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Synopsis:
An NPC is attacking a player for killing a guard
0. : *The guards have not forgotten you killing one of their own.*TemporaryHostilityAfterDialogEnd
0. : *It seems you've been cornered by a comrade of the guard you killed.*TemporaryHostilityAfterDialogEnd
0. : *It appears the guard you killed will not go unavenged.*TemporaryHostilityAfterDialogEnd