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    Synopsis:

    The mind flayer in control of the nautiloid reaches out to the player, commanding them to restart the engine so the ship can escape Avernus. If the gith guide is present, the mind flayer will try to control the gith in the fight against the devils.

    How to trigger:

    load Tutorial level
    goto -17, -389
    walk through doors
    cinematic triggers automatically



  • 11.
    Mind Flayer
    : devnoteTELEPATHYTUT_Helm_Event_DevilReinforcements
    • 10. [TagCinematic] devnoteMONSTER = False
      • Link to Node 17
      • Link to Node 16
    • 1. [TagCinematic] MONSTER
      • 17.
        Mind Flayer
        : Thrall. Connect the nerves of the transponder. We must escape. Now.devnoteTELEPATHYMONSTER = FalseTUT_Misc_Quest_ReachedHelm
        • Link to Node 5
      • 16.
        Mind Flayer
        : You! Find a thrall. They must connect the nerves of the transponder. We must escape. Now.devnoteMONSTERTUT_Misc_Quest_ReachedHelm
        • 5.
          Mind Flayer
          : [TagAnswer] TUT_Helm_Event_TeleportToHelm, TUT_GithGuide_StartInclusion
          • 8.
            Losiir
            : [TagAnswer] 9549ae20-5e13-59b3-00df-7a87a760fb13_TUT_MindflayerCall_GuidePresent
            • 3.
              Losiir
              : Do as it says - we will decide how to deal with the ghaik once we escape this place.9549ae20-5e13-59b3-00df-7a87a760fb13_TUT_MindflayerCall_GuidePresent
              • 4.
                Player, Us
                : [TagAnswer] TUT_GithGuide_EndInclusion
                • 15. [Jump] Jump to Node 6 (2)
            • 19.
              Player, Us
              : [TagAnswer] 9549ae20-5e13-59b3-00df-7a87a760fb13_TUT_MindflayerCall_GuidePresent = FalseORI_Inclusion_Laezel, TUT_GithGuide_EndInclusion
              • 2.
                Player, Us
                : [TagAnswer]
                • 14.
                  Lae'zel
                  : [TagAnswer]
                  • 18.
                    Lae'zel
                    : Do it. We will deal with the ghaik after we escape.MONSTER = FalseTUT_TransformChamber_State_LaezelRushed
                    • 6.
                      Player, Us
                      : [TagAnswer] ORI_Inclusion_End_Laezel
                      • 0.
                        Player, Us
                        : [TagAnswer] TUT_Lab_StartInclusionDevourer
                        • 13.
                          Player, Us
                          : [TagAnswer]
                          • 9.
                            Us
                            : Connect the nerves! We will connect them!TELEPATHY
                            • 7.
                              Mind Flayer
                              : [TagAnswer] TUT_Lab_EndInclusionDevourer
                              End
                      • 12.
                        Player, Us
                        : [TagAnswer] TUT_TransformChamber_State_DevourerSpotted = False
                        End