to Node 4 (2)
70. Player: I was trying to help! Alas, I got here too late...GEB_Crime_MurderRoll (Charisma, Deception) vs 20 (0)
70. Player: Shhh. Can't you tell when someone's taking a nap?GEB_Crime_MurderRoll (Charisma, Deception) vs 20 (0)
70. Player: There's something... unnatural about this body. Get yourself to safety - I'll handle it.GEB_Crime_MurderRoll (Charisma, Deception) vs 20 (0)
33. Player: You really want to challenge someone you think is capable of murder?GEB_Crime_MurderRoll (Charisma, Intimidation) vs 20 (0)
33. Player: Me - a killer? That would make me very dangerous indeed, wouldn't it?GEB_Crime_MurderRoll (Charisma, Intimidation) vs 20 (0)
33. Player: If I committed murder, I guess I'd have to kill any witnesses, wouldn't I?GEB_Crime_MurderRoll (Charisma, Intimidation) vs 20 (0)
100. [Jump]
Jump to Node 12 (2)
125. Player: Do you see any blood on these hands? I'm an innocent witness.GEB_Crime_MurderRoll (Charisma, Persuasion) vs 20 (0)
125. Player: It was self-defence - I was being attacked!GEB_Crime_MurderRoll (Charisma, Persuasion) vs 20 (0)
125. Player: Do I look like a killer to you? I was raised better than that.GEB_Crime_MurderRoll (Charisma, Persuasion) vs 20 (0)
16. Player: I was swatting away an insect - any contact was entirely accidental.GEB_Crime_AssaultRoll (Charisma, Deception) vs 15 (0)
16. Player: Someone cast a spell on me! They're the one you should be hunting down!GEB_Crime_AssaultRoll (Charisma, Deception) vs 15 (0)
16. Player: We weren't fighting. I was merely demonstrating a new martial technique.GEB_Crime_AssaultRoll (Charisma, Deception) vs 15 (0)
108. [Jump]
Jump to Node 12 (2)
118. Player: Psh. That wasn't a fight. Want to see what I'm really capable of? GEB_Crime_AssaultRoll (Charisma, Intimidation) vs 15 (0)
118. Player: Unless you want to be next, I suggest you turn around and walk away.GEB_Crime_AssaultRoll (Charisma, Intimidation) vs 15 (0)
118. Player: Go on. Try me. I'm finished warming up.GEB_Crime_AssaultRoll (Charisma, Intimidation) vs 15 (0)
66. Player: Just a bit of harmless fisticuffs. Nothing for you to worry about.GEB_Crime_AssaultRoll (Charisma, Persuasion) vs 15 (0)
66. Player: Let's not be hasty. No sense causing a fuss over a little disagreement, is there?GEB_Crime_AssaultRoll (Charisma, Persuasion) vs 15 (0)
66. Player: Please. That was barely a scuffle. No need to overreact.GEB_Crime_AssaultRoll (Charisma, Persuasion) vs 15 (0)
85. Player: Did I cast the wrong spell? I was trying to fix the lock, not open it.GEB_Crime_KnockSpellRoll (Charisma, Deception) vs 15 (0)
85. Player: I thought you wanted it unlocked? My mistake.GEB_Crime_KnockSpellRoll (Charisma, Deception) vs 15 (0)
85. Player: What spell? That was just a trick of the light.GEB_Crime_KnockSpellRoll (Charisma, Deception) vs 15 (0)
130. Player: That's not the only spell I know. The other ones are much more dangerous.GEB_Crime_KnockSpellRoll (Intelligence, Intimidation) vs 15 (0)
130. Player: For my next trick, I'll be unlocking the contents of your skull. GEB_Crime_KnockSpellRoll (Intelligence, Intimidation) vs 15 (0)
130. Player: Interrupt me again and you'll be needing that spell to open your jaw.GEB_Crime_KnockSpellRoll (Intelligence, Intimidation) vs 15 (0)
6. Player: But locks were made to be opened. Otherwise they wouldn't have a key.GEB_Crime_KnockSpellRoll (Charisma, Persuasion) vs 15 (0)
6. Player: Locked. Unlocked. It's easily fixed. No harm done, is there?GEB_Crime_KnockSpellRoll (Charisma, Persuasion) vs 15 (0)
6. Player: You know us spellcasting types. Can't help showing off.GEB_Crime_KnockSpellRoll (Charisma, Persuasion) vs 15 (0)
121. [Jump]
Jump to Node 12 (2)
115. Player: Since when is borrowing a crime?GEB_Crime_TheftRoll (Charisma, Deception) vs 15 (0)
115. Player: This belongs to me! How dare you accuse me of stealing it?!GEB_Crime_TheftRoll (Charisma, Deception) vs 15 (0)
115. Player: This item was stolen from me! If you'd done your job I wouldn't need to retrieve it!GEB_Crime_TheftRoll (Charisma, Deception) vs 15 (0)
80. Player: I'll take whatever I want, and you're not going to do a thing about it. Understood?GEB_Crime_TheftRoll (Charisma, Intimidation) vs 15 (0)
80. Player: I'm happy to take something else. Your head, for example.GEB_Crime_TheftRoll (Charisma, Intimidation) vs 15 (0)
80. Player: What's worth more to you - getting this back, or leaving here alive?GEB_Crime_TheftRoll (Charisma, Intimidation) vs 15 (0)
