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    Synopsis:

    Each creature within 20 feet of the player has its weapon enchanted. Next attack using these weapons is guaranteed critical and does extra damage.

    How to trigger:

    Trigger wild magic.


  • 0. Player: Next blow's gonna hurt.devnote3b384995-053b-8f5e-7eea-47992b79c39f_C3b384995-053b-8f5e-7eea-47992b79c39f_C = False, 3b384995-053b-8f5e-7eea-47992b79c39f_A = False, 3b384995-053b-8f5e-7eea-47992b79c39f_B = False
    End
  • 1. Player: I meant to do that.devnote3b384995-053b-8f5e-7eea-47992b79c39f_A3b384995-053b-8f5e-7eea-47992b79c39f_B
    End
  • 2. Player: Oh, fancy.devnote3b384995-053b-8f5e-7eea-47992b79c39f_B3b384995-053b-8f5e-7eea-47992b79c39f_C
    End
  • 3. Player: Enchanted? Nice. 3b384995-053b-8f5e-7eea-47992b79c39f_A
    End