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Synopsis:
Each creature within 20 feet of the player has its weapon enchanted. Next attack using these weapons is guaranteed critical and does extra damage.
How to trigger:
Trigger wild magic.
0. Player: Next blow's gonna hurt.devnote3b384995-053b-8f5e-7eea-47992b79c39f_C3b384995-053b-8f5e-7eea-47992b79c39f_C = False, 3b384995-053b-8f5e-7eea-47992b79c39f_A = False, 3b384995-053b-8f5e-7eea-47992b79c39f_B = FalseEnd
1. Player: I meant to do that.devnote3b384995-053b-8f5e-7eea-47992b79c39f_A3b384995-053b-8f5e-7eea-47992b79c39f_BEnd
2. Player: Oh, fancy.devnote3b384995-053b-8f5e-7eea-47992b79c39f_B3b384995-053b-8f5e-7eea-47992b79c39f_CEnd
3. Player: Enchanted? Nice. 3b384995-053b-8f5e-7eea-47992b79c39f_AEnd