56. Player: Do you really care if the odd trinket goes missing?GEB_Crime_TheftRoll (Charisma, Persuasion) vs 15 (0)
56. Player: Why bother yourself over a missing item or two? You're a busy individual - this is beneath you.GEB_Crime_TheftRoll (Charisma, Persuasion) vs 15 (0)
56. Player: Since when is it a crime to admire fine craftsmanship? I just wanted a better look.GEB_Crime_TheftRoll (Charisma, Persuasion) vs 15 (0)
129. [Jump]
Jump to Node 12 (2)
61. Player: There was something stuck in there. I was cleaning it out for you.GEB_Crime_LockpickingRoll (Charisma, Deception) vs 15 (0)
61. Player: This isn't a lockpick, it's a toothpick! I was just freshening up.GEB_Crime_LockpickingRoll (Charisma, Deception) vs 15 (0)
61. Player: I was merely admiring the metalwork. I'm something of a locksmith myself.GEB_Crime_LockpickingRoll (Charisma, Deception) vs 15 (0)
51. Player: Dangerous little things, lockpicks. Could wreak havoc on, say, an eyeball.GEB_Crime_LockpickingRoll (Charisma, Intimidation) vs 15 (0)
51. Player: Lockpicking is only my second-favourite hobby. Killing interfering busybodies is my favourite.GEB_Crime_LockpickingRoll (Charisma, Intimidation) vs 15 (0)
51. Player: Want to find out what else I can do with a lockpick? You won't like it.GEB_Crime_LockpickingRoll (Charisma, Intimidation) vs 15 (0)
19. [Jump]
Jump to Node 12 (2)
116. Player: Unlocking a lock can hardly be a crime. They're supposed to do that!GEB_Crime_LockpickingRoll (Charisma, Persuasion) vs 15 (0)
116. Player: Do you really want to go to all this trouble over a bit of lockpicking?GEB_Crime_LockpickingRoll (Charisma, Persuasion) vs 15 (0)
116. Player: Far worse goes on around here than lockpicking. Shouldn't you be focused on that?GEB_Crime_LockpickingRoll (Charisma, Persuasion) vs 15 (0)
104. Player: It was a trap?! I could have been hurt!GEB_Crime_DisarmingTrapRoll (Charisma, Deception) vs 15 (0)
104. Player: A faulty trap's been reported. I think it's this one - best keep your distance.GEB_Crime_DisarmingTrapRoll (Charisma, Deception) vs 15 (0)
104. Player: Just admiring the mechanism. Nashkel-made, if I'm not mistaken.GEB_Crime_DisarmingTrapRoll (Charisma, Deception) vs 15 (0)
76. Player: If you're so concerned it's working, why not test it yourself? I insist.GEB_Crime_DisarmingTrapRoll (Charisma, Intimidation) vs 15 (0)
76. Player: This trap is nothing compared to the pain I'll inflict if you don't back off.GEB_Crime_DisarmingTrapRoll (Charisma, Intimidation) vs 15 (0)
76. Player: Let's test it on you, shall we?GEB_Crime_DisarmingTrapRoll (Charisma, Intimidation) vs 15 (0)
89. [Jump]
Jump to Node 12 (2)
105. Player: Isn't it safer for everyone if this trap is disarmed? Including you?GEB_Crime_DisarmingTrapRoll (Charisma, Persuasion) vs 15 (0)
105. Player: What's one little trap? I'm sure you have plenty more.GEB_Crime_DisarmingTrapRoll (Charisma, Persuasion) vs 15 (0)
105. Player: Why do you even need this trap? Surely you're strong enough to deal with troublemakers yourself?GEB_Crime_DisarmingTrapRoll (Charisma, Persuasion) vs 15 (0)
57. Player: I wasn't casting a spell. That was just a trick. Good, wasn't it?GEB_Crime_PolymorphedRoll (Charisma, Deception) vs 15 (0)
57. Player: Just testing your reflexes, keeping you sharp. I'm impressed.GEB_Crime_PolymorphedRoll (Charisma, Deception) vs 15 (0)
57. Player: I was trying to help. Now you'll never see the benefits of my little incantation.GEB_Crime_PolymorphedRoll (Charisma, Deception) vs 15 (0)
77. [Jump]
Jump to Node 12 (2)
68. Player: Interrupt me again, and my next spell will have you eating worg dung like it's a Midwinter feast.GEB_Crime_PolymorphedRoll (Charisma, Intimidation) vs 15 (0)
68. Player: I know just the spell for interfering busybodies. How do you feel about excruciating pain?GEB_Crime_PolymorphedRoll (Charisma, Intimidation) vs 15 (0)
68. Player: Mutter guttural syllables as though placing a particularly vile curse.GEB_Crime_PolymorphedRoll (Charisma, Intimidation) vs 15 (0)
65. Player: No need to fret over a harmless little charm, is there?GEB_Crime_PolymorphedRoll (Charisma, Persuasion) vs 15 (0)
65. Player: Everybody's casting that spell nowadays. It's all the rage out in Elturel.GEB_Crime_PolymorphedRoll (Charisma, Persuasion) vs 15 (0)
65. Player: It's not like that spell does any real harm. Just makes you feel a bit funny.GEB_Crime_PolymorphedRoll (Charisma, Persuasion) vs 15 (0)