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Synopsis:
Myconid responses to seeing assault, theft, and murder.
0. : *The creature mourns. You have brought pain - and you will pay.*UND_MyconidCircle_State_SporeServant, GEB_Crime_Assault
51. [Jump]
Jump to Node 46 (2)
3. : *You have defiled the creature's land. You must be disciplined.*GEB_Crime_Vandalise, UND_MyconidCircle_State_SporeServant, HOOKHORROR
40. [Jump]
Jump to Node 11 (2)
7. : *Blood has been spilled on holy earth. The creature demands you answer for it.*GEB_Crime_Murder
28. [Jump]
Jump to Node 39 (2)
10. : *You have defiled the creature's land. You must be disciplined.*GEB_Crime_Vandalise
11. : *The myconid knows of your transgressions. They must be punished.*UND_MyconidCircle_State_SporeServant, HOOKHORROR
45. Player: Try to talk your way out.GEB_UND_MyconidCircle_PersuadedOnce = False
25. Player: They were corrupt. It was an act of mercy.GEB_Crime_MurderRoll (Charisma, Deception) vs 15 (0)
35. [RollResult] True
37. : *The myconid calms. You may go in peace.*GEB_UND_MyconidCircle_PersuadedOnceEnd
24. [RollResult] False
16. : *The myconid moves to attack. You will be undone.*TemporaryHostilityAfterDialogEnd
52. Player: I was attacked first!GEB_Crime_MurderRoll (Charisma, Persuasion) vs 15 (0)
2. Player: My mistake. I didn't think it was important.GEB_Crime_VandaliseRoll (Charisma, Deception) vs 10 (0)
27. [Jump]
Jump to Node 25 (2)
54. Player: Calm down. I'll clean everything up.GEB_Crime_VandaliseRoll (Charisma, Persuasion) vs 10 (0)
29. Player: No, this was a gift. Don't worry.GEB_Crime_TheftRoll (Charisma, Deception) vs 10 (0)
43. Player: It was an accident. I promise I'll put it back.GEB_Crime_TheftRoll (Charisma, Persuasion) vs 10 (0)
26. Player: Just a bit of fun. I didn't mean anything by it.Roll (Charisma, Deception) vs 15 (0)
59. Player: It was simply a misunderstanding.Roll (Charisma, Persuasion) vs 15 (0)
57. Player: Attack.TemporaryHostilityAfterDialogEnd
12. : *The creature mourns. You have brought pain - and you will pay.*GEB_Crime_Assault
18. : *The myconid denounces your theft. It means to punish you.*GEB_Crime_Theft
22. : *The myconid denounces your theft. It means to punish you.*GEB_Crime_Theft, UND_MyconidCircle_State_SporeServant
30. : *The myconid denounces your theft. It means to punish you.*GEB_Crime_Theft, UND_MyconidCircle_State_SporeServant, HOOKHORROR
34. : *The creature mourns. You have brought pain - and you will pay.*UND_MyconidCircle_State_SporeServant, GEB_Crime_Assault, HOOKHORROR
39. : *The myconid knows of your transgressions. They must be punished.*
1. Player: Try to talk your way out.GEB_UND_MyconidCircle_PersuadedOnce = False
42. Player: They were corrupt. It was an act of mercy.GEB_Crime_MurderRoll (Charisma, Deception) vs 15 (0)
19. [RollResult] True
44. : *The myconid calms. You may go in peace.*GEB_UND_MyconidCircle_PersuadedOnceEnd
32. [RollResult] False
13. : *The myconid moves to attack. You will be undone.*TemporaryHostilityAfterDialogEnd
21. Player: I was attacked first!GEB_Crime_MurderRoll (Charisma, Persuasion) vs 15 (0)
31. Player: My mistake. I didn't think it was important.GEB_Crime_VandaliseRoll (Charisma, Deception) vs 10 (0)
8. Player: Calm down. I'll clean everything up.GEB_Crime_VandaliseRoll (Charisma, Persuasion) vs 10 (0)
55. [Jump]
Jump to Node 42 (2)
15. Player: No, this was a gift. Don't worry.GEB_Crime_TheftRoll (Charisma, Deception) vs 10 (0)
23. Player: It was an accident. I promise I'll put it back.GEB_Crime_TheftRoll (Charisma, Persuasion) vs 10 (0)
60. Player: Just a bit of fun. I didn't mean anything by it.Roll (Charisma, Deception) vs 15 (0)
9. Player: It was simply a misunderstanding.Roll (Charisma, Persuasion) vs 15 (0)
33. Player: Attack.TemporaryHostilityAfterDialogEnd
46. : *The myconid knows of your transgressions. They must be punished.*UND_MyconidCircle_State_SporeServant
58. Player: Try to talk your way out.GEB_UND_MyconidCircle_PersuadedOnce = False
50. Player: They were corrupt. It was an act of mercy.GEB_Crime_MurderRoll (Charisma, Deception) vs 15 (0)
53. [RollResult] True
61. : *The myconid calms. You may go in peace.*GEB_UND_MyconidCircle_PersuadedOnceEnd
56. [RollResult] False
17. : *The myconid moves to attack. You will be undone.*TemporaryHostilityAfterDialogEnd
5. Player: I was attacked first!GEB_Crime_MurderRoll (Charisma, Persuasion) vs 15 (0)
4. Player: My mistake. I didn't think it was important.GEB_Crime_VandaliseRoll (Charisma, Deception) vs 10 (0)
6. [Jump]
Jump to Node 50 (2)
41. Player: Calm down. I'll clean everything up.GEB_Crime_VandaliseRoll (Charisma, Persuasion) vs 10 (0)
47. Player: No, this was a gift. Don't worry.GEB_Crime_TheftRoll (Charisma, Deception) vs 10 (0)
14. Player: It was an accident. I promise I'll put it back.GEB_Crime_TheftRoll (Charisma, Persuasion) vs 10 (0)
20. Player: Just a bit of fun. I didn't mean anything by it.Roll (Charisma, Deception) vs 15 (0)
36. Player: It was simply a misunderstanding.Roll (Charisma, Persuasion) vs 15 (0)
38. Player: Attack.TemporaryHostilityAfterDialogEnd
48. : *You have defiled the creature's land. You must be disciplined.*GEB_Crime_Vandalise, UND_MyconidCircle_State_SporeServant
49. : *Blood has been spilled on holy earth. The creature demands you answer for it.*UND_MyconidCircle_State_SporeServant, GEB_Crime_Murder, HOOKHORROR
62. : *Blood has been spilled on holy earth. The creature demands you answer for it.*UND_MyconidCircle_State_SporeServant, GEB_Crime_Murder