Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
|A party member that has been recruited, but that is currently not in the party, was the victim of a crime committed by a party member (e.g. a player attacks a non-recruited origin in camp). Since they don't react while they are in party, they cannot react too strongly when not in the party for consistency. They will play this AD instead.|
How to trigger:
Attack a non-recruited party member in camp, or pickpocket them.
0. Player: Think you're funny, do you?,
REALLY_ASTARIONdevnoteEnd
0. Player: Chk. Enough.,
REALLY_LAEZELdevnoteEnd
0. Player: Watch yourself.,
REALLY_LAEZELdevnoteEnd
0. Player: Pull yourself together before I pull you apart.,
REALLY_LAEZELdevnoteEnd
0. Player: Really?,
REALLY_GALEdevnoteEnd
0. Player: Stop it!,
REALLY_GALEdevnoteEnd
0. Player: Get off!,
REALLY_GALEdevnoteEnd
0. Player: Stop that!,
REALLY_SHADOWHEARTdevnoteEnd
0. Player: I hope that was an honest mistake.,
REALLY_WYLLdevnoteEnd
0. Player: Inappropriate.,
REALLY_WYLLdevnoteEnd
0. Player: Do I need to keep my good eye on you?,
REALLY_WYLLdevnoteEnd
0. Player: Hey now! What's that all about?,
REALLY_KARLACHdevnoteEnd
0. Player: Easy does it, soldier.,
REALLY_KARLACHdevnoteEnd
0. Player: C'mon now, knock that off.,
REALLY_KARLACHdevnoteEnd
0. Player: I would not like to end our acquaintance in violence. But that does not mean I won't.,
REALLY_JAHEIRAdevnoteEnd
0. Player: You would wrong an ally? Shameful.,
REALLY_HALSINdevnoteEnd
0. Player: Cross me again, and I will end you.,
REALLY_MINTHARAdevnoteEnd
0. Player: ls::TranslatedStringRepository::s_HandleUnknown,
REALLY_MINTHARAdevnoteEnd
0. Player: HEY! Hands off the hamster.,
REALLY_MINSCdevnoteEnd
0. Player: I feel the urge to perform in the middle of the night - right by your bedroll.,
BARDdevnoteEnd
0. Player: Fun fact - musical instruments can also be used to murder.,
BARDdevnoteEnd
0. Player: I've come up with a ballad about you - it's called the 'Festering Worm',
BARDdevnoteEnd
0. Player: I'd break you in two... if you were worth it.,
BARBARIANdevnoteEnd
0. Player: Move along, little bug.,
BARBARIANdevnoteEnd
0. Player: You really don't want to make me angry.,
BARBARIANdevnoteEnd
0. Player: ROAAAAR!,
BARBARIANdevnoteEnd
0. Player: I am blessed to be here - stop making me question that.,
CLERIC_GOODdevnoteEnd
0. Player: You are fortunate I worship one of the kinder gods of the realm.,
CLERIC_GOODdevnoteEnd
0. Player: Grant me patience...,
CLERIC_GOODdevnoteEnd
0. Player: I worship a god who cares not for you. Remember that. ,
CLERIC_NEUTRALdevnoteEnd
0. Player: If you've been sent to test me - it's working.,
CLERIC_NEUTRALdevnoteEnd
0. Player: Grant me patience...,
CLERIC_NEUTRALdevnoteEnd
0. Player: You do not wish to irritate me - or the one I serve.,
CLERIC_EVILdevnoteEnd
0. Player: If you're going to torment me, at least try harder.,
CLERIC_EVILdevnoteEnd
0. Player: Away, insect.,
CLERIC_EVILdevnoteEnd
0. Player: Enough of that - we need to be in fighting shape.,
FIGHTERdevnoteEnd
0. Player: Remind me why I allied with you?,
FIGHTERdevnoteEnd
0. Player: I'll be at your back in our next fight. Remember that.,
FIGHTERdevnoteEnd
0. Player: Bold actions for someone in fireball distance. ,
WIZARDdevnoteEnd
0. Player: If I could cast Wish right now, you'd be an ant forever. ,
WIZARDdevnoteEnd
0. Player: It is unwise to irritate someone who can command the Weave.,
WIZARDdevnoteEnd
0. Player: I made a pact for great power - only to end up here. With you.,
WARLOCKdevnoteEnd
0. Player: I call upon you, gracious patron, to rid me of this worm. ,
WARLOCKdevnoteEnd
0. Player: I wonder... Could I make a pact to rid myself of you?,
WARLOCKdevnoteEnd
0. Player: Do not incur nature's wrath, fool. ,
DRUID,
PALADIN_ANCIENTS,
RANGERdevnoteEnd
0. Player: Nature can be both kind - and cruel. Remember that.,
DRUID,
PALADIN_ANCIENTS,
RANGERdevnoteEnd
0. Player: You're being a real thorn in my side.,
DRUID,
PALADIN_ANCIENTS,
RANGERdevnoteEnd
0. Player: Such childishness does not become allies.,
MONKdevnoteEnd
0. Player: What, exactly, was the point of that?,
MONKdevnoteEnd
0. Player: I am trained to embody eternal patience. You are pissing me off. ,
MONKdevnoteEnd
0. Player: You know I can set you, and possibly myself, on fire, right?,
SORCERER_WILDMAGICdevnoteEnd
0. Player: Don't make me use my magic - not even I know what will happen.,
SORCERER_WILDMAGICdevnoteEnd
0. Player: I accidentally summoned an imp like you once.,
SORCERER_WILDMAGICdevnoteEnd
0. Player: Stop being such a pain in the scales.,
SORCERER_DRACONICdevnoteEnd
0. Player: If my ancestors were here, they would eat you alive - literally.,
SORCERER_DRACONICdevnoteEnd
0. Player: Don't make me burn you to a crisp.,
SORCERER_DRACONICdevnoteEnd
0. Player: You know I can stab you in your sleep, right?,
ROGUEdevnoteEnd
0. Player: Wyvern, Assassin's blood - oh, I'm just listing all the poisons I know.,
ROGUEdevnoteEnd
0. Player: There are sixteen different ways I could really hurt you right now. ,
ROGUEdevnoteEnd
0. Player: You tempt me to break my oath, whelp. ,
PALADIN_DEVOTIONdevnoteEnd
0. Player: I fight for justice - and will not hesitate to execute it.,
PALADIN_DEVOTIONdevnoteEnd
0. Player: Stray from the path, and I will correct you.,
PALADIN_DEVOTIONdevnoteEnd
0. Player: You do not wish to incur my vengeance. I guarantee you. ,
PALADIN_VENGEANCEdevnoteEnd
0. Player: I punish evil and minor annoyances equally. ,
PALADIN_VENGEANCEdevnoteEnd
0. Player: I am not known for my patience.,
PALADIN_VENGEANCEdevnoteEnd
0. Player: I have already broken my oath. I'll happily break you as well.,
OATHBREAKERdevnoteEnd
0. Player: Do you wish for death?,
OATHBREAKERdevnoteEnd
0. Player: I am not known for my patience.,
OATHBREAKERdevnoteEnd
0. Player: Do you mind?devnoteEnd
0. Player: Stop that.devnoteEnd
0. Player: Enough already.devnoteEnd
0. Player: My patience is wearing. devnoteEnd
0. Player: Surely you have something better to do. devnoteEnd