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Synopsis:
|A player picks up an item owned by an NPC that's tagged as TRADER, from within their shop's ownership trigger. If the shopkeeper notices this, they'll ask whether you want to buy it (through this dialogue) rather than trigger a steal crime. -- This dialogue can also be triggered for silenced players, so write the player responses in terms of nodding/indicating agreement rather than explicit talking.|
How to trigger:
Go to S_GOB_Festivities_Trader (goblin camp, across the central festivities area from the entrance to the king's hall), and pick up any of the items in his stall. The item will be added to his inventory (if you can buy it) and this dialogue will trigger. Same with the hag trader and cook in the Grove.
0. : *The trader appears encouraged by your interest in this item. Though, of course, you'll need to pay for it.*
0. : *The trader has no problem with you inspecting these goods, so long as you're willing to pay for them.*
5. Player: Trade.
3. : [Trade]
End
4. Player: Leave.End
1. : *The trader has no interest in selling that particular item, though you are welcome to purchase something else.*GEB_ShopTrigger_State_NotForSale
1. : *Even traders have private property - it seems that item is not for sale.*GEB_ShopTrigger_State_NotForSale
7. Player: View the trader's other wares.
6. [Jump]
Jump to Node 3 (1)
2. [Jump]
Jump to Node 4 (1)