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    Synopsis:

    The player has dropped the stone recklessly somewhere (leaves inventory, with some exceptions such as camp). The Emperorwill warn the player that it's a really bad idea and to be careful with such an important item. Repeating in a short time frame will obviously irritate the Emperor. This AD will play instead of the Daisy varient whenever it no longer makes sense to communicate as Daisy.

    How to trigger:

    Aquire any Netherstone
    Drop the stone on the ground
    Repeat



  • 0.
    GROUP_Emperors
    : If you insist on doing this, I hope you enjoy being a thrall.GLO_EmperorPrelude_Event_DroppedStone4GLO_EmperorPrelude_Event_DroppedStone3 = False, GLO_EmperorPrelude_Event_DroppedStone4 = False, GLO_EmperorPrelude_Event_DroppedStone2 = False, GLO_EmperorPrelude_Event_DroppedStone1 = False
    End
  • 1.
    GROUP_Emperors
    : If you really don't want to carry it, at least leave the stone somewhere safe, like your camp. GLO_EmperorPrelude_Event_DroppedStone2GLO_EmperorPrelude_Event_DroppedStone3
    End
  • 2.
    GROUP_Emperors
    : Are you trying to annoy me, or just woefully careless?GLO_EmperorPrelude_Event_DroppedStone3GLO_EmperorPrelude_Event_DroppedStone4
    End
  • 3.
    GROUP_Emperors
    : Get that stone back - now. GLO_EmperorPrelude_Event_DroppedStone1GLO_EmperorPrelude_Event_DroppedStone2
    End
  • 4.
    GROUP_Emperors
    : What are you doing? We cannot defeat the brain without that stone. GLO_EmperorPrelude_Event_DroppedStone1
    End