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    Synopsis:

    A player got caught trying to disarm a trap.

    How to trigger:

    Disarm a trap while an NPC sees you


  • 0.
    Narrator
    : *You back away from the trap, but it's too late. The guards will be hearing of this.*devnoteGEB_Crime_IsAngryCRIME_FleeHelpFromDialog
    End
  • 0.
    Narrator
    : *Disarming other people's traps isn't allowed. You're being reported to the guards.*devnoteGEB_Crime_IsAngryCRIME_FleeHelpFromDialog
    End
  • 0.
    Narrator
    : *It's forbidden to interfere with someone else's trap. The alarm is being raised.*devnoteGEB_Crime_IsAngryCRIME_FleeHelpFromDialog
    End
  • 1.
    Narrator
    : *You abandon the trap, but it's too late. If you wanted a fight, you've got one.*devnoteGEB_Crime_IsAngry, CIVILIAN, BADASSCIVILIANTemporaryHostilityAfterDialog
    End
  • 1.
    Narrator
    : *It's forbidden to interfere with traps like this. It seems you're about to learn that the hard way.*devnoteGEB_Crime_IsAngry, CIVILIAN, BADASSCIVILIANTemporaryHostilityAfterDialog
    End
  • 1.
    Narrator
    : *You were spotted sabotaging a trap. There's a word for those who try that. Dead.*devnoteGEB_Crime_IsAngry, CIVILIAN, BADASSCIVILIANTemporaryHostilityAfterDialog
    End
  • 2.
    Narrator
    : *You tried your best, but nothing gets past these guards. You're in serious trouble.*devnoteGEB_Crime_IsAngry, CIVILIAN = FalseTemporaryHostilityAfterDialog
    End
  • 2.
    Narrator
    : *An act of sabotage. You'll pay for that dearly - this guard will make sure of it.*devnoteGEB_Crime_IsAngry, CIVILIAN = FalseTemporaryHostilityAfterDialog
    End
  • 2.
    Narrator
    : *You've been witnessed trying to disarm a trap. This act of hostility will not be tolerated.*devnoteGEB_Crime_IsAngry, CIVILIAN = FalseTemporaryHostilityAfterDialog
    End
  • 3.
    Narrator
    : *You've been spotted. A shame - you felt so confident about disarming this one.*GEB_Crime_IsAngry = False
    End
  • 3.
    Narrator
    : *Careful. Your attempts to disarm that trap haven't gone unnoticed.*GEB_Crime_IsAngry = False
    End
  • 3.
    Narrator
    : *You hoped it was your good looks inviting attention. Sadly, it was your attempt to disarm that trap. Better leave it alone.*GEB_Crime_IsAngry = False
    End
  • 4.
    Narrator
    : *Best to step away from that trap. You're being watched.*CONSTRUCT
    End
  • 4.
    Narrator
    : *You're under surveillance. Best leave that trap alone.*CONSTRUCT
    